History Main / UnEqualRites

8th Feb '16 2:31:12 PM Koveras
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* In ''VideoGame/DarkSouls'', other spellcasters look down on pyromancy, considering it a "primitive" art, which the player's initial teacher in the subject admits is true, to a point. In fact, said teacher came to the Undead-infested kingdom of Lordran in part because it is literally the only place in the world where pyromancers are respected to some extent. In the second game, the situation has changed: pyromancy is studied alongside sorcery, while miracles were frowned on in Drangleic. In another kingdom, sorcery was the art looked down on, since the kingdom was highly religious and therefore tended to focus on miracles. Hexers, meanwhile, seem to consider their art superior to either sorcery or miracles... not without reason, as Hexes ''are'' more difficult to use than any other spellcasting art.
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* In ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsI'', other spellcasters look down on pyromancy, considering it a "primitive" art, which the player's initial teacher in the subject admits is true, to a point. In fact, said teacher came to the Undead-infested kingdom of Lordran in part because it is literally the only place in the world where pyromancers are respected to some extent. In the [[VideoGame/DarkSoulsII second game, game]], the situation has changed: pyromancy is studied alongside sorcery, while miracles were frowned on in Drangleic. In another kingdom, sorcery was the art looked down on, since the kingdom was highly religious and therefore tended to focus on miracles. Hexers, meanwhile, seem to consider their art superior to either sorcery or miracles... not without reason, as Hexes ''are'' more difficult to use than any other spellcasting art.
22nd Jan '16 9:50:29 PM billybobfred
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grammar
** Vaarsuvius also, just before [[AmbiguousGender his/her]] confrontation with Xykon, expresses disdain for clerics' magic.
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** Vaarsuvius also, just before [[AmbiguousGender his/her]] their confrontation with Xykon, expresses disdain for clerics' magic.
17th Jan '16 3:14:52 PM Odacon_Spy
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** In the next game, ''Skyrim'', there are many different views on magic based on who and what kind of magic. The general view among {{Muggles}} is that magic is only used by those who are weak enough to need it. Still, they respect those who practice [[HealingHands Restoration]] while being ambivalent to the other branches of magic, except for Necromancy, which they have [[DueToTheDead good reasons]] to loathe. Among mages, Restoration is considered something of a joke, while Necromancy isn't perfectly accepted, partly due to how much it is hated by everyone else, but can still be practiced.
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** In the next game, ''Skyrim'', there are many different views on magic based on who and what kind of magic. The general view among {{Muggles}} [[ProudWarriorRace Nords]] is that magic is only used by those who are weak enough to need it. Still, they respect those who practice [[HealingHands Restoration]] while being ambivalent to the other branches of magic, except for Necromancy, which they have [[DueToTheDead good reasons]] to loathe. Among mages, Restoration is considered something of a joke, while Necromancy isn't perfectly accepted, partly due to how much it is hated by everyone else, but can still be practiced.
6th Jan '16 10:43:37 AM WanderingBrowser
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** When they were introduced in Advanced D&D, Wild Mages were generally looked upon with scorn, distrust or other negative feelings by other magic users. This is because Wild Mages use a unique form of EntropyAndChaosMagic, which makes their spells have a significant chance of failing and exploding in a "wild surge" instead of working as intended. Wild surges are always chaotic, with results that can be anything from funny, to annoying, to potentially deadly. Needless to say, other wizards look down on wild mages both for their inability to retain control and for the practical reason that nobody really likes someone who has a chance of randomly randomly hurling around fireballs, {{Gender Bender}}s, and [[ArsonMurderAndJaywalking clouds of rainbow bubbles]] whenever they try to use even the mildest form of magic. *** Wild mages get it particularly bad in the ''TabletopGames/ForgottenRealms'', where their magic was born after the brutal death of the local Goddess of Magic and so they are often hated as heretics, blasphemers or religious profaners by both more devout wizards and by the deity's clergy.
1st Jan '16 6:57:07 PM Adeon
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*** Another interesting difference is that cats hate male channelers and love female channelers while dogs are the opposite.
15th Dec '15 4:14:19 PM DarkHunter
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* In StarCraft, the protoss are split into at least two factions, the Khalai and the Nerazim, who have serious philosophical differences, including how they use their powers. The Khalai have a kind of hivemind, while the Nerazim oppose it. The two sides have had multiple conflicts over this. ** And recently, it's been discovered that some zerg don't have a hivemind either, and they consider the regular zerg to be "broken".
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* In StarCraft, the ''VideoGame/StarCraft'': ** The protoss are split into at least two factions, the Khalai and the Nerazim, who have serious philosophical differences, including how they use their powers. The Khalai have a kind of hivemind, while the Nerazim oppose it. The two sides have had multiple conflicts over this. this. ''VideoGame/StarCraftII'' introduces the Tal'darim, a third faction who also do not have the pseudo-hivemind, and fuel their psionic abilities by huffing Terrazine gas. ** And recently, it's been discovered ''VideoGame/StarCraftIIHeartOfTheSwarm'' introduced the Primal Zerg, descendants of Zerg that some zerg don't have a hivemind either, and they were not incorporated into the Swarm under the Overmind. They consider the regular zerg Zerg Swarm to be "broken"."tainted" and "broken". The Swarm, meanwhile, considers the Primals to be chaotic and directionless.
5th Nov '15 11:46:53 PM WingedCat
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** The issue with mages isnt nessesary that they are evil, but that their power, arcane, is mostly chaos. Meaning that even if they are good, and does good, they eventually risk getting corrupted. responsibly or not.
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** The issue with mages isnt nessesary isn't that they are necessarily evil, but that their power, arcane, power (arcane) is mostly chaos. Meaning that even chaos. Even if they are good, and does do good, they eventually risk getting corrupted. responsibly or not.corrupted eventually, no matter how responsible they try to be.
27th Oct '15 11:20:29 PM Deblin
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*** Some of his frustration stems from the fact that, while it's never explicitly stated in as many words, Xykon himself is a hard inversion of the way the prepared/instinctive rivalry usually goes. In a setting where wizards are continually flailing about and relying on their ability to find the single spell that gets a job done, Xykon is shown using intensely complex sequences of spells to achieve effects that no single spell can manage (such as using energy drains to de-level someone to the point of losing an ability, then hitting them with an ability they'd normally be immune to, or using spells to draw fire to drain resources or open up a counter-attack). He is quite literally the most intelligent spell-caster ever seen 'on screen', and wins the vast majority of victories by simply being an order of magnitude smarter than anyone around him.
21st Oct '15 10:23:53 PM DAN004
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See also OurMagesAreDifferent for the "participants" of this conflict.
7th Oct '15 9:41:43 PM Lanthorn
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* There's two types of magic-users in ''Webcomic/BlindSprings'', [[FunctionalMagic Academic]] and [[BloodMagic Orphic]], and they were in a brutal war. The Orphic rulers were portrayed as literally blood-thirsty tyrants (while they were tyrannical the only blood they use is their own) by their Academic overthrowers, who are [[ANaziByAnyOtherName very controlling and insist on marking anyone who might have Orphic powers]].
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