History Main / TookAShortcut

26th Mar '17 8:57:08 AM nombretomado
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* ''VideoGame/LufiaCurseOfTheSinistrals'' (NintendoDS version): half the party gets teleported ahead, and the rest needs to follow them down a lava-filled temple. You need to drain some of the lava to be able to go lower, yet the teleported members were already down there.

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* ''VideoGame/LufiaCurseOfTheSinistrals'' (NintendoDS (UsefulNotes/NintendoDS version): half the party gets teleported ahead, and the rest needs to follow them down a lava-filled temple. You need to drain some of the lava to be able to go lower, yet the teleported members were already down there.
12th Mar '17 10:34:30 AM Viira
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** Played with in Prologue: Earth. The young boy somehow gets from one high-rise building to the top of an adjacent building just before Shepard and Anderson arrive. A few minutes later, the boy gets to the evacuation shuttle just as Shepard boards the Normandy. Since none else ever sees him and he appears in Shepard's dreams later, its not clear if he's even real.
** During the Ardat-Yakshi Monastery mission (and if she's alive), Samara somehow makes it past waves of Banshees and gets to key locations before the player (Falere, the bomb). That said, the game does provide an explanation for at least some of her ability to get around faster then the party.

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** Played with in In Prologue: Earth. The Earth, the young boy somehow gets from one high-rise building to the top of an adjacent building just before Shepard and Anderson arrive. A few minutes later, the boy gets to the evacuation shuttle just as Shepard boards the Normandy. Since none no one else ever sees interacts with him and he appears in Shepard's dreams later, its it's not clear if he's even real.
** During the Ardat-Yakshi Monastery mission (and if (if she's alive), Samara somehow makes it past waves of Banshees and gets to key locations before the player (Falere, the bomb). That said, the game does provide an explanation for at least some of her ability to get around faster then than the party.



--->'''Kaiden:''' Well, not in the next ten minutes.
** During the walk to the control panel [[spoiler:inside the Citadel]] near the end of the game, Anderson somehow makes it to the control panel ahead of you, even though (a) the location he tells you he landed in is nowhere to be seen, (b) there is no visible path besides the one Shepard travels, and there is only one way and one way only to said panel, (c) Shepard can be halfway to the panel before Anderson finishes describing the surroundings of the room he landed in, and (d) he doesn't bother to wait for you before venturing on ahead, and gets [[spoiler:controlled by the Illusive Man just as you arrive]]. This did not [[MindScrew go unnoticed]] [[EpilepticTrees by the fans.]]

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--->'''Kaiden:''' --->'''Kaidan:''' Well, not in the next ten minutes.
** During the walk to the control panel [[spoiler:inside the Citadel]] near the end of the game, Anderson somehow makes it to the control panel ahead of you, even though (a) the location he tells you he landed in is nowhere to be seen, (b) there is no visible path besides the one Shepard travels, and there is only one way and one way only to said panel, (c) Shepard can be halfway to the panel before Anderson finishes describing the surroundings of the room he landed in, and (d) he doesn't bother to wait for you before venturing on ahead, and gets [[spoiler:controlled by the Illusive Man just as you arrive]]. This did not [[MindScrew go unnoticed]] [[EpilepticTrees by the fans.]]
23rd Jun '16 6:46:58 AM KBABZ
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** The video game adaptation has similar moments. In the final levels, taking place in Yzma's lab, Pacha keeps appearing at certain points of the game. Kuzco theorizes, "You must have eaten your way through a wall."

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** The video game adaptation has similar moments. In the final levels, taking place in the main city and Yzma's lab, Pacha keeps appearing at certain points of the game. Kuzco theorizes, "You must have eaten your way through a wall."" Pacha's own justifications are just as nonchalant as Kronk's are in the movie, even quoting the Trope verbatim by saying "Oh, I took a shortcut", to which Kuzco frustratingly asks him to be notified of next time.
13th Jan '16 3:21:01 AM Seiryu
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* Emilio from ''[[Film/MrDeeds Mr. Deeds]]'' takes this trope, OffscreenTeleportation, StealthHiBye and FlashStep, [[XMeetsY mixes them all together,]] and ramps the result [[UpToEleven to utterly ridiculous levels]]. Notably, he goes from being on the stage next to Chuck Cedar, all the way to a balcony several hundred meters away, faster than the blink of an eye, ''without being seen.'' This is all a RunningGag that's only PlayedForLaughs.
-->'''Emilio''': I fear you are underestimating the sneakiness, sir.
20th Dec '15 1:38:45 PM SpaghettiBoy
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* Demonstrated in ''Film/StarWarsTheForceAwakens'' when [[spoiler: Kylo Ren somehow manages to beat Finn and Rey out of a complex - literally is ''waiting'' for them. No explanation as to how he got there.]]
20th Dec '15 1:38:04 PM SpaghettiBoy
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* Demonstrated in ''Film/StarWarsTheForceAwakens'' when [[spoiler: Kylo Ren somehow manages to beat Finn and Rey out of a complex - literally is ''waiting'' for them. No explanation as to how he got there.]]
20th Nov '15 12:41:19 PM Viira
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* It took this long to mention Sans from ''Undertale''?

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* It took ''VideoGame/{{Undertale}}'': Sans does this long to mention Sans from ''Undertale''?a lot.
14th Nov '15 4:52:29 AM Nox13last
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** He bypasses human-trap puzzles devised by his brother (who wonders if he has a shortcut, and claims he himself just jumps over them).

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** He bypasses human-trap puzzles devised by his brother (who wonders if he has a shortcut, and claims he himself just jumps over them). Sans "just appears on the other side" immediately. If he has a pedestrian shortcut, he is extremely quick about it.
14th Nov '15 4:50:53 AM Nox13last
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* It took this long to mention Sans from ''VideoGame/Undertale''?

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* It took this long to mention Sans from ''VideoGame/Undertale''?''Undertale''?
14th Nov '15 4:49:38 AM Nox13last
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* It took this long to mention Sans from ''VideoGame/Undertale''?
**He bypasses human-trap puzzles devised by his brother (who wonders if he has a shortcut, and claims he himself just jumps over them).
**On several occasions, he takes the player out to dinner through what he calls a "shortcut" (such as walking in the opposite direction of a settlement that has a restaurant, and coming to the restaurant in question anyway, or passing through a perfectly-ordinary (if examined later) brick wall to end up in a resort cafeteria).
**And there's one screen where he appears on the right side, and then on the left side as the player walks and he leaves the frame, only asking if the player is following him. Sans is known to get places without actually moving, and is intensely disliked by a fellow sentry who can only see moving things.
**He appears in a volcanic settlement in his sentry station that still has snow on the roof. It's implied jokingly that he is just too lazy to shovel the snow off himself (which doesn't explain how the snow survived), but a better explanation is that he can bring things (and people, like the player) with him through his shortcuts.
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