History Main / VideogameCrueltypotential

20th Jan '18 2:56:21 PM S123
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[[folder:Comic Strips]]
* This happens in ''ComicStrip/FoxTrot'' a lot when Jason plays games. For example, he giggles excitedly when he plays one that sounds a lot like ''VideoGame/{{Carmageddon}}''. And in another strip, Paige complains to her dad that Jason and Marcus are playing a bloody and violent fighting game called ''[[VideoGame/PrimalRage Primal]] [[VideoGame/KillerInstinct Instinct]]'', and is upset because they won't let ''her'' play too.
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* This happens in ''ComicStrip/FoxTrot'' a lot when Jason plays games. For example, he giggles excitedly when he plays one that sounds a lot like ''VideoGame/{{Carmageddon}}''. And in another strip, Paige complains to her dad that Jason and Marcus are playing a bloody and violent fighting game called ''[[VideoGame/PrimalRage Primal]] [[VideoGame/KillerInstinct Instinct]]'', and is upset because they won't let ''her'' play too.
12th Jan '18 4:13:23 AM Yukianesa
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* ''Series/BlackMirror'': "USS Callister" is an epic {{deconstruction}} of the trope. If the game characters are sentient and being tortured every day by an omnipotent player then they are for all intents and purposes living in a CosmicHorrorStory.
4th Jan '18 7:14:25 PM WillKeaton
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* In some VideoGame/MaddenNFL games, if you make a dive at a CPU player who's crossing the endzone, the CPU player turns invincible and your player just bounces off of him, the intent being to stop people from invoking this trope by trying to hit players as revenge for the touchdown. The issue is that they give human players no such invincibility from CPU players. They'll fall to the ground from hits while in the endzone as though they're still in the field of play.

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* In some VideoGame/MaddenNFL ''VideoGame/MaddenNFL'' games, if you make a dive at a CPU player who's crossing the endzone, the CPU player turns invincible and your player just bounces off of him, the intent being to stop people from invoking this trope by trying to hit players as revenge for the touchdown. The issue is that they give human players no such invincibility from CPU players. They'll fall to the ground from hits while in the endzone as though they're still in the field of play.



* The Franchise/FireEmblem example above is averted in the 9th and 10th game. Trying to make Jill kill her father will actually have her decide that she can't do it and rather side with him instead, fighting you. In the 10th game, you have playable units on both sides, often also related in some way. Some of them simply will not have the Attack command appear if you put them next to that enemy. Of course, [[PapaWolf Brom]] would never raise his weapon against his own daughter and so on...

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* The Franchise/FireEmblem ''Franchise/FireEmblem'' example above is averted in the 9th and 10th game. Trying to make Jill kill her father will actually have her decide that she can't do it and rather side with him instead, fighting you. In the 10th game, you have playable units on both sides, often also related in some way. Some of them simply will not have the Attack command appear if you put them next to that enemy. Of course, [[PapaWolf Brom]] would never raise his weapon against his own daughter and so on...
19th Dec '17 7:01:28 PM lolnopepe
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* The song "[[https://www.youtube.com/watch?v=8Y05TDInaeU Indiscriminate Murder is Counter-Productive]]" by Music/MachinaeSupremacy.

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* The song "[[https://www.youtube.com/watch?v=8Y05TDInaeU com/watch?v=QeXpYee5UhM Indiscriminate Murder is Counter-Productive]]" by Music/MachinaeSupremacy.
6th Dec '17 5:39:29 PM MagiMecha
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** There's a hilarious story connected to this: when the ability to actually pummel characters hand-to-hand was implemented, developers and testers started off by having Homer beat up Marge. They made a rule, though, to not Creator/MattGroening see anyone do that. That was quickly tossed out the window when they found out that the very first thing Matt did when he first tested out the game was to literally kick her from the house to the Kwik-E-Mart.
12th Nov '17 4:54:11 AM Macsen
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12th Nov '17 4:53:09 AM Macsen
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—>'''Leo:''' Do you think Sims feel pain?\\

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—>'''Leo:''' -->'''Leo:''' Do you think Sims feel pain?\\
12th Nov '17 4:52:10 AM Macsen
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—>'''Leo:''' Do you think Sims feel pain?\\
'''Aeris:''' You’re a '''monster''' and you’re going straight to Hell.
10th Nov '17 8:04:28 PM Tradeylouish
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*** It was also his only choice for victory when faced with overwhelming odds. "The enemy gate is down" indeed.

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*** It was also his only choice for victory when faced with overwhelming odds. "The enemy enemy's gate is down" indeed.
30th Oct '17 2:15:00 PM morenohijazo
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* ''WebVideo/{{Petscop}}'': Paul does some morally ambiguous actions with the pets:
** Paul deceives Amber to catch her.
** He plucks a sapient daisy, under which NLM Care rests on a separate floor. When the daisy no longer has petals, Care as a result has a disfigured face. Also this action is AllForNothing; he's unable to catch NLM Care.
** Later on he is able to catch NLM Care, and the text box specifies that if he loves her she can become Care A, even if the love is a lie. He abandons her at the children's library, only to recatch her.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VideogameCrueltypotential