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Changed line(s) 8,23 (click to see context) from:
* '''{{Curse}}''' - An evil spell or other malediction, usually visited upon someone out of punishment or cruelty. The core of this index.
* ArtifactOfAttraction - Everybody wants to get their hands on it, which is bad news for those who own it.
* ArtifactOfDeath - Using this item will ultimately lead to your death.
* ArtifactOfDoom - This item is powerful and evil, and usually wants your soul.
* BarredFromTheAfterlife - A character has died, but can't enter heaven or hell.
* BeatTheCurseOutOfHim - Haven't got any magic to cure someone of a curse? Don't worry! You can simply ''punch it out of them'' instead!
* BlessedWithSuck - A "blessing" that in practice feels more like a curse.
** SoBeautifulItsACurse - Bland heroines complain all the time about being beautiful, but for some people, being beautiful ''can'' make your life miserable.
* CartwrightCurse - If you're the love interest of a character with this curse, you're not going to last long.
* CursedItem - An item which curses those who use it.
* CurseEscapeClause - A lot of curses provide an "out" of sorts. This is that "out."
* CurseOfThePharaoh - {{Ancient Egypt}}ian pyramids are always cursed and haunted by the {{mumm|y}}ified pharaohs interred there.
* CurseThatCures - A sick or injured character is cured as a side effect of being {{Curse}}d.
* CurseIsFoiledAgain - A broken curse brings good fortune upon those who did not deserve the curse.
* CursedWithAwesome - A "curse" that in practice turns out to be very, very useful indeed.
* DeadlyBook - A book that may have been cursed to harm or even kill whoever reads it (or writes in it).
* ArtifactOfAttraction - Everybody wants to get their hands on it, which is bad news for those who own it.
* ArtifactOfDeath - Using this item will ultimately lead to your death.
* ArtifactOfDoom - This item is powerful and evil, and usually wants your soul.
* BarredFromTheAfterlife - A character has died, but can't enter heaven or hell.
* BeatTheCurseOutOfHim - Haven't got any magic to cure someone of a curse? Don't worry! You can simply ''punch it out of them'' instead!
* BlessedWithSuck - A "blessing" that in practice feels more like a curse.
** SoBeautifulItsACurse - Bland heroines complain all the time about being beautiful, but for some people, being beautiful ''can'' make your life miserable.
* CartwrightCurse - If you're the love interest of a character with this curse, you're not going to last long.
* CursedItem - An item which curses those who use it.
* CurseEscapeClause - A lot of curses provide an "out" of sorts. This is that "out."
* CurseOfThePharaoh - {{Ancient Egypt}}ian pyramids are always cursed and haunted by the {{mumm|y}}ified pharaohs interred there.
* CurseThatCures - A sick or injured character is cured as a side effect of being {{Curse}}d.
* CurseIsFoiledAgain - A broken curse brings good fortune upon those who did not deserve the curse.
* CursedWithAwesome - A "curse" that in practice turns out to be very, very useful indeed.
* DeadlyBook - A book that may have been cursed to harm or even kill whoever reads it (or writes in it).
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* '''{{Curse}}''' - '''{{Curse}}''': An evil spell or other malediction, usually visited upon someone out of punishment or cruelty. The core of this index.
*ArtifactOfAttraction - ArtifactOfAttraction: Everybody wants to get their hands on it, which is bad news for those who own it.
*ArtifactOfDeath - ArtifactOfDeath: Using this item will ultimately lead to your death.
*ArtifactOfDoom - ArtifactOfDoom: This item is powerful and evil, and usually wants your soul.
*BarredFromTheAfterlife - BarredFromTheAfterlife: A character has died, but can't enter heaven or hell.
*BeatTheCurseOutOfHim - BeatTheCurseOutOfHim: Haven't got any magic to cure someone of a curse? Don't worry! You can simply ''punch it out of them'' instead!
*BlessedWithSuck - BlessedWithSuck: A "blessing" that in practice feels more like a curse.
**SoBeautifulItsACurse - SoBeautifulItsACurse: Bland heroines complain all the time about being beautiful, but for some people, being beautiful ''can'' make your life miserable.
*CartwrightCurse - CartwrightCurse: If you're the love interest of a character with this curse, you're not going to last long.
*CursedItem - CursedItem: An item which curses those who use it.
*CurseEscapeClause - CurseEscapeClause: A lot of curses provide an "out" of sorts. This is that "out."
*CurseOfThePharaoh - CurseOfThePharaoh: {{Ancient Egypt}}ian pyramids are always cursed and haunted by the {{mumm|y}}ified pharaohs interred there.
*CurseThatCures - CurseThatCures: A sick or injured character is cured as a side effect of being {{Curse}}d.
*CurseIsFoiledAgain - CurseIsFoiledAgain: A broken curse brings good fortune upon those who did not deserve the curse.
*CursedWithAwesome - CursedWithAwesome: A "curse" that in practice turns out to be very, very useful indeed.
*DeadlyBook - DeadlyBook: A book that may have been cursed to harm or even kill whoever reads it (or writes in it).
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Changed line(s) 25,27 (click to see context) from:
* DoomMagnet - If you're a friend, lover or even acquaintance of this character, your days are numbered.
* DyingCurse - Killing your enemy may leave one last chance for revenge.
* EvilWeapon - This weapon has a mind of its own, and wants to use you to work its evil will.
* DyingCurse - Killing your enemy may leave one last chance for revenge.
* EvilWeapon - This weapon has a mind of its own, and wants to use you to work its evil will.
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* DoomMagnet - DoomMagnet: If you're a friend, lover or even acquaintance of this character, your days are numbered.
*DyingCurse - DoomedNewClothes: That new outfit you just spent a fortune on? Won't last five minutes.
* DyingCurse: Killing your enemy may leave one last chance for revenge.
*EvilWeapon - EvilWeapon: This weapon has a mind of its own, and wants to use you to work its evil will.
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* DyingCurse: Killing your enemy may leave one last chance for revenge.
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Changed line(s) 30,43 (click to see context) from:
* FalseInnocenceTrick - Falling for this can lead to curses.
* FlyingDutchman[=/=]WanderingJew - This character is cursed to walk or sail the earth forever.
* GoneHorriblyWrong - Messing with the laws of nature and/or physics ForScience can have horrible consequences.
** GoneHorriblyRight - Sometimes an experiment can succeed ''too'' well, having just as horrible consequences as going wrong.
* GypsyCurse - You shouldn't have pissed off that old gypsy lady, because now she's laid a disproportionate curse on you and yours.
* HereditaryCurse - Not only are you cursed, but so are all of your descendants.
* HulkingOut - One of the most common forms of transformation, and usually runs up a huge clothes shopping bill.
* IndianBurialGround - Native American cemeteries are better left alone. If you try to mess with them... well, nice knowing you.
* InheritanceBacklash - When you inherited something with a nasty surprise inside.
* InvoluntaryShapeshifting - Transformation brought about by a curse, and which you have utterly no control over.
* TheJinx - Wherever you go, disasters follow.
* KeepingTheHandicap - Not wanting to be relieved of a curse.
* LeakingCanOfEvil - The evil may be [[SealedEvilInACan sealed]], but the area where it was sealed suffers supernaturally from its presence.
* TheLittleShopThatWasntThereYesterday - Your one-stop shop for all your supernatural needs. Just don't expect a returns policy.
* FlyingDutchman[=/=]WanderingJew - This character is cursed to walk or sail the earth forever.
* GoneHorriblyWrong - Messing with the laws of nature and/or physics ForScience can have horrible consequences.
** GoneHorriblyRight - Sometimes an experiment can succeed ''too'' well, having just as horrible consequences as going wrong.
* GypsyCurse - You shouldn't have pissed off that old gypsy lady, because now she's laid a disproportionate curse on you and yours.
* HereditaryCurse - Not only are you cursed, but so are all of your descendants.
* HulkingOut - One of the most common forms of transformation, and usually runs up a huge clothes shopping bill.
* IndianBurialGround - Native American cemeteries are better left alone. If you try to mess with them... well, nice knowing you.
* InheritanceBacklash - When you inherited something with a nasty surprise inside.
* InvoluntaryShapeshifting - Transformation brought about by a curse, and which you have utterly no control over.
* TheJinx - Wherever you go, disasters follow.
* KeepingTheHandicap - Not wanting to be relieved of a curse.
* LeakingCanOfEvil - The evil may be [[SealedEvilInACan sealed]], but the area where it was sealed suffers supernaturally from its presence.
* TheLittleShopThatWasntThereYesterday - Your one-stop shop for all your supernatural needs. Just don't expect a returns policy.
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* FalseInnocenceTrick - FalseInnocenceTrick: Falling for this can lead to curses.
*FlyingDutchman[=/=]WanderingJew - FlyingDutchman: This character is cursed to walk or sail the earth forever.
*GoneHorriblyWrong - GoneHorriblyWrong: Messing with the laws of nature and/or physics ForScience can have horrible consequences.
**GoneHorriblyRight - GoneHorriblyRight: Sometimes an experiment can succeed ''too'' well, having just as horrible consequences as going wrong.
*GypsyCurse - GypsyCurse: You shouldn't have pissed off that old gypsy Romani lady, because now she's laid a disproportionate curse on you and yours.
*HereditaryCurse - HereditaryCurse: Not only are you cursed, but so are all of your descendants.
*HulkingOut - HulkingOut: One of the most common forms of transformation, and usually runs up a huge clothes shopping bill.
*IndianBurialGround - IllFatedFlowerbed: Any gardener's precious parterre ''will'' be trampled.
* IndianBurialGround: Native American cemeteries are better left alone. If you try to mess with them... well, nice knowing you.
*InheritanceBacklash - InheritanceBacklash: When you inherited something with a nasty surprise inside.
*InvoluntaryShapeshifting - InvoluntaryShapeshifting: Transformation brought about by a curse, and which you have utterly no control over.
*TheJinx - TheJinx: Wherever you go, disasters follow.
*KeepingTheHandicap - KeepingTheHandicap: Not wanting to be relieved of a curse.
*LeakingCanOfEvil - LeakingCanOfEvil: The evil may be [[SealedEvilInACan sealed]], but the area where it was sealed suffers supernaturally from its presence.
*TheLittleShopThatWasntThereYesterday - TheLittleShopThatWasntThereYesterday: Your one-stop shop for all your supernatural needs. Just don't expect a returns policy.
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* IndianBurialGround: Native American cemeteries are better left alone. If you try to mess with them... well, nice knowing you.
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Changed line(s) 45,65 (click to see context) from:
* MidasTouch - Touching something less valuable to make it more valuable, but it leads to too much of a good thing.
* OneCurseLimit - Once you are under a curse, you cannot be affected by another one.
* OnlyHasSameSexAdmirers - A straight character is only considered attractive by characters of the same sex
* PlagueOfGoodFortune - Everything is going right for a change... just when you ''don't'' want it to!
* PrayerOfMalice - Someone prays to their god, asking them to put a divine curse on their enemy.
* PricelessMingVase - It's rare, it's valuable, and it's worth a fortune. It's not going to survive.
** DoomedNewClothes - That new outfit you just spent a fortune on? Won't last five minutes.
** IllFatedFlowerbed - Any gardener's precious parterre ''will'' be trampled.
** WatchThePaintJob - The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
*** ThePreciousPreciousCar - Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
* TheProductionCurse - Strange misfortunes befall on the cast and crew members of a film or television show in production.
* ThePunishment - Punishing someone by turning them into a supernatural creature of darkness. Yeah, ''that's'' gonna go ''really'' well...
* PyrrhicVictory - You've won, but at a ruinous cost.
* SealedEvilInACan - Often used to try to keep the result of ThePunishment from destroying everything... until it's eventually released centuries later.
* TemptingFate - You should never say some things, even in jest, because that is just asking for things to go straight to hell.
** WhatCouldPossiblyGoWrong - The dreaded words that, when spoken, will doom damned near any undertaking to failure or worse.
* TomeOfEldritchLore - A book containing knowledge that's dangerous to have.
* UnholyGround - This accursed land is haunted by malevolent forces and offensive to all that is good.
* WhoWantsToLiveForever - When everyone you've known and love have died while you continue to live on, one thing is certain: immortality sucks.
* WorldWreckingWave - A supernatural disaster that leads to everything going straight to hell.
* WoundThatWillNotHeal - A supernaturally inflicted wound that will not heal by normal means.
* OneCurseLimit - Once you are under a curse, you cannot be affected by another one.
* OnlyHasSameSexAdmirers - A straight character is only considered attractive by characters of the same sex
* PlagueOfGoodFortune - Everything is going right for a change... just when you ''don't'' want it to!
* PrayerOfMalice - Someone prays to their god, asking them to put a divine curse on their enemy.
* PricelessMingVase - It's rare, it's valuable, and it's worth a fortune. It's not going to survive.
** DoomedNewClothes - That new outfit you just spent a fortune on? Won't last five minutes.
** IllFatedFlowerbed - Any gardener's precious parterre ''will'' be trampled.
** WatchThePaintJob - The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
*** ThePreciousPreciousCar - Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
* TheProductionCurse - Strange misfortunes befall on the cast and crew members of a film or television show in production.
* ThePunishment - Punishing someone by turning them into a supernatural creature of darkness. Yeah, ''that's'' gonna go ''really'' well...
* PyrrhicVictory - You've won, but at a ruinous cost.
* SealedEvilInACan - Often used to try to keep the result of ThePunishment from destroying everything... until it's eventually released centuries later.
* TemptingFate - You should never say some things, even in jest, because that is just asking for things to go straight to hell.
** WhatCouldPossiblyGoWrong - The dreaded words that, when spoken, will doom damned near any undertaking to failure or worse.
* TomeOfEldritchLore - A book containing knowledge that's dangerous to have.
* UnholyGround - This accursed land is haunted by malevolent forces and offensive to all that is good.
* WhoWantsToLiveForever - When everyone you've known and love have died while you continue to live on, one thing is certain: immortality sucks.
* WorldWreckingWave - A supernatural disaster that leads to everything going straight to hell.
* WoundThatWillNotHeal - A supernaturally inflicted wound that will not heal by normal means.
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* MidasTouch - MidasTouch: Touching something less valuable to make it more valuable, but it leads to too much of a good thing.
*OneCurseLimit - OneCurseLimit: Once you are under a curse, you cannot be affected by another one.
*OnlyHasSameSexAdmirers - OnlyHasSameSexAdmirers: A straight character is only considered attractive by characters of the same sex
gender.
*PlagueOfGoodFortune - PlagueOfGoodFortune: Everything is going right for a change... just when you ''don't'' want it to!
*PrayerOfMalice - PrayerOfMalice: Someone prays to their god, asking them to put a divine curse on their enemy.
*PricelessMingVase - PricelessMingVase: It's rare, it's valuable, and it's worth a fortune. It's not going to survive.
** DoomedNewClothes - That new outfit you just spent a fortune on? Won't last five minutes.
** IllFatedFlowerbed - Any gardener's precious parterre ''will'' be trampled.
** WatchThePaintJob - The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
*** ThePreciousPreciousCar - Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
* TheProductionCurse - TheProductionCurse: Strange misfortunes befall on the cast and crew members of a film or television show in production.
*ThePunishment - ThePunishment: Punishing someone by turning them into a supernatural creature of darkness. Yeah, ''that's'' gonna go ''really'' well...
*PyrrhicVictory - PyrrhicVictory: You've won, but at a ruinous cost.
*SealedEvilInACan - SealedEvilInACan: Often used to try to keep the result of ThePunishment from destroying everything... until it's eventually released centuries later.
*TemptingFate - TemptingFate: You should never say some things, even in jest, because that is just asking for things to go straight to hell.
**WhatCouldPossiblyGoWrong - WhatCouldPossiblyGoWrong: The dreaded words that, when spoken, will doom damned near any undertaking to failure or worse.
*TomeOfEldritchLore - TomeOfEldritchLore: A book containing knowledge that's dangerous to have.
*UnholyGround - UnholyGround: This accursed land is haunted by malevolent forces and offensive to all that is good.
*WhoWantsToLiveForever - WanderingJew: This character is cursed to walk or sail the earth forever.
* WatchThePaintJob: The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
** ThePreciousPreciousCar: Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
* WhoWantsToLiveForever: When everyone you've known and love have died while you continue to live on, one thing iscertain: certain -- immortality sucks.
*WorldWreckingWave - WorldWreckingWave: A supernatural disaster that leads to everything going straight to hell.
*WoundThatWillNotHeal - WoundThatWillNotHeal: A supernaturally inflicted wound that will not heal by normal means.
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** IllFatedFlowerbed - Any gardener's precious parterre ''will'' be trampled.
** WatchThePaintJob - The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
*** ThePreciousPreciousCar - Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
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* WatchThePaintJob: The rarer, more expensive and more precious a vehicle is, the less likely it is to survive the story intact.
** ThePreciousPreciousCar: Especially if it happens to be owned by someone you really, ''really'' don't want to piss off.
* WhoWantsToLiveForever: When everyone you've known and love have died while you continue to live on, one thing is
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* EvolutionaryPressureCooker: Classical ''[[https://en.wikipedia.org/wiki/Gu_(poison) gu]]'' or ''[[https://en.wikipedia.org/wiki/Kodoku kodoku]]'' was described in folklore as an attempt to create either a strong curse, or [[ToxicTropes a poison]].