History Main / UndergroundMonkey

10th Nov '17 1:33:58 AM LucaEarlgrey
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* The ''VideoGame/MonsterHunter'' series uses this repeatedly. A prime example is Yian Kut-Ku, one of the easiest wyverns in the game, which appears later on as the Blue Kut-Ku, a stronger (and blue) version identical in every other way. Not only does the game do this with the enemies, but the armour then made from the enemies looks exactly the same apart from a colour swap to fit with the wyverns' colour.
** Kut-Ku is one of the few cases where the alternate version doesn't have an appreciable difference in elemental weaknesses, body part strength, moveset or move frequency. For example, a green Rathian's head is its weakest part, and it will [[ThatOneAttack charge at you a lot]], with occasional [[StandardStatusEffects backflips]] thrown in. Conversely, a [[LawOfChromaticSuperiority Gold Rathian's]] wings are its weakest part, and it backflips all the time (which [[HoistByTheirOwnPetard ironically makes them easier to deal with]]).
** Some subspecies have a different element than the main species, and sometimes live in a different environment. For example, Agnaktor lives at the [[LethalLavaLand Volcano]] and uses [[PlayingWithFire Fire]], while its subspecies Glacial Agnaktor lives at the [[SlippySlideyIceWorld Tundra]] and uses [[AnIcePerson Ice]] and [[MakingASplash Water]].

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* ''VideoGame/MonsterHunter'':
**
The ''VideoGame/MonsterHunter'' series uses this repeatedly. A prime example is Yian Kut-Ku, one of the easiest wyverns in the game, which appears later on repeatedly, and these variations are known as the Blue Kut-Ku, a stronger (and blue) version identical in every other way.subspecies or variants. Not only does the game do this with the enemies, but the armour then made from the enemies looks exactly the same apart from a colour swap to fit with the wyverns' colour.
** *** A prime example is Yian Kut-Ku, one of the easiest wyverns in the game, which appears later on as the Blue Kut-Ku, a stronger (and blue) version identical in every other way.
***
Kut-Ku is one of the few cases where the alternate version doesn't have an appreciable difference in elemental weaknesses, body part strength, moveset or move frequency. For example, a green Rathian's head is its weakest part, and it will [[ThatOneAttack charge at you a lot]], with occasional [[StandardStatusEffects backflips]] thrown in. Conversely, a [[LawOfChromaticSuperiority Gold Rathian's]] wings are its weakest part, and it backflips all the time (which [[HoistByTheirOwnPetard ironically makes them easier to deal with]]).
** *** Some subspecies have a different element than the main species, and sometimes live in a different environment. For example, Agnaktor lives at the [[LethalLavaLand Volcano]] and uses [[PlayingWithFire Fire]], while its subspecies Glacial Agnaktor lives at the [[SlippySlideyIceWorld Tundra]] and uses [[AnIcePerson Ice]] and [[MakingASplash Water]].


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** ''Monster Hunter Generations'' has Deviant monsters, which are subspecies on crack. They're considered so dangerous that you need to obtain a special monster-specific permit to hunt one of them. Many of these Deviants have powerful attacks that their base versions don't have. For example, the base monster Arzuros is a WarmUpBoss, but its Deviant version Redhelm Arzuros has a special wide swipe attack that, while well-telegraphed, will likely OneHitKill a hunter who only barely meets the requirements to hunt it.
5th Nov '17 2:03:50 AM eroock
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->''First they devour planets; now they're copying enemies? Ugh, lowlifes!''

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->''First ->''"First they devour planets; now they're copying enemies? Ugh, lowlifes!''lowlifes!"''
16th Oct '17 8:25:45 PM wolftickets1969
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* Many enemies in ''VideoGame/OriAndTheBlindForest'' get stronger {{palette swap}}s later on, and some of these have new abilities as well, e.g. the green Rams (rhino-like armored creatures) are {{Action Bomb}}s with a RollingAttack, red spiders have a {{spreadshot}} attack, the pink slime blobs' projectiles become damaging spikes when they hit a surface, the large slugs have a variant that jumps out of the ground when attacking, some of the plasma orbs shoot insta-kill laser beams in addition to fireballs, and "fire" and "ice" variants of enemies appear in the Forlorn Ruins and Mount Horu, respectively.

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* Many enemies in ''VideoGame/OriAndTheBlindForest'' get stronger {{palette swap}}s later on, and some of these have new abilities as well, e.g. the green Rams (rhino-like armored creatures) are {{Action Bomb}}s with a RollingAttack, red spiders have a {{spreadshot}} attack, the pink slime blobs' projectiles become damaging spikes when they hit a surface, the large slugs have a variant that jumps out of the ground when attacking, some of the plasma orbs shoot insta-kill laser beams in addition to fireballs, and "ice" and "fire" and "ice" variants of enemies appear in the Forlorn Ruins and Mount Horu, respectively.
8th Oct '17 3:28:41 AM WanderingBrowser
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* ''Franchise/ResidentEvil'' series has several: the Brain Sucker in ''3'' is an upgraded skin-swap of the Drain Deimos, the Sweeper in ''Code Veronica'' is a poisonous version of the Hunter, ''RE 2'' has Advanced Lickers with longer claws and the ability to sense the player even when they are standing still, the Iron Maiden in ''RE 4'' is a [[DemonicSpiders more demonic]] version of the Regenerator, etc.
** The UsefulNotes/NintendoGameCube remake introduced "Crimson Heads", the stronger variant of zombies that could run and slash with long claws. There are two in the game that are mandatory to fight, the rest are the result of [[NiceJobBreakingItHero not properly disposing of zombie corpses]].

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* ''Franchise/ResidentEvil'' series has several: the Brain Sucker in ''3'' is an upgraded skin-swap of the Drain Deimos, the Sweeper in ''Code Veronica'' is a poisonous version of the Hunter, ''RE 2'' has Advanced Lickers with longer claws and the ability to sense the player even when they are standing still, the Iron Maiden in ''RE 4'' is a [[DemonicSpiders more demonic]] version of the Regenerator, etc.
several:
** The UsefulNotes/NintendoGameCube remake of ''VideoGame/ResidentEvil1'' introduced "Crimson Heads", the a stronger variant of zombies that could run and slash with long claws. There are two in the game that are mandatory to fight, the rest are the result of [[NiceJobBreakingItHero not properly disposing of zombie corpses]].corpses]].
** The Brain Sucker in ''VideoGame/ResidentEvil3'' is an upgraded skin-swap of the Drain Deimos with a [[PoisonousPerson poisonous attack]].
** The Sweeper in ''VideoGame/ResidentEvilCodeVeronica'' is a purple-reddish-skinned [[PoisonousPerson poisonous version]] of the Hunter.
** ''VideoGame/ResidentEvil2'' has both Advanced Lickers, which are green-skinned lickers with longer claws and the ability to sense the player even when they are standing still, and Red Ivys, who are tougher and [[PoisonousPerson have poisonous attacks]], although those don't appear unless you [[NiceJobBreakingItHero try to use the anti-B.O.W. gas in the lab]].
** The Iron Maiden in ''VideoGame/ResidentEvil4'' is a [[DemonicSpiders more demonic]] version of the Regenerator, outfitted with spikes that gives it far more damaging attacks.
** In ''VideoGame/ResidentEvil7Biohazard'', literally the only enemies you fight (barring Jack, Marguerite and her bugs) are different varieties of the [[MushroomMan Molded]]; the standard Molded, a version with a blade-like arm, a quadrupedal FragileSpeedster version, and a [[DeadWeight bloated super-tough version]] that uses a ranged attack consisting of [[ZombiePukeAttack copiously vomiting noxious sludge at you]].
11th Aug '17 9:04:32 PM Ferot_Dreadnaught
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** Also invoked unironically in the Core, with enemies like Final Froggit [[CaptainObvious (a variation of Froggit]] that is meant to be [[EliteMook more]] {{Badass}}) and Whimsalot (an armored, less cowardly Whimsun.)

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** Also invoked unironically in the Core, with enemies like Final Froggit [[CaptainObvious (a ([[CaptainObvious a variation of Froggit]] that is meant to be [[EliteMook more]] {{Badass}}) more badass]]) and Whimsalot (an armored, less cowardly Whimsun.)
11th Aug '17 8:38:32 PM EnhanceByTorch
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** Also invoked unironically in the Core, with enemies like Final Froggit [[CaptainObvious (a variation of Froggit]] that is meant to be [[EliteMook more]] {{Badass}}) and Whimsalot (an armored, less cowardly Whimsun.)
** [[spoiler: The [[EldritchAbomination Amalgamates]]]] are arguably this as well, since they often have sprites and/or "spare" methods [[spoiler:mashed together]] from earlier {{mooks}}.
7th Aug '17 11:58:47 PM Abodos
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' brings back Fire and Ice Wizzrobes, adds Electric Wizzrobes, and also applies the same dynamic to Lizalfos.
6th Aug '17 10:05:24 PM HighCrate
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* Many early arcade games did this, due to the hardware limitations of the day. Some examples include ''Videogame/{{Berzerk}}'', ''Videogame/MissileCommand'', and ''Pengo''.

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* %%* Many early arcade games did this, due to the hardware limitations of the day. Some examples include ''Videogame/{{Berzerk}}'', ''Videogame/MissileCommand'', and ''Pengo''.
4th Aug '17 5:42:01 AM Jubileus57
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* Most of the enemies in ''VideoGame/{{Miitopia}}'' have numerous PaletteSwaps (the moth enemies have ''6'', not counting the bosses), and they additionnally differ in from each other with which Mii features they have, and have different abilities. For example, a regular Banshee only has Mii eyes and makes Miis cry, Bansheevils have Mii eyes and mouths and can turn Miis evil, Banshee Brainboxes have Mii eyes and glasses and suck out MP, and Ice Maiden only have Mii mouths in blow icy winds.

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* Most of the enemies in ''VideoGame/{{Miitopia}}'' have numerous PaletteSwaps (the variations(the moth enemies have ''6'', not counting the bosses), and they additionnally differ in from each other with which Mii features they have, and have different abilities.have. For example, a regular Banshee only has Mii eyes and makes Miis cry, Bansheevils have Mii eyes and mouths and can turn Miis evil, Banshee Brainboxes have Mii eyes and glasses and suck out MP, and Ice Maiden only have Mii mouths in blow icy winds.
4th Aug '17 5:40:35 AM Jubileus57
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* Most of the enemies in ''VideoGame/{{Miitopia}}'' have numerous PaletteSwaps (the moth enemies have ''6'', not counting the bosses), and they additionnally differ in from each other with which Mii features they have, and have different abilities. For example, a regular Banshee only has Mii eyes and makes Miis cry, Bansheevils have Mii eyes and mouths and can turn Miis evil, Banshee Brainboxes have Mii eyes and glasses and suck out MP, and Ice Maiden only have Mii mouths in blow icy winds at Miis.

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* Most of the enemies in ''VideoGame/{{Miitopia}}'' have numerous PaletteSwaps (the moth enemies have ''6'', not counting the bosses), and they additionnally differ in from each other with which Mii features they have, and have different abilities. For example, a regular Banshee only has Mii eyes and makes Miis cry, Bansheevils have Mii eyes and mouths and can turn Miis evil, Banshee Brainboxes have Mii eyes and glasses and suck out MP, and Ice Maiden only have Mii mouths in blow icy winds at Miis.winds.
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