History Main / TheWallAroundTheWorld

16th May '17 4:03:25 PM nombretomado
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* The city of Houryou, in the Kingdom of En, from {{The Twelve Kingdoms}} also has many layers of walls, but in this case, is because of the constant population growth, as more people migrate to En from other kingdoms, the city constantly needs to expand more to accommodate them, and since the walls are needed to protect them from the monsters, they have to constantly be build with the expanding city

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* The city of Houryou, in the Kingdom of En, from {{The Twelve Kingdoms}} ''LightNovel/TheTwelveKingdoms'' also has many layers of walls, but in this case, is because of the constant population growth, as more people migrate to En from other kingdoms, the city constantly needs to expand more to accommodate them, and since the walls are needed to protect them from the monsters, they have to constantly be build with the expanding city
24th Apr '17 5:23:47 PM name_already_chosen
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* The Source Wall is a wall around the entire Franchise/{{DCU}}, which...well, who fucking knows. It makes no sense. Either 2D Space is in full effect or it lines the entire interior of the universe, in which case the universe is both finite and shaped in a way where that makes sense. Also, there are powerful cosmic beings embedded in the wall, and The Source (which may or may not be God) is on the other side.

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* The Source Wall is a ''metaphysical wall around that surrounds all mortal reality'' in the entire Franchise/{{DCU}}, which...well, who fucking knows. It makes no sense. Either 2D Space is in full effect named after TheSource, Franchise/{{DCU}}'s equivalent of God or it lines the entire interior of Godhead and introduced in JackKirby's NewGods epic. The Source Wall separates the universe, in which case the extant universe is both finite from the Franchise/{{DCU}} equivalent of Heaven. Only those godlike beings who can reach the border of reality itself ever encounter it, and shaped in its appearance as a way where that makes sense. Also, wall is indicated to be metaphorical rather than literal. That said, there are powerful cosmic beings embedded in the wall, and The Source (which may or may not be God) is on the other side.wall.



** In the New 52, the Source Wall surrounds the entire ''multiverse''. We still have no idea how the geometry works.

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** In the New 52, the Source Wall surrounds the entire ''multiverse''. We still ''multiverse'' and is a literal wall instead of a metaphorical wall. In this case, we have no idea how the geometry works.
14th Apr '17 6:01:08 AM Steven
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* ''VideoGame/TheLegendOfZeldaTheWindWaker'': The Great Sea has no physical barrier to keep you from leaving the map. However, your boat tells you that it's dangerous to leave and turns you around.

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* ''Franchise/TheLegendOfZelda'' uses the trope in varying degrees:
**
''VideoGame/TheLegendOfZeldaTheWindWaker'': The Great Sea has no physical barrier to keep you from leaving the map. However, your boat tells you that it's dangerous to leave and turns you around.


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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' uses a mixture of ''A Link to the Past'' and ''The Wind Waker'' in terms of natural barriers. The north and and west portions of Hyrule are cut off by a massive gorge, the southwest has an expansive desert, and the south and east are nothing but the sea. The gorge is too wide to fully cross and too deep to go down safely, the desert kicks up an impassible sandstorm if you try to go any further, and venturing beyond the sea just greets you with an invisible wall. Trying to climb cliffs near these barriers will have the game force Link to dislodge from the wall to prevent him from climbing. What makes it stranger is the world map does show more landmass beyond the desert and chasms, but no one in game ever mentions it.
31st Mar '17 11:31:34 AM Seraph
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* Exploring the OverworldNotToScale in ''VideoGame/PhantasyStarIII'' soon gets the party to a featureless grey wall that looks quite different from the plains and mountain ranges and does not seem to have any openings. [[spoiler:The truth is revealed about 2/3 into the game, near the end of the second generation: The worlds are artificial, and actually part of a giant spaceship. The 'caves' you have been using so far to get from one world to the other are its maintenance tubes.]]
7th Mar '17 9:09:54 AM gb00393
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* ''Series/GameOfThrones'': Characters refer to the Wall as "the edge of the world." The Wall itself has startling parallels with Hadrian's Wall, a huge, 80 mile long barrier stretching across the top of England which was began in AD 122 and built to protect Roman Britain from Scottish invasion. Unsurprisingly, George R.R. Martin has stated that a visit to Hadrian's Wall was his inspiration.
16th Feb '17 6:07:08 AM Chabal2
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* In ''Film/{{Maleficent}}'', the titular character creates a great wall of thorns to keep the humans out of the Moors. King Stephan builds a similar tangle of thorns made of [[ColdIron iron]] in his castle

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* In ''Film/{{Maleficent}}'', the titular character creates a great wall of thorns to keep the humans out of the Moors. King Stephan builds a similar tangle of thorns made of [[ColdIron iron]] in his castlecastle.
* ''Film/RogueOne'' has a forcefield around a planet with a single entry point in orbit. [[spoiler:[[RammingAlwaysWorks Did you know Star Destroyers make good battering rams?]]]]
14th Dec '16 11:51:07 AM ScorpiusOB1
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* Some modern believers in a flat Earth (yes, there're people who believe it) say the world is encircled by a ''huge'' (150'-tall) wall of ice located in Antarctica[[note]]See [[http://rationalwiki.org/wiki/File:Flat_earth.png this map]] to understand what it means[[/note]], with thousands of {{Super Soldier}}s taking care nobody sees that barrier. Quoting from [[http://wiki.tfes.org/index.php?title=The_Ice_Wall their wiki]] in what refers to what exists beyond said wall:

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* Some modern believers in a flat Earth (yes, there're people who believe it) say the world is encircled by a ''huge'' (150'-tall) wall of ice located in Antarctica[[note]]See [[http://rationalwiki.org/wiki/File:Flat_earth.png for example this map]] to understand what it means[[/note]], with thousands of {{Super Soldier}}s taking care nobody sees that barrier. Quoting from [[http://wiki.tfes.org/index.php?title=The_Ice_Wall Quoting]] [[TheWikiRule from their wiki]] in what refers to what exists beyond said wall:
12th Dec '16 4:44:44 PM ScorpiusOB1
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[[folder:Other]]
* Some modern believers in a flat Earth (yes, there're people who believe it) say the world is encircled by a ''huge'' (150'-tall) wall of ice located in Antarctica[[note]]See [[http://rationalwiki.org/wiki/File:Flat_earth.png this map]] to understand what it means[[/note]], with thousands of {{Super Soldier}}s taking care nobody sees that barrier. Quoting from [[http://wiki.tfes.org/index.php?title=The_Ice_Wall their wiki]] in what refers to what exists beyond said wall:
-->Beyond the 150 foot Ice Wall is anyone's guess. How far the ice extends; how it terminates; and what exists beyond it, are questions to which no present human experience can reply. All we at present know is, that snow and hail, howling winds, and indescribable storms and hurricanes prevail; and that in every direction "human ingress is barred by unsealed escarpments of perpetual ice," extending farther than eye or telescope can penetrate, and becoming lost in gloom and darkness. Some hold that the tundra of ice and snow stretches forever eternally.
[[/folder]]
10th Dec '16 1:55:03 AM eroock
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[[caption-width-right:350:When neighbors from another ''continent'' get too noisy.]]

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[[caption-width-right:350:When [[caption-width-right:350:[-When neighbors from another ''continent'' get too noisy.]]
-]]]
10th Dec '16 1:54:38 AM eroock
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[[quoteright:250:[[VideoGame/{{Grandia}} http://static.tvtropes.org/pmwiki/pub/images/GrandiaMap_9067.jpg]]]]
[[caption-width-right:250:When neighbors from another ''continent'' get too noisy.]]

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[[quoteright:250:[[VideoGame/{{Grandia}} [[quoteright:350:[[VideoGame/{{Grandia}} http://static.tvtropes.org/pmwiki/pub/images/GrandiaMap_9067.org/pmwiki/pub/images/wall_1.jpg]]]]
[[caption-width-right:250:When [[caption-width-right:350:When neighbors from another ''continent'' get too noisy.]]
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