History Main / TwentyFourHourArmor

17th Jun '16 10:45:38 PM nombretomado
Is there an issue? Send a Message


** The Imperial Guard is confusing. While many troops appear to be wearing armour along with a uniform, the 'flak armour' ''can'' be the uniform. While there may be harder and extra sections for them to wear, it's possible a uniformed Imperial Guardsmen is an armoured one. [[ArmorIsUseless On the other hand, it's kinda useless against many small-arms, let alone heavy weapons]]. The universe never really states if flak armour can be comfortable enough to wear all the time; but carapace armour, which is much more likely at stopping small-arms, is said to be heavy, cumbersome and uncomfortable, as Literature/CiaphasCain[[note]] [[{{FakeUltimateHero}} HERO OF THE IMPERIUM]] [[/note]] says above.
* ''TableTopGames/DungeonsAndDragons'':

to:

** The Imperial Guard is confusing. While many troops appear to be wearing armour along with a uniform, the 'flak armour' ''can'' be the uniform. While there may be harder and extra sections for them to wear, it's possible a uniformed Imperial Guardsmen is an armoured one. [[ArmorIsUseless On the other hand, it's kinda useless against many small-arms, let alone heavy weapons]]. The universe never really states if flak armour can be comfortable enough to wear all the time; but carapace armour, which is much more likely at stopping small-arms, is said to be heavy, cumbersome and uncomfortable, as Literature/CiaphasCain[[note]] [[{{FakeUltimateHero}} [[FakeUltimateHero HERO OF THE IMPERIUM]] [[/note]] says above.
* ''TableTopGames/DungeonsAndDragons'':''TabletopGame/DungeonsAndDragons'':



* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.

to:

* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}'''s ''TabletopGame/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.



* In ''TableTopGames/{{GURPS}} Time Travel'', the authors suggest telling players who insist that their characters never remove their full plate armor that said character has now developed a full-body fungus.
* The tabletop game ''TableTopGames/IronHeroes'' averts the trope, in that sleeping in your armor leaves you tired and less effective. It also plays it straight-the Armiger class, whose entire schtick is the maximisation of armor effects, later gains the ability to sleep in their armor without penalty.

to:

* In ''TableTopGames/{{GURPS}} ''TabletopGame/{{GURPS}} Time Travel'', the authors suggest telling players who insist that their characters never remove their full plate armor that said character has now developed a full-body fungus.
* The tabletop game ''TableTopGames/IronHeroes'' ''TabletopGame/IronHeroes'' averts the trope, in that sleeping in your armor leaves you tired and less effective. It also plays it straight-the Armiger class, whose entire schtick is the maximisation of armor effects, later gains the ability to sleep in their armor without penalty.
24th May '16 11:41:09 AM DanaO
Is there an issue? Send a Message

Added DiffLines:

** This is a consequence of his CrazyPrepared nature; the things his armor is designed to protect him from include having ''somebody else'' remove it while he's captured or temporarily helpless, and being mind-controlled into removing it (he ''can'' take it off, but the process won't be quick or convenient and usually involves great damage to his surroundings).
11th May '16 6:24:14 AM jormis29
Is there an issue? Send a Message


* In ''TabletopGame/{{Warhammer}} Fantasy'' the chaos warriors do this, because their armor becomes part of them and grows back eventually if it's damaged. They also may not need to eat or sleep, so the usual problems don't apply. Malekith, king of the Dark Elves, also never takes off his armor, as its magic kept him alive after he was [[BodyHorror hideously burned and disfigured]] during a literal trial by fire; he also put it on while it was white hot from the forge, and it's ''fused to his skin'', so taking it off is a non-issue anyway.
* ''{{Exalted}}''

to:

* In ''TabletopGame/{{Warhammer}} Fantasy'' ''TabletopGame/WarhammerFantasy'' the chaos warriors do this, because their armor becomes part of them and grows back eventually if it's damaged. They also may not need to eat or sleep, so the usual problems don't apply. Malekith, king of the Dark Elves, also never takes off his armor, as its magic kept him alive after he was [[BodyHorror hideously burned and disfigured]] during a literal trial by fire; he also put it on while it was white hot from the forge, and it's ''fused to his skin'', so taking it off is a non-issue anyway.
* ''{{Exalted}}''''TabletopGame/{{Exalted}}''
8th May '16 4:44:07 PM intastiel
Is there an issue? Send a Message


* ''TableTopGames/DungeonsAndDragons'' :

to:

* ''TableTopGames/DungeonsAndDragons'' :''TableTopGames/DungeonsAndDragons'':



* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.

to:

* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}''s ''TableTopGames/{{Pathfinder}}'''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.
8th May '16 4:43:43 PM intastiel
Is there an issue? Send a Message


* ''TableTopGames/DungeonsAndDragons''
** The third edition discourages the trope by fatiguing characters who sleep in medium or heavy armor. Light armor, however, does not incur any penalty, leading some characters to carry light armor purely to sleep in. There are also a number of work-arounds to avoid the penalty on heavier armors. "Restful" armor can be slept in without penalty. The Endurance feat eliminates the penalty for medium armor, and armor made of mithril counts as one category lighter. Thus, with the right kind of armor and feats, you really can wear a full suit of full plate all day and night.
** ''TableTopGames/{{Pathfinder}}'' uses these same rules, but allows paladins of level 3 and up can use their mercy ability to remove fatigue, making sleeping in armor a viable option (at least for the paladin).
*** The aegis, a third party psionic class focused on summoning armour with various special abilities from nothing, is able to summon it in various forms, including a "skin" which retains the abilities without counting as an armour.

to:

* ''TableTopGames/DungeonsAndDragons''
''TableTopGames/DungeonsAndDragons'' :
** The third 3[[superscript:rd]] edition discourages the trope by fatiguing characters who sleep in medium or heavy armor. Light armor, however, does not incur any penalty, leading some characters armor. Players being players, this led instead to carry light armor purely to sleep in. There are also a number of work-arounds to avoid the penalty on heavier armors. "Restful" armor can be slept in without penalty. The Endurance feat eliminates the penalty for medium armor, and armor made of mithril counts [=PCs=] wearing ''light'' armour as one category lighter. Thus, with the right kind of armor and feats, you really can wear a full suit of full plate all day and night.
** ''TableTopGames/{{Pathfinder}}'' uses these same rules, but allows paladins of level 3 and up can use their mercy ability to remove
pyjamas, buying enchanted or {{mithr|il}}al armour that doesn't cause fatigue, making sleeping or investing in armor a viable option (at least for feats or magic that negate the paladin).
*** The aegis, a third party psionic class focused on summoning armour with various special abilities from nothing, is able to summon it in various forms, including a "skin" which retains the abilities without counting as an armour.
penalty.


Added DiffLines:

* {{Justified|Trope}} by ''TableTopGames/{{Pathfinder}}''s 3[[superscript:rd]]-party Aegis class, which develops the {{Psychic Power|s}} to manifest a "skin" that acts like enchanted InstantArmor but can be slept in without penalty.
8th May '16 4:30:26 PM intastiel
Is there an issue? Send a Message


* [[ImplacableMan Kore]] from Webcomic/{{Goblins}} is always seen wearing enough armor for a main battle tank. The only exposed bits of him are ''one eye and his beard''.
** They ruined his beard. He's now scarier than ever.
** Even WORSE: it was revealed after Minmax escaped the multidimensional labyrinth that [[spoiler:Kore has LITERALLY transformed himself into a living hell by devouring the souls he has killed and merged them with his body - including his face]]. Talk about body horror, who wouldn't design 24-hour armor to cover up THAT?

to:

* [[ImplacableMan Kore]] from Webcomic/{{Goblins}} is always seen wearing enough armor for a main battle tank. The in gadget-enhanced heavy armour that only exposed bits of him are ''one exposes one eye and his beard''.
** They ruined his beard. He's now scarier than ever.
** Even WORSE: it was revealed after Minmax escaped
beard. [[spoiler:When Forgath knocks off the multidimensional labyrinth helmet, he sees that [[spoiler:Kore has LITERALLY transformed himself into a living hell by devouring those are the souls he has killed and merged them with his body - including his face]]. Talk about body horror, who wouldn't design 24-hour armor to cover up THAT?only parts of Kore's head not overtaken by a [[HumanoidAbomination smoking, amorphous mass of captive souls]].]]
26th Apr '16 11:13:20 PM wolftickets1969
Is there an issue? Send a Message


** ''Old World Blues'' features the Y-37 Trauma Harness, powered suit prototypes designed to be placed on an injured soldier in combat so that he could be 'walked' back to a friendly area in relative safety. Unfortunately, there were a couple of minor flaws in the Trauma Harness, namely an overly sensitive and agressive self-defense system and a lack of recognition on whether or not the inhabitant of the suit was, in fact, alive. Thus, the Big Empty is packed with autonomous harnesses ferrying around skeletons.
** Not quite as chilling, Brotherhood of Steel soldiers do indeed sleep in power armor.

to:

** ''Old World Blues'' features the Y-37 Trauma Harness, powered suit prototypes designed to be placed on an injured soldier in combat so that he could be 'walked' back to a friendly area in relative safety. Unfortunately, there were a couple of minor flaws in the Trauma Harness, namely an overly sensitive and agressive self-defense system and a lack of recognition on whether or not the inhabitant of the suit was, in fact, alive. Thus, the Big Empty is packed with [[AnimatedArmor autonomous harnesses harnesses]] [[DemBones ferrying around skeletons.
skeletons]].
** Not quite as chilling, Brotherhood of Steel soldiers do indeed sleep in power armor. In ''VideoGame/{{Fallout 4}}'', however, the player must exit their power armor before sleeping.
28th Feb '16 9:27:51 AM Gamemaniac92711
Is there an issue? Send a Message

Added DiffLines:

* In ''Machinima/SteveAndCarlos'', this trope definitely seems in effect as the title characters are wearing their armor when they have absolutely no reason to while stranded alone together on an island without even any evidence of fauna to worry about.
16th Feb '16 8:02:09 PM maximsk
Is there an issue? Send a Message


* Used deliberately in ''Literature/LordOfTheRings'', in which the steward Denethor surprises onlookers by revealing that, despite being mostly confined within the kingdom's walls, he always wears chainmail under his clothes lest he become a pushover. It's one of the strongest hints that Denethor is becoming quite unhinged.)

to:

* Used deliberately in ''Literature/LordOfTheRings'', in which the steward Denethor surprises onlookers by revealing that, despite being mostly confined within the kingdom's walls, he always wears chainmail under his clothes lest he become a pushover. It's (It's one of the strongest hints that Denethor is becoming quite unhinged.)
12th Feb '16 12:59:04 PM CrankCase
Is there an issue? Send a Message


** The Ironmen fighting in the Neck have to wear their armor all the time for feer of poison arrows from guerrilla crannogmen.

to:

** The Ironmen fighting in the Neck have to wear their armor all the time for feer fear of poison arrows from guerrilla crannogmen.
This list shows the last 10 events of 392. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.TwentyFourHourArmor