History Main / UnwinnableByInsanity

12th Feb '17 2:29:31 PM Gosicrystal
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* ''{{Ultima}}'' allows plot-crucial elements to be LostForever, overlapping with UnwinnableByDesign:

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* ''{{Ultima}}'' allows plot-crucial elements to be LostForever, [[PermanentlyMissableContent unobtainable]], overlapping with UnwinnableByDesign:



** In ''VideoGame/UltimaVIII'', quest items and plot-critical [=NPCs=] are LostForever when contacting water or lava. Items can be dropped in directly from inventory. [=NPCs=] can wander into a body of water. And both items and [=NPCs=] can be made to fall in or be knocked in through creative use of the physics engine, such as placing a series of steps and barriers near water, using throwing items like darts, or having too much fun with explosives.

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** In ''VideoGame/UltimaVIII'', quest items and plot-critical [=NPCs=] are LostForever [[PermanentlyMissableContent lost]] when contacting water or lava. Items can be dropped in directly from inventory. [=NPCs=] can wander into a body of water. And both items and [=NPCs=] can be made to fall in or be knocked in through creative use of the physics engine, such as placing a series of steps and barriers near water, using throwing items like darts, or having too much fun with explosives.



* ''VideoGame/AncientDomainsOfMystery'' has two bonus dungeons that only open at certain levels; the Pyramid and the Minotaur Maze. If you reach a certain level without completing them, they close up for good, rendering everything inside LostForever. It's possible to enter them, drop one of the [[PlotCoupon Chaos Orbs]], then leave. If you gain that level while the orb is inside, the orb is irretrievable, and you can't open the locks on D:48. This is nigh-impossible to do unintentionally. And in older versions of the game, if you became entangled in webs on [[SlippySlideyIceWorld D:49]], you would be completely incapable of breaking free, and would be trapped, slowly starving to death, one floor away from victory. There is no reason ever to use webs on D:49, since no monsters ever spawn there.

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* ''VideoGame/AncientDomainsOfMystery'' has two bonus dungeons that only open at certain levels; the Pyramid and the Minotaur Maze. If you reach a certain level without completing them, they close up for good, rendering everything inside LostForever.[[PermanentlyMissableContent unobtainable]]. It's possible to enter them, drop one of the [[PlotCoupon Chaos Orbs]], then leave. If you gain that level while the orb is inside, the orb is irretrievable, and you can't open the locks on D:48. This is nigh-impossible to do unintentionally. And in older versions of the game, if you became entangled in webs on [[SlippySlideyIceWorld D:49]], you would be completely incapable of breaking free, and would be trapped, slowly starving to death, one floor away from victory. There is no reason ever to use webs on D:49, since no monsters ever spawn there.
8th Feb '17 4:10:36 PM MyFinalEdits
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* Averted in ''VideoGame/GoldenSun'', where the devs added amusing cutscenes if you did something like navigate Morgall Forest without the Force Gem (getting you stuck in Altin) or give Piers the Lash Pebble before he leaves the party (getting you stuck outside Lunpa's house). The cutscenes fix the respective problems, leaving you free to continue.

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* Averted in ''VideoGame/GoldenSun'', where ''VideoGame/GoldenSun'':
** In an aversion,
the devs added amusing cutscenes if you did do something like navigate Morgall Forest without the Force Gem (getting you stuck in Altin) or give Piers the Lash Pebble before he leaves the party (getting you stuck outside Lunpa's house). The cutscenes fix the respective problems, leaving you free to continue.
8th Feb '17 6:06:08 AM ZorotheGallade
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** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', it is also possible to quicksave while jumping off a mountain.

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** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', it is also possible to quicksave while jumping off a mountain. Patches have disabled quicksaving when you're airborne or on a steep slope, but nothing's stopping you from quicksaving when low on health, with no healing items and a dragon's breath/fireball heading your way with no time to block or dodge.
24th Jan '17 1:25:05 PM Mythril_Wyrm
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* In ''VideoGame/TheLegendOfKyrandia'', you have to visit Brynn in the Temple of Kyrandia and tell her what happened to your grandfather. When she asks for his letter, you can burn it in the temple brazier instead of giving it to her.

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* In ''VideoGame/TheLegendOfKyrandia'', you have to visit Brynn asks to see your grandfather's letter when you meet her in the Temple of Kyrandia and tell her what happened to your grandfather. When she asks for his letter, Kyrandia. If you can burn it the letter in the temple brazier instead of giving it to her.
her, you'll be unable to progress.
21st Jan '17 8:51:33 PM Mythril_Wyrm
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* In ''VideoGame/TheLegendOfKyrandia'', you have to visit Brynn in the Temple of Kyrandia and tell her what happened to your grandfather. When she asks for his letter, you can burn it in the temple brazier instead of giving it to her.
20th Jan '17 1:23:19 PM MasamiPhoenix
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** You can also make a pool of lava in your respawn point. Multiplayer servers hosting competitions (Mindcrack comes to mind) where the players aren't allowed to respawn but not to the point of kicking them out of the server.

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** You can also make a pool of lava in your respawn point. Multiplayer servers hosting competitions (Mindcrack comes to mind) where the players aren't allowed to respawn but not to the point of kicking them out of the server.
1st Jan '17 8:08:29 PM Altissimo
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** In the Yellow Version, Pikachu cannot defeat Brock's Onix without being obscenely overleveled. Thanks to the [[Anime/{{Pokemon}} anime]] depicting Ash defeating Brock using only Pikachu, this caused some kids to spend all of their starting money on Potions and threw away all of the sample Poké Balls, under the idea that they could beat the game using Pikachu alone. This situation CAN be overcome through intense and dedicated grinding to make, as mentioned before, an obscenely overleveled Pikachu who can overcome Onix's very high Defense using non-Electric attacks, but it'd require at least a few days of nothing but grinding, if not well over a week, a level of effort where you might as well start over and play it with the mistakes learned.
30th Dec '16 10:51:42 AM lalalei2001
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* Although ''extremely'' difficult, it is technically possible to make ''VideoGame/MonsterRancher 2'' {{Unwinnable}}. You get a GameOver if, at the start of the month, you have less than 100 G and are unable to feed your monster. The only way to get this situation is if you saved after the last tournament of the month your monster could possibly enter, you have no items to sell, your monster is too young to sell, all of your monsters in storage are too young to sell, and your monster never brings you any item you could possibly sell for money out of the blue. ''Whew!''

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* Although ''extremely'' difficult, it is technically possible to make ''VideoGame/MonsterRancher 2'' {{Unwinnable}}. You get a GameOver if, at the start of the month, you have less than 100 10 G and are unable to feed your monster. The only way to get this situation is if you saved after the last tournament of the month your monster could possibly enter, you have no items to sell, your monster is too young to sell, all of your monsters in storage are too young to sell, and your monster never brings you any item you could possibly sell for money out of the blue. ''Whew!''
28th Dec '16 12:34:21 AM dancnbna
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* In ''VideoGame/{{Xenoblade}}'', one quest on the Fallen Arm spawns the Bright Wisp, which drops a key item. Unlike every other instance of mission enemy that drops an item, this enemy respawns, so you can obtain multiples copies of the key item. However, this key item is not needed for the quest and vanishes upon completing the quest, and this enemy's appearance is [[GuideDangIt not announced]]. The unwinnable part comes into play if you defeat the obscure Bright Wisp 100 times and loot 100 of these key items. The game will prompt you to discard an excess item, but as it's a key item, it can't be thrown away and the game is stuck.
24th Dec '16 8:44:38 AM Chabal2
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** Played straight in Vault, where a woman gives you a bone every time you talk to her. You only need one (to give to a dog who shows you a secret dungeon), but it's possible to fill your inventory with undroppeable, unsellable, entirely useless bones.
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