History Main / TrophyRoom

23rd Aug '16 6:12:53 PM nombretomado
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* AceVentura sees one of these in ''When Nature Calls''. He freaks out in the funniest way possible.

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* AceVentura Film/AceVentura sees one of these in ''When Nature Calls''. He freaks out in the funniest way possible.
17th Aug '16 5:25:04 AM Morgenthaler
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* In ''Film/SkyHigh'', a superhero's trophy room becomes a plot point. [[spoiler:A villain deliberately loses a fight to the superhero at the beginning of the movie, correctly anticipating that the superhero will bring a trophy from that fight back to the superhero's trophy room. The villain, who is employing a TrojanHorse strategy, is counting on this.]]

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* In ''Film/SkyHigh'', ''Film/SkyHigh2005'', a superhero's trophy room becomes a plot point. [[spoiler:A villain deliberately loses a fight to the superhero at the beginning of the movie, correctly anticipating that the superhero will bring a trophy from that fight back to the superhero's trophy room. The villain, who is employing a TrojanHorse strategy, is counting on this.]]
17th Aug '16 5:24:32 AM Morgenthaler
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[[AC: ComicBooks]]

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[[AC: ComicBooks]][[foldercontrol]]

[[folder: Comic Books ]]



** ''ComicBook/TheBlackKnight'': Arpin Lusène, Scrooge's WorthyOpponent GentlemanThief, is himself is shown to have a sizable collection of stolen art and treasures in his French villa during the news item on him.

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** ''ComicBook/TheBlackKnight'': Arpin Lusène, Scrooge's WorthyOpponent GentlemanThief, is himself is shown to have a sizable collection of stolen art and treasures in his French villa during the news item on him.



[[AC:Films -- Animated]]

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[[AC:Films -- Live-Action]]

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[[AC: LiveActionTV]]

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[[AC: Radio]]

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[[AC: RealLife]]

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17th Aug '16 5:18:53 AM Morgenthaler
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* Dave of ''JohnDiesAtTheEnd'' has a shed in his backyard where he keeps mementos of his and John's "adventures" dealing with paranormal horrors.

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* Dave of ''JohnDiesAtTheEnd'' ''Literature/JohnDiesAtTheEnd'' has a shed in his backyard where he keeps mementos of his and John's "adventures" dealing with paranormal horrors.



* In the ''VorkosiganSaga'', Cordelia sees Aral's trophies; His early medals are all carefully mounted and displayed, but the later ones, including some incredibly prestigious medals, are stuffed carelessly into a desk drawer. Miles repeats the pattern with his own awards, partly because they all relate to covert operations, and what's the point of a medal you can't tell a good story about? He does, however, have a wall display of seemingly innocuous items that reference important events of his life, like a millipfennig, his old leg braces, a copy of the holy book he used to 'uplift' the Marilacan [=POWs=] from Dagoola IV, etc.

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* In the ''VorkosiganSaga'', ''Literature/VorkosiganSaga'', Cordelia sees Aral's trophies; His early medals are all carefully mounted and displayed, but the later ones, including some incredibly prestigious medals, are stuffed carelessly into a desk drawer. Miles repeats the pattern with his own awards, partly because they all relate to covert operations, and what's the point of a medal you can't tell a good story about? He does, however, have a wall display of seemingly innocuous items that reference important events of his life, like a millipfennig, his old leg braces, a copy of the holy book he used to 'uplift' the Marilacan [=POWs=] from Dagoola IV, etc.
7th Aug '16 6:08:21 PM nombretomado
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* In the "Dial M for Monkey" segment of ''WesternAnimation/DextersLaboratory'', Huntor has a trophy room which includes the displayed heads of {{Marvel}}'s Wolverine and [[TheDCU DC's]] Cyborg.

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* In the "Dial M for Monkey" segment of ''WesternAnimation/DextersLaboratory'', Huntor has a trophy room which includes the displayed heads of {{Marvel}}'s Franchise/{{Marvel|Universe}}'s Wolverine and [[TheDCU [[Franchise/TheDCU DC's]] Cyborg.
17th Jul '16 2:01:20 AM DaibhidC
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[[AC: Radio]]
* The modest "I keep it in the toilet" variant gets deconstructed on ''Radio/OldHarrysGame''. When Edith says this about her awards, Satan points out that it's the only room where a visor has nothing to do but stare at the walls.
17th Jul '16 1:53:05 AM DaibhidC
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* A twisted version of the hunter's trophy room is mentioned in ''Discworld/{{Hogfather}}''. The Assassins' Guild does not have statues of former assassins. That would be gauche. Instead they have statues of various civic leaders in fields other than assassination, with discreet plaques explaining exactly how they came to a premature end...
14th Jun '16 4:11:53 PM RevDave
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** They have trophies from Earth, also: when Harrigan kills one Predator, the others give him a flintlock pistol from the 18th Century, presumably from their own collection.
10th Jun '16 9:51:46 PM Anarky17
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* The GCPD evidence locker serves as this in ''VideoGame/BatmanArkhamKnight'', being full of artifacts from each villain that Batman defeats, including some from previous games.
18th May '16 3:14:20 PM nombretomado
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* A comical version of this would be the TV show ''TopGear''. After they won an Emmy, they kept the trophy in the toilet of their offices, which are little more than portable cabins. However, they prominently display a selection of vehicles [[ContinuityNod from previous adventures]] in their studio. Notable among these (and the only one to be a permanent fixture) is the Toyota Hilux pickup truck which survived their prolonged, ''intense'' campaign to destroy it.[[note]] It's been driven down a stone staircase, into a tree, submerged in the ocean through an entire tide cycle, dropped from a crane, driven through a cabin, had a trailer dropped on it, been hit with a wrecking ball, set on fire, and chained to the top of an imploding high rise.[[/note]] It now rests on an enormous tilted plinth behind the main platform.

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* A comical version of this would be the TV show ''TopGear''.''Series/TopGear''. After they won an Emmy, they kept the trophy in the toilet of their offices, which are little more than portable cabins. However, they prominently display a selection of vehicles [[ContinuityNod from previous adventures]] in their studio. Notable among these (and the only one to be a permanent fixture) is the Toyota Hilux pickup truck which survived their prolonged, ''intense'' campaign to destroy it.[[note]] It's been driven down a stone staircase, into a tree, submerged in the ocean through an entire tide cycle, dropped from a crane, driven through a cabin, had a trailer dropped on it, been hit with a wrecking ball, set on fire, and chained to the top of an imploding high rise.[[/note]] It now rests on an enormous tilted plinth behind the main platform.



* ''{{CSI New York}}'': The episode "Yahrzeit" showed the Trophy Rooms of ''two'' Neo-Nazi characters, both full of Nazi memorabilia, guns and items taken from Holocaust victims. Definitely at the creepier end of the spectrum.

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* ''{{CSI New York}}'': ''Series/{{CSINY}}'': The episode "Yahrzeit" showed the Trophy Rooms of ''two'' Neo-Nazi characters, both full of Nazi memorabilia, guns and items taken from Holocaust victims. Definitely at the creepier end of the spectrum.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TrophyRoom