History Main / TheZombieSurvivalGuide

11th Apr '13 5:38:03 PM Xtifr
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''The Zombie Survival Guide'' is a book written by Max Brooks.

The title is [[ExactlyWhatItSaysOnTheTin pretty much self-explanatory]]. The book gives a detailed account on how to survive zombie outbreaks (all four levels). Written in a DeadpanSnarker tone, it is a comical look at what the average person would have to do to survive the {{Zombie Apocalypse}}, complete with a guide to arranging suitable food and weapon stores. Additionally, it explains how, if possible, to acquire a remote plot of land, and details describing how to turn it into a place to live for around twenty years, or until the zombies have decomposed.

It also provides information as to what a zombie is, common myths, how to spot a zombie outbreak (the government is covering it up) and historical examples of zombies and how everything turned out.

Followed up three years later by ''WorldWarZ'' in which characters make occasional reference to it.

The book has a [[TheWikiRule wiki]], which can be found here at http://www.zombiesurvivalwiki.com/?t=anon.
----
!!This book provides examples of:

* AnAesop: The way the virus mutates the brain of the victim into a mindless automaton and allows the body to slowly degrade is uncannily similar to the effects of long-time meth addiction.
* ArmorIsUseless: Brooks holds that most body armor would just be dead weight when running from zombies. Most zombie bites occur on the arms and legs, while modern body armor focuses the best armor on the center of mass. Furthermore, chain mail is generally too noisy and will just attract more zombies to you, and cubersome plate armor is just suicidal. The best protection is tight-fitting clothes and short hair.
** That said, he mentions that shark suits, while still noisy, are specifically designed to protect against much stronger jaws than a zombie's, and are especially useful when fighting zombies underwater.
* AnachronismStew: In the book a zombie attack in China was mentioned. The zombies were said to be attacking a nuclear power plant in 1987. What's the problem with radioactive zombies in China? There are NO nuclear power plants in China until the 1990s' and they produce less radiation than most power plants at the time.
* AuthorAppeal: Of a certain type - the book exists because Brooks himself is ''terrified'' of zombies and has been since childhood, and he apparently decided to overcome his fear by writing about it.
** [[WordOfGod Brooks himself]] explained both in one interview and the foreword to the book: men have perfected over millennia [[HumansAreWarriors the art of dealing with]] ''living'' predators. But predators, from a wolf through a tiger and towards an armed human, can be swayed, scared, wounded, starved, outwitted, baited, trapped or poisoned. Zombies don't obey any law of evolution, they kill because they were programmed to do so. In Brooks' words, zombies are like a virus themselves, not predators.
* AwesomeYetImpractical: The fact zombies will only die if their brain is sufficiently damaged makes many things less than useful against them.
** The good news? The "trench spike", a set of brass knuckles with spikes on either end, are fantastic zombie-killers. The bad news? They haven't been in mass-production since World War One.
*** The French came up with an alternative that can be produced readily for little cost even today, but that falls under BoringButPractical.
*** WorldWarOne trench spikes were made in frontline workshops, [[http://www.fightingknives.info/Collection/AlamoCollection/FrenchTheatreKnives/tabid/1200/Default.aspx by combining a sharpened segment from a barbed wire pole with a bayonet handle]]. Any man with decent [=DIY=] skill can make one by modifying a very large and strong screwdriver.
* AwesomeYetPractical: Zeppelins are the best way to survive an outbreak. Seriously. They have the vertical take-off of helicopters, the e.distance and steering of of planes, and the longevity of hot air balloons, all with needing very little fuel for their size.
** Anchor it to something and wait inside, out of zombie reach, for the breeze to die down: if zombies have taken over the world a little disruption to your travel timetable is to be expected. Yes: as a form of transport they’re a bit rubbish, as zombie-proof hideout that you can, under good conditions, move, they’d take some betting.
** If you have the time and skill to master it, a Shaolin Spade (a quarterstaff with a bell curve blade at either end) is the ultimate tool for killing zombies at melee range, combining the cutting power of a katana with the reach of a polearm.
* BadAss: practically everyone who not only didn't lose his/her cool during the recorded incidents, but was also able to kill a lot of zombies single-handedly, or came up with a winning strategy against them.
** Regina Clark from Canada being one of them. Clark, armed only with a U.S. M1 carbine, led the zombies into a blind alley. Herding the undead into a confined space to allow her no more than four targets at one time. With cool aim and an astounding reload time, Clark dispatched the ''ENTIRE MOB''!!. Even more astounding is that the first zombie she dispatched was her own ''husband''!!
** The Lakota Indian named Elija Black, presumably the first zombie slayer. Armed with a U.S. Army cavalry saber, and a Winchester repeater he saved an ''ENTIRE'' town by himself.
* BigDamnHeroes: Hilariously subverted with Harland Lee.
* BoomHeadshot: The only, only, '''only''' way to kill a zombie for sure is to deal proper damage to the brain.
* BoringButPractical: The book highly recommends using a crowbar as a melee weapon over more exotic weaponry, due to its reach, balance, and ablity to tear down any blockades that people might have set up. Yes, [[HalfLife Gordon Freeman]] was right.
** For anyone who has practiced armed melee combat in any form, this is clearly poor research. A crowbar might be valuable as a tool, but it's an absolutely awful weapon. It weighs a ton, has a poor grip, no guard, poor reach, and, most damning of all, its [[http://en.wikipedia.org/wiki/Moment_of_inertia moment of inertia]] is all wrong for something you'd want to swing as a weapon. In simple terms: its mass is distributed all wrong, so that swinging it is a whole lot of effort for little effect.
** Also, guns are only recommended when stealth is not a concern, as the noise will attract more zombies. The best type of gun to use would be a scoped semi-automatic rifle with a suppressor. The book specifically calls out automatic weapons as being not particularly useful: why fire a spray of bullets when you only need one well-placed shot to kill a zombie? Hitting a zombie anywhere else is a waste of ammo, as zombies don't feel pain, and for a zombie, it's not even that. The goal is to kill your target. As the Guide states they don't feel pain, and don't have any need for internal organs besides their brain. Shooting them in the chest is literally useless.
** Bicycles are an optimal vehicle for the zombie apocalypse, being quiet, versatile, and easy to use and maintain.
* BrainInAJar: Back when Creator/MarcoPolo came by, Kublai Khan had a live zombie head preserved in a jar full of some kind of colorless alcohol.
* ChainsawGood: averted. The book specifically mentions chainsaws as being incredibly impractical as zombie-killing tools, because of their weight and the noise they make (which is liable to attract more zombies). The dangers of running out of fuel for the saw while surrounded by a horde of the undead are also highlighted as reasons to disregard it as an effective zombie-killing tool.
* CherryBlossoms: Japan at one point attempted militarizing zombies; the operation was referred to as "Cherry Blossom".
* CrazyPrepared: You're advised to be.
* EnemyMine: In 1993, two rival Los Angeles gangs team up to fight zombies.
* EveryCarIsAPinto: The book warns you to be careful about shooting on the highway, because "a stray bullet could ignite an inferno".
* ExoticWeaponSupremacy: Generally averted--the guide greatly emphasizes the importance of practical, easy-to-use weapons--although it's noted that if you had an unlimited selection in terms of bladed weapons, you'd definitely want to go with a [[http://en.wikipedia.org/wiki/Monk%27s_spade Shaolin spade]].
** A WorldWarI-era trench spike (a.k.a. "that knife from ''WesternAnimation/HeavyMetal''") is also recommended. While not "exotic", they're definitely antique.
** The [[BoringButPractical humble hatchet]], in the small size used in camping trips, can smash a skull, living or undead, with little effort.
* AFateWorseThanDeath: The Portuguese Slave Ship incident is speculated to have involved a member of the crew becoming infected, and he spread the disease to the rest of the crew. It was then thought that one of the zombies bit one of the chained slaves. Who became a zombie and bit the next slave, and so on. The book mentions what that would be like for the unfortunate people at the end of the lines, watching their doom get closer and closer.
** Not that dying of thirst in their chains would've been much kinder, if they ''hadn't'' been infected...
* GovernmentConspiracy: No matter how much evidence you have, the government will make no one believe you. The author [[LampshadeHanging points out]] a particularly impressive cover-up, namely of the 1994 incident at the San Pedro port, which entailed shutting up dockyard management, the local police department, a private security company, and the entire crew of a freighter and its shipping company. No leaks except the one person who took photos (easily discredited due to the above), and all this at one of the busiest ports in the United States.
** Averted with the final entry, where the zombie became something of a local folk legend, gaining spinoff merchandise and everything.
* HardHead: The book emphasizes that a human skull is one of the hardest things to fracture, let alone shatter, which is why most blunt weapons are not exactly one's best weapon of choice against the undead.
* HollywoodLaw: Brooks [[WordOfGod says]] ''"Obviously, any civilian group will not have access to a real tank or [=APC=]"''. In practice, a civilian can acquire a tank having enough money to spend, as civilian collections/museums do, just that legally all weapons have to be deactivated by welding the breechblock. But it still has treads and armor and [[{{Squick}} can reduce the enemy to a bloody pulp]].
* HollywoodSilencer: Occasionally referred to as being an adequate substitute for a crossbow or similar silent weapon. The point would be more viable with respect to the "on the move" situation covered in one chapter, where weight would be a key factor. [[FridgeBrilliance And Where the difference in noise between a suppressed and an unsuppressed weapon might actually allow one to kill and run without too many more zombies being drawn to your location.]]
* HonorBeforeReason: While you are advised to travel through urban areas as quickly as possible and not stop except under dire circumstances, an exception can be made if you want to assist other survivors. [[LampshadeHanging "Sometimes, logic must give way to humanity."]]
** Elsewhere though, and in multiple places, Brooks explicitly says to ''not'' look for survivors or absent family members when the outbreak hits. You're not going to help anyone by getting yourself killed. The cowboy hero who rides in to save the day does not have zombie immunity.
* HistoricalInJoke: Zombies are speculated to be the reason behind various historical events, such as...
** ...the detente between Egypt and Israel, supposedly directly related to a 1975 outbreak.
** ...the disappearance of the British colony at Roanoke.
** ...the fact that the ancient Egyptians removed the brain during mummification.
* HumansAreTheRealMonsters: The author states that Solanum is the worst enemy of humanity... beside humanity itself. Even if you don't take the failed attempts at using zombies as a weapon by armies over time, sometimes the sheer stupidity and cruelty of some people worsened zombie outbreaks. And look how colonists treated locals who were better prepared than them in fighting zombies, [[UngratefulBastard even after they saved their asses sometimes]].
* HummerDinger: Large [=SUVs=] are generally treated as AwesomeButImpractical due to their fuel consumption and misleading claims about all-terrain prowess.
* ImAHumanitarian: The Cossacks of the 1583 incident. They eat all the food in a village of people who saved them, and then turn to cannibalism with disturbing readiness. Once that runs out the decide to dig up graves;[[spoiler: one of the corpses they eat turns out to be a zombie. [[CaptainObvious They all die.]]]]
* InfernalRetaliation: The author notes that, while fire will definitely get rid of a zombie eventually, you have to wait for it to burn away while it gains the ability to set everything on fire.
* ItsQuietTooQuiet The author explains that wildlife of all kinds instinctively flee when they detect Solanum, the virus responsible for reanimating zombies, seemingly as if evolution had coded this behaviour into all creatures. If, in areas abundant with noisy wildlife such as jungle and swamps, humans in the area hear nothing, this means that the undead are very likely to be near as there are next to no situations in which this would be the case. In addition, heavily infested areas are found devoid of any wildlife by survivors as everything has been consumed by ghouls, so cities especially but also other areas known for constant noise, whether human or wildlife created, become jarringly and eerily silent.
* KatanasAreJustBetter: A combination of this trope and a highly competent zombie-hunting sect leaves Japan completely safe on the zombie front until operation Cherry Blossom.
* KickTheDog: The slaves of Castries, ST. Lucia had rallied together to retake their island from zombies after their white slave owners were wiped out. They even asked some of the few remaining whites for help, but they refused and locked themselves up in the local fortresses. The other remaining whites fled the city to the outlying plantations, or escaped using what ever boat was available. By the tenth day, 50 percent of the white population was dead. Forty percent, more than several hundred individuals, were prowling the island as reanimated zombies. This left a sizable force of black slaves who now found themselves "free". The slaves were eventually successful in defeating the zombie horde.... Only for the cavalry to arrive and enslave them all over again. Ten days after the last zombie was dispatched, British and French colonial troops arrived. Instantly, all former slaves were placed back in chains. Also, all the free blacks and mulattoes were made into slaves because this incident was viewed as a slave uprising and so they were being punished for helping the slaves rebel. Any resisters were hanged....''damn''.
* MeaningfulName: Solanum in real life is a genus of plants that the [[ExactlyWhatItSaysOnTheTin Deadly Nightshade]] belongs to. On the other hand, [[NightmareRetardant potatoes and tomatoes are in the same genus]][[hottip:*:Even then, certain parts of those plants are poisonous if consumed]]...
* MoreDakka: The guide warns against this, saying that a single accurate headshot is the only thing that can truly stop a zombie. Anything else is a waste of precious ammunition.
* NinjaPirateZombieRobot: During the 'Khotan incident', zombies attacked a nuclear power station and became contaminated with radiation, resulting in Radioactive Zombies. The author freely admits that this sounds like [[LampshadeHanging 'Something from bad 1950's science fiction']].
* NoBikesInTheApocalypse: Averted. The guide considers bicycles the ideal vehicle for a zombie apocalypse, since they're quick, versatile, easy to use and maintain, and almost noiseless.
* NoHonorAmongThieves: It's asserted several times that bandit groups will inevitably die out from in-fighting.
* OurZombiesAreDifferent: Type P. This book will only be useful if you're dealing with shamblers, as opposed to ''Film/TwentyEightDaysLater''- or ''Film/{{Zombieland}}''-style ones (the ones that sprint). The guide also takes care to remind you that you're after undead zombies, not voodoo-living-slave zombies.
** Brooks hates the fast zombie trend. The first chapter of the book is debunking zombie myths, and he notes how stupid it is to think that a quickly rotting corpse that hasn't eaten or drunk water in days would somehow have the energy to ''sprint''. Yet despite this, he constantly lampshades the fact that zombies defy logic by being able to move at ''all'', even at the bottom of the sea where they would be crushed by water pressure. To be fair, [[TechnicallyLivingZombie fast zombies often aren't undead, but just people infected with a rabies-like disease]]. They tend to die of starvation/thirst after a relatively short period of time. (Though of course this isn't a hard and fast rule.)
*** Considering the entry under AuthorAppeal, perhaps he hates the trend because the idea of being unable to out-run them scares him even more?
* PerpetualMotionMonster: {{Lampshaded}}.
* ProperlyParanoid: At one point, the book reassures the reader that even though its instructions border on paranoid, they're entirely justified.
* RapunzelHair: Will definitely get you killed by zombies grabbing at you - tie it up or cut it off.
* TheSiege: Quite a few small towns in the recorded attacks section. Especially Fort Louis Philippe, a French out post in North Africa.
* ShootTheShaggyDog: The above-mentioned gangs in EnemyMine kill all the zombies, but when the cops show up their story is impossible to prove -- it just looks like they murdered a ton of homeless people. [[spoiler:They all go to prison and are murdered by rival gang members]].
** Hell, most of the survivors of the recorded attacks wind up either discredited, imprisoned, or executed. Special mention to the Canadian Documentary Maker who survived a two day siege, and managed to get the entire thing recorded on camera, only for him to have the film declared a hoax, gets discredited, has to settle a divorce and several lawsuits, and for the footage to be restricted from public viewing. Ouch.
** Judging by [[FateWorseThanDeath the horrible fate which awaits any human contaminated by the virus]], turned into a ''moving brainless slowly-rotting corpse with no physical sensations'', even being imprisoned or shot is milder. Shoot first and deal with the law later.
* ShotgunsAreJustBetter: Averted. Because you have to destroy the brain to take a zombie out, for a shotgun to work you have to let the zombie get closer than you probably want. Also, ammo is extremely bulky. A semiautomatic assault rifle is far more effective.
** Although, the author ''does'' state that shotguns have incredible stopping power to help you keep your distance and could potentially [[BoomHeadshot blow a zombie's head clean off.]]
** Also, shotguns actually have much lower spread than implied. Unless you're using target load, it would be EASIER for an inexperienced shooter to make a headshot at the ranges where they'd realistically be able to hit with a rifle.
* ShovelStrike: The guide says the Shaolin Spade is a very effective weapon in decapitating zombies from a good distance.
* TheVirus: Solanum.
* TVNeverLies: Chinese conspiracy and zombie lovers believe that zombies are being developed in Xinjiang. Some even posted "evidence" satellite photos, but they turned out to be made with Class 3 Outbreak, a satellite-map based zombie game. Now it has become some kind of internet MemeticMutation, being associated with all kinds of strange tales from Xinjiang.
* UniversalPoison[=/=]EnemyToAllLivingThings: Zombie flesh and the Solanum virus respectively, to the point that [[ArtisticLicenseBiology the smell of a zombie can be used as a repellent against every animal from every ecosystem, everywhere]].
* UnusuallyUninterestingSight: This is how the Romans treated zombie out breaks. With cold mundane efficiency, like any other job that needed to be done.
** Also the Zulu nation, who used zombie pit-fights as a rite of passage for young noblemen. The Romans were however the only culture (prior to Max Brooks) to write an actual [[OlderThanTheyThink anti-zombie manual]].
* YankTheDogsChain: The 1960 Byelgoransk incident.
-->Inside the prison walls, a coalition of scientists, military personnel, and prisoners was surviving quite comfortably. [...] Radio contact was even maintained on a daily basis. The survivors reported that, given their position, they could hold out until winter, when, hopefully, the undead would freeze solid. [[spoiler:Three days before the first autumn frost, a Soviet aircraft dropped a crude thermonuclear device on Byelgoransk.]]

----

to:

''The Zombie Survival Guide'' is a book written by Max Brooks.

The title is [[ExactlyWhatItSaysOnTheTin pretty much self-explanatory]]. The book gives a detailed account on how to survive zombie outbreaks (all four levels). Written in a DeadpanSnarker tone, it is a comical look at what the average person would have to do to survive the {{Zombie Apocalypse}}, complete with a guide to arranging suitable food and weapon stores. Additionally, it explains how, if possible, to acquire a remote plot of land, and details describing how to turn it into a place to live for around twenty years, or until the zombies have decomposed.

It also provides information as to what a zombie is, common myths, how to spot a zombie outbreak (the government is covering it up) and historical examples of zombies and how everything turned out.

Followed up three years later by ''WorldWarZ'' in which characters make occasional reference to it.

The book has a [[TheWikiRule wiki]], which can be found here at http://www.zombiesurvivalwiki.com/?t=anon.
----
!!This book provides examples of:

* AnAesop: The way the virus mutates the brain of the victim into a mindless automaton and allows the body to slowly degrade is uncannily similar to the effects of long-time meth addiction.
* ArmorIsUseless: Brooks holds that most body armor would just be dead weight when running from zombies. Most zombie bites occur on the arms and legs, while modern body armor focuses the best armor on the center of mass. Furthermore, chain mail is generally too noisy and will just attract more zombies to you, and cubersome plate armor is just suicidal. The best protection is tight-fitting clothes and short hair.
** That said, he mentions that shark suits, while still noisy, are specifically designed to protect against much stronger jaws than a zombie's, and are especially useful when fighting zombies underwater.
* AnachronismStew: In the book a zombie attack in China was mentioned. The zombies were said to be attacking a nuclear power plant in 1987. What's the problem with radioactive zombies in China? There are NO nuclear power plants in China until the 1990s' and they produce less radiation than most power plants at the time.
* AuthorAppeal: Of a certain type - the book exists because Brooks himself is ''terrified'' of zombies and has been since childhood, and he apparently decided to overcome his fear by writing about it.
** [[WordOfGod Brooks himself]] explained both in one interview and the foreword to the book: men have perfected over millennia [[HumansAreWarriors the art of dealing with]] ''living'' predators. But predators, from a wolf through a tiger and towards an armed human, can be swayed, scared, wounded, starved, outwitted, baited, trapped or poisoned. Zombies don't obey any law of evolution, they kill because they were programmed to do so. In Brooks' words, zombies are like a virus themselves, not predators.
* AwesomeYetImpractical: The fact zombies will only die if their brain is sufficiently damaged makes many things less than useful against them.
** The good news? The "trench spike", a set of brass knuckles with spikes on either end, are fantastic zombie-killers. The bad news? They haven't been in mass-production since World War One.
*** The French came up with an alternative that can be produced readily for little cost even today, but that falls under BoringButPractical.
*** WorldWarOne trench spikes were made in frontline workshops, [[http://www.fightingknives.info/Collection/AlamoCollection/FrenchTheatreKnives/tabid/1200/Default.aspx by combining a sharpened segment from a barbed wire pole with a bayonet handle]]. Any man with decent [=DIY=] skill can make one by modifying a very large and strong screwdriver.
* AwesomeYetPractical: Zeppelins are the best way to survive an outbreak. Seriously. They have the vertical take-off of helicopters, the e.distance and steering of of planes, and the longevity of hot air balloons, all with needing very little fuel for their size.
** Anchor it to something and wait inside, out of zombie reach, for the breeze to die down: if zombies have taken over the world a little disruption to your travel timetable is to be expected. Yes: as a form of transport they’re a bit rubbish, as zombie-proof hideout that you can, under good conditions, move, they’d take some betting.
** If you have the time and skill to master it, a Shaolin Spade (a quarterstaff with a bell curve blade at either end) is the ultimate tool for killing zombies at melee range, combining the cutting power of a katana with the reach of a polearm.
* BadAss: practically everyone who not only didn't lose his/her cool during the recorded incidents, but was also able to kill a lot of zombies single-handedly, or came up with a winning strategy against them.
** Regina Clark from Canada being one of them. Clark, armed only with a U.S. M1 carbine, led the zombies into a blind alley. Herding the undead into a confined space to allow her no more than four targets at one time. With cool aim and an astounding reload time, Clark dispatched the ''ENTIRE MOB''!!. Even more astounding is that the first zombie she dispatched was her own ''husband''!!
** The Lakota Indian named Elija Black, presumably the first zombie slayer. Armed with a U.S. Army cavalry saber, and a Winchester repeater he saved an ''ENTIRE'' town by himself.
* BigDamnHeroes: Hilariously subverted with Harland Lee.
* BoomHeadshot: The only, only, '''only''' way to kill a zombie for sure is to deal proper damage to the brain.
* BoringButPractical: The book highly recommends using a crowbar as a melee weapon over more exotic weaponry, due to its reach, balance, and ablity to tear down any blockades that people might have set up. Yes, [[HalfLife Gordon Freeman]] was right.
** For anyone who has practiced armed melee combat in any form, this is clearly poor research. A crowbar might be valuable as a tool, but it's an absolutely awful weapon. It weighs a ton, has a poor grip, no guard, poor reach, and, most damning of all, its [[http://en.wikipedia.org/wiki/Moment_of_inertia moment of inertia]] is all wrong for something you'd want to swing as a weapon. In simple terms: its mass is distributed all wrong, so that swinging it is a whole lot of effort for little effect.
** Also, guns are only recommended when stealth is not a concern, as the noise will attract more zombies. The best type of gun to use would be a scoped semi-automatic rifle with a suppressor. The book specifically calls out automatic weapons as being not particularly useful: why fire a spray of bullets when you only need one well-placed shot to kill a zombie? Hitting a zombie anywhere else is a waste of ammo, as zombies don't feel pain, and for a zombie, it's not even that. The goal is to kill your target. As the Guide states they don't feel pain, and don't have any need for internal organs besides their brain. Shooting them in the chest is literally useless.
** Bicycles are an optimal vehicle for the zombie apocalypse, being quiet, versatile, and easy to use and maintain.
* BrainInAJar: Back when Creator/MarcoPolo came by, Kublai Khan had a live zombie head preserved in a jar full of some kind of colorless alcohol.
* ChainsawGood: averted. The book specifically mentions chainsaws as being incredibly impractical as zombie-killing tools, because of their weight and the noise they make (which is liable to attract more zombies). The dangers of running out of fuel for the saw while surrounded by a horde of the undead are also highlighted as reasons to disregard it as an effective zombie-killing tool.
* CherryBlossoms: Japan at one point attempted militarizing zombies; the operation was referred to as "Cherry Blossom".
* CrazyPrepared: You're advised to be.
* EnemyMine: In 1993, two rival Los Angeles gangs team up to fight zombies.
* EveryCarIsAPinto: The book warns you to be careful about shooting on the highway, because "a stray bullet could ignite an inferno".
* ExoticWeaponSupremacy: Generally averted--the guide greatly emphasizes the importance of practical, easy-to-use weapons--although it's noted that if you had an unlimited selection in terms of bladed weapons, you'd definitely want to go with a [[http://en.wikipedia.org/wiki/Monk%27s_spade Shaolin spade]].
** A WorldWarI-era trench spike (a.k.a. "that knife from ''WesternAnimation/HeavyMetal''") is also recommended. While not "exotic", they're definitely antique.
** The [[BoringButPractical humble hatchet]], in the small size used in camping trips, can smash a skull, living or undead, with little effort.
* AFateWorseThanDeath: The Portuguese Slave Ship incident is speculated to have involved a member of the crew becoming infected, and he spread the disease to the rest of the crew. It was then thought that one of the zombies bit one of the chained slaves. Who became a zombie and bit the next slave, and so on. The book mentions what that would be like for the unfortunate people at the end of the lines, watching their doom get closer and closer.
** Not that dying of thirst in their chains would've been much kinder, if they ''hadn't'' been infected...
* GovernmentConspiracy: No matter how much evidence you have, the government will make no one believe you. The author [[LampshadeHanging points out]] a particularly impressive cover-up, namely of the 1994 incident at the San Pedro port, which entailed shutting up dockyard management, the local police department, a private security company, and the entire crew of a freighter and its shipping company. No leaks except the one person who took photos (easily discredited due to the above), and all this at one of the busiest ports in the United States.
** Averted with the final entry, where the zombie became something of a local folk legend, gaining spinoff merchandise and everything.
* HardHead: The book emphasizes that a human skull is one of the hardest things to fracture, let alone shatter, which is why most blunt weapons are not exactly one's best weapon of choice against the undead.
* HollywoodLaw: Brooks [[WordOfGod says]] ''"Obviously, any civilian group will not have access to a real tank or [=APC=]"''. In practice, a civilian can acquire a tank having enough money to spend, as civilian collections/museums do, just that legally all weapons have to be deactivated by welding the breechblock. But it still has treads and armor and [[{{Squick}} can reduce the enemy to a bloody pulp]].
* HollywoodSilencer: Occasionally referred to as being an adequate substitute for a crossbow or similar silent weapon. The point would be more viable with respect to the "on the move" situation covered in one chapter, where weight would be a key factor. [[FridgeBrilliance And Where the difference in noise between a suppressed and an unsuppressed weapon might actually allow one to kill and run without too many more zombies being drawn to your location.]]
* HonorBeforeReason: While you are advised to travel through urban areas as quickly as possible and not stop except under dire circumstances, an exception can be made if you want to assist other survivors. [[LampshadeHanging "Sometimes, logic must give way to humanity."]]
** Elsewhere though, and in multiple places, Brooks explicitly says to ''not'' look for survivors or absent family members when the outbreak hits. You're not going to help anyone by getting yourself killed. The cowboy hero who rides in to save the day does not have zombie immunity.
* HistoricalInJoke: Zombies are speculated to be the reason behind various historical events, such as...
** ...the detente between Egypt and Israel, supposedly directly related to a 1975 outbreak.
** ...the disappearance of the British colony at Roanoke.
** ...the fact that the ancient Egyptians removed the brain during mummification.
* HumansAreTheRealMonsters: The author states that Solanum is the worst enemy of humanity... beside humanity itself. Even if you don't take the failed attempts at using zombies as a weapon by armies over time, sometimes the sheer stupidity and cruelty of some people worsened zombie outbreaks. And look how colonists treated locals who were better prepared than them in fighting zombies, [[UngratefulBastard even after they saved their asses sometimes]].
* HummerDinger: Large [=SUVs=] are generally treated as AwesomeButImpractical due to their fuel consumption and misleading claims about all-terrain prowess.
* ImAHumanitarian: The Cossacks of the 1583 incident. They eat all the food in a village of people who saved them, and then turn to cannibalism with disturbing readiness. Once that runs out the decide to dig up graves;[[spoiler: one of the corpses they eat turns out to be a zombie. [[CaptainObvious They all die.]]]]
* InfernalRetaliation: The author notes that, while fire will definitely get rid of a zombie eventually, you have to wait for it to burn away while it gains the ability to set everything on fire.
* ItsQuietTooQuiet The author explains that wildlife of all kinds instinctively flee when they detect Solanum, the virus responsible for reanimating zombies, seemingly as if evolution had coded this behaviour into all creatures. If, in areas abundant with noisy wildlife such as jungle and swamps, humans in the area hear nothing, this means that the undead are very likely to be near as there are next to no situations in which this would be the case. In addition, heavily infested areas are found devoid of any wildlife by survivors as everything has been consumed by ghouls, so cities especially but also other areas known for constant noise, whether human or wildlife created, become jarringly and eerily silent.
* KatanasAreJustBetter: A combination of this trope and a highly competent zombie-hunting sect leaves Japan completely safe on the zombie front until operation Cherry Blossom.
* KickTheDog: The slaves of Castries, ST. Lucia had rallied together to retake their island from zombies after their white slave owners were wiped out. They even asked some of the few remaining whites for help, but they refused and locked themselves up in the local fortresses. The other remaining whites fled the city to the outlying plantations, or escaped using what ever boat was available. By the tenth day, 50 percent of the white population was dead. Forty percent, more than several hundred individuals, were prowling the island as reanimated zombies. This left a sizable force of black slaves who now found themselves "free". The slaves were eventually successful in defeating the zombie horde.... Only for the cavalry to arrive and enslave them all over again. Ten days after the last zombie was dispatched, British and French colonial troops arrived. Instantly, all former slaves were placed back in chains. Also, all the free blacks and mulattoes were made into slaves because this incident was viewed as a slave uprising and so they were being punished for helping the slaves rebel. Any resisters were hanged....''damn''.
* MeaningfulName: Solanum in real life is a genus of plants that the [[ExactlyWhatItSaysOnTheTin Deadly Nightshade]] belongs to. On the other hand, [[NightmareRetardant potatoes and tomatoes are in the same genus]][[hottip:*:Even then, certain parts of those plants are poisonous if consumed]]...
* MoreDakka: The guide warns against this, saying that a single accurate headshot is the only thing that can truly stop a zombie. Anything else is a waste of precious ammunition.
* NinjaPirateZombieRobot: During the 'Khotan incident', zombies attacked a nuclear power station and became contaminated with radiation, resulting in Radioactive Zombies. The author freely admits that this sounds like [[LampshadeHanging 'Something from bad 1950's science fiction']].
* NoBikesInTheApocalypse: Averted. The guide considers bicycles the ideal vehicle for a zombie apocalypse, since they're quick, versatile, easy to use and maintain, and almost noiseless.
* NoHonorAmongThieves: It's asserted several times that bandit groups will inevitably die out from in-fighting.
* OurZombiesAreDifferent: Type P. This book will only be useful if you're dealing with shamblers, as opposed to ''Film/TwentyEightDaysLater''- or ''Film/{{Zombieland}}''-style ones (the ones that sprint). The guide also takes care to remind you that you're after undead zombies, not voodoo-living-slave zombies.
** Brooks hates the fast zombie trend. The first chapter of the book is debunking zombie myths, and he notes how stupid it is to think that a quickly rotting corpse that hasn't eaten or drunk water in days would somehow have the energy to ''sprint''. Yet despite this, he constantly lampshades the fact that zombies defy logic by being able to move at ''all'', even at the bottom of the sea where they would be crushed by water pressure. To be fair, [[TechnicallyLivingZombie fast zombies often aren't undead, but just people infected with a rabies-like disease]]. They tend to die of starvation/thirst after a relatively short period of time. (Though of course this isn't a hard and fast rule.)
*** Considering the entry under AuthorAppeal, perhaps he hates the trend because the idea of being unable to out-run them scares him even more?
* PerpetualMotionMonster: {{Lampshaded}}.
* ProperlyParanoid: At one point, the book reassures the reader that even though its instructions border on paranoid, they're entirely justified.
* RapunzelHair: Will definitely get you killed by zombies grabbing at you - tie it up or cut it off.
* TheSiege: Quite a few small towns in the recorded attacks section. Especially Fort Louis Philippe, a French out post in North Africa.
* ShootTheShaggyDog: The above-mentioned gangs in EnemyMine kill all the zombies, but when the cops show up their story is impossible to prove -- it just looks like they murdered a ton of homeless people. [[spoiler:They all go to prison and are murdered by rival gang members]].
** Hell, most of the survivors of the recorded attacks wind up either discredited, imprisoned, or executed. Special mention to the Canadian Documentary Maker who survived a two day siege, and managed to get the entire thing recorded on camera, only for him to have the film declared a hoax, gets discredited, has to settle a divorce and several lawsuits, and for the footage to be restricted from public viewing. Ouch.
** Judging by [[FateWorseThanDeath the horrible fate which awaits any human contaminated by the virus]], turned into a ''moving brainless slowly-rotting corpse with no physical sensations'', even being imprisoned or shot is milder. Shoot first and deal with the law later.
* ShotgunsAreJustBetter: Averted. Because you have to destroy the brain to take a zombie out, for a shotgun to work you have to let the zombie get closer than you probably want. Also, ammo is extremely bulky. A semiautomatic assault rifle is far more effective.
** Although, the author ''does'' state that shotguns have incredible stopping power to help you keep your distance and could potentially [[BoomHeadshot blow a zombie's head clean off.]]
** Also, shotguns actually have much lower spread than implied. Unless you're using target load, it would be EASIER for an inexperienced shooter to make a headshot at the ranges where they'd realistically be able to hit with a rifle.
* ShovelStrike: The guide says the Shaolin Spade is a very effective weapon in decapitating zombies from a good distance.
* TheVirus: Solanum.
* TVNeverLies: Chinese conspiracy and zombie lovers believe that zombies are being developed in Xinjiang. Some even posted "evidence" satellite photos, but they turned out to be made with Class 3 Outbreak, a satellite-map based zombie game. Now it has become some kind of internet MemeticMutation, being associated with all kinds of strange tales from Xinjiang.
* UniversalPoison[=/=]EnemyToAllLivingThings: Zombie flesh and the Solanum virus respectively, to the point that [[ArtisticLicenseBiology the smell of a zombie can be used as a repellent against every animal from every ecosystem, everywhere]].
* UnusuallyUninterestingSight: This is how the Romans treated zombie out breaks. With cold mundane efficiency, like any other job that needed to be done.
** Also the Zulu nation, who used zombie pit-fights as a rite of passage for young noblemen. The Romans were however the only culture (prior to Max Brooks) to write an actual [[OlderThanTheyThink anti-zombie manual]].
* YankTheDogsChain: The 1960 Byelgoransk incident.
-->Inside the prison walls, a coalition of scientists, military personnel, and prisoners was surviving quite comfortably. [...] Radio contact was even maintained on a daily basis. The survivors reported that, given their position, they could hold out until winter, when, hopefully, the undead would freeze solid. [[spoiler:Three days before the first autumn frost, a Soviet aircraft dropped a crude thermonuclear device on Byelgoransk.]]

----
[[redirect:Literature/TheZombieSurvivalGuide]]
8th Jan '13 1:15:42 AM Nautilus1
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** Judging by [[FateWorseThanDeath the horrible fate which awaits any human contaminated by the virus]], turned into a ''moving brainless slowly-rotting corpse with no physical sensations'', even being imprisoned or shot is milder.

to:

** Judging by [[FateWorseThanDeath the horrible fate which awaits any human contaminated by the virus]], turned into a ''moving brainless slowly-rotting corpse with no physical sensations'', even being imprisoned or shot is milder. Shoot first and deal with the law later.
8th Jan '13 1:15:06 AM Nautilus1
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Added DiffLines:

** Judging by [[FateWorseThanDeath the horrible fate which awaits any human contaminated by the virus]], turned into a ''moving brainless slowly-rotting corpse with no physical sensations'', even being imprisoned or shot is milder.
6th Jan '13 3:47:27 PM Nautilus1
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Added DiffLines:

** The [[BoringButPractical humble hatchet]], in the small size used in camping trips, can smash a skull, living or undead, with little effort.
6th Jan '13 3:45:00 PM Nautilus1
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Added DiffLines:

*** WorldWarOne trench spikes were made in frontline workshops, [[http://www.fightingknives.info/Collection/AlamoCollection/FrenchTheatreKnives/tabid/1200/Default.aspx by combining a sharpened segment from a barbed wire pole with a bayonet handle]]. Any man with decent [=DIY=] skill can make one by modifying a very large and strong screwdriver.
20th Dec '12 1:38:07 AM Jinkelheimer
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* AwesomeYetPractical: Zeppelins are the best way to survive an outbreak. Seriously. They have the vertical take-off of helicopters, the distance and steering of of planes, and the longevity of hot air balloons, all with needing very little fuel for their size.
** None of this makes up for what makes Zeppelins AwesomeYetImpractical in reality: their susceptibility to their arch-enemy...a stiff breeze.
** RealLife Zeppelins like ''Graf Zeppelin'' and ''{{Hindenburg}}'' have proven over decades the ability to travel and manoeuver even in '''storms''', albeit dangerously and clumsily.

to:

* AwesomeYetPractical: Zeppelins are the best way to survive an outbreak. Seriously. They have the vertical take-off of helicopters, the e.distance and steering of of planes, and the longevity of hot air balloons, all with needing very little fuel for their size.
** None of this makes up for what makes Zeppelins AwesomeYetImpractical in reality: their susceptibility to their arch-enemy...a stiff breeze.
** RealLife Zeppelins like ''Graf Zeppelin'' and ''{{Hindenburg}}'' have proven over decades the ability to travel and manoeuver even in '''storms''', albeit dangerously and clumsily.
size.
20th Dec '12 1:20:45 AM Jinkelheimer
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* HollywoodLaw: Brooks [[WordOfGod says]] ''"Obviously, any civilian group will not have access to a real tank or [=APC=]"''. In practice, a civilian can acquire a tank having enough money to spend, as civilian collections/museums do, just that legally all weapons have to be deactivated by welding the breechblock. But it still has treads and armor and [[{{Squick}} can reduce the enemy to a bloody pulp]]. The same thing can be accomplished by a large bulldozer or other engineering vehicle.

to:

* HollywoodLaw: Brooks [[WordOfGod says]] ''"Obviously, any civilian group will not have access to a real tank or [=APC=]"''. In practice, a civilian can acquire a tank having enough money to spend, as civilian collections/museums do, just that legally all weapons have to be deactivated by welding the breechblock. But it still has treads and armor and [[{{Squick}} can reduce the enemy to a bloody pulp]]. The same thing can be accomplished by a large bulldozer or other engineering vehicle.
9th Dec '12 12:21:38 PM Nautilus1
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Added DiffLines:

* HollywoodLaw: Brooks [[WordOfGod says]] ''"Obviously, any civilian group will not have access to a real tank or [=APC=]"''. In practice, a civilian can acquire a tank having enough money to spend, as civilian collections/museums do, just that legally all weapons have to be deactivated by welding the breechblock. But it still has treads and armor and [[{{Squick}} can reduce the enemy to a bloody pulp]]. The same thing can be accomplished by a large bulldozer or other engineering vehicle.
5th Dec '12 9:03:49 AM Nautilus1
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** RealLife Zeppelins like ''Graf Zeppelin'' and ''Hindenburg'' have proven over decades the ability to travel and manoeuver even in '''storms''', albeit dangerously and clumsily.

to:

** RealLife Zeppelins like ''Graf Zeppelin'' and ''Hindenburg'' ''{{Hindenburg}}'' have proven over decades the ability to travel and manoeuver even in '''storms''', albeit dangerously and clumsily.
5th Dec '12 9:02:01 AM Nautilus1
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Added DiffLines:

** RealLife Zeppelins like ''Graf Zeppelin'' and ''Hindenburg'' have proven over decades the ability to travel and manoeuver even in '''storms''', albeit dangerously and clumsily.
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