History Main / TwentyBearAsses

15th Jan '16 10:33:40 PM jormis29
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* There are several quests along these lines in ''{{Summoner}}'', such as the gargoyles' blood.
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* There are several quests along these lines in ''{{Summoner}}'', ''VideoGame/{{Summoner}}'', such as the gargoyles' blood.
5th Dec '15 10:07:52 PM CnHGirl
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** If anything is ridiculous from sheer bag-filling potential, it's making a Reborn weapon, They take 30 Lightning Steel Ingots, Living Steel Bars, and 18 Spirits of Harmony. This takes ''84 stacks'' of Ghost Iron and 180 of Motes of Harmony. The starting backpack you have is only 16 stacks.
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** If anything is ridiculous from sheer bag-filling potential, it's making a Reborn weapon, They take 30 Lightning Steel Ingots, Living Steel Bars, and 18 Spirits of Harmony. This takes ''84 stacks'' of Ghost Iron and 180 of Motes of Harmony. The starting backpack you have is only 16 stacks. Fortunately, the most recent expansion lets you stack reagents up to 200, probably because of this kind of situation.
1st Nov '15 10:57:41 AM nombretomado
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* Pops up in the ''QuestForGlory'' series. Certain special potions needed to complete the game require you to gather a list of ingredients. Some utility potions (IE, healing potions/pills) may not even be available for purchase by the player without first harvesting enough of the ingredients for it to be made. For example, the Dispel Potion in ''QuestForGloryI'' requires: green fur, faerie dust, a magic acorn, flying water, and flowers from Erana's Peace). The trick is, some of the ingredients require a bit of creativity to even figure out what it is you need (in the ''Quest for Glory I'' example, [[spoiler: "flying water" refers to water from the nearby Flying Falls: a waterfall where the water appears to be flying when it splashes among the rocks at the base]]) or how to get it ([[spoiler:if you've explored the game world thoroughly before this point, it's pretty obvious you need to get green fur from the Green Meep at Meep's Peep. What's less obvious is that all you have to do is ''ask'' him for some, rather than dig him out of his hole or try to fight him]]).
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* Pops up in the ''QuestForGlory'' ''VideoGame/QuestForGlory'' series. Certain special potions needed to complete the game require you to gather a list of ingredients. Some utility potions (IE, healing potions/pills) may not even be available for purchase by the player without first harvesting enough of the ingredients for it to be made. For example, the Dispel Potion in ''QuestForGloryI'' ''VideoGame/QuestForGloryI'' requires: green fur, faerie dust, a magic acorn, flying water, and flowers from Erana's Peace). The trick is, some of the ingredients require a bit of creativity to even figure out what it is you need (in the ''Quest for Glory I'' example, [[spoiler: "flying water" refers to water from the nearby Flying Falls: a waterfall where the water appears to be flying when it splashes among the rocks at the base]]) or how to get it ([[spoiler:if you've explored the game world thoroughly before this point, it's pretty obvious you need to get green fur from the Green Meep at Meep's Peep. What's less obvious is that all you have to do is ''ask'' him for some, rather than dig him out of his hole or try to fight him]]).
10th Oct '15 3:03:38 AM phineas81707
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* ''VideoGame/{{Xenoblade}}'' follows this fine tradition, adding it with quests where you have to pick up a certain number of shiny collectables from levels that are determined randomly when you walk over them. At least hunting for twenty bear asses means you can selectively kill bears, while the pick-ups all look like shiny orbs. It helps that you rarely have to actually bring the items back: As soon as you have/[[MassMonsterSlaughterSidequest kill]] the required amount, the mission is usually done.
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* ''VideoGame/{{Xenoblade}}'' follows this fine tradition, adding it with quests where you have to pick up a certain number of shiny collectables from levels that are determined randomly when you walk over them. At least hunting for twenty bear asses means you can selectively kill bears, while the pick-ups all look like shiny orbs. It helps that you rarely have to actually bring the items back: As soon as you have/[[MassMonsterSlaughterSidequest kill]] the required amount, the mission is usually done. In addition, most items are traded by various NPCs, so, [[GuideDangIt provided you know where to go]], you can turn all the items that aren't what you want into the ones you do want.
26th Sep '15 4:01:32 PM StFan
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[[folder:Anime and Manga]] * While it isn't necessarily a rule to collect pirates to join the Seven Warlords of the Sea in ''OnePiece'', as long as said applicant shows their strength to make other pirates fear them, then the World Government may make a pact with them. In this example, [[spoiler: Trafalgar Law]] extracted and delivered 100 pirate hearts to the World Government to achieve Warlord status.
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[[folder:Anime and & Manga]] * While it isn't necessarily a rule to collect pirates to join the Seven Warlords of the Sea in ''OnePiece'', ''Manga/OnePiece'', as long as said applicant shows their strength to make other pirates fear them, then the World Government may make a pact with them. In this example, [[spoiler: Trafalgar [[spoiler:Trafalgar Law]] extracted and delivered 100 pirate hearts to the World Government to achieve Warlord status.

[[folder:Film]]
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[[folder:Film]][[folder:Films -- Live-Action]]

** And I ''want'' my ''scalps''.

[[folder:LiveActionTV]]
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\n[[folder:LiveActionTV]][[folder:Live-Action TV]]

* Eddie in ''Webcomic/YetAnotherFantasyGamerComic'' illustrates [[http://yafgc.net/?id=248 how]] overdoing "EyeOfNewt" part leads to this.
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* Eddie Eddy the Mage in ''Webcomic/YetAnotherFantasyGamerComic'' illustrates [[http://yafgc.net/?id=248 how]] how overdoing "EyeOfNewt" part [[http://yafgc.net/comic/0248-nuts-to-that-solution/ leads to this.this]]. -->'''Eddy:''' Ah... Dimension-dooring many large objects... We'll need one xorn testicles for each ship... So that's fifty-six xorn testicles...

* Eddie ''Literature/SpaceBeasts'' combines this trope with WackyCravings When the Pregnant Heroines get a particularly strong craving they will send the rugged male heroes out and will not let them come home until they have completed the quest. This may not sound like this trope but getting groceries while in ''Webcomic/YetAnotherFantasyGamerComic'' illustrates [[http://yafgc.net/?id=248 how]] overdoing "EyeOfNewt" part leads the far reaches of the galaxy can be quite difficult and more often then not turns into a life threatening situation. One time Captain Matoaka gets a very strong craving for pickled vegetables and TheHero Ichabod nearly gets killed trying to this.get them.

[[folder:Troper Works]] * ''Literature/SpaceBeasts'' combines this trope with WackyCravings When the Pregnant Heroines get a particularly strong craving they will send the rugged male heroes out and will not let them come home until they have completed the quest. This may not sound like this trope but getting groceries while in the far reaches of the galaxy can be quite difficult and more often then not turns into a life threatening situation. One time Captain Matoaka gets a very strong craving for pickled vegetables and TheHero Ichabod nearly gets killed trying to get them. [[/folder]]
24th Sep '15 7:52:26 PM Berrenta
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*** The Sonofa Beach quest, where you must kill 5 Lobsterfrogmen. Made especially annoying by the fact that lobsterfrogmen show up very rarely, and the only way to improve this is a seldom used and difficult to find mechanic. But at least they drop their PlotCoupons 100% of the time. If they don't kill you, that is; and there's a good chance they will kill you, since you're likely to have had [[ForMassiveDamage most of your HP pounded out of you]] automatically by a non-combat event in the same zone.
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*** The Sonofa Beach quest, where you must kill 5 Lobsterfrogmen. Made especially annoying by the fact that lobsterfrogmen show up very rarely, and the only way to improve this is a seldom used and difficult to find mechanic. But at least they drop their PlotCoupons 100% of the time. If they don't kill you, that is; and there's a good chance they will kill you, since you're likely to have had [[ForMassiveDamage most of your HP pounded out of you]] you automatically by a non-combat event in the same zone.
20th Sep '15 7:46:31 PM SAMAS
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* A flash-based RPG parodied this in which the first mission you got was to collect twenty or so Goblin Ears. Naturally, goblins gave up one or two ears each. After killing about half a dozen Goblins, however, the player would suddenly run into a Goblin ''covered head to toe in ears'', more than enough to complete the quest.
10th Sep '15 4:53:16 PM jormis29
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** About half of the quests in ''VideoGame/TheWitcher3TheWildHunt'' are this. The difference between a 50-hour playthrough and a 200-hour playthrough is how generous the game decides to be.
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** About half of the quests in ''VideoGame/TheWitcher3TheWildHunt'' ''VideoGame/TheWitcher3WildHunt'' are this. The difference between a 50-hour playthrough and a 200-hour playthrough is how generous the game decides to be.
10th Sep '15 2:48:42 PM Lacas
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** One particularly annoying example can be found in the quest "Truth, Justice, and the Onion Way!". Obtain a Rarab Tail, seems simple enough. Kill a few hundred of the local Rarabs and yet no drop? Turns out it is the local name for a type of pea and drops from Bees...
5th Sep '15 7:22:07 PM Prfnoff
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Link fix
* ''VideoGame/KingdomHearts358Over2Days'' has multiple variations: To start, there's the "kill a bunch of Heartless and collect Hearts" missions; these are actually justified by storyline, but what makes them Bear Assy (aside from being unimportant to the actual story in general) is the presence of Pureblood Heartless, which don't produce Hearts like the ones that bear Emblems. Then there's the Halloween Town Heartless Killing Missions, where you're further hampered by the need to actually seek out the Heartless in obscure hiding places; sometimes the lock-on is only a few pixels wide, so when you finally find it, it's where you already searched (Zero can be enlisted for help if you bribe him with a bone). The recon missions are a special breed of Bear Ass because they're similar to the Halloween Town missions, but your reward is less clear cut because you need to gather information until you make a "breakthrough". Finally, other members of the Organization will sometimes send you on an errand-either to synthesize something at the shop, or meet certain other requirements within missions. The rewards here tend to be either rare synthesis materials you may be looking for, or new missions.
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* ''VideoGame/KingdomHearts358Over2Days'' ''VideoGame/KingdomHearts358DaysOver2'' has multiple variations: To start, there's the "kill a bunch of Heartless and collect Hearts" missions; these are actually justified by storyline, but what makes them Bear Assy (aside from being unimportant to the actual story in general) is the presence of Pureblood Heartless, which don't produce Hearts like the ones that bear Emblems. Then there's the Halloween Town Heartless Killing Missions, where you're further hampered by the need to actually seek out the Heartless in obscure hiding places; sometimes the lock-on is only a few pixels wide, so when you finally find it, it's where you already searched (Zero can be enlisted for help if you bribe him with a bone). The recon missions are a special breed of Bear Ass because they're similar to the Halloween Town missions, but your reward is less clear cut because you need to gather information until you make a "breakthrough". Finally, other members of the Organization will sometimes send you on an errand-either to synthesize something at the shop, or meet certain other requirements within missions. The rewards here tend to be either rare synthesis materials you may be looking for, or new missions.
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