History Main / UnEqualRites

30th May '16 4:55:50 AM TheOneWhoTropes
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* In TamoraPierce's ''Literature/CircleOfMagic'' series, the two types of mages (ambient and academic) each view the other with derision; the academics viewed the ambients as backwater weaklings, and the ambients viewed the academics as stuffy snobs. Academic mages are those who have an inner font of plain power that they can channel into any direction they want. However, ambient mages have a different magic which only responds to (and can act upon) the magic within the outside world, and is associated with a certain discipline, such as metalworking, cooking, or gardening. Nearly all of the protagonists are ambient mages. And if you thought ''any'' kind of ambient magic could be [[WhatKindOfLamePowerIsHeartAnyway useless or silly]]? [[HeartIsAnAwesomePower No. NONE of them are]].

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* In TamoraPierce's Creator/TamoraPierce's ''Literature/CircleOfMagic'' series, the two types of mages (ambient and academic) each view the other with derision; the academics viewed the ambients as backwater weaklings, and the ambients viewed the academics as stuffy snobs. Academic mages are those who have an inner font of plain power that they can channel into any direction they want. However, ambient mages have a different magic which only responds to (and can act upon) the magic within the outside world, and is associated with a certain discipline, such as metalworking, cooking, or gardening. Nearly all of the protagonists are ambient mages. And if you thought ''any'' kind of ambient magic could be [[WhatKindOfLamePowerIsHeartAnyway useless or silly]]? [[HeartIsAnAwesomePower No. NONE of them are]].
20th May '16 1:25:06 AM Leid
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* In ''Manga/MahouTsukaiNoYome'', Alchemists, who treat [[FantasticScience magic as a science]] [[SufficientlyAnalyzedMagic that can be learned by anyone, with enough practice]], use a form of HermeticMagic; Mages are born with their powers, which stem from communication with the world of WildMagic and are therefore both much more potent and much more dangerous to learn.
11th May '16 6:20:55 AM jormis29
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* ''TheDarkEye'' treats magic and miracles as completely separate things. The miracles somewhat resembling "divine spells" were even only introduced late in the 3rd edition.

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* ''TheDarkEye'' ''TabletopGame/TheDarkEye'' treats magic and miracles as completely separate things. The miracles somewhat resembling "divine spells" were even only introduced late in the 3rd edition.



* The five colors of magic in MagicTheGathering all have at least one thing in common: They consider their way to be the only ''right'' one, two of the other colors are agreeable, if a bit misguided, and the last two are just ''dead wrong''. A prime example would be Blue, the color of knowledge, respects Black for it's ambition and desire for control and White for its diligence and drive for order. Green and Red, on the other hand, are mindless and savage and should either be locked down or eliminated. Of course, this is the abstract version of color philosophies: with actual organizations and people it gets more complicated, but the trope remains in force.

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* The five colors of magic in MagicTheGathering ''TabletopGame/MagicTheGathering'' all have at least one thing in common: They consider their way to be the only ''right'' one, two of the other colors are agreeable, if a bit misguided, and the last two are just ''dead wrong''. A prime example would be Blue, the color of knowledge, respects Black for it's ambition and desire for control and White for its diligence and drive for order. Green and Red, on the other hand, are mindless and savage and should either be locked down or eliminated. Of course, this is the abstract version of color philosophies: with actual organizations and people it gets more complicated, but the trope remains in force.



* ''{{Exalted}}'': There are a lot of bad blood between Sorcerers and Necromancers, mainly because Necromancy comes from the undead EldritchAbomination who seeks to kill the world. But the most hated of all rites would be Autochthon-exclusive [[BodyHorror Voidtech]], which horrifies even the masters of Hell.

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* ''{{Exalted}}'': ''TabletopGame/{{Exalted}}'': There are a lot of bad blood between Sorcerers and Necromancers, mainly because Necromancy comes from the undead EldritchAbomination who seeks to kill the world. But the most hated of all rites would be Autochthon-exclusive [[BodyHorror Voidtech]], which horrifies even the masters of Hell.
9th May '16 3:53:01 AM Chabal2
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** Dwarves use runes, which are less potent than using the Winds of Magic, but more reliable.
* Warhammer40K: Psychic powers are universally bad news in humans. Those that are found are captured and put in the Inquisition's Black Ships and sent to Terra, where a thousand psykers are sacrificed daily so the Emperor's psychic beacon doesn't collapse (which would make FTLTravel impossible). Those that aren't suffer MindRape in order to control their powers, and undergo TrainingFromHell to develop them. Those that ''aren't'' caught by the Inquisition are ripe for [[FateWorseThanDeath possession by Chaos.]]
8th May '16 10:24:50 PM Derin
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* Even the most liberal Shapers in ''VideoGame/GeneForge'' will regard Lifecrafters and other rebel Shaping-users as undisciplined savages without the wisdom or discipline to control the vast magical powers that they have learned "the easy way". In this case, they're generally right -- the long, arduous training of a Shaper is as much about teaching proper responsibility and control (and weeding out those incapable of it) as it is about teaching the magic.
27th Mar '16 8:43:43 AM mlsmithca
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** A ''Wizard'' is a magical heavyweight and refers specifically to being a Wizard of the White Council and is mostly like having a PhD in magic. To make the grade one has to be capable of many types of magic as well as having substantial raw magical power then endure some formal Trial.

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** A ''Wizard'' is a magical heavyweight and refers specifically to being a Wizard of the White Council and is mostly like having a PhD [=PhD=] in magic. To make the grade one has to be capable of many types of magic as well as having substantial raw magical power then endure some formal Trial.
17th Mar '16 1:59:51 PM margdean56
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* '"Literatrue/TheHeirChronicles'' the weir (magic-users) come in 5 types, wizards use [[MagicalIncantation magical incantations]] in latin, soothsayers have visions, sorcerers make magical objects, warriors have superhuman physical capabilities and shoot fire from their swords, and enchanters have a CompellingVoice. And then there's the Old Religion, a kind of Old-meaning blood ritual-magic that predates the Hereditary Inherent Gift-using weir. And that's all we know about it. It is presumably usable by [[{{Muggle}} Anaweir]], which would make it a kind of Hedge magic(magic available to all weir guilds and anaweir) like tarot cards.

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* '"Literatrue/TheHeirChronicles'' ''Literature/TheHeirChronicles'' the weir (magic-users) come in 5 types, types: wizards use [[MagicalIncantation magical incantations]] in latin, Latin, soothsayers have visions, sorcerers make magical objects, warriors have superhuman physical capabilities and shoot fire from their swords, and enchanters have a CompellingVoice. And then there's the Old Religion, a kind of Old-meaning Old--meaning blood ritual-magic ritual--magic that predates the Hereditary Inherent Gift-using weir. And that's all we know about it. It is presumably usable by [[{{Muggle}} Anaweir]], which would make it a kind of Hedge magic(magic magic (magic available to all weir guilds and anaweir) like tarot cards.
9th Mar '16 1:14:01 PM TheWanderer
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** As a general rule, most casters seem to consider Croakamancy to be distasteful and unnatural. Carnymancy is also disliked, considered cheating by many. There are hints that Hippiemancy is considered useless, which makes sense for a magic centered around peace in a world almost literally made for eternal war. Dirtamancers occupy a strange niche: They're often considered creeps, but they're also so fantastically useful in the Magic Kingdom that they easily end up filthy rich and high in status anyway.

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** As a general rule, most casters seem to consider Croakamancy to be distasteful and unnatural. Carnymancy is also disliked, considered cheating by many. There are hints that Hippiemancy is considered useless, which makes sense for a magic centered around peace in a world almost literally made for eternal war. (Although the experiences Wanda and Jillian had with Olive Branch proved that theory wrong in some of the most horrific ways possible.) Dirtamancers occupy a strange niche: They're often considered creeps, but they're also so fantastically useful in the Magic Kingdom that they easily end up filthy rich and high in status anyway.
9th Mar '16 10:37:45 AM Arha
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* In ''WebComic/ErfWorld'', there is rivalry between the eight schools of magic, based on combinations of the elements Life, Matter, and Motion. Notably, Dame Olive Branch looked down on any caster whose magic did not include Life in its make-up and caused other casters on her side to waste away via "Heroine bud" addiction to prove the superiority of her [[{{Whatevermancy}} Hippiemancy]].
** Olive is shown having an argument with Wanda, a Croakamancer, in which some interesting points are made.

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* In ''WebComic/ErfWorld'', there is rivalry between the various disciplines and eight schools of magic, based on combinations of the elements Life, Matter, and Motion. Many Casters view the world only through the lens of their discipline, such as believing that the world is largely Foolamancy (a position not necessarily advanced by Foolamancers themselves) to believing that the world is all Numbers to numerous other variations.
**
Notably, Dame Olive Branch looked down on any caster whose magic did not include Life in its make-up and caused other casters on her side to waste away via "Heroine bud" addiction to prove the superiority of her [[{{Whatevermancy}} Hippiemancy]].
** Olive is shown having an argument
make-up. She argues with Wanda, a Croakamancer, [[{{Necromancer}} Croakamancer]], in which some interesting points are made.made. Despite being much older and stronger than Wanda, she ends up coming off as the ''loser'' of an argument about the value of life. Olive's narcissism, poor arguing skills and [[spoiler:her actual low regard for life]] presumably all teamed up [[spoiler:and had her poison her side's casters with Heroine buds, despite them being her side's greatest strength.]]



** As a general rule, most casters seem to consider Croakamancy to be distasteful and unnatural. Carnymancy is also disliked, considered cheating by many. There are hints that Hippiemancy is considered useless, which makes sense for a magic centered around peace in a world almost literally made for eternal war.

to:

** As a general rule, most casters seem to consider Croakamancy to be distasteful and unnatural. Carnymancy is also disliked, considered cheating by many. There are hints that Hippiemancy is considered useless, which makes sense for a magic centered around peace in a world almost literally made for eternal war. Dirtamancers occupy a strange niche: They're often considered creeps, but they're also so fantastically useful in the Magic Kingdom that they easily end up filthy rich and high in status anyway.
27th Feb '16 10:59:55 AM MsChibi
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* In the first movie to ''Manga/CardcaptorSakura'', it is revealed that Clow Reed had a rival in the form of a water-diviner known only as [[EveryoneCallsHimBarkeep Madoushi.]] She was always trying to outdo him, but he always prevailed, mainly because ''her'' power was used mainly for personal gain (thus limiting its potential), and Clow Reed used it for other (benevolent) purposes too. The rivalry is complicated because she had feelings for him, which ''may'' have been reciprocated...but she became a threat and had to be sealed away in an alternate dimension by Clow. (In the English dubbed version, she is a former student of his who actually became his girlfriend...and then turned to TheDarkSide, whereupon Clow broke up with her and then sealed her away.)

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* In the first movie to ''Manga/CardcaptorSakura'', it is revealed that Clow Reed had a rival in the form of a water-diviner known only as [[EveryoneCallsHimBarkeep Madoushi.]] She was always trying to outdo him, but he always prevailed, mainly because ''her'' power was used mainly for personal gain (thus limiting its potential), and Clow Reed used it for other (benevolent) purposes too. The rivalry is complicated because she had feelings for him, which ''may'' have been reciprocated...reciprocated [[note]] [[AllThereInTheManual The databooks]] actually call her his former lover, which would imply that he at least slept with her once. [[/note]]...but she became a threat and had to be sealed away in an alternate dimension by Clow. (In the English dubbed version, she is a former student of his who actually became his girlfriend...and then turned to TheDarkSide, whereupon Clow broke up with her and then sealed her away.)
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