History Main / TurnsRed

21st Sep '16 10:07:59 AM erforce
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** Pretty much ''every'' boss in ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' goes into this mode, picking up a few new stunts. Then, when you kill the boss, [[MadeOfExplodium it blows up. Several times.]] But ''before'' it explodes, it TurnsRed.

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** Pretty much ''every'' boss in ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' ''VideoGame/Klonoa2LunateasVeil'' goes into this mode, picking up a few new stunts. Then, when you kill the boss, [[MadeOfExplodium it blows up. Several times.]] But ''before'' it explodes, it TurnsRed.



** Also, in ''VideoGame/{{Klonoa}}: Door to Phantomile'' (and its Wiimake), the third boss, Gelg Bolm, TurnsRed when you damage it enough. It becomes a lot faster and aggressive in this state, and the weapon it sends after you (a giant peach... thing) is a lot bigger than the first one it sends out earlier in the fight.

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** Also, in ''VideoGame/{{Klonoa}}: Door to Phantomile'' ''VideoGame/KlonoaDoorToPhantomile'' (and its Wiimake), the third boss, Gelg Bolm, TurnsRed when you damage it enough. It becomes a lot faster and aggressive in this state, and the weapon it sends after you (a giant peach... thing) is a lot bigger than the first one it sends out earlier in the fight.



* In ''PN03'', Loewenzahn partially transforms from a insectoid tank into a pterosaur-on-wheels when down to about 1/3 HP, and goes fully OneWingedAngel as a robotic phoenix for the last part of the rematch battle. This last form is a [[ClippedWingAngel pushover]], however. [[FinalBoss Alraune]] starts shooting paralyzing homing plasma bolts at 1/2 HP, and employs its [[WaveMotionGun death laser]] BeamSpam when it's down to 1/4 HP.

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* In ''PN03'', ''VideoGame/PN03'', Loewenzahn partially transforms from a insectoid tank into a pterosaur-on-wheels when down to about 1/3 HP, and goes fully OneWingedAngel as a robotic phoenix for the last part of the rematch battle. This last form is a [[ClippedWingAngel pushover]], however. [[FinalBoss Alraune]] starts shooting paralyzing homing plasma bolts at 1/2 HP, and employs its [[WaveMotionGun death laser]] BeamSpam when it's down to 1/4 HP.
13th Sep '16 11:26:23 AM sheika
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Added DiffLines:

Not to mistake with OneWingedAngel when this occurs at a second phase, and in general changes are much more dramatic.
13th Sep '16 8:58:29 AM Arivne
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* ''TabletopGame/DungeonsAndDragons''
** 1st Edition Advanced D&D supplement ''Fiend Folio''. When a quaggoth takes damage and has zero to -5 HitPoints remaining, it starts to fight in a berserk manner and gains +2 to its "to hit" rolls and +2 to the damage it does. When it reaches -6 HitPoints it dies.
** 4th Edition has the "bloodied" status applied to anyone under half health. A few creatures become stronger in this state: For instance, the Angel of Valor can turn his swords into armor-ignoring [[LaserBlade energy blades]] when bloodied. Conversely, however, the players can gain special abilities that make them stronger against bloodied foes, so it may be a wash.






* In ''TabletopGame/DungeonsAndDragons'' 4e, all creatures have a "Bloodied" threshold, normally equal to half the creature's normal maximum HP. For many creatures this means little. For others, they will gain new attacks, a powerup, or special attribute modifiers when they hit this. However, others will become LESS powerful, losing auras or switching to substandard attacks. Also, some [=PCs=] have such abilities, and some powers from both sides can cause extra pain to creatures that are already bloodied.
** The same applies in reverse, too: Monsters can do nasty things to Bloodied players, but Bloodied players can [[TurnsRed Turn Red]] in various ways themselves.
** In the 4th edition, players who choose the right powers can become more powerful after taking enough damage to become "bloodied".

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* ''TabletopGame/DungeonsAndDragons''
** 1st Edition Advanced D&D supplement ''Fiend Folio''. When a quaggoth takes damage and has zero to -5 HitPoints remaining, it starts to fight in a berserk manner and gains +2 to its "to hit" rolls and +2 to the damage it does. When it reaches -6 HitPoints it dies.
**
In ''TabletopGame/DungeonsAndDragons'' 4e, 4th Edition, all creatures have a "Bloodied" threshold, normally equal to half the creature's normal maximum HP. For many Some Bloodied creatures this means little. For others, they will gain new attacks, a powerup, or special attribute modifiers modifiers. For instance, the Angel of Valor can turn his swords into armor-ignoring [[LaserBlade energy blades]] when they hit this. However, others will become LESS powerful, losing auras or switching to substandard attacks. Also, some [=PCs=] have such abilities, and some powers from both sides can cause extra pain to creatures that are already bloodied.
** The same applies in reverse, too: Monsters can do nasty things to Bloodied players, but Bloodied players can [[TurnsRed Turn Red]] in various ways themselves.
** In the 4th edition, players
bloodied. Players who choose the right powers for their [=PCs=] can become more powerful after taking enough damage to become "bloodied".
13th Sep '16 8:51:35 AM Arivne
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* The fourth edition of ''TabletopGame/DungeonsAndDragons'' has the "bloodied" status applied to anyone under half health. A few creatures become stronger in this state: For instance, the Angel of Valor can turn his swords into armor-ignoring [[LaserBlade energy blades]] when bloodied. Conversely, however, the players can gain special abilities that make them stronger against bloodied foes, so it may be a wash.

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* The fourth edition of ''TabletopGame/DungeonsAndDragons'' ''TabletopGame/DungeonsAndDragons''
** 1st Edition Advanced D&D supplement ''Fiend Folio''. When a quaggoth takes damage and has zero to -5 HitPoints remaining, it starts to fight in a berserk manner and gains +2 to its "to hit" rolls and +2 to the damage it does. When it reaches -6 HitPoints it dies.
** 4th Edition
has the "bloodied" status applied to anyone under half health. A few creatures become stronger in this state: For instance, the Angel of Valor can turn his swords into armor-ignoring [[LaserBlade energy blades]] when bloodied. Conversely, however, the players can gain special abilities that make them stronger against bloodied foes, so it may be a wash.
13th Sep '16 8:45:11 AM Arivne
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* ''VideoGame/Dark Chronicle'' has this with the "Rage counters". On each enemy, there is a series of red tokens over it's health bar, and it's a different amount for each enemy ('''usually''', the lower the count, the lower the relative defense). Every time you hit it or, if you are using a machine gun, shoot it a certain number of times (it's somewhere between 5 and 10), one of the counters goes away. If all the counters go away, then you better start fighting smarter or run, cause its attack level will effectively '''''QUADRUPLE!'''''

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* ''VideoGame/Dark Chronicle'' ''VideoGame/DarkChronicle'' has this with the "Rage counters". On each enemy, there is a series of red tokens over it's health bar, and it's a different amount for each enemy ('''usually''', the lower the count, the lower the relative defense). Every time you hit it or, if you are using a machine gun, shoot it a certain number of times (it's somewhere between 5 and 10), one of the counters goes away. If all the counters go away, then you better start fighting smarter or run, cause its attack level will effectively '''''QUADRUPLE!'''''
28th Aug '16 10:51:08 AM Luigifan
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Sometimes, this is sequential. The boss turns red at the two-thirds or one-half mark, then when it reaches a third- or quarter-life, Turns ''redder'' and the effect doubles yet again.

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Sometimes, this is sequential. The boss turns red at the two-thirds or one-half mark, then when it reaches a third- or quarter-life, Turns turns ''redder'' and the effect doubles yet again.



** Bowser's clown car also does this in the FinalBoss battle: the eyes narrow and it starts slamming the ground.

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** Bowser's clown car also does this in the FinalBoss battle: first it starts dropping boulders on you, then the eyes narrow and it starts slamming the ground.
25th Aug '16 12:41:59 AM Qem95
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* After completing the objective in the Edgar battle on Iron Twilight enough, Edgar will trap the arena in a ring of fireballs that will kill you on touch. Even worse, they slowly edge towards you. You better hurry or you know whats going to happen... ...luckily, if you befriend Qem in the Haunted House where you fight Death, Qem will heroicly jump in and stab Edgar in the heart causing Edgar to let out a BigNO before bursting into light.
7th Aug '16 7:47:56 PM ladytanuki
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* Inverted by the Pork Tank in VideoGame/{{Mother 3}}, which after sustaining enough damage, will break down and spend almost all of its time doing nothing, plus its one attack is far weaker then the ones it possessed while functional.

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* Inverted by the The Pork Tank in VideoGame/{{Mother 3}}, which after 3}} is an inversion. After sustaining enough damage, it will break down and spend almost all of its time doing nothing, plus its one attack is far weaker then the ones it possessed while functional.
7th Aug '16 7:46:00 PM ladytanuki
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*** Inverted by the Pork Tank, which after sustaining enough damage, will [[ClippedWingAngel break down and spend almost all of its time doing nothing]], plus its one attack is far weaker then the ones it possessed while functional.



* Dracula in ''VideoGame/IWannaBeTheGuy'' parodies this. Normally when he shouts "Behold my true form and despair!", he becomes a hulking behemoth of a final boss. In this, he becomes [[spoiler: A Waddle-Doo that can be taken out with one shot.]]

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* Dracula in ''VideoGame/IWannaBeTheGuy'' parodies this. Normally when he shouts "Behold my true form and despair!", he becomes a hulking behemoth of a final boss. In this, he becomes [[spoiler: A Waddle-Doo that can be [[ClippedWingAngel taken out with one shot.shot]].]]




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* Inverted by the Pork Tank in VideoGame/{{Mother 3}}, which after sustaining enough damage, will break down and spend almost all of its time doing nothing, plus its one attack is far weaker then the ones it possessed while functional.
7th Aug '16 7:38:13 PM ladytanuki
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*** Inverted by the Pig Tank, which after sustaining enough damage, will break down and spend almost all of its time doing nothing, plus its one attack is far weaker then the ones it possessed while functional.

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*** Inverted by the Pig Pork Tank, which after sustaining enough damage, will [[ClippedWingAngel break down and spend almost all of its time doing nothing, nothing]], plus its one attack is far weaker then the ones it possessed while functional.
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