History Main / UnexpectedShmupLevel

26th Oct '16 5:05:58 PM Someoneman
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* The boss game for ''Dribble and Spitz'''s level in the original VideoGame/WarioWare is a sudden scrolling shooter against a group of very geometric aliens. In ''[[VideoGame/WarioWare WarioWare: Twisted!]]'', in Kat & Ana's boss stage, you play as a robot who shoots out hands with fingers extended, destroying noses by picking them (nose-picking is SeriousBusiness at VideoGame/WarioWare Inc), and in ''Touched!!'', Ashley's boss stage has you controlling the Earth itself, dodging bullets and other stuff before finally shooting away at an alien mothership, similar to a heavily toned-down version of ''Videogame/Touhou''.
** Despite its significantly lessened amount of sheer crap on the screen at any given moment, it's still considered one of the [[NintendoHard hardest]] [[ThatOneBoss boss]] [[DifficultySpike levels]] in the game, especially considering that ''WarioWare'' is generally made to be easy-medium, and the Earth's hitbox (yes, you are controlling the friggin' ''Earth'') is not [[HitboxDissonance deceptively small]] like in ''Touhou''.

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* ''VideoGame/WarioWare''
**
The boss game for ''Dribble Dribble and Spitz'''s Spitz's level in the original VideoGame/WarioWare first game is a sudden scrolling shooter against a group of very geometric aliens. aliens.
**
In ''[[VideoGame/WarioWare WarioWare: Twisted!]]'', in Kat & Ana's boss stage, you play as a robot who shoots out hands with fingers extended, destroying noses by picking them (nose-picking is SeriousBusiness at VideoGame/WarioWare Inc), and in Inc)
** In
''Touched!!'', Ashley's boss stage has you controlling the Earth itself, dodging bullets and other stuff before finally shooting away at an alien mothership, similar to a heavily toned-down version of ''Videogame/Touhou''.
** Despite its significantly lessened amount of sheer crap on the screen at any given moment, it's still considered one of the [[NintendoHard hardest]] [[ThatOneBoss boss]] [[DifficultySpike levels]] in the game, especially considering that ''WarioWare'' is generally made to be easy-medium, and the Earth's hitbox (yes, you are controlling the friggin' ''Earth'') is not [[HitboxDissonance deceptively small]] like in ''Touhou''.
''Videogame{{/Touhou}}''.



** ''VideoGame/MegaManX 8'' has two of the 8 maverick stages as behind the rail shooters. Whilst the game was generally well recieved, these levels [[ThatOneLevel weren't]].

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** ''VideoGame/MegaManX 8'' has two of the 8 maverick stages as behind the rail shooters. Whilst the game was generally well recieved, these levels [[ThatOneLevel weren't]].



* ''VideoGame/MetalSlug 3'' has a vertical space shooter level accompanied by [[AwesomeMusic/VideoGames Crowning Music of Awesome]] as an intro to the [[Awesome/VideoGameLevels last level]].

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* ''VideoGame/MetalSlug 3'' has a vertical space shooter level accompanied by [[AwesomeMusic/VideoGames Crowning Music of Awesome]] as an intro to the [[Awesome/VideoGameLevels last level]].level.



** ''Batman'' for Game Boy has two Batwing stages. The second one is considered to be ThatOneLevel.

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** ''Batman'' for Game Boy has two Batwing stages. The second one is considered to be ThatOneLevel.



* ''VideoGame/GunmanClive'' has a shoot-em-up level at the start of the final set of levels when Clive (or Ms. Johnson) climbs onto a rocket to chase after aliens.



* ''{{Driver}} 3'' features a rather [[ThatOneLevel scrappy]] rail shooter mission in France.

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* ''{{Driver}} 3'' features a rather [[ThatOneLevel scrappy]] rail shooter mission in France.



* ''VideoGame/{{Darksiders}}'' has a ''VideoGame/PanzerDragoon''-esque rail shooter section as you ride on a griffin to a dungeon inaccessible by land. The trophy/achievement for killing a certain number of enemies during it is considered ThatOneAchievement by some, especially since you can't replay it unless you knew to make a save right before it or you start a new game.

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* ''VideoGame/{{Darksiders}}'' has a ''VideoGame/PanzerDragoon''-esque rail shooter section as you ride on a griffin to a dungeon inaccessible by land. The trophy/achievement for killing a certain number of enemies during it is considered ThatOneAchievement by some, especially since you can't replay it unless you knew to make a save right before it or you start a new game.
23rd Oct '16 11:27:29 AM nombretomado
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* The NES game for ''FelixTheCat'' has one of these when Felix is flying his spaceship in order to get The Professor's lair on an alien planet. This is also one of the more difficult levels, as you HAVE to keep on collecting powerups in order to keep your spaceship going; unlike the other levels, Felix can't survive without his spaceship.

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* The NES game for ''FelixTheCat'' ''WesternAnimation/FelixTheCat'' has one of these when Felix is flying his spaceship in order to get The Professor's lair on an alien planet. This is also one of the more difficult levels, as you HAVE to keep on collecting powerups in order to keep your spaceship going; unlike the other levels, Felix can't survive without his spaceship.
15th Aug '16 10:09:53 PM UmbrellasWereAwesome
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* In one chapter of the Tip of the Spear mission from ''VideoGame/HaloReach'', during your ride to the Spire, you use the [[FutureCopter Falcon]]'s mounted grenade launcher to take out ground targets, including Shade turrets, Fuel Rod turrets, and Wraiths. Exodus also has a rail shooter chapter, this time using the machine gun.

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* In one chapter of the Tip "Tip of the Spear Spear" mission from ''VideoGame/HaloReach'', during your ride to the Spire, you use the [[FutureCopter Falcon]]'s mounted grenade launcher to take out ground targets, including Shade turrets, Fuel Rod turrets, and Wraiths. Exodus "Exodus" also has a rail shooter chapter, this time using the machine gun.
8th Aug '16 1:06:30 PM finalsurvivor1
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** ''Kirby's Dream Land'', the first game, used it for the level 3 boss fight with Kaboola instead. This boss was left out of the rehash of the game in ''Kirby Super Star'', but finally made a comeback in ''Kirby Super Star Ultra''.

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** ''Kirby's Dream Land'', the first game, used it for the level 3 boss fight with Kaboola instead. This boss was left out of the rehash of the game in ''Kirby Super Star'', but finally made a comeback in ''Kirby Super Star Ultra''.Ultra'', now renamed Kabula.



** ''VideoGame/KirbyPlanetRobobot'' features this to a larger degree then past titles, with multiple stages utilizing the robo's Jet mode for shooter segments.

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** ''VideoGame/KirbyPlanetRobobot'' features this to a larger degree then past titles, with multiple stages utilizing the robo's Jet mode for shooter segments. [[spoiler:Kabula even makes a return as a special boss]].



* The final boss of ''VideoGame/Kirby64TheCrystalShards'' is fought in this manner, though you're not chasing the boss, instead circling around it avoid its attacks and taking aim at various parts to cripple it and expose its weak point.

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* The final boss TrueFinalBoss of ''VideoGame/Kirby64TheCrystalShards'' is fought in this manner, though you're not chasing the boss, instead circling around it avoid its attacks and taking aim at various parts to cripple it and expose its weak point.
27th Jul '16 4:52:52 AM Morgenthaler
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* Quite a number of {{Mini Game}}s from ''MiniRobotWars'' are like this.

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* Quite a number of {{Mini Game}}s from ''MiniRobotWars'' ''VideoGame/MiniRobotWars'' are like this.
26th Jul '16 7:53:10 PM wolftickets1969
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* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed". The sequel, ''[=ASSimilation=]'' has a few as well. The first one is "Sush 'Em Up" in Tokyo. A part of "Hippo Hell" turns into a shmup level when the Nerd jumps onto a helicopter. That is immediately followed by "You'll get caught up" which is a straight shmup level that is a reference to the commercial for the 1990's board game "Crossfire".

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* ''VideoGame/AngryVideoGameNerdAdventures'' has multiple auto-scrolling shooter sequences, such as the VideoGame/SilverSurfer sequence in "Future Fuckballs 2010", the [[Film/TheGiantClaw Giant Claw]] fight in "Dungeons and Dickholes" and the shark ride in "Thy Farts Consumed". The sequel, ''[=ASSimilation=]'' has a few as well. The first one is "Sush 'Em Up" in Tokyo.Nerd Gaiden, where he mounts a flying tanuki with [[PlayingWithFire fiery]] [[BallsOfSteel testicles]] and fights a [[Anime/MyNeighborTotoro Totoro]] {{expy}} named Scrotoro. A part of "Hippo Hell" turns into a shmup level when the Nerd jumps onto a helicopter. That is immediately followed by "You'll get caught up" which is a straight shmup level that is a reference to the commercial for the 1990's board game "Crossfire".
26th Jul '16 7:46:26 PM wolftickets1969
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* The "Chase" and "Armada" levels in ''VideoGame/TheRocketeer'' for the SNES. Then again, it's a GameplayRoulette.

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* The "Chase" and "Armada" levels in ''VideoGame/TheRocketeer'' for the SNES.SNES are side-scrolling shooters. Then again, it's a GameplayRoulette.
30th Jun '16 12:48:58 PM TheBuddy26
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# The standard [[ShootEmUp space shooter]] game where your character is automatically moving down a left to right or bottom to top path, shooting down numerous [[{{Mooks}} enemy spaceships]] and collecting power ups. Think say, ''VideoGame/{{Gradius}}'', ''VideoGame/RType'' or ''VideoGame/{{Ikaruga}}'', and this is the exact gameplay style used. There will always be a boss battle at the end against either a [[BattleshipRaid giant UFO/space ship/mecha]] or a [[ReactorBoss reactor]].

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# The standard [[ShootEmUp space shooter]] game where your character is automatically moving down a left to right or bottom to top path, shooting down numerous [[{{Mooks}} enemy spaceships]] and collecting power ups. Think say, ''VideoGame/{{Gradius}}'', ''VideoGame/RType'' or ''VideoGame/RType'', ''VideoGame/{{Ikaruga}}'', or ''VideoGame/{{Touhou}}'', and this is the exact gameplay style used. There will always be a boss battle at the end against either a [[BattleshipRaid giant UFO/space ship/mecha]] or a [[ReactorBoss reactor]].
21st Jun '16 3:10:55 AM Wymar
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Added DiffLines:

* The first and third ''VideoGame/DistortedTravesty'' games have BulletHell shmup segments. YMMV if they're really unexpected though, [[GenreBusting since the games try to incorporate as many video game genres into them as possible]].
3rd Jun '16 8:48:15 AM OlfinBedwere
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** ''V'' (GB) has a Shmup level right before the final stage.

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** ''V'' ''VideoGame/MegaManV'' (GB) has a Shmup level right before the final stage.
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