History Main / TheVeryDefinitelyFinalDungeon

21st Mar '17 1:04:45 PM Lopiny
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* ''Videogame/SaltAndSanctuary'' has [[spoiler:the Still Palace, where the actual Nameless God resides. A gigantic, luxurious palace that is floating upside-down in the middle of a black void, where only the roofs and the undersides of stairways can be properly traversed. There is nothing inside except for you, him, and thousands upon thousands of lit candles that give the entire place an eerie look of pure, white light against endless dark. It's also the only place in the entire game to get unique music, setting the tone for the final battle of the game]].
11th Mar '17 11:35:49 AM MyFinalEdits
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** Partially subverted in ''Videogame/TheLegendOfZeldaBreathOfTheWild'', where Hyrule Castle is accessible at any point in the game, meaning that if you so wish you can simply charge in and fight Ganon without even obtaining the Master Sword.

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** Partially subverted in In ''Videogame/TheLegendOfZeldaBreathOfTheWild'', where Hyrule Castle is averts this by being accessible at any point in the game, meaning that if you so wish you can simply charge in and fight Ganon without even obtaining the Master Sword.



** During many of the game's cutscenes, you could see the final tower in the background, and after beating one stage, you see the tower in question in a final cutscene before actually entering it. However partially subverted in that the REAL final battle takes place in a hell dimension inside the tower.

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** During many of the game's cutscenes, you could see the final tower in the background, and after beating one stage, you see the tower in question in a final cutscene before actually entering it. However partially subverted in that the REAL final battle takes place in a hell dimension inside the tower.
11th Mar '17 4:49:11 AM Hanz
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** Partially subverted in ''Videogame/TheLegendOfZeldaBreathOfTheWild'', where Hyrule Castle is accessible at any point in the game, meaning that if you so wish you can simply charge in and fight Ganon without even obtaining the Master Sword.
5th Mar '17 8:16:35 PM jake38
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* ''[[VideoGame/FrontMission Front Mission: Gun Hazard]]'' scores a double; first defeating The Society by crashing the ''[[AirborneAircraftCarrier The Sentinel]]'', then it's time to head up the Atlas SpaceElevator which [[ChekhovsGun has been on the map since the beginning of the game but serves seemingly no purpose]].

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* ''[[VideoGame/FrontMission Front Mission: Gun Hazard]]'' scores a double; first defeating The Society by crashing the ''[[AirborneAircraftCarrier The Sentinel]]'', then it's time to head up the Atlas ATLAS SpaceElevator which [[ChekhovsGun has been on the map since the beginning of the game but serves seemingly no purpose]].
5th Mar '17 8:15:50 PM jake38
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* ''[[VideoGame/FrontMission Front Mission: Gun Hazard]]'' scores a double; first defeating The Society by crashing the ''[[AirborneAircraftCarrier The Sentinel]]'', then it's time to head up the Atlas SpaceElevator which [[ChekhovsGun has been on the map since the beginning of the game but serves seemingly no purpose]].



* ''[[VideoGame/FrontMission Front Mission: Gun Hazard]]'' scores a double; first defeating The Society by crashing the ''[[AirborneAircraftCarrier The Sentinel]]'', then it's time to head up the Atlas SpaceElevator which [[ChekhovsGun has been on the map since the beginning of the game but serves seemingly no purpose]].
25th Feb '17 9:57:14 PM jake38
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* ''VideoGame/FrontMission: Gun Hazard'' scores a double; first defeating The Society by crashing their enormous flying carrier, then (surprise!) it's time to head up the Atlas space elevator which [[ChekhovsGun has been on the map since the beginning of the game but never given you a reason to visit until now]].

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* ''VideoGame/FrontMission: ''[[VideoGame/FrontMission Front Mission: Gun Hazard'' Hazard]]'' scores a double; first defeating The Society by crashing their enormous flying carrier, the ''[[AirborneAircraftCarrier The Sentinel]]'', then (surprise!) it's time to head up the Atlas space elevator SpaceElevator which [[ChekhovsGun has been on the map since the beginning of the game but never given you a reason to visit until now]].serves seemingly no purpose]].
19th Feb '17 11:21:44 PM Mithiwithi
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** [[spoiler:Not only does Soltis appear in the lowest-level area of the game, but the ''entrance'' to the dungeon is Shrine Island, [[BookEnds the first dungeon in the game,]] which turns out to have been a piece of Soltis that broke off when the continent originally sank.]]
15th Feb '17 7:21:05 AM GlitteringFlowers
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* Depending on the game, the final battle can take place in the inner sanctum of the final boss (such as Rugal's airship ''[=BlackNoah=]'' in ''VideoGame/TheKingOfFighters '94'', Krauser's great hall in ''VideoGame/FatalFury 2'', or Seth's secret laboratory in ''VideoGame/StreetFighterIV'').

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* Depending on the game, the final battle can take place in the inner sanctum of the final boss (such as Rugal's airship ''[=BlackNoah=]'' in ''VideoGame/TheKingOfFighters '94'', Krauser's great hall in ''VideoGame/FatalFury 2'', or Seth's secret laboratory in ''VideoGame/StreetFighterIV'').''VideoGame/StreetFighterIV'', or Murakumo's operation room [[spoiler: that also houses the biggest of the Blitz Engines]] in ''VideoGame/AkatsukiBlitzkampf'').
26th Jan '17 7:13:04 PM Lopiny
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* Exaggerated in ''VideoGame/TheBindingOfIsaac''. The first VeryDefinitelyFinalDungeon is [[BloodyBowelsOfHell The Womb]]. After that, is [[spoiler:Sheol, where you fight Satan]]. With the Wrath of the Lamb expansion pack, [[spoiler:Sheol]] is sometimes replaced with [[spoiler:The Cathedral]] whose final boss is [[spoiler:Isaac himself]]. If you manage to get through all that and have a certain trinket with you, you have one more VeryDefinitelyFinalDungeon left... [[spoiler:The Chest, whose final boss is ???/Blue Baby]]. And in the ''Rebirth'' remake, you can choose between [[spoiler:Sheol and the Cathedral]], and while [[spoiler:The Chest]] remains, [[spoiler:Sheol]] has its own equivalent: [[spoiler:The Dark Room, where you fight The Lamb. And in either The Chest or The Dark Room, you can now fight Mega Satan]].

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* Exaggerated in ''VideoGame/TheBindingOfIsaac''. The first VeryDefinitelyFinalDungeon is [[BloodyBowelsOfHell The Womb]]. After that, is [[spoiler:Sheol, where you fight Satan]]. With the Wrath of the Lamb expansion pack, [[spoiler:Sheol]] is sometimes replaced with [[spoiler:The Cathedral]] whose final boss is [[spoiler:Isaac himself]]. If you manage to get through all that and have a certain trinket with you, you have one more VeryDefinitelyFinalDungeon left... [[spoiler:The Chest, whose final boss is ???/Blue Baby]]. And in the ''Rebirth'' remake, you can choose between [[spoiler:Sheol and the Cathedral]], and while [[spoiler:The Chest]] remains, [[spoiler:Sheol]] has its own equivalent: [[spoiler:The Dark Room, where you fight The Lamb. And in either The Chest or The Dark Room, you can now fight Mega Satan]].Satan. And Afterbirth+ added yet ''another'', the final dungeon to end all final dungeons, in The Void: An EldritchLocation where every room's decor is taken from a different chapter in the game, creating an incoherent, delirious mish-mash of locations]].
* ''Videogame/DarkestDungeon'' has the titular Darkest Dungeon, specifically its deepest floor, past ancient ruins covered in increasingly huge and increasingly disgusting amounts of MeatMoss, you find yourself [[spoiler:walking in what seems like a background of stars, with no torch able to pierce the darkness. Once the real final battle begins, however, you find yourself in the literal belly of the beast, with the background being the internal flesh of some indecipherable abomination while you fight its imitation of your ancestor, and finally its heart]].
23rd Jan '17 7:10:02 AM ShinyManaphy
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** ''[[Videogame/PokemonXDGaleOfDarkness Pokémon XD: Gale of Darkness]]'', the sequel to ''Colosseum'', sees Cipher confronted in their newest base, Citadark Isle-- still under construction, the tunnels in the complex weave in and out of an active volcano.

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** ''[[Videogame/PokemonXDGaleOfDarkness ''[[VideoGame/PokemonXDGaleOfDarkness Pokémon XD: Gale of Darkness]]'', the sequel to ''Colosseum'', sees Cipher confronted in their newest base, Citadark Isle-- still under construction, the tunnels in the complex weave in and out of an active volcano.volcano.
** There are also different "final dungeons" for the villainous team plotlines, which typically end at a different point to the League plotline. These are, in order: [[spoiler:Silph Co., a ten-story skyscraper filled with teleporters and Team Rocket members; Goldenrod Radio Tower, which has you fight ''three'' Executives in one building; Seafloor Cavern, where Groudon and Kyogre are awakened, which is shortly followed by the smaller but no less majestic Cave of Origin; the Distortion World, which is essentially Pokemon's version of ''Hell'' and which you had to climb a mountain just to reach; N's Castle (as described above) in BW, followed by the Great Chasm in B2W2; Team Flare Secret HQ, a huge, clinically-styled underground base hidden below a civilisation-ending weapon; and Vast Poni Canyon, a Victory Road-esque cave which is the only place you can summon your version legendary and access Ultra Space.]] Each of these takes its time to hammer home what you're getting into here, with dramatic music, face-offs against the villainous bosses and Legendary Pokemon, large and complicated puzzles, and sometimes certain features being disabled (such as music overrides not occurring or bottom screen features not functioning).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TheVeryDefinitelyFinalDungeon