History Main / VaporWare

23rd Jun '17 6:55:38 PM HighCrate
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* The sequel to the [[AcclaimedFlop critically acclaimed (but poor selling)]] ''VideoGame/BeyondGoodAndEvil'' has been in limbo for over 10 years now, Ubisoft confirms the title exists in some form or another but not on the status of the game. The only hints the public got that it wasn't forgotten was a leaked concept trailer in 2009 that made the game look more like ''VideoGame/AssassinsCreed'' InSpace.
** The game has been officially announced at [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2017 as a completely different concept featuring new characters, and is billed as a ''prequel''. The original premise of a sequel will probably never see the light as a video game.

to:

* The sequel to the [[AcclaimedFlop critically acclaimed (but poor selling)]] ''VideoGame/BeyondGoodAndEvil'' has been in limbo for over 10 years now, Ubisoft confirms the title exists in some form or another but not on the status of the game. The only hints the public got that it wasn't forgotten was a leaked concept trailer in 2009 that made the game look more like ''VideoGame/AssassinsCreed'' InSpace.
**
InSpace. The game has been officially announced at [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2017 as a completely different concept featuring new characters, and is billed as a ''prequel''. The original premise of a sequel will probably never see the light as a video game.
23rd Jun '17 10:07:11 AM olicool10
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* The sequel to the [[AcclaimedFlop critically acclaimed (but poor selling)]] ''VideoGame/BeyondGoodAndEvil'' has been in limbo for over 10 years now, Ubisoft confirms the title exists in some form or another but not on the status of the game. The only hints the public got that it wasn't forgotten was a leaked concept trailer that made the game look more like ''VideoGame/AssassinsCreed'' InSpace.

to:

* The sequel to the [[AcclaimedFlop critically acclaimed (but poor selling)]] ''VideoGame/BeyondGoodAndEvil'' has been in limbo for over 10 years now, Ubisoft confirms the title exists in some form or another but not on the status of the game. The only hints the public got that it wasn't forgotten was a leaked concept trailer in 2009 that made the game look more like ''VideoGame/AssassinsCreed'' InSpace.InSpace.
** The game has been officially announced at [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2017 as a completely different concept featuring new characters, and is billed as a ''prequel''. The original premise of a sequel will probably never see the light as a video game.
4th Jun '17 1:34:25 PM Exusia
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Added DiffLines:

* ''Cry On'', a collaboration between studios Creator/{{Mistwalker}} and Cavia, was announced in 2005, but abruptly cancelled in 2008 due to "poor economic conditions", much to the dismay of journalists. A concept trailer for the game was later released in ''2014'', four years after Cavia went under.
28th May '17 11:00:02 AM Exusia
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** Several rumored sequels for the series surfaced over the years, but the only one known for sure existed was GRiN's attempted reboot in 2009, which didn't broke out of proof-of-concept before the company filed for bankrupcy.

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** Several rumored sequels for the series surfaced over the years, but the only one known for sure existed was GRiN's [=GRiN=]'s attempted reboot in 2009, which didn't broke out of proof-of-concept before the company filed for bankrupcy.
21st May '17 1:34:29 AM lalalei2001
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* The SurvivalHorror game ''VideoGame/{{Winter}}'' for the Wii was originally announced in 2007 and after making a demo and a trailer no publisher has been interested in publishing it. Last word from the company on the game was in 2009 and saying they were hoping that as they continue to update the game a publisher would grow interested.

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* The SurvivalHorror game ''VideoGame/{{Winter}}'' ''Winter'' for the Wii was originally announced in 2007 and after making a demo and a trailer no publisher has been interested in publishing it. Last word from the company on the game was in 2009 and saying they were hoping that as they continue to update the game a publisher would grow interested.
20th May '17 1:12:39 PM Freezer
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* The New [[UsefulNotes/AmericanFootball United States Football League]], AKA [[http://en.wikipedia.org/wiki/New_United_States_Football_League "USFL 2.0"]]. Announced in 2008, with an array of notable football names attached to it as potential coaches and team and league execs. It was slated to launch fully in Spring 2012. As of March 2014, that date has been pushed back to 2015 (and that date was later stated as being "overly ambitious), with still no cities in place as team hosts. And a rival league ([[http://en.wikipedia.org/wiki/A11FL A-11 Football]] -- formed in the wake of NUSFL's first failure to launch) looking to launch first and steal their thunder, even going so far as to swipe several original USFL team names for their league[[note]]And as of July 2014, A-11 announced they were looking to "re-organize", for all intents and purposes folding.[[/note]]

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* The New [[UsefulNotes/AmericanFootball United States Football League]], AKA [[http://en.wikipedia.org/wiki/New_United_States_Football_League "USFL 2.0"]]. Announced in 2008, with an array of notable football names attached to it as potential coaches and team and league execs. It was slated to launch fully in Spring 2012. As of March 2014, that That date has been was then pushed back to 2015 (and that date was later stated as being "overly ambitious), ambitious"), with still no cities in place as team hosts.hosts as of Summer 2017. And a rival league ([[http://en.wikipedia.org/wiki/A11FL A-11 Football]] -- formed in the wake of NUSFL's first failure to launch) looking to launch first and steal their thunder, even going so far as to swipe several original USFL team names for their league[[note]]And as of July 2014, A-11 announced they were looking to "re-organize", for all intents and purposes folding.[[/note]]
20th May '17 12:12:19 PM nombretomado
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* ''VideoGame/TabulaRasa'' was originally developed as a fantasy MMORPG and SpiritualSuccessor to ''Franchise/{{Ultima}}'', by gaming legend Richard "Lord British" Garriott. It spent ten years in DevelopmentHell, cost millions, and, according to the hype, was going to do to [=MMOs=] what ''Franchise/{{Ultima}}'' did to [=RPGs=]. The original fantasy design was scrapped and reworked into a different fantasy MMORPG, then that version was scrapped and reworked as an MMOFPS that went defunct a year after its release. Garriott sued the publisher, with each claiming the other was responsible for one of the game industry's most spectacular failures to date. It turns out it was [=NCSoft=]'s fault, through what can only be called a real life example of CorruptCorporateExecutive behavior -- they cancelled the healthy MMO and forged a resignation letter from Richard Garriott (In Space!) to keep him from getting a stock windfall. This backfired gloriously though, as Garriott successfully sued them for $28 million.

to:

* ''VideoGame/TabulaRasa'' was originally developed as a fantasy MMORPG and SpiritualSuccessor to ''Franchise/{{Ultima}}'', ''VideoGame/{{Ultima}}'', by gaming legend Richard "Lord British" Garriott. It spent ten years in DevelopmentHell, cost millions, and, according to the hype, was going to do to [=MMOs=] what ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' did to [=RPGs=]. The original fantasy design was scrapped and reworked into a different fantasy MMORPG, then that version was scrapped and reworked as an MMOFPS that went defunct a year after its release. Garriott sued the publisher, with each claiming the other was responsible for one of the game industry's most spectacular failures to date. It turns out it was [=NCSoft=]'s fault, through what can only be called a real life example of CorruptCorporateExecutive behavior -- they cancelled the healthy MMO and forged a resignation letter from Richard Garriott (In Space!) to keep him from getting a stock windfall. This backfired gloriously though, as Garriott successfully sued them for $28 million.



* ''Franchise/{{Ultima}}''

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* ''Franchise/{{Ultima}}''''VideoGame/{{Ultima}}'':
17th May '17 12:32:10 PM HighCrate
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* The GNU Hurd operating system kernel. Once meant to replace the kernel of UsefulNotes/{{UNIX}}, it long ago lost that honor to Linux, which it is now championed to replace... someday. Meanwhile, the constellation of open-source software meant to be built around it has been Linux-based for ''decades'' now and will have to be ported ''back'' to its official "home" system if the thing ever sees release.
** For some perspective, development on the Hurd began in '''1984''' and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of 2017 the latest version of the kernel is 4.11.1
** The fact that the GNU toolchain is most widely associated with Linux (and, to a lesser extent, UsefulNotes/MacOS X and Solaris) led to GNU creator Richard Stallman attempting to get people to refer to the system as a whole as [[InsistentTerminology "GNU/Linux"]], which some have seen as justified acknowledgement of Stallman's work and many others as a sour-grapes attempt by Stallman to latch onto Linux's success. [[BrokenBase The issue remains a very polarizing one.]]
** It also doesn't help that the Hurd is based on a type of architectural design so complex (a microkernel with multiple user-space servers for OS functions) that no one has ever really succeeded in pulling it off. In fact, microkernels in general have fallen out of favor due to unresolvable problems with speed and operational overhead; the only really successful design on the market is Mac OS X, and it doesn't work even remotely like a microkernel was "supposed" to.
** When Linux kernel became usable in mid-1990s, the Free Software Foundation declared that the goal of making a free replacement for UNIX had been met, and the Hurd no longer was a priority. Since then they focused on run-time libraries and utilities (the "GNU" part of "GNU/Linux") and the Hurd was more of a challenging exercise in OS architecture with no intent to meet any deadlines.
** The GNU Project now has an official (i.e. internally developed, rather than simply endorsed) operating system distribution, called [=GuixSD=], based on the GNU Guix package manager. As it turns out, even that is Linux-based, though based on an unofficial kernel that removes binary blobs.

to:

* The GNU Hurd operating system kernel. Once meant to replace the kernel of UsefulNotes/{{UNIX}}, it long ago lost that honor to Linux, which it is now championed to replace... someday. Meanwhile, the constellation of open-source software meant to be built around it has been Linux-based for ''decades'' now and will have to be ported ''back'' to its official "home" system if the thing ever sees release.
**
release. For some perspective, development on the Hurd began in '''1984''' 1984 and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of 2017 the latest version of the kernel is 4.11.1
** The fact that the GNU toolchain is most widely associated with Linux (and, to a lesser extent, UsefulNotes/MacOS X and Solaris) led to GNU creator Richard Stallman attempting to get people to refer to the system as a whole as [[InsistentTerminology "GNU/Linux"]], which some have seen as justified acknowledgement of Stallman's work and many others as a sour-grapes attempt by Stallman to latch onto Linux's success. [[BrokenBase The issue remains a very polarizing one.]]
** It also doesn't help that the Hurd is based on a type of architectural design so complex (a microkernel with multiple user-space servers for OS functions) that no one has ever really succeeded in pulling it off. In fact, microkernels in general have fallen out of favor due to unresolvable problems with speed and operational overhead; the only really successful design on the market is Mac OS X, and it doesn't work even remotely like a microkernel was "supposed" to.
** When Linux kernel became usable in mid-1990s, the Free Software Foundation declared that the goal of making a free replacement for UNIX had been met, and the Hurd no longer was a priority. Since then they focused on run-time libraries and utilities (the "GNU" part of "GNU/Linux") and the Hurd was more of a challenging exercise in OS architecture with no intent to meet any deadlines.
** The GNU Project now has an official (i.e. internally developed, rather than simply endorsed) operating system distribution, called [=GuixSD=], based on the GNU Guix package manager. As it turns out, even that is Linux-based, though based on an unofficial kernel that removes binary blobs.
1
17th May '17 10:21:57 AM hobbledehoy899
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** For some perspective, development on the Hurd began in '''1984''' and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of 2015 the latest version of the kernel is 4.1.3

to:

** For some perspective, development on the Hurd began in '''1984''' and the first actual, installable OS based on it came out in 2003; there is yet to be a release of even beta quality. Comparatively, Linux started out in 1991 and had been marked as stable since ''1994'', and as of 2015 2017 the latest version of the kernel is 4.1.311.1
16th May '17 6:06:21 PM nombretomado
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* ''VideoGame/TwistedMetal Black 2: Harbor City'' was supposedly cancelled due to several developers dying in a plane crash, though that's now widely believed to be a hoax as there is no actual proof that anything like that ever happened. Creator/DavidJaffe himself more or less admitted it was false, and it's more likely that Jaffe was too busy working on ''VideoGame/GodOfWar'' to be able to devote his full attention to ''TwistedMetal'', so he ultimately pulled the plug on the game because of it.

to:

* ''VideoGame/TwistedMetal Black 2: Harbor City'' was supposedly cancelled due to several developers dying in a plane crash, though that's now widely believed to be a hoax as there is no actual proof that anything like that ever happened. Creator/DavidJaffe himself more or less admitted it was false, and it's more likely that Jaffe was too busy working on ''VideoGame/GodOfWar'' to be able to devote his full attention to ''TwistedMetal'', ''Twisted Metal'', so he ultimately pulled the plug on the game because of it.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VaporWare