History Main / VancianMagic

31st May '17 6:04:09 PM nombretomado
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* In Diane Duane's ''YoungWizards'' series, Kit and Nita often use this method of spellcasting, and even sometimes "pre-load" their spells (i.e., "writing" all but the last word of the spell so that it can be used at a moment's notice.) Of course, Kit and Nita have favorite spells, so presumably it's easier for them to remember those words. And of course, at one point Nita actually carries a ''utility bracelet'' of spells.
* In Patricia C. Wrede's ''EnchantedForestChronicles'' the Society of Wizards has a magic system that is very similar, though not identical, to Vancian Magic. Some of the other magic users in the same world use a similar system; spells must be prepared through ritual beforehand, and cast on the spot through the use of a magic word which is set up during the ritual as a trigger. However, in those cases (such as "Argelfraster") it appears that the ritual only has to be performed once, and the trigger can then be used repeatedly.

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* In Diane Duane's ''YoungWizards'' ''Literature/YoungWizards'' series, Kit and Nita often use this method of spellcasting, and even sometimes "pre-load" their spells (i.e., "writing" all but the last word of the spell so that it can be used at a moment's notice.) Of course, Kit and Nita have favorite spells, so presumably it's easier for them to remember those words. And of course, at one point Nita actually carries a ''utility bracelet'' of spells.
* In Patricia C. Wrede's ''EnchantedForestChronicles'' ''Literature/EnchantedForestChronicles'' the Society of Wizards has a magic system that is very similar, though not identical, to Vancian Magic. Some of the other magic users in the same world use a similar system; spells must be prepared through ritual beforehand, and cast on the spot through the use of a magic word which is set up during the ritual as a trigger. However, in those cases (such as "Argelfraster") it appears that the ritual only has to be performed once, and the trigger can then be used repeatedly.
29th Mar '17 10:26:20 AM crazysamaritan
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* ''TORG'' mostly uses more Hermetic magic, but in the more magical realms, mages can also learn Imprinted spells, which allows them to do the long prep of a spell beforehand, and then at some point later perform the one gesture final part of the spell to invoke it instantly.

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* ''TORG'' ''{{TabletopGame/TORG}}'' mostly uses more Hermetic magic, but in the more magical realms, mages can also learn Imprinted spells, which allows them to do the long prep of a spell beforehand, and then at some point later perform the one gesture final part of the spell to invoke it instantly.



* The Swedish RPG ''Chronopia'' has Librumages (who stores their spells as pages in giant tomes) as well as the powder based Cranemorts (essentially Vodoo priests) and Witchbarons (who use more standard spells). While both types require quite exotic ingredients to mix the ink/powder as well as much time and energy to prepare their spells, once they're loaded up however, the only real limit to their stored spells is their carrying capacity (and you can bet that they always keep more at home).

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* The Swedish RPG ''Chronopia'' ''{{TabletopGame/Chronopia}}'' has Librumages (who stores their spells as pages in giant tomes) as well as the powder based Cranemorts (essentially Vodoo priests) and Witchbarons (who use more standard spells). While both types require quite exotic ingredients to mix the ink/powder as well as much time and energy to prepare their spells, once they're loaded up however, the only real limit to their stored spells is their carrying capacity (and you can bet that they always keep more at home).



* ''VideoGame/{{Minecraft}}'' uses a system similar to this with it's [[AlchemyIsMagic potions]]. All potions must be meticulously crafted to achieve [[StatusEffect very specific effects]], and there is a limit to how many can be carried at once.

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* ''VideoGame/{{Minecraft}}'' uses a system similar to this Vancian with it's [[AlchemyIsMagic potions]]. All potions must be meticulously crafted to achieve [[StatusEffect very specific effects]], and there is a limit to how many can be carried at once.



* The game ''Balances'' by Graham Nelson was written as a demonstration of how to write Vancian magic in the [[http://www.inform-fiction.org Inform programming language]], and is explicitly based on the ''Enchanter'' series. As befits its status as a demo program and source of code snippets, it takes Vancian magic UpToEleven -- spells can be reversed, [[TheDevTeamThinksOfEverything work on almost every object and NPC in the game (and fail gracefully when they don't)]], and one spell even provides an example of a spell that can only be memorized once.
* Earlier versions of ''VideoGame/NetHack'' had a similar system, where reading a spellbook would give you a finite number of uses of the spell. An [[GameMod unofficial patch]], later integrated into the main game in version 3.3.0, changed spells to be forgotten after a sufficient amount of time had passed.

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* The game ''Balances'' by Graham Nelson was written as a demonstration of how to write Vancian magic in the [[http://www.inform-fiction.org Inform programming language]], and is explicitly based on the ''Enchanter'' series. As befits its status as a demo program and source of code snippets, it takes Vancian magic UpToEleven -- spells can be reversed, [[TheDevTeamThinksOfEverything [[DevelopersForesight work on almost every object and NPC in the game (and fail gracefully when they don't)]], and one spell even provides an example of a spell that can only be memorized once.
* Earlier versions of ''VideoGame/NetHack'' had a similar system, system where reading a spellbook would give you a finite number of uses of the spell. An [[GameMod unofficial patch]], later integrated into the main game in version 3.3.0, changed spells to be forgotten after a sufficient amount of time had passed.
22nd Mar '17 11:25:01 AM Willbyr
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%% Subsequent IP thread ended w/out consensus: http://tvtropes.org/pmwiki/posts.php?discussion=1488116478002110200
26th Feb '17 9:23:11 AM eroock
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'''Vancian Magic''' is a specific sub-set of [[FunctionalMagic rule magic]] which conforms to these functional rules (and optionally whichever metaphysics the writer chooses):

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'''Vancian Magic''' Vancian Magic is a specific sub-set of [[FunctionalMagic rule magic]] which conforms to these functional rules (and optionally whichever metaphysics the writer chooses):
8th Jan '17 6:31:46 PM Goldfritha
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* ''Webcomic/RustyAndCo'': Another ''D&D'' parody. Lampshaded with a "VANCE!" UnsoundEffect for a Color Spray spell. Prestige underscores the problem late in the level when she lets loose a {{Fireball|s}}, resulting in the page-image seen above.

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* ''Webcomic/RustyAndCo'': Another ''D&D'' parody. Lampshaded with a "VANCE!" UnsoundEffect for [[http://rustyandco.com/comic/level-5-1/ a Color Spray spell.spell]]. Prestige underscores the problem late in the level when she lets loose a {{Fireball|s}}, resulting in the page-image seen above.
28th Dec '16 8:44:32 PM SantosLHalper
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* In [[http://yourplayersaidwhat.tumblr.com/post/133930221462/over-the-course-of-a-long-campaign-that-sent-young one story]] featured in the Website/{{Tumblr}} blog "Shit Your Players Say", a spellsword constantly wrote in a book for years during a ''TabletopGame/DungeonsAndDragons'' game and warned her allies to never open it. It turns out that she was writing explosive runes each of which doing 5d6 of force damage (6-30 points) in every available spell slot in there (100 slots totaling to an average of ''600,000d6 of force damage'') and used it to wipe out a third of the {{BigBad}}'s forces, punch a gateway into another plane of existence pulling in every psionic that uses that plane, creating living explosive spells that destroy everything in their way, and sent the surrounding area into ruin.

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* In [[http://yourplayersaidwhat.tumblr.com/post/133930221462/over-the-course-of-a-long-campaign-that-sent-young one story]] featured in the Website/{{Tumblr}} blog "Shit Your Players Say", a spellsword constantly wrote in a book for years during a ''TabletopGame/DungeonsAndDragons'' game and warned her allies to never open it. It turns out that she was writing explosive runes each of which doing 5d6 of force damage (6-30 points) in every available spell slot in there (100 (1200 slots totaling per page [there being 100 pages in the book] totalling to an average of ''600,000d6 of force damage'') and used it to wipe out a third of the {{BigBad}}'s forces, punch a gateway into another plane of existence pulling in every psionic that uses that plane, creating living explosive spells that destroy everything in their way, and sent the surrounding area into ruin.
24th Dec '16 10:59:10 AM SantosLHalper
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* In [[http://yourplayersaidwhat.tumblr.com/post/133930221462/over-the-course-of-a-long-campaign-that-sent-young one story]] featured in the Website/{{Tumblr}} blog "Shit Your Players Say", a spellsword constantly wrote in a book for years during a ''TabletopGame/DungeonsAndDragons'' game and warned her allies to never open it. It turns out that she was writing explosive runes each of which doing 5d6 of force damage (6-30 points) in every available spell slot in there (100 slots totaling to an average of ''600,000d6 of force damage'') and used it to wipe out a third of the {{BigBad}}'s forces, punch a gateway into another plane of existence pulling in every psionic that uses that plane, creating living explosive spell that destroy everything in their way, and sent the surrounding area into ruin.

to:

* In [[http://yourplayersaidwhat.tumblr.com/post/133930221462/over-the-course-of-a-long-campaign-that-sent-young one story]] featured in the Website/{{Tumblr}} blog "Shit Your Players Say", a spellsword constantly wrote in a book for years during a ''TabletopGame/DungeonsAndDragons'' game and warned her allies to never open it. It turns out that she was writing explosive runes each of which doing 5d6 of force damage (6-30 points) in every available spell slot in there (100 slots totaling to an average of ''600,000d6 of force damage'') and used it to wipe out a third of the {{BigBad}}'s forces, punch a gateway into another plane of existence pulling in every psionic that uses that plane, creating living explosive spell spells that destroy everything in their way, and sent the surrounding area into ruin.
19th Dec '16 7:06:11 AM Spindriver
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** Also, the whole idea of spells taking so much energy to prepare is now sometimes being passed with "well, it was the least competent wizard in the world claiming that". (This was in ''[[TabletopGame/DiscworldRolePlayingGame GURPS Discworld]]'', probably.)

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** Also, the whole idea of spells taking so much energy to prepare is now sometimes being passed over with "well, it was the least competent wizard in the world claiming that". (This was in ''[[TabletopGame/DiscworldRolePlayingGame GURPS Discworld]]'', probably.)that" or words to that effect.
12th Dec '16 10:42:48 PM LordInsane
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*** Oddly enough, the Arcanist class from the Advanced Class Guide does pretty much exactly what 5th Edition does (bonus points for being in-development at the same time as 5E was, so identical thought processes there). Being a hybrid of the Wizard and Sorcerer, the Arcanist still prepares spells like a Wizard, sorta. The "Sorta" comes from the fact that the Arcanist doesn't prepare his Spell Slots; instead, he prepares his SPELLS KNOWN. From there, the Arcanist can spam spells left and right just like a Sorcerer. An Arcanist with the Heighten Spell Metamagic Feat, therefore, can cast only MagicMissile all the live-long day, using every single daily Spell Slot available to him, just like 5th Edition. The fact that the Arcanist can learn Metamagic Feats for free via their Exploits just makes this nonsense all the easier.

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*** Oddly enough, the Arcanist class from the Advanced Class Guide does pretty much exactly what 5th Edition does (bonus points for being in-development at the same time as 5E was, so identical thought processes there). Being a hybrid of the Wizard and Sorcerer, the Arcanist still prepares spells like a Wizard, sorta. The "Sorta" comes from the fact that the Arcanist doesn't prepare his Spell Slots; instead, he prepares his SPELLS KNOWN. From there, the Arcanist can spam spells left and right just like a Sorcerer. An Arcanist with the Heighten Spell Metamagic Feat, therefore, can cast only MagicMissile all the live-long day, using every single daily Spell Slot available to him, just like 5th Edition. The fact that the Arcanist can learn Metamagic Feats for free via their Exploits just makes this nonsense all the easier. They also have a mana hybrid aspect like the Magus with their Arcane Reservoir class feature, a pool of magical energy that can be used to boost spells, produce spell-like magical effects (depending on your levelling choices) or for the standard arcanist power spells (at level 20, so not something that would come up in most campaigns).
11th Dec '16 7:44:33 AM Kakai
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* Hermeticists in ''Literature/TheTraitorSonCycle'' have to prepare their spells beforehand, and store it in their mind palaces (the spells can be passed between palaces, too). This being said, once a spell is prepared once, it's pretty easy to re-use it.
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