History Main / TookAShortcut

6th Dec '17 5:12:51 PM nombretomado
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** TheDarkId of LetsPlay fame notices this a lot in his playthroughs. HilarityEnsues.

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** TheDarkId LetsPlay/TheDarkId of LetsPlay fame notices this a lot in his playthroughs. HilarityEnsues.
18th Nov '17 1:15:06 PM mistermoonbean
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** And there's one screen where he appears on the right side, and then on the left side as the player walks and he leaves the frame, only asking if the player is following him. Sans is known to get places without actually moving, and is intensely disliked by a fellow sentry who can only see moving things.

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** And there's one screen where he appears on the right side, and then on the left side as the player walks and he leaves the frame, only asking if the player is following him. Sans is known to get places without actually moving, and is intensely disliked by a fellow sentry [[LivingMotionDetector who can only see moving things.]]
12th Nov '17 2:29:32 AM Xlsfd
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** In ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Ages]]'', Ralph dashes away from the Oracle of Ages and the guy with the Harp of Ages, and yet somehow still manages to find his way four hundred years into the past. Linked games can make this weirder, with Rosa somehow finding her way into, and then out of, the past with no explanation. Ambi, who is from the past, can wind up in the present in ''Seasons'', though at least she mentions she asked Nayru to send her there. [[CuteWitch Maple]] appears in both time periods as well, commenting that she flew through [[HandWave "some weird portal"]].

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** In ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Ages]]'', Ralph dashes away from the Oracle of Ages and the guy with the Harp of Ages, and yet somehow still manages to find his way four hundred years into the past. [[note]] Ralph has a justification. Right after the Maku Tree disappears, he is seen entering an active time portal.[[spoiler: He then remains in the past until after Link completes the sixth dungeon, at which point Nayru is freed from Veran's possession and able to bring Ralph back and forth through time whenever she likes.]][[/note]] Linked games can make this weirder, with Rosa somehow finding her way into, and then out of, the past with no explanation. Ambi, who is from the past, can wind up in the present in ''Seasons'', though at least she mentions she asked Nayru to send her there. [[CuteWitch Maple]] appears in both time periods as well, commenting that she flew through [[HandWave "some weird portal"]].
23rd Oct '17 7:58:51 PM Kartoonkid95
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Added DiffLines:

* ''WesternAnimation/HouseOfMouse'': In the short "Mickey's Mountain", Mickey and Pete try to be the first to reach the summit of Unnamed Mountain first to have it named after them. When they finally make it, they find Minnie, who says "I took the ski lift".
* ''WesternAnimation/CatDog'': In "Climb Every [=CatDog=]", [=CatDog=] tries to scale Mount Nearburg and beat Cat's rival Mindy Wonderful. They beat her there, but they are both beaten by Dunlap, who was waiting to return the climbing equipment they left at the store.
20th Aug '17 11:07:34 AM nombretomado
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* Emilio from ''[[Film/MrDeeds Mr. Deeds]]'' takes this trope, OffscreenTeleportation, StealthHiBye and FlashStep, [[XMeetsY mixes them all together,]] and ramps the result [[UpToEleven to utterly ridiculous levels]]. Notably, he goes from being on the stage next to Chuck Cedar, all the way to a balcony several hundred meters away, faster than the blink of an eye, ''without being seen.'' This is all a RunningGag that's only PlayedForLaughs.

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* Emilio from ''[[Film/MrDeeds Mr. Deeds]]'' takes this trope, OffscreenTeleportation, StealthHiBye and FlashStep, [[XMeetsY [[JustForFun/XMeetsY mixes them all together,]] and ramps the result [[UpToEleven to utterly ridiculous levels]]. Notably, he goes from being on the stage next to Chuck Cedar, all the way to a balcony several hundred meters away, faster than the blink of an eye, ''without being seen.'' This is all a RunningGag that's only PlayedForLaughs.
6th Jul '17 1:38:26 AM Arivne
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* In ''VideoGame/TheElderScrollsIVOblivion'', a certain side-quest gives you the option to either have a corrupt Watch captain assassinated or locked away. If you choose the latter, he will eventually break out and attack you at a random point, armed only with a silver dagger. Hilariously, this can happen anywhere in the game world, including at an Ayelid ruin filled to the brim with nether liches and skeletons.

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* In ''VideoGame/TheElderScrollsIVOblivion'', a certain side-quest gives you the option to either have a corrupt Watch captain assassinated or locked away. If you choose the latter, he will eventually break out and attack you at a random point, armed only with a silver dagger. Hilariously, this can happen anywhere in the game world, including at an Ayelid ruin filled to the brim with nether liches and skeletons.''Franchise/TheElderScrolls''


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** In ''VideoGame/TheElderScrollsIVOblivion'', a certain side-quest gives you the option to either have a corrupt Watch captain assassinated or locked away. If you choose the latter, he will eventually break out and attack you at a random point, armed only with a silver dagger. Hilariously, this can happen anywhere in the game world, including at an Ayelid ruin filled to the brim with nether liches and skeletons.
6th Jul '17 1:35:34 AM Arivne
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** Not to mention the fact that in almost every game in the series, other characters can explore areas that are closed off to you, usually because of moving walls, secret passages, and doors that require specialized keys hidden in obscure and inconvenient places. How Wesker/Barry, for example, got into the crypt in the remake before you unlocked the door is a question with no apparent answer. Ditto the Chained Creature, who can apparently navigate the entire mansion grounds despite the fact that it's in shackles that constricts it movement considerably and most of the important places in the game are sealed off with locked doors the player inevitably gets the keys to. Ditto Steve in Code Veronica, who gets ahead of you without the items needed to open the pathways.

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** Not to mention the fact that in almost every game in the series, other characters can explore areas that are closed off to you, usually because of moving walls, secret passages, and doors that require specialized keys hidden in obscure and inconvenient places. How Wesker/Barry, for example, got into the crypt in the remake before you unlocked the door is a question with no apparent answer. Ditto the Chained Creature, who can apparently navigate the entire mansion grounds despite the fact that it's in shackles that constricts it constrict its movement considerably and most of the important places in the game are sealed off with locked doors the player inevitably gets the keys to. Ditto Steve in Code Veronica, who gets ahead of you without the items needed to open the pathways.
3rd Jul '17 11:01:49 AM __Vano
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* A rare example of it working in the player's favor comes in ''VideoGame/KingsQuestVI'', where Alexander needs to get his hands on a fake genie bottle to swap for a real one. ''Alexander'' has no way of knowing what the real one looks like (having never been inside the castle where it resides), but the ''player'' does, having seen it already in one (optional and hard to get) cutscene.
3rd Jul '17 10:49:32 AM __Vano
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* In ''VideoGame/StreetsOfRage'', you would battle your way though armies of {{Mooks}} alone (or with another player) and the other characters would [[GameplayAndStorySegregation appear for the cutscenes]], then vanish again.
25th Jun '17 5:44:14 PM Abodos
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** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', [[IntrepidMerchant Beedle]] is always found at whatever Stable you visit even if you teleport. Made stranger by the fact that he carries around a big, heavy backpack that makes him a very slow walker. There's also [[WanderingMinstrel Kass]], will always arrive in certain places before Link does, no matter where you saw him last. It's more logical in his case, as he is a [[BirdPeople Rito]] and presumably just flew there.
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