History Main / TurnsRed

21st May '18 7:31:24 PM Bootlebat
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* Religious extremist/terrorist groups often become ''more'' dangerous and violent when they are almost defeated.
2nd May '18 5:33:21 AM tmustard
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* [[MoreDakka Vulcan]] [[GatlingGood Raven]] from ''VideoGame/MetalGearSolid'' originally starts out stomping around the Alaskan permafrost. Shirtless. Carrying a giant vulcan cannon. After taking a bit of damage, he stops playing around and ''hauls ass''.

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* [[MoreDakka Vulcan]] [[GatlingGood Raven]] from ''VideoGame/MetalGearSolid'' originally starts out stomping around the Alaskan permafrost. Shirtless. Carrying a giant vulcan gigantic M61 Vulcan cannon. After taking a bit of damage, he stops playing around and ''hauls ass''.
14th Apr '18 8:19:44 PM sinndogg
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* Mafia goons in ''VideoGame/AHatInTime'' turn red when they're down to the last of their four health points, making them invulnerable to standard ground-based melee attacks. This is justified by them adapting to Hat Kid's usual attack pattern, as they'll claim to have her "all figured out" upon losing their third point.
12th Apr '18 6:37:46 AM DanteVin
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* In ''VideoGame/GranblueFantasy'', several bosses gain/trigger new attacks whenever they pass a certain threshold. Of particular note is Bahamut. The battle starts with Bahamut restrained like in his SR Summon. Once he reaches 50%, he breaks those restraints, transforming into its SSR Summon form, and the orchestral boss music suddenly turns into an epic power metal ballad.
6th Apr '18 4:00:47 AM YeOldeLuke
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* ACE, the LoadBearingBoss from ''VideoGame/Gamer2'', will start sparking and looking visibly cracked upon entering the second phase of combat.
31st Mar '18 1:59:22 PM nombretomado
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* ''Franchise/FatalFrame'' allows bosses ''and'' certain regular ghosts to do this in the various games. In ''Fatal Frame II'', it's called Dark Return and the ghost glows with a purple aura, recovers half of their health and becomes much faster and stronger. ''Fatal Frame IV'' has them 'bloom', causing their faces to become distorted, which makes them stronger and more difficult for the filament at the top to spot them immediately.

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* ''Franchise/FatalFrame'' ''VideoGame/FatalFrame'' allows bosses ''and'' certain regular ghosts to do this in the various games. In ''Fatal Frame II'', it's called Dark Return and the ghost glows with a purple aura, recovers half of their health and becomes much faster and stronger. ''Fatal Frame IV'' has them 'bloom', causing their faces to become distorted, which makes them stronger and more difficult for the filament at the top to spot them immediately.
25th Mar '18 1:30:58 AM Ghingahn
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** Also in the DLC, the Living Failures at half health start raining down attacks from the sky, the Orphan of Kos sprouts wings and switches his mother's [[ItMakesSenseInContext placenta]] to both hands, Ludwig remembers he's carrying a [[BFS giant]] [[SwordBeam magic]] [[CoolSword sword]], and Laurence at about 90% health expands his moveset with a number of attacks with vastly increased range.

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** Also in the DLC, the Living Failures at half health start raining down attacks from the sky, the Orphan of Kos sprouts wings and switches his mother's [[ItMakesSenseInContext placenta]] to both hands, Ludwig remembers he's carrying a [[BFS [[BigFancySword giant]] [[SwordBeam magic]] [[CoolSword sword]], and Laurence at about 90% health expands his moveset with a number of attacks with vastly increased range.
25th Mar '18 1:28:38 AM Ghingahn
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** Also in the DLC, the Living Failures at half health start raining down attacks from the sky, the Orphan of Kos sprouts wings and switches his mother's [[ItMakesSenseInContext placenta]] to both hands, Ludwig remembers he's carrying a [[BFS giant]] [[SwordBeam magic]] [[CoolSword sword]], and Laurence at about 90% health expands his moveset with a number of attacks with vastly increased range.
** The game does this with nearly all of its bosses, though the most notable example is probably Rom, who summons some minions [[YouBastard after you attack her unprovoked]] and then spends the first half of the fight ineffectually backing away from you. It's not until you deal a significant amount of damage to her that [[ReluctantWarrior she starts really trying to defend herself]].
24th Mar '18 8:33:42 AM shadowblack
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* The ''Crimson Court'' DLC for ''VideoGame/ DarkestDungeon'' added "[[OurVampiresAreDifferent Bloodsucker]]" enemies who use an attack called "The Thirst" at a certain level of HP, which regains some of their life and evolves their abilities.

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* The ''Crimson Court'' DLC for ''VideoGame/ DarkestDungeon'' ''VideoGame/DarkestDungeon'' added "[[OurVampiresAreDifferent Bloodsucker]]" enemies who use an attack called "The Thirst" at a certain level of HP, which regains some of their life and evolves their abilities.
23rd Mar '18 7:57:27 AM BGFU
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** Early in the game, you fight a mini DualBoss Dogami & Dogaressa. If you kill Dogami first, Dogaressa becomes enraged and performs a tougher attack than usual. [[MoreDeadlyThanTheMale It doesn't work that way with Dogami though]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TurnsRed