History Main / UnwinnableByInsanity

29th Nov '16 11:55:42 AM DracoKanji
Is there an issue? Send a Message


* All of ''VideoGame/{{Shadowgate}}'' is a TimedMission, based on the number of torches you have. It's possible to use your torches on sources of water, which instantly puts them out, and [[DarknessEqualsDeath you die]]. Considering this game [[TheManyDeathsOfYou has hundreds of other ways to kill you]], why you would do this is anyone's guess, but you can. You can also USE the sword, spear or axe on SELF, which instantly kills you.

to:

* All of ''VideoGame/{{Shadowgate}}'' is a TimedMission, based on the number of torches you have. It's possible You can walk around aimlessly until you've used up all of the torches, with no more to use your torches on sources of water, which instantly puts them out, be found; when the last one goes out, you're left in the dark and [[DarknessEqualsDeath you die]]. Considering this game [[TheManyDeathsOfYou has hundreds of other ways to kill you]], why you would do this is anyone's guess, but you can. You can also USE the sword, spear or axe on SELF, which instantly kills you.For added insanity, save immediately before it snuffs out.
26th Oct '16 2:11:10 PM Gemser
Is there an issue? Send a Message


* In TabletopGame/{{Chess}}, underpromotion allows for this. If a player underpromotes to a knight or a bishop in a king and paws vs. king endgame, the game is immediately unwinnable (ends in a draw), because there are no possible moves to checkmate the king.

to:

* In TabletopGame/{{Chess}}, underpromotion allows for this. If a player underpromotes to a knight or a bishop in a king and paws pawn vs. king endgame, the game is immediately unwinnable (ends in a draw), because there are no possible moves to checkmate the king.
26th Oct '16 2:09:08 PM Gemser
Is there an issue? Send a Message


* In TabletopGame/{{Chess}}, if the player whose turn it is has no legal moves, it's a stalemate. Under most rules this is a draw. However, one particular ruling stated that the stalemated player simply misses their turn, so that the other player moves twice in a row. This means that a [[https://en.wikipedia.org/wiki/Stalemate#Double_stalemate double stalemate]], where neither side has a legal move, would theoretically breaking that ruling.

to:

* In TabletopGame/{{Chess}}, if the underpromotion allows for this. If a player whose turn it is has no legal moves, it's underpromotes to a stalemate. Under most rules this is knight or a draw. However, one particular ruling stated that bishop in a king and paws vs. king endgame, the stalemated player simply misses their turn, so that the other player game is immediately unwinnable (ends in a draw), because there are no possible moves twice in a row. This means that a [[https://en.wikipedia.org/wiki/Stalemate#Double_stalemate double stalemate]], where neither side has a legal move, would theoretically breaking that ruling.
to checkmate the king.
16th Oct '16 6:23:41 PM nombretomado
Is there an issue? Send a Message


** You can make the [[FireEmblemElibe seventh game]] unwinnable by managing to get everyone except Lyndis killed in Chapter 3, including [[CrutchCharacter Sain and Kent]] who will kill anything at that point in a few hits unless you purposefully take away their weapons or let the boss whale on them for several turns. Then in Chapter 4 you'll be tasked with protecting a NPC with Lyn guarding the way, but [[ButThouMust the tutorial will force you to move her away to talk with an enemy]] [[StupidityIsTheOnlyOption leaving the NPC completely defenseless]].

to:

** You can make the [[FireEmblemElibe [[VideoGame/FireEmblemElibe seventh game]] unwinnable by managing to get everyone except Lyndis killed in Chapter 3, including [[CrutchCharacter Sain and Kent]] who will kill anything at that point in a few hits unless you purposefully take away their weapons or let the boss whale on them for several turns. Then in Chapter 4 you'll be tasked with protecting a NPC with Lyn guarding the way, but [[ButThouMust the tutorial will force you to move her away to talk with an enemy]] [[StupidityIsTheOnlyOption leaving the NPC completely defenseless]].
5th Oct '16 5:40:56 PM BenOfHouston
Is there an issue? Send a Message

Added DiffLines:

** This sort of situation, where you have no money and no way to make money, was what caused the original SimCity to add a lose condition. If you mess up too bad, you get a game over.
18th Sep '16 4:20:01 PM MyFinalEdits
Is there an issue? Send a Message


* Newly created characters in ''VideoGame/WorldOfWarcraft'' begin the game with the Backpack, a 16 slot bag. You can acquire up to four additional bags and change those bags as you progress, but everyone is stuck with the Backpack, which cannot be removed or upgraded -- which gets annoying when endgame players have access to 30 slot bags and would really like that extra space. The dev team is aware of this, but have said in the past that one of the reasons keeping them from addressing it is that they're sure some damn fool would find a way to unequip all their bags at once and render themselves permanently incapable of ever picking anything up.

to:

* ''VideoGame/WorldOfWarcraft'':
**
Newly created characters in ''VideoGame/WorldOfWarcraft'' begin the game with the Backpack, a 16 slot bag. You can acquire up to four additional bags and change those bags as you progress, but everyone is stuck with the Backpack, which cannot be removed or upgraded -- which gets annoying when endgame players have access to 30 slot bags and would really like that extra space. The dev team is aware of this, but have said in the past that one of the reasons keeping them from addressing it is that they're sure some damn fool would find a way to unequip all their bags at once and render themselves permanently incapable of ever picking anything up.



* ''[[{{VideoGame/StarcraftI}} Starcraft]]'' has one in the very first non-tutorial mission, "Wasteland". The mission objectives are 1) find Raynor and don't let him die 2) build a barracks 3) train 10 Marines. And yet, there's no failure trigger for being unable to train more Marines because there are no more minerals on the map. What pushes this up to Insanity is how wasteful you have to be with your minerals to reach this point: aside from the cluster of minerals near your base, there's another hidden mineral cluster that brings the total available to somewhere north of 5000 minerals. the barracks and 10 marines cost 650 minerals total, and you start with 5 marines that also count towards your total. But nothing's stopping you from blowing it all on way more Supply Depots than necessary.
** What's more, such a failure trigger doesn't seem possible, given the limitations of the Trigger system shown in the ''Starcraft'' editor.

to:

* ''[[{{VideoGame/StarcraftI}} Starcraft]]'' has one in the very first non-tutorial mission, "Wasteland". The mission objectives are 1) find Raynor and don't let him die 2) build a barracks 3) train 10 Marines. And yet, there's no failure trigger for being unable to train more Marines because there are no more minerals on the map. What pushes this up to Insanity is how wasteful you have to be with your minerals to reach this point: aside from the cluster of minerals near your base, there's another hidden mineral cluster that brings the total available to somewhere north of 5000 minerals. the barracks and 10 marines cost 650 minerals total, and you start with 5 marines that also count towards your total. But nothing's stopping you from blowing it all on way more Supply Depots than necessary.
** What's more,
necessary. And such a failure trigger doesn't seem possible, given the limitations of the Trigger system shown in the ''Starcraft'' editor.
17th Sep '16 10:06:31 PM TSBasilisk
Is there an issue? Send a Message

Added DiffLines:

** In ''Legion'' a druid player revealed they were incapable of doing the quest required to gain the artifact weapon central to the new expansion. Why? They had managed to make themselves hated with the Cenarion Circle, ''the faction all druids belong to'', and so could not speak with any of the [=NPCs=]. They'd [=PvPed=] extensively in that zone and killed guards, destroying their reputation. Not entirely unwinnable as they could regrind the rep in a raid, but still impressive.
7th Sep '16 9:45:34 PM billybobfred
Is there an issue? Send a Message

Added DiffLines:

** Skyrim's "The Wolf Queen Awakened" quest can only be triggered by leveling up after completing "The Man Who Cried Wolf". Prior to patch 1.9, you could make this quest unobtainable by reaching the max level. [[AbsurdlyHighLevelCap Reaching max level requires you to max out all skills.]] After patch 1.9, you could reset skills and gain more levels, but the problem wasn't ''quite'' solved -- the game crashes if you have more than 255 unspent perk points, effectively capping your level at 510. The probability of doing this by accident is zero.
5th Aug '16 9:21:38 PM Kotomikun
Is there an issue? Send a Message

Added DiffLines:

** The only unwinnable scenario that ''doesn't'' involve the quest leader or a [[GameBreakingBug glitch]] is if you destroy the Book of the Dead before using it to start the final phase of the game; this can only be "accomplished" by jumping into lava without fire resistance while wearing an Amulet of Life Saving--you die, and are brought back to life, but the Book is destroyed. This is highly unlikely to happen by accident, since fire resistance is very easy to obtain, the Book is usually acquired right before you need to use it, and lava is rare outside the Plane of Fire (which is way past the only part of the game that requires the Book.)
29th Jul '16 1:05:28 PM apathyboy
Is there an issue? Send a Message

Added DiffLines:

*** Of course, the devs think of everything, and there's a back way into killing Dagoth Ur that only requires leaving Yagrum Bagarn alive long enough to make you a jury rigged wraithguard.
** The Heart of Lorkhan is supposed to be destroyed with scripted weapons and is protected from other damage by instantly regenerating health and a large (but finite) health pool. Drinking a glitched strength potion and hitting it with a normal weapon can oneshot it without triggering the endgame scripts, making the game unwinnable.
This list shows the last 10 events of 422. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnwinnableByInsanity