History Main / UnconventionalLearningExperience

11th Jul '16 12:26:41 PM PugBuddies
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* ''Theatre/{{Hamilton}}''

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* ''Theatre/{{Hamilton}}''
''Theatre/{{Hamilton}}'' is essentially a biography of Alexander Hamilton in the form of a hip-hop musical and soundtrack.
26th Jun '16 7:19:58 PM dlchen145
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[[AC:FanWorks]]
* Kalash93 fics could very well be used to teach about firearms, 4'th generation warfare, eastern european military methods, Afghanistan, the Chechen conflict, PTSD, alcoholism, prostitution, and how to have good sex.
1st Jun '16 6:17:26 PM FordPrefect
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* You can learn a great deal about historical artifacts from ''Series/PawnStars'' (see, Creator/TheHistoryChannel isn't suffering *complete* NetworkDecay!) and it can even show you how to avoid damaging valuable antiques.

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* You can learn a great deal about historical artifacts from ''Series/PawnStars'' (see, Creator/TheHistoryChannel isn't suffering *complete* ''complete'' NetworkDecay!) and it can even show you how to avoid damaging valuable antiques.
29th Apr '16 2:32:13 AM MasoTey
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Compare and contrast IReadItForTheArticles.

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FromEntertainmentToEducation is a sort of ascended form of this, in which a work is adopted as curriculum by actual educational institutions. Compare and contrast IReadItForTheArticles.
25th Apr '16 8:48:54 AM whunt
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* ''Franchise/Digimon'' is basically a crash course in theology, both Eastern and Western. The card game and several characters draw parallels to multiple cultures and traditions. [[Anime/DigimonTamers The third series]] relates to Eastern principles such as the idea of a ''Deva'' as well the Four Animals of the Earth and villains based on the Eastern Zodiac. There's even a ''Tao''mon. [[Anime/DigimonFrontier The following series]] is Western based, with the ideas of Seraphim and Ophan, as well as ''Lucifer himself'' as a villain, with several allusions to his origins and portrayal in [[Literature/ParadiseLost]].

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* ''Franchise/Digimon'' ''Franchise/{{Digimon}}'' is basically a crash course in theology, both Eastern and Western. The card game and several characters draw parallels to multiple cultures and traditions. [[Anime/DigimonTamers The third series]] relates to Eastern principles such as the idea of a ''Deva'' as well the Four Animals of the Earth and villains based on the Eastern Zodiac. There's even a ''Tao''mon. [[Anime/DigimonFrontier The following series]] is Western based, with the ideas of Seraphim and Ophan, as well as ''Lucifer himself'' as a villain, with several allusions to his origins and portrayal in [[Literature/ParadiseLost]].Literature/ParadiseLost.



* ''WebOriginal/Neopets'' is a good way to teach economics to young kids, to the point where it has been studied in university courses as an example of a "perfect economy". Trading and barter with Neopoints relates to the principles of exchange. The government-run shops and their fluid stocks teach supply and demand, and the user-run shops can teach arbitrage. Employment is 100% because anyone can play the games, and there's even a symbolic Stock Market.

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* ''WebOriginal/Neopets'' ''{{WebOriginal/Neopets}}'' is a good way to teach economics to young kids, to the point where it has been studied in university courses as an example of a "perfect economy". Trading and barter with Neopoints relates to the principles of exchange. The government-run shops and their fluid stocks teach supply and demand, and the user-run shops can teach arbitrage. Employment is 100% because anyone can play the games, and there's even a symbolic Stock Market.
25th Apr '16 8:24:10 AM whunt
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to:

* ''Franchise/Digimon'' is basically a crash course in theology, both Eastern and Western. The card game and several characters draw parallels to multiple cultures and traditions. [[Anime/DigimonTamers The third series]] relates to Eastern principles such as the idea of a ''Deva'' as well the Four Animals of the Earth and villains based on the Eastern Zodiac. There's even a ''Tao''mon. [[Anime/DigimonFrontier The following series]] is Western based, with the ideas of Seraphim and Ophan, as well as ''Lucifer himself'' as a villain, with several allusions to his origins and portrayal in [[Literature/ParadiseLost]].


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* ''WebOriginal/Neopets'' is a good way to teach economics to young kids, to the point where it has been studied in university courses as an example of a "perfect economy". Trading and barter with Neopoints relates to the principles of exchange. The government-run shops and their fluid stocks teach supply and demand, and the user-run shops can teach arbitrage. Employment is 100% because anyone can play the games, and there's even a symbolic Stock Market.
8th Feb '16 3:49:04 AM DaibhidC
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* ''Literature/{{Dodger}}'' by Creator/TerryPratchett had a non-fiction spin-off called ''Dodger's Guide to London''. But the novel itself is a pretty good guide to Victorian London.
* The ''Literature/{{Discworld}}'' novels can teach you such things as [[Discworld/FeetOfClay unconventional historical means of arsenic poisoning]], [[Discworld/LordsAndLadies the symbolism of maypoles and broomsticks]], [[Discworld/{{Hogfather}} the origins of midwinter festivals]] and [[Discworld/AHatFullOfSky the meaning of the word "susurrus"]]. You just need to tease it out of the fictional stuff, for which Sir Terry recommended the public library.
15th Jan '16 5:59:36 AM Morgenthaler
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* Some historically based strategy board games can really help in history class. A couple examples are ''Here I Stand'' (wars of the Reformation), ''TwilightStruggle'' (the Cold War) and ''World in Flames'' (WorldWarTwo).

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* Some historically based strategy board games can really help in history class. A couple examples are ''Here I Stand'' (wars of the Reformation), ''TwilightStruggle'' ''TabletopGame/TwilightStruggle'' (the Cold War) and ''World in Flames'' (WorldWarTwo).
29th Nov '15 5:45:51 AM Hylarn
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26th Nov '15 5:40:04 PM nombretomado
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* You can learn a lot about China's Three Kingdoms Period from ''VideoGame/DynastyWarriors'', and a lot about the Sengoku Era of Japan from ''SamuraiWarriors'' just as long as you remember to take it all with a grain of salt. If nothing else, you might get interested enough to look some of the characters up, just to see how much they were changed - and better yet, how much of the awesome, far-out stuff was actually REAL!

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* You can learn a lot about China's Three Kingdoms Period from ''VideoGame/DynastyWarriors'', and a lot about the Sengoku Era of Japan from ''SamuraiWarriors'' ''VideoGame/SamuraiWarriors'' just as long as you remember to take it all with a grain of salt. If nothing else, you might get interested enough to look some of the characters up, just to see how much they were changed - and better yet, how much of the awesome, far-out stuff was actually REAL!
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