History Main / VideogameCharacters

13th Sep '17 10:42:44 PM Theriocephalus
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* HeavilyArmoredMook \\
An ordinary mook, but with hard steel accessories.


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** HeavilyArmoredMook \\
An ordinary mook, but with hard steel accessories.
13th Sep '17 1:33:04 PM Theriocephalus
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* ActuallyFourMooks \\
An enemy appears as a single sprite, but turns out to be a whole party of baddies.
* AirborneMook \\
Mooks that can fly.



* BanditMook \\
An enemy that employs VideoGameStealing.



* FakeUltimateMook \\
A massive monster of terrifying appearance that's no real threat.



** ActuallyFourMooks \\
An enemy appears as a single sprite, but turns out to be a whole party of baddies.
** AirborneMook \\
Mooks that can fly.
** BanditMook \\
An enemy that employs VideoGameStealing.



** FakeUltimateMook \\
A massive monster of terrifying appearance that's no real threat.



** ShieldBearingMook \\
A mook with a shield to protect against frontal attacks.



** SmashMook \\
A big, strong enemy that does nothing but smash you with straight physical attacks.



* ShieldBearingMook \\
A mook with a shield to protect against frontal attacks.
* SmashMook \\
A big, strong enemy that does nothing but smash you with straight physical attacks.
13th Sep '17 1:16:51 PM Theriocephalus
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* {{Cumulonemesis}} \\
An enemy in the shape of an animated cloud that attacks with wind and lightning.
13th Sep '17 1:14:27 PM Theriocephalus
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* CowardlyMooks \\
Enemies that run away from the player, either instantly or after being hurt enough.


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** CowardlyMooks \\
Enemies that run away from the player, either instantly or after being hurt enough.
16th Jul '17 2:01:19 PM Galacton
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6th May '17 2:04:28 PM Galacton
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The most basic enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.

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The most basic enemy who will always be encountered in the first level, game, has a simple movement pattern, and is reassuringly easy to beat.



A video game character whose existence is due to a GoodBadBug, rather than being deliberately coded into the game.

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A video game character whose existence is due to a GoodBadBug, [[GoodBadBug glitch]], rather than them being deliberately coded into the game.



An iconic {{Mook}} which can also double as a SeriesMascot.

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An iconic {{Mook}} which can that also double doubles as a SeriesMascot.
3rd Feb '17 4:33:15 PM poi99
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* AndNowForSomeoneCompletelyDifferent
24th Dec '16 8:58:04 AM Drope
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an enemy or hazard that has disguised itself to look like something positive, like [[ExactlyWhatItSaysOnTheTin a chest]].

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an An enemy or hazard that has disguised itself to look like something positive, like [[ExactlyWhatItSaysOnTheTin a chest]].


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* CowardlyMooks \\
Enemies that run away from the player, either instantly or after being hurt enough.
6th Dec '16 8:40:55 PM Galacton
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An enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.

to:

An The most basic enemy who will always be encountered in the first level, has a simple movement pattern, and is reassuringly easy to beat.
25th Jul '16 12:32:44 PM PeppermintTwist
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* StarterMon \\
If you want ToBeAMaster of {{Mons}}, you have to start somewhere.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VideogameCharacters