History Main / UnequalRites

20th May '17 5:23:34 PM nombretomado
Is there an issue? Send a Message


* TheWarGods features several forms of magic. There are the Traditional Wizards, aka Wand Wizards, who are now either all but extinct or gone evil, Wild Wizards, Mages, and Clerics. Elves used to be another class of Sorcerers, but were considered too dangerous since their power could manifest spontaneously without training and were on the losing side of the WizardWar.

to:

* TheWarGods ''Literature/TheWarGods'' features several forms of magic. There are the Traditional Wizards, aka Wand Wizards, who are now either all but extinct or gone evil, Wild Wizards, Mages, and Clerics. Elves used to be another class of Sorcerers, but were considered too dangerous since their power could manifest spontaneously without training and were on the losing side of the WizardWar.
11th May '17 4:29:39 PM ImpudentInfidel
Is there an issue? Send a Message


** During the Horus Heresy a more traditional form of this feuding occurred among the Librarius. The Thousand Sons were widely acknowledged as the most accomplished psykers, and looked on Librarians from other Legions with at best smug condescension. [[spoiler: Turned out they were using pure Chaos sorcery, just gussied up by Tzeentch to not appear obviously evil.]] In contrast the Space Wolves Rune Priests insisted their psychic abilities came from the pure elemental power of Fenris, and disdained everyone else for using "maleficarum".

to:

** During the Horus Heresy a more traditional form of this feuding occurred among the Librarius. The Thousand Sons were widely acknowledged as the most accomplished psykers, and looked on Librarians from other Legions with at best smug condescension. [[spoiler: Turned out they were using pure Chaos sorcery, just gussied up by Tzeentch to not appear obviously evil.]] In contrast the Space Wolves Rune Priests insisted their psychic abilities came from the pure elemental power of Fenris, and disdained everyone else for using "maleficarum". [[spoiler: To the absolute shock of everyone else, this obvious piece of nonsense turned out to be completely true.]]
4th Apr '17 2:50:12 AM Gaby007
Is there an issue? Send a Message

Added DiffLines:

* In ''Fanfic/BlackSky'', Dying Will Flames are ''very'' '''not''' magic, in spite of the resemblances. Magic comes from the blood, and Soulfire - as it is called by the magical protagonists - comes from the soul (duh). Squalo is quite miffed by the wizards' insistence to label the Flames as magic, while Narcissa Malfoy blatantly considers the Flame-Actives as different from magicals and muggles.
26th Mar '17 6:32:24 PM MadAnthony94
Is there an issue? Send a Message


* In ''Literature/SkinHunger'', the inequality is created by Somiss, who starts a WizardingSchool that is only for boys from wealthy families. After he achieves this, there seem to be no female magic users at all, while beforehand, most magicians were female and/or ethnic minority. The teaching methods are also very different - while people used to learn their magic spells from their mothers in everyday life, (and Sadima was just born with the ability to communicate with animals, no training required), Somiss established a BoardingSchoolOfHorrors where one of nine boys becomes a proper, privileged wizard, while the others ... are implied to die. They are actively discouraged from helping each other, and not given food. The only food they get to eat is that which they can produce by magic ... without any education on how to achieve this. \

to:

* In ''Literature/SkinHunger'', the inequality is created by Somiss, who starts a WizardingSchool that is only for boys from wealthy families. After he achieves this, there seem to be no female magic users at all, while beforehand, most magicians were female and/or ethnic minority. The teaching methods are also very different - while people used to learn their magic spells from their mothers in everyday life, (and Sadima was just born with the ability to communicate with animals, no training required), Somiss established a BoardingSchoolOfHorrors where one of nine boys becomes a proper, privileged wizard, while the others ... are implied to die. They are actively discouraged from helping each other, and not given food. The only food they get to eat is that which they can produce by magic ... without any education on how to achieve this. \
26th Mar '17 6:31:42 PM MadAnthony94
Is there an issue? Send a Message


* In ''Literature/SkinHunger'', the inequality is created by Somiss, who starts a WizardingSchool that is only for boys from wealthy families. After he achieves this, there seem to be no female magic users at all, while beforehand, most magicians were female and/or ethnic minority. The teaching methods are also very different - while people used to learn their magic spells from their mothers in everyday life, (and Sadima was just born with the ability to communicate with animals, no training required), Somiss established a BoardingSchoolOfHorrors where one of nine boys becomes a proper, privileged wizard, while the others ... are implied to die. They are actively discouraged from helping each other, and not given food. The only food they get to eat is that which they can produce by magic ... without any education on how to achieve this.

to:

* In ''Literature/SkinHunger'', the inequality is created by Somiss, who starts a WizardingSchool that is only for boys from wealthy families. After he achieves this, there seem to be no female magic users at all, while beforehand, most magicians were female and/or ethnic minority. The teaching methods are also very different - while people used to learn their magic spells from their mothers in everyday life, (and Sadima was just born with the ability to communicate with animals, no training required), Somiss established a BoardingSchoolOfHorrors where one of nine boys becomes a proper, privileged wizard, while the others ... are implied to die. They are actively discouraged from helping each other, and not given food. The only food they get to eat is that which they can produce by magic ... without any education on how to achieve this. \
* The ''DiogenesClub'' short story "Sorcerer Conjuror Wizard Witch" has the main characters investigating four individuals, each fitting one of the terms in the title, and each said to protect the city of London in some mystical way, to see if one is evil. The Sorcerer is the Astronomer Royal, the Conjuror is a stage magician, the Witch is a high society hostess, and the Wizard is an old kook who keeps the ravens at the Tower of London. Each of them have some ongoing feuds with at least one of the others.
22nd Mar '17 3:43:39 PM ImpudentInfidel
Is there an issue? Send a Message

Added DiffLines:

** ''Discworld/TheShepherdsCrown'', the last book in the series, brings it full circle with a boy who wants to become a witch. Although he does prove adept at the medical and "social services" angle, he never manages to do actual witch-style magic. He does develop a preternatural ability to calm potentially violent situations and encourage people to improve their own lives, which his trainer believes to be something completely new.
20th Mar '17 6:57:52 PM Lopiny
Is there an issue? Send a Message

Added DiffLines:

* ''Videogame/SaltAndSanctuary'': Remarked upon and averted if you speak to a cleric of the Keepers of Fire and Sky, which are focused on harnessing the weave and the more arcane magics of [[KillItWithFire Fire]] and [[ShockAndAwe Sky]], while clerics of any order are more focused on divine magics. The cleric comments that one'd expect rivalry, but clerics of Fire and Sky do exist, and are in fact very important precisely ''because'' the mages are focused on destructive elemental magic. When your tower is full of wide-eyed apprentices flinging flames and lightning all over the goddamn place you ''don't'' look down on your healer for his different kind of magic.
19th Mar '17 5:30:35 PM Doug86
Is there an issue? Send a Message


* Warhammer40K: Psychic powers are universally bad news in humans. Those that are found are captured and put in the Inquisition's Black Ships and sent to Terra, where a thousand psykers are sacrificed daily so the Emperor's psychic beacon doesn't collapse (which would make FTLTravel impossible). Those that aren't suffer MindRape in order to control their powers, and undergo TrainingFromHell to develop them. Those that ''aren't'' caught by the Inquisition are ripe for [[FateWorseThanDeath possession by Chaos.]]

to:

* Warhammer40K: ''TabletopGame/Warhammer40000'': Psychic powers are universally bad news in humans. Those that are found are captured and put in the Inquisition's Black Ships and sent to Terra, where a thousand psykers are sacrificed daily so the Emperor's psychic beacon doesn't collapse (which would make FTLTravel impossible). Those that aren't suffer MindRape in order to control their powers, and undergo TrainingFromHell to develop them. Those that ''aren't'' caught by the Inquisition are ripe for [[FateWorseThanDeath possession by Chaos.]]
10th Mar '17 2:15:58 PM DarkHunter
Is there an issue? Send a Message


* In ''VideoGame/DarkSoulsI'', other spellcasters look down on pyromancy, considering it a "primitive" art, which the player's initial teacher in the subject admits is true, to a point. In fact, said teacher came to the Undead-infested kingdom of Lordran in part because it is literally the only place in the world where pyromancers are respected to some extent. In the [[VideoGame/DarkSoulsII second game]], the situation has changed: pyromancy is studied alongside sorcery, while miracles were frowned on in Drangleic. In another kingdom, sorcery was the art looked down on, since the kingdom was highly religious and therefore tended to focus on miracles. Hexers, meanwhile, seem to consider their art superior to either sorcery or miracles... not without reason, as Hexes ''are'' more difficult to use than any other spellcasting art.

to:

* In ''VideoGame/DarkSoulsI'', other spellcasters look down on pyromancy, considering it a "primitive" art, which the player's initial teacher in the subject admits is true, to a point. In fact, said teacher came to the Undead-infested kingdom of Lordran in part because it is literally the only place in the world where pyromancers are respected to some extent. In the [[VideoGame/DarkSoulsII second game]], the situation has changed: pyromancy is studied alongside sorcery, while miracles were frowned on in Drangleic. In another kingdom, sorcery was the art looked down on, since the kingdom was highly religious and therefore tended to focus on miracles. Hexers, meanwhile, seem to consider their art superior to either sorcery or miracles... not without reason, as Hexes ''are'' more difficult to use than any other spellcasting art. ''VideoGame/DarkSoulsIII'', meanwhile, has Karla disparaging Miracles (as a classical witch, she hates holier-than-thou clerics who tend to use them), while all other spellcasters will refuse to teach Dark-affiliated magic (what was called "Hexes" in 2), citing the dangers of corruption.
1st Jan '17 5:14:53 PM MiddleEighth
Is there an issue? Send a Message



to:

[[folder: Fan Works]]
*In a minor example, in ''Fanfic/TheKeysStandAlone: The Soft World'', it turns out “normal” wizards, or at least Amboyse from Pachet's Fine Spells and Scrolls, look down on Native magic (the kind that Paul knows). Whether the Native wizards feel the same way about “normal” magic is not known.
[[/folder]]
This list shows the last 10 events of 296. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.UnequalRites