History Main / ThirstyDesert

28th Jun '16 6:22:06 PM Adept
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* Very much a part of ''QuestForGloryII'', where the player will literally die of thirst if you don't have enough water, and multiple foes ranging from [[{{Outlaw}} vicious brigands]] to [[ScaryScorpions giant scorpions]] to [[TyrannosaurusRex rampaging mini T. rexes]] to [[DemBones ghouls]] will try to kill you.

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* Very much a part of ''QuestForGloryII'', ''VideoGame/QuestForGloryII'', where the player will literally die of thirst if you don't have enough water, and multiple foes ranging from [[{{Outlaw}} vicious brigands]] to [[ScaryScorpions giant scorpions]] to [[TyrannosaurusRex rampaging mini T. rexes]] to [[DemBones ghouls]] will try to kill you.
8th Jun '16 6:59:34 PM Andyroid
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* WesternAnimation/StevenUniverse has fun with this trope in a desert, telling the other guardians that "this is how you're supposed to act" in such a place as he crawls slowly along, pretending to die of thirst.

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* WesternAnimation/StevenUniverse has fun with this trope in "Steven's Lion". Steven crawls along pitifully as the Crystal Gems travel a desert, telling despite them not being there that long, explaining to the other guardians that "this Gems "This is how you're supposed to act" act in such a place as he crawls slowly along, pretending to die of thirst.
the desert."
29th May '16 1:54:06 AM Morgenthaler
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* Attempts to employ this trope in ''TabletopGame/DungeonsAndDragons'' are difficult, since the healing-oriented classes tend to get a ''create water'' spell at 1st level and employ it whenever there seems to be a hazard of thirst.

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* Attempts to employ this trope in ''TabletopGame/DungeonsAndDragons'' are difficult, since the healing-oriented classes tend to get a ''create water'' spell at 1st level and employ it whenever there seems to be a hazard of thirst.



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23rd May '16 5:50:34 PM freesefan
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* Most of the plot of 1929 silent film ''Film/DesertNights''. Steve and Diana, a pair of jewel thieves, rob a diamond mine, kidnap Hugh the mine foreman, and escape into the desert. But it's a thirsty desert and the thieves run out of water and start getting desperate, with Diana in particular offering to give Hugh all the diamonds if he'll lead them to water, then offering herself up as a SexSlave if only he'll lead them to water.
17th Apr '16 6:22:52 AM JackG
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* In another Creator/ClintEastwood movie ''The Eiger Sanction'', his character gets revenge on an old enemy by driving him out into the desert and abandoning him to die of thirst.
-->"Jonathan, you're not going to leave me out here? Oh, Jonathan, for chrissakes, [[FateWorseThanDeath kill me but don't leave me here!]]"
4th Mar '16 10:19:52 PM chicagomel
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** ''Literature/StarWarsLegends'':

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** * ''Literature/StarWarsLegends'':
4th Mar '16 10:19:07 PM chicagomel
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* The heroes visit Tatooine twice in ''Literature/GalaxyOfFear''... though both times the major danger is less in the desert, more in the cooler, damper respite from the suns where they spend their time: the palace of Jabba the Hutt.

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* ** ''Literature/StarWarsLegends'':
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The heroes visit Tatooine twice in ''Literature/GalaxyOfFear''... though both times the major danger is less in the desert, more in the cooler, damper respite from the suns where they spend their time: the palace of Jabba the Hutt.Hutt.
** Han and Leia visit Tattooine in ''Literature/TattooineGhost''. Han gets lost twice and has to have IV fluids so he doesn't die of dehydration after. The Tusken Raiders are a constant menace, as are the imperials who are still fighting the rebels.
4th Mar '16 10:15:05 PM chicagomel
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* Tattooine in ''Franchise/StarWars'' is a whole planet of this.
16th Jan '16 2:05:46 PM RavenWilder
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* On ''Series/{{The 100}}'', the desert area where [[AfterTheEnd parts of New England used to be]] is bad enough about this that it's actually called "The Dead Zone".
7th Jan '16 6:46:30 PM nombretomado
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* The first SpaceQuest game (and its VGA Remake) has this when you crashland on Kerona after escaping the Arcada. Fortunately, you have an infinite supply of "dehydrated" water (don't ask) and the game gives you ample warning when you need to take a drink of it.

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* The first SpaceQuest ''VideoGame/{{Space Quest|I The Sarien Encounter}}'' game (and its VGA Remake) has this when you crashland on Kerona after escaping the Arcada. Fortunately, you have an infinite supply of "dehydrated" water (don't ask) and the game gives you ample warning when you need to take a drink of it.
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