History Main / TwentyFourHourArmor

21st Aug '16 11:15:04 AM nombretomado
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* [[http://www.drowtales.com/worldsettingarchive.php?order=chapters&id=18 Addressed]] in ''{{Drowtales}}'', which seems to {{Handwave}} the issue by saying that at least the helmets are designed to be worn all day. The main armored troops we only see now and then, but the more conventional forces (such as the [[{{Ninja}} Fallen Legion]]) wear less bulky armor that's easier to take off. That and weight issues are handwaved by having most things made of "adamantine". Characters are also seen taking it off and putting it on at various times when not in combat. Quain'tana in particular is almost never seen outside of [[http://www.drowtales.com/mainarchive.php?sid=6165 this red and black ensemble,]] with the only time to date being [[http://www.drowtales.com/mainarchive.php?sid=5990 when she's alone in her quarters.]]

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* [[http://www.drowtales.com/worldsettingarchive.php?order=chapters&id=18 Addressed]] in ''{{Drowtales}}'', ''Webcomic/{{Drowtales}}'', which seems to {{Handwave}} the issue by saying that at least the helmets are designed to be worn all day. The main armored troops we only see now and then, but the more conventional forces (such as the [[{{Ninja}} Fallen Legion]]) wear less bulky armor that's easier to take off. That and weight issues are handwaved by having most things made of "adamantine". Characters are also seen taking it off and putting it on at various times when not in combat. Quain'tana in particular is almost never seen outside of [[http://www.drowtales.com/mainarchive.php?sid=6165 this red and black ensemble,]] with the only time to date being [[http://www.drowtales.com/mainarchive.php?sid=5990 when she's alone in her quarters.]]
11th Aug '16 12:43:00 AM UmbrellasWereAwesome
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* In ''Franchise/{{Halo}}'', Master Chief very rarely takes off his armor. In the games, he's only taken his helmet off about twice in the entire trilogy, and his full armor off once, at the end of ''VideoGame/{{Halo 4}}''. In the ExpandedUniverse, he occasionally takes it off, but he's spent so much time in it, his skin looks bleached, due to lack of exposure to the sun.
** The series has gone to rather absurd lengths to keep ol' John as TheFaceless. Case in point: The second game starts off with the Mjolnir armor worn during the first game having been junked just before the MC is going to an award ceremony in his honor, his choice of attire for this prestigious public occasion? A ''new'' set of Mjolnir armor, with the helmet clamped securely on at ''all'' times. At this rate, either ''{{Haloid}}'' is canon, or he's cripplingly shy.

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* In ''Franchise/{{Halo}}'', ''Franchise/{{Halo}}'':
**
Master Chief John-117 very rarely takes off his armor. In the games, he's only taken had his helmet off about twice in the entire trilogy, four times total, and his full armor off once, at the end of ''VideoGame/{{Halo 4}}''. In the ExpandedUniverse, he occasionally takes it off, but he's spent so much time in it, his skin looks bleached, due to lack of exposure to the sun.
** *** The series has gone to rather absurd lengths to keep ol' John as TheFaceless. Case in point: The second game ''VideoGame/{{Halo 2}}'' starts off with the Mjolnir MJOLNIR armor worn during the [[VideoGame/HaloCombatEvolved first game game]] having been junked just before the MC is going to an award ceremony in his honor, his honor. His choice of attire for this prestigious public occasion? A ''new'' set of Mjolnir MJOLNIR armor, with the helmet clamped securely on at ''all'' times. At this rate, either ''{{Haloid}}'' ''WebAnimation/{{Haloid}}'' is canon, or he's cripplingly shy.



** This is all justified though, as he and the other Spartans literally feel as if they are without their skin when taking off their armor, simply because the armor forms perfectly onto them so they don't even feel the difference of it on or off, except for the fact that armor multiplies their strength, resistance, etc. And since they've had it on so long, when they take it off, they feel extremely slow, powerless, and vulnerable even with all their already superhuman features.
** Every [[{{Precursors}} Forerunner]], be they warrior, builder, scientist, etc. wore a suit of armor for their entire lives. Justified, since it's the reason they live so long and don't need to sleep, and has their own personal AI with a massive store of knowledge. At one point, some females are seen wearing ceremonial garb, but even then, it's only colorful cloth suspended over their armor.

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** *** This is all justified though, as he and the other Spartans literally feel as if they are without their skin when taking off their armor, simply because the armor forms so perfectly onto them so that they don't even feel the difference of it on or off, difference, except for the fact that armor multiplies their strength, resistance, etc. And since they've had it on so long, when they take it off, they feel extremely slow, powerless, and vulnerable even with all their already superhuman features.
** Every [[{{Precursors}} Forerunner]], be they warrior, builder, scientist, etc. wore a suit of armor for their entire lives. Justified, since it's the reason they live so long and don't need to sleep, and has contains their own personal AI with a massive store of knowledge. At one point, some females are seen wearing ceremonial garb, but even then, it's only colorful cloth suspended over their actual armor.
10th Aug '16 12:24:17 AM LucaEarlgrey
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** Downplayed in ''Monster Hunter Portable 3'': taking a bath, which grants a temporary stat boost, causes the player-character to automatically doff their armour in favour of a ModestyTowel. They still sleep in full armour, though.

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** Downplayed in ''Monster Hunter Portable 3'': 3rd'': taking a bath, which grants a temporary stat boost, causes the player-character to automatically doff their armour in favour of a ModestyTowel. They still sleep in full armour, though. ''Generations'', which sees the return of Yukumo Village, allows the player to take off their waist and foot armor to enjoy a footbath.
2nd Aug '16 11:59:12 PM Gingerkitteh
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Added DiffLines:

*** It's the [[http://ratchet.wikia.com/wiki/Personal_Hygenator Personal Hygenator]] that takes care of that.
30th Jul '16 3:48:37 PM nombretomado
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* Kevin from ''{{Daria}}'' is never, ever shown without his football pads. [[spoiler: Except when he was kicked off the football team after breaking his leg.]]

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* Kevin from ''{{Daria}}'' ''WesternAnimation/{{Daria}}'' is never, ever shown without his football pads. [[spoiler: Except when he was kicked off the football team after breaking his leg.]]
17th Jul '16 10:46:13 PM PaulA
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* The gods in the remake of ''Film/ClashOfTheTitans'' can be given a pass because gods can presumably wear whatever they want. Though their [[BlingOfWar super shiny]] plate armor looks a bit out of place anyway, consider they're wearing it a good thousand or so years before it was actually invented.

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* The gods in the remake of ''Film/ClashOfTheTitans'' ''Film/{{Clash of the Titans|2010}}'' can be given a pass because gods can presumably wear whatever they want. Though their [[BlingOfWar super shiny]] plate armor looks a bit out of place anyway, consider they're wearing it a good thousand or so years before it was actually invented.
17th Jun '16 10:45:38 PM nombretomado
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** The Imperial Guard is confusing. While many troops appear to be wearing armour along with a uniform, the 'flak armour' ''can'' be the uniform. While there may be harder and extra sections for them to wear, it's possible a uniformed Imperial Guardsmen is an armoured one. [[ArmorIsUseless On the other hand, it's kinda useless against many small-arms, let alone heavy weapons]]. The universe never really states if flak armour can be comfortable enough to wear all the time; but carapace armour, which is much more likely at stopping small-arms, is said to be heavy, cumbersome and uncomfortable, as Literature/CiaphasCain[[note]] [[{{FakeUltimateHero}} HERO OF THE IMPERIUM]] [[/note]] says above.
* ''TableTopGames/DungeonsAndDragons'':

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** The Imperial Guard is confusing. While many troops appear to be wearing armour along with a uniform, the 'flak armour' ''can'' be the uniform. While there may be harder and extra sections for them to wear, it's possible a uniformed Imperial Guardsmen is an armoured one. [[ArmorIsUseless On the other hand, it's kinda useless against many small-arms, let alone heavy weapons]]. The universe never really states if flak armour can be comfortable enough to wear all the time; but carapace armour, which is much more likely at stopping small-arms, is said to be heavy, cumbersome and uncomfortable, as Literature/CiaphasCain[[note]] [[{{FakeUltimateHero}} [[FakeUltimateHero HERO OF THE IMPERIUM]] [[/note]] says above.
* ''TableTopGames/DungeonsAndDragons'':''TabletopGame/DungeonsAndDragons'':



* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.

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* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}'''s ''TabletopGame/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.



* In ''TableTopGames/{{GURPS}} Time Travel'', the authors suggest telling players who insist that their characters never remove their full plate armor that said character has now developed a full-body fungus.
* The tabletop game ''TableTopGames/IronHeroes'' averts the trope, in that sleeping in your armor leaves you tired and less effective. It also plays it straight-the Armiger class, whose entire schtick is the maximisation of armor effects, later gains the ability to sleep in their armor without penalty.

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* In ''TableTopGames/{{GURPS}} ''TabletopGame/{{GURPS}} Time Travel'', the authors suggest telling players who insist that their characters never remove their full plate armor that said character has now developed a full-body fungus.
* The tabletop game ''TableTopGames/IronHeroes'' ''TabletopGame/IronHeroes'' averts the trope, in that sleeping in your armor leaves you tired and less effective. It also plays it straight-the Armiger class, whose entire schtick is the maximisation of armor effects, later gains the ability to sleep in their armor without penalty.
24th May '16 11:41:09 AM DanaO
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** This is a consequence of his CrazyPrepared nature; the things his armor is designed to protect him from include having ''somebody else'' remove it while he's captured or temporarily helpless, and being mind-controlled into removing it (he ''can'' take it off, but the process won't be quick or convenient and usually involves great damage to his surroundings).
11th May '16 6:24:14 AM jormis29
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* In ''TabletopGame/{{Warhammer}} Fantasy'' the chaos warriors do this, because their armor becomes part of them and grows back eventually if it's damaged. They also may not need to eat or sleep, so the usual problems don't apply. Malekith, king of the Dark Elves, also never takes off his armor, as its magic kept him alive after he was [[BodyHorror hideously burned and disfigured]] during a literal trial by fire; he also put it on while it was white hot from the forge, and it's ''fused to his skin'', so taking it off is a non-issue anyway.
* ''{{Exalted}}''

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* In ''TabletopGame/{{Warhammer}} Fantasy'' ''TabletopGame/WarhammerFantasy'' the chaos warriors do this, because their armor becomes part of them and grows back eventually if it's damaged. They also may not need to eat or sleep, so the usual problems don't apply. Malekith, king of the Dark Elves, also never takes off his armor, as its magic kept him alive after he was [[BodyHorror hideously burned and disfigured]] during a literal trial by fire; he also put it on while it was white hot from the forge, and it's ''fused to his skin'', so taking it off is a non-issue anyway.
* ''{{Exalted}}''''TabletopGame/{{Exalted}}''
8th May '16 4:44:07 PM intastiel
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* ''TableTopGames/DungeonsAndDragons'' :

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* ''TableTopGames/DungeonsAndDragons'' :''TableTopGames/DungeonsAndDragons'':



* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.

to:

* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}''s ''TableTopGames/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.
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