History Main / TurnsRed

31st Jan '16 4:15:04 PM DarkHunter
Is there an issue? Send a Message
Added DiffLines:
* ''VideoGame/CopyKitty'': Boki's ability is to ''copy the opponent's powers'', so on the occasions that the boss TurnsRed, Boki will copy that power boost and gain additional power herself. Defeating one boss even hinges on this: its shields are powerful enough to block most attacks, making scoring a hit very difficult: so trick it into powering up. When it does this, the power Boki copies off of it is enough to shatter the shields after a few attacks.
29th Jan '16 3:18:08 AM GrammarNavi
Is there an issue? Send a Message
** In ''VideoGame/SuperSmashBros4'', all characters get stronger the more damage they take, though it's still most effective with Lucario.
to:
** In ''VideoGame/SuperSmashBros4'', ''[[VideoGame/SuperSmashBros Super Smash Bros. 4]]'', all characters get stronger the more damage they take, though it's still most effective with Lucario.
27th Jan '16 9:03:29 PM Jacob175
Is there an issue? Send a Message
* In ''PacMan'', Blinky is already red, and already slightly faster than the other [[http://www.webpacman.com/ghosts.html monsters]]. When you get close to clearing a level, he gets faster, and pursues you even when the scatter timer is on. He does this in sequels, too, at least up through Pac-Mania (1988).
to:
* In ''PacMan'', ''VideoGame/PacMan'', Blinky is already red, and already slightly faster than the other [[http://www.webpacman.com/ghosts.html monsters]]. When you get close to clearing a level, he gets faster, and pursues you even when the scatter timer is on. He does this in sequels, too, at least up through Pac-Mania (1988).

Added DiffLines:
* In ''PacMan'', Blinky is already red, and already slightly faster ''VideoGame/RakenzarnTales'' normally plays it straight, but amusingly inverts it when you first fight Samuel. He's weaker than the other [[http://www.webpacman.com/ghosts.html monsters]]. When you get close to clearing a level, he gets faster, bosses of the last few chapters and pursues you even when the scatter timer once half his HP is on. He does gone, he becomes demoralized and loses defense points. ** You can also invoke this in sequels, too, at least up through Pac-Mania (1988).either straight or an inversion with a bit of YouFightLikeACow. Your choice of mid-battle conversation option can either motivate or demoralize the boss you're fighting, causing them to gain or lose strength.
27th Jan '16 2:22:19 AM Rakurai
Is there an issue? Send a Message
** ''VideoGame/MarioAndLuigiPaperJam'', most bosses will do this literally when they get low on HP (With accompanying steam), which makes their attacks harder to avoid, more damaging, and more frequent.
to:
** In ''VideoGame/MarioAndLuigiPaperJam'', most bosses will do this literally when they get low on HP (With accompanying steam), which makes their attacks harder to avoid, more damaging, and more frequent.
27th Jan '16 2:21:29 AM Rakurai
Is there an issue? Send a Message
Added DiffLines:
** ''VideoGame/MarioAndLuigiPaperJam'', most bosses will do this literally when they get low on HP (With accompanying steam), which makes their attacks harder to avoid, more damaging, and more frequent.
11th Jan '16 1:34:44 PM ZeroZmm
Is there an issue? Send a Message
Added DiffLines:
* ''VideoGame/{{Bloodborne}}'' has Lady Maria who is a competent boss with a nice moveset and a lot of speed. Once you get her to about half her health she stabs herself and uses her blood to increase the range of her hits, a la ''VideoGame/{{God of War}}''. Get her to about a fourth of her health and she does it again, increasing her range further and causing the blood to burst into flames, causing a lot of extra elemental damage. In this game the fact that she doesn't use this behavior from the start is justified in that she, and other hunters, use their own blood to power up, and stabbing yourself should probably be a last resort.
28th Dec '15 4:57:00 PM JJMAJR
Is there an issue? Send a Message
Added DiffLines:
* Most of the [[TheFederation GUN]] bosses from the ''Franchise/SonicTheHedgehog'' franchise tend to get [i]weaker[/i] when they get damaged. There are exceptions to this though.
11th Dec '15 8:29:05 AM Nohbody
Is there an issue? Send a Message
* Big Daddies in ''Franchise/BioShock'' gain a speed boost when their HP is half-depleted.
to:
* Big Daddies in ''Franchise/BioShock'' ''VideoGame/BioShock'' gain a speed boost when their HP is half-depleted.
5th Dec '15 5:22:08 AM erforce
Is there an issue? Send a Message
* Pretty much ''every'' boss in ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' goes into this mode, picking up a few new stunts. Then, when you kill the boss, [[MadeOfExplodium it blows up. Several times.]] But ''before'' it explodes, it TurnsRed. ** Bonus points for the fact that the health meters turn to a garish hot pink when it ''turns red''. ** Also, in the first ''VideoGame/{{Klonoa}}'' game, ''Door To Phantomile'' (and its Wiimake), the third boss, Gelg Bolm, TurnsRed when you damage it enough. It becomes a lot faster and aggressive in this state, and the weapon it sends after you (a giant peach... thing) is a lot bigger than the first one it sends out earlier in the fight.
to:
* ''VideoGame/{{Klonoa}}'' ** Pretty much ''every'' boss in ''VideoGame/{{Klonoa}} 2: Lunatea's Veil'' ''VideoGame/Klonoa2LunateasVeil'' goes into this mode, picking up a few new stunts. Then, when you kill the boss, [[MadeOfExplodium it blows up. Several times.]] But ''before'' it explodes, it TurnsRed. ** *** Bonus points for the fact that the health meters turn to a garish hot pink when it ''turns red''. ** Also, in the first ''VideoGame/{{Klonoa}}'' game, ''Door To Phantomile'' ''VideoGame/KlonoaDoorToPhantomile'' (and its Wiimake), the third boss, Gelg Bolm, TurnsRed when you damage it enough. It becomes a lot faster and aggressive in this state, and the weapon it sends after you (a giant peach... thing) is a lot bigger than the first one it sends out earlier in the fight.
1st Dec '15 8:55:27 AM SolidSonicTH
Is there an issue? Send a Message
Added DiffLines:
* In ''VideoGame/StreetFighterIII: 3rd Strike'' and ''Super VideoGame/StreetFighterIV'', Makoto has a [[LimitBreak super move]] called "Tanden Renki" which causes her skin to turn red for a period of time, during which she experiences a huge attack power boost (something like a full quarter extra power to her hits). The idea is she lets all of her rage go and fights as offensively as possible (in ''3rd Strike'' this also translated to being unable to block while it was active).
This list shows the last 10 events of 154. Show all.