History Main / TheSavageSouth

16th Dec '16 4:12:53 AM lvthn13
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Historically, until recent times, areas near the equator were seen by many Europeans and Americans as not only unpleasantly hot but also arid or sopping wet and full of savage tribes and dangerous large animals like panthers and lions. If the heat, tribalism or animals didn't kill you, the diseases borne by biting flies or mosquitoes or food poisoning would. Modern advances in dealing with disease and wild animals have resulted in a more friendly outlook on these places as the risks are more easily managed.

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Historically, until recent times, areas near This trope may have its origins in the equator were seen by UsefulNotes/PunicWars and Roman perception thereof. Hannibal Barca spent ten long years ravaging the Roman countryside, handing the Roman army some of the most [[CurbStompBattle one-sided defeats in the history of warfare]], rewriting the entire book on tactics. The wars ended with a Roman invasion of Africa and the complete destruction of Carthage, who had been Rome's greatest rival for many decades. In Roman literature thereafter, the south would inevitably be associated with the "savage" homeland that produced such figures as Hannibal.

Later, the Age of Exploration and the adventures of European sailors, conquerors, traders, explorers, and colonists, would cement this trope in the modern mind.
Europeans typically found Africa, South America, and Americans as not only unpleasantly hot but also arid or sopping wet lands further afield to be hot, wet, filled with strange and full of savage tribes possibly hostile natives and dangerous large animals like panthers wildlife bordering on monsters - to say nothing of the horrors of exotic diseases, and lions. If in many cases the heat, tribalism or animals didn't kill you, the horrors of European diseases borne by biting flies or mosquitoes or food poisoning would. Modern advances in dealing shared with disease and wild animals the native inhabitants, which the immune explorers would have resulted in a more friendly outlook on these places as the risks are more easily managed.
hardly associated with themselves.
10th Dec '16 6:18:43 PM nombretomado
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* The southern lands in RobertEHoward's ''ConanTheBarbarian'' series. Most of the lands are savage in various degrees, but the lands south of Stygia are more so, especially the Black Kingdoms.

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* The southern lands in RobertEHoward's ''ConanTheBarbarian'' ''Literature/ConanTheBarbarian'' series. Most of the lands are savage in various degrees, but the lands south of Stygia are more so, especially the Black Kingdoms.
1st Nov '16 2:28:46 AM Theriocephalus
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* Invoked in ''RomanceOfTheThreeKingdoms'' - the South is reportedly a vast, dense jungle inhabited by tribes, all of which answer to the mighty Meng Huo. Unlike the usual barbarian chieftains, Meng Huo can be reasoned with... eventually... involving a lengthy [[XanatosSpeedChess series of moves]] that takes the form of a HumiliationConga and culminates in the ultimate BreakTheHaughty.

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* Invoked in ''RomanceOfTheThreeKingdoms'' - -- the South is reportedly a vast, dense jungle inhabited by tribes, all of which answer to the mighty Meng Huo. Unlike the usual barbarian chieftains, Meng Huo can be reasoned with... eventually... involving a lengthy [[XanatosSpeedChess series of moves]] that takes the form of a HumiliationConga and culminates in the ultimate BreakTheHaughty.



** The land south of Gondor, called Harad, is considered savage land. Sauron musters an army from there. It is important to note that Harad is ''huge'', covering all of what would in the real world be the Middle East (Near Harad) and Africa (Far Harad). There is at least one technologically and socially advanced kingdom in the Near Harad, although it's under Sauron's thumb. Next to nothing is known about the Far Harad, but what little is implies it to be a genuinely savage environment.
** The Southern part of Gondor split away after many people refused to accept one of the Kings due to them not being a pure Numenorean and by the War of the Ring is inhabited by the Corsairs of Umbar, pirates. Eventually the Haradrim conquered Umbar.
* Similar to ''The Lord of the Rings'' in "Literature/TheChroniclesOfNarnia" is Calormen, a land to the South of Narnia and Archenland, separated by a vast desert. It is inhabited by Calormenes, who practise slavery and have a large Empire. In "The Horse and his Boy" they try to conquer Archenland and in "The Last Battle" they launch an invasion of Narnia, [[spoiler:but this is stopped by TheEndOfTheWorldAsWeKnowIt]].
** Ironically, the Calormenes refer to Narnians and Archenlanders as the "Northern barbarians," whose lands are full of demons.

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** The land south of Gondor, called Harad, is considered a savage land. Sauron musters an army from there. It is important to note that Harad is ''huge'', covering all of what would in the real world be the Middle East (Near Harad) and Africa (Far Harad). There is at least one technologically and socially advanced kingdom in the Near Harad, although it's under Sauron's thumb. Next to nothing is known about the Far Harad, but what little is implies it to be a genuinely savage environment.
environment. The mûmakil, enormous elephants that the Haradrim [[WarElephants ride into battle]], come from these lands.
** The Southern southern part of Gondor split away after many people refused to accept one of the Kings due to them not being a pure Numenorean Numenorean, and by the War of the Ring is inhabited by the Corsairs of Umbar, pirates. Eventually the Haradrim conquered Umbar.
* Similar to ''The Lord of the Rings'' in "Literature/TheChroniclesOfNarnia" ''Literature/TheChroniclesOfNarnia'' is Calormen, a land to the South of Narnia Narnia, and Archenland, separated by a vast desert. It is inhabited by Calormenes, who practise slavery and have a large Empire. In "The ''The Horse and his Boy" Boy'' they try to conquer Archenland and in "The ''The Last Battle" Battle'' they launch an invasion of Narnia, [[spoiler:but this is stopped by TheEndOfTheWorldAsWeKnowIt]].
** Ironically, the The Calormenes refer to Narnians and Archenlanders as the "Northern barbarians," whose lands are full of demons.demons -- from their perspective, the "normal" lands are the GrimUpNorth.



* Most of the action in the ''TabletopGame/{{Warhammer}}'' world ([[http://doupe.zive.cz/getthumbnail.aspx?q=100&height=100000&width=100000&id_file=899180911 here's a map]]) takes place around the Old World. The continent to the south of the Old World is the Southlands, the ''Warhammer'' world's equivalent of Africa. Here, you'll find the Badlands; a harsh, barren wasteland filled with various Orc clans constantly warring for supremacy, as well as other vicious predators. Beyond the wastes is a patch of desert once known as Nehekhara, once the first human civilisation, now known as the Land of the Dead and home to the undead remnants of the first human civilisation. And beyond that is pretty much nothing but untamed, unexplored jungle. Over on the other side of the world is the continent of Lustria, a tropical land, home to various dinosaur-like monsters and an Aztec-like civilisation of Lizardmen, who aren't exactly as savage or evil as their nightmarish appearance suggests, but still aren't exactly welcoming to outsiders, in fact they'd probably look at you as dinner. Oh, and the worst by a country mile is the Southern Wastes, the equivalent of Antarctica - when they say "Here Be Daemons", they ''really aren't kidding''!

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* Most of the action in the ''TabletopGame/{{Warhammer}}'' world ([[http://doupe.zive.cz/getthumbnail.aspx?q=100&height=100000&width=100000&id_file=899180911 here's a map]]) takes place around the Old World. World.
**
The continent to the south of the Old World is the Southlands, the ''Warhammer'' world's equivalent of Africa. Here, you'll find the Badlands; a harsh, barren wasteland filled with various Orc clans constantly warring for supremacy, as well as other vicious predators. Beyond the wastes is a patch of desert once known as Nehekhara, once the first human civilisation, now known as the Land of the Dead and home to the undead remnants of the first human civilisation. And beyond that is pretty much nothing but untamed, unexplored jungle. jungle teeming with Orcs and Goblins even more backwards and savage than their northern kin.
**
Over on the other side of the world is the continent of Lustria, a tropical land, land roughly equivalent to South America and home to various dinosaur-like monsters and an Aztec-like civilisation of Lizardmen, [[LizardFolk Lizardmen]], who aren't exactly as savage or evil as their nightmarish appearance suggests, but still aren't exactly welcoming to outsiders, in fact they'd probably look at you as dinner. Oh, and the dinner.
** The
worst by a country mile is the Southern Wastes, the equivalent of Antarctica - -- when they say "Here Be Daemons", they ''really aren't kidding''!



** Some sources note that the Imperial "conquest" of Black Marsh mostly involved occupying a few cities near the borders (i.e. "the ones humans can survive in") and declared victory. The Argonians apparently didn't care enough to raise any serious objections. Additionally, Tamriel has the island nation of Thras to the south of it, inhabited by the Sload. While the Sload aren't uncivilized, they are rather hostile to outsiders- their only significant interaction with Tamriel was creating a plague that nearly wiped it out.

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** Some sources note that the Imperial "conquest" of Black Marsh mostly involved occupying a few cities near the borders (i.e. "the ones humans can survive in") and declared declaring victory. The Argonians apparently didn't care enough to raise any serious objections. Additionally, Tamriel has the island nation of Thras to the south of it, inhabited by the Sload. While the Sload aren't uncivilized, they are rather hostile to outsiders- outsiders -- their only significant interaction with Tamriel was creating a plague that nearly wiped it out.



* The entire continent of Kunark in ''Videogame/{{EverQuest}}'' and ''Videogame/{{EverQuest II}}''

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* The entire continent of Kunark in ''Videogame/{{EverQuest}}'' ''Videogame/EverQuest'' and ''Videogame/{{EverQuest II}}''''Videogame/EverQuestII''
22nd Oct '16 10:34:04 AM WanderingBrowser
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* Australia itself has quite a few takes on its own, including, but not limited ''Film/FairGame'' (a 1986 Australian version of the typical HillbillyHorrors film, complete with {{sociopath}}ic redneck rapists), TheWestern ''Film/MadDogMorgan'', ''Film/TheOutlawMichaelHowe'', ''Film/SavagesCrossing'', cannibal slasher ''Film/VanDiemensLand, Film/DyingBreed'', ''FilmTheCarsThatAteParis'' (about a degenerate town of psychos who cause car crashes to scavenge the remains) and ''Film/RoadGames'', a remake of ''{{Film/Duel}}''.
** New Zealand films based on this trope include ''Film/Utu'' and ''Film/DeadLands''.

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* Australia itself has quite a few takes on its own, including, but not limited ''Film/FairGame'' (a 1986 Australian version of the typical HillbillyHorrors film, complete with {{sociopath}}ic redneck rapists), TheWestern ''Film/MadDogMorgan'', ''Film/TheOutlawMichaelHowe'', ''Film/SavagesCrossing'', cannibal slasher ''Film/VanDiemensLand, Film/DyingBreed'', ''FilmTheCarsThatAteParis'' ''Film/TheCarsThatAteParis'' (about a degenerate town of psychos who cause car crashes to scavenge the remains) and ''Film/RoadGames'', a remake of ''{{Film/Duel}}''.
** New Zealand films based on this trope include ''Film/Utu'' ''Film/{{Utu}}'' and ''Film/DeadLands''.
22nd Oct '16 10:33:11 AM WanderingBrowser
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* ''Film/FairGame'' (1986) is an Australian example of the trope, complete with {{sociopath}}ic redneck rapists. Other examples include TheWestern ''Film/MadDogMorgan'', ''Film/TheOutlawMichaelHowe'', ''Film/SavagesCrossing'', cannibal slasher ''Film/VanDiemensLand, Film/DyingBreed'', and ''Film/RoadGames'', a remake of ''{{Film/Duel}}''.
** Kiwi films based on this trope include ''Film/Utu'' and ''Film/DeadLands''.

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* Australia itself has quite a few takes on its own, including, but not limited ''Film/FairGame'' (1986) is an (a 1986 Australian example version of the trope, typical HillbillyHorrors film, complete with {{sociopath}}ic redneck rapists. Other examples include rapists), TheWestern ''Film/MadDogMorgan'', ''Film/TheOutlawMichaelHowe'', ''Film/SavagesCrossing'', cannibal slasher ''Film/VanDiemensLand, Film/DyingBreed'', ''FilmTheCarsThatAteParis'' (about a degenerate town of psychos who cause car crashes to scavenge the remains) and ''Film/RoadGames'', a remake of ''{{Film/Duel}}''.
** Kiwi New Zealand films based on this trope include ''Film/Utu'' and ''Film/DeadLands''.
16th Oct '16 3:23:43 PM DoktorSoviet
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* The Hockomock Swamp and the Glowing Sea mark the southern boundaries in ''VideoGame/Fallout4''. One is a real, supposedly haunted swamp just outside of Boston that is basically uninhabited. The other is ground zero for the nuclear warhead that struck the area. Both are filled with very high level enemies and few, if any, places to rest. The Swamp itself is usually filled with dense foliage and a thick fog that makes it hard to see enemies. The nearby towns are mostly destroyed and overrun with synths, Gunners, and ghouls. The Glowing Sea has no friendly settlements (besides the Children of Atom by the Crater) and is basically a sparse, blasted hell in which an eternal storm grips the sky, massive hordes of ghouls move about, deathclaws nest, and in which even taking off your hazard suit for a few minutes can easily kill you. Plus, if you play on survival mode, the Glowing Sea becomes exceptionally tough, as now there is a good chance of starving or dehydrating, and there are basically no beds to sleep in.




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* In ''VideoGame/TheWitcher3WildHunt'', the southern portion of the map is definitely the most dangerous. As you creep south, you go further and further from civilization. While the north has large farming communities, beautiful rolling fields, and well developed infrastructure, the southern portion of the map is desolate and run down. The few people there are usually cannibals or deserters from the war, and the friendly settlements are very few and far between.
24th Aug '16 9:40:51 PM nombretomado
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* TheBlackCompany spends most of the saga traveling from the north (which is the standard fantasy setting) to the south (India {{expy}}) down to their place of origin at the southernmost end of the continent... where things get really weird.
* In ''TheLordOfTheRings'', the land south of Gondor, called Harad, is considered savage land. Sauron musters an army from there.
** Note that Harad is ''huge'', covering all of what would in the real world be the Middle East (Near Harad) and Africa (Far Harad). There is at least one technologically and socially advanced kingdom in the Near Harad, although it's under Sauron's thumb. Next to nothing is known about the Far Harad, but what little is implies it to be a genuinely savage environment.

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* TheBlackCompany Literature/TheBlackCompany spends most of the saga traveling from the north (which is the standard fantasy setting) to the south (India {{expy}}) down to their place of origin at the southernmost end of the continent... where things get really weird.
* In ''TheLordOfTheRings'', the ''Literature/TheLordOfTheRings'':
** The
land south of Gondor, called Harad, is considered savage land. Sauron musters an army from there.
** Note
there. It is important to note that Harad is ''huge'', covering all of what would in the real world be the Middle East (Near Harad) and Africa (Far Harad). There is at least one technologically and socially advanced kingdom in the Near Harad, although it's under Sauron's thumb. Next to nothing is known about the Far Harad, but what little is implies it to be a genuinely savage environment.



* Similar to "Lord of the Rings" in "Literature/TheChroniclesOfNarnia" is Calormen, a land to the South of Narnia and Archenland, separated by a vast desert. It is inhabited by Calormenes, who practise slavery and have a large Empire. In "The Horse and his Boy" they try to conquer Archenland and in "The Last Battle" they launch an invasion of Narnia, [[spoiler:but this is stopped by TheEndOfTheWorldAsWeKnowIt]].

to:

* Similar to "Lord ''The Lord of the Rings" Rings'' in "Literature/TheChroniclesOfNarnia" is Calormen, a land to the South of Narnia and Archenland, separated by a vast desert. It is inhabited by Calormenes, who practise slavery and have a large Empire. In "The Horse and his Boy" they try to conquer Archenland and in "The Last Battle" they launch an invasion of Narnia, [[spoiler:but this is stopped by TheEndOfTheWorldAsWeKnowIt]].
24th Aug '16 8:32:53 PM dclark
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* Two of the southern-most regions in ''Franchise/TheElderScrolls'' series are Elseweyr and Black Marsh. Elseweyr is a massive desert with some tropical jungles at the borders, home to CatFolk who have a not-undeserved reputation for stealing everything that isn't well-guarded. Black Marsh (aka Argonia) is exactly that, full of diseases, poisonous life forms, sentient trees, and the only native inhabitants are disease-resistant LizardFolk who can breathe underwater. Goodness knows how it was able to be conquered and added to TheEmpire in the first place, because when ''demons from hell'' began invading the world, the Black Marsh was the only place where they retreated in terror.

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* Two of the southern-most regions in ''Franchise/TheElderScrolls'' series are Elseweyr and Black Marsh. Elseweyr is a massive desert with some tropical jungles at the borders, home to CatFolk who have a not-undeserved reputation for stealing everything that isn't well-guarded. Black Marsh (aka Argonia) is exactly that, full of diseases, poisonous life forms, sentient trees, and the only native inhabitants are disease-resistant LizardFolk who can breathe underwater. Goodness knows how it was able to be conquered and added to TheEmpire in the first place, because when ''demons from hell'' began invading the world, the Black Marsh was the only place where they retreated in terror.terror.
** Some sources note that the Imperial "conquest" of Black Marsh mostly involved occupying a few cities near the borders (i.e. "the ones humans can survive in") and declared victory. The Argonians apparently didn't care enough to raise any serious objections. Additionally, Tamriel has the island nation of Thras to the south of it, inhabited by the Sload. While the Sload aren't uncivilized, they are rather hostile to outsiders- their only significant interaction with Tamriel was creating a plague that nearly wiped it out.
30th Jul '16 6:07:01 PM nombretomado
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* According to DaveBarry, Florida in general and Miami in particular. According to him, Florida has a constant 200% humidity rate, teems with psychotically aggressive ants[[note]]this isn't even exaggerated - as a rule of thumb the hotter the climate the more aggressive the ant[[/note]], giant insects that want to jump into your mouth, and ''crabs'' that tear up your front lawn and attack you when you try to pick up the morning paper. And the "natives" are even worse - the Miami version of a good Samaritan responds to a carjacking by ''pulling out a gun and firing madly at the jacked car''. As for politics, the only thing that makes the endemic corruption bearable is how hilarious it is. Case in point: the then-U.S. attorney for the state's south district who responded to losing a legal case by going to a strip club and biting a stripper on the arm.

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* According to DaveBarry, Creator/DaveBarry, Florida in general and Miami in particular. According to him, Florida has a constant 200% humidity rate, teems with psychotically aggressive ants[[note]]this isn't even exaggerated - as a rule of thumb the hotter the climate the more aggressive the ant[[/note]], giant insects that want to jump into your mouth, and ''crabs'' that tear up your front lawn and attack you when you try to pick up the morning paper. And the "natives" are even worse - the Miami version of a good Samaritan responds to a carjacking by ''pulling out a gun and firing madly at the jacked car''. As for politics, the only thing that makes the endemic corruption bearable is how hilarious it is. Case in point: the then-U.S. attorney for the state's south district who responded to losing a legal case by going to a strip club and biting a stripper on the arm.
23rd Jul '16 11:32:21 AM nombretomado
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* [[LandDownUnder Australia]], [[http://www.badassoftheweek.com/australia.html according to]] BadassOfTheWeek.

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* [[LandDownUnder Australia]], [[http://www.badassoftheweek.com/australia.html according to]] BadassOfTheWeek.Website/BadassOfTheWeek.
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