History Main / TheQuietOne

20th Jan '17 3:57:14 PM SimiOfDoom
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* The warrior race of the Seguleh from ''Literature/MalazanBookOfTheFallen'' choose not to speak, but rather communicate using body language to convey their feelings. Though they do rarely deign to speak to outsiders, if they don't understand sublte head movements.
-->'''Envy:''' ''They are not a loquacious lot, I have found.''
20th Jan '17 3:39:31 PM Troper#184
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* John Myung, the bass player for Music/Dream Theater, is well known by fans for his very quiet and introverted demeanor.
7th Jan '17 4:50:54 PM MiddleEighth
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*In ''Fanfic/TheKeysStandAlone: The Soft World'', George becomes a centaur rather than a horse to carry Ringo, since “it was sometimes a drag not being able to speak.”
**After becoming a brass dragon and boring the others nearly to sleep with his chatter and bragging, the others officially strip him of the title “Quiet Beatle.”
6th Jan '17 5:08:48 AM UmbrellasWereAwesome
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* Serph from ''VideoGame/DigitalDevilSaga'' would be a HeroicMime if not for certain cutscenes when the player is given a choice of lines of dialogue for him to speak. Interestingly, [[LampshadeHanging the other characters sometimes comment on this]]; in the first game, Heat notices Serph has been silent for a long time and asks him to say something, and in the second, Gale tells him "It's alright, you don't have to say anything."



* Gerome, a wyvern rider from ''VideoGame/FireEmblemAwakening'' is also not as talkative as the rest of the second generation characters. He also states that conversation and charisma are not his strong suits. His specialty exists on the battlefield.
* Beruka from ''VideoGame/FireEmblemFates'' is an assassin who is not very talkative, and when she does talk, she tends to speak in very short, clipped sentences.

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* ''VideoGame/FireEmblem'':
**
Gerome, a wyvern rider from ''VideoGame/FireEmblemAwakening'' ''VideoGame/FireEmblemAwakening'', is also not as talkative as the rest of the second generation characters. He also states that conversation and charisma are not his strong suits. His specialty exists on the battlefield.
* ** Beruka from ''VideoGame/FireEmblemFates'' is an assassin who is also not very talkative, and when she does talk, she tends to speak in very short, clipped sentences.



* ''{{Persona}}'' series, similar to the ''Digital Devil Saga'' examples listed above:
** The Main Character ([[FanNickname Minato]]) from ''VideoGame/{{Persona 3}}'' fits this trope to a T. To elaborate, Minato is a HeroicMime and never actually heard to speak (outside of [[CallingYourAttacks summoning his Persona]]). However, the player is able to choose dialogue options for him when speaking to others. None of these options are ever more than one sentence long, and other characters have [[LampshadeHanging commented]] on his quietness.
** The Protagonist of ''VideoGame/{{Persona 4}}'', [[CanonName canonically known as Yu Narukami]], actually has a large number of responses that are "....."
*** However, the motives of the ''Persona 3'' and ''Persona 4'' heroes having so many '...' options are implied to be different from their subtle characterisation with the former appearing to not care about things, while the latter tends to have it available more when it will spare feelings or the situation is awkward. In Persona Q which involves both casts, this trope is inverted as the P4 hero talks in the P3 route and in the P4 route the P3 hero talks which also highlights the contrast in personality when you see how each one does speak.



* Likewise, ''VideoGame/ShinMegamiTenseiIV'''s main character Flynn is noted to be a man of very few words. He very rarely opens conversation, and when he responds to questions, he's implied to be very direct. The game itself lampshades this with TheBartender, who notes he's very rarely seen someone who talks as little as Flynn.

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* ''Franchise/ShinMegamiTensei'':
** Serph from ''VideoGame/DigitalDevilSaga'' would be a HeroicMime if not for certain cutscenes when the player is given a choice of lines of dialogue for him to speak. Interestingly, [[LampshadeHanging the other characters sometimes comment on this]]; in the first game, Heat notices Serph has been silent for a long time and asks him to say something, and in the second, Gale tells him "It's alright, you don't have to say anything."
**
Likewise, ''VideoGame/ShinMegamiTenseiIV'''s main character Flynn is noted to be a man of very few words. He very rarely opens conversation, and when he responds to questions, he's implied to be very direct. The game itself lampshades this with TheBartender, who notes he's very rarely seen someone who talks as little as Flynn.Flynn.
** The ''[[Franchise/ShinMegamiTenseiPersona Persona]]'' sub-series:
*** The Main Character ([[FanNickname Minato]]/[[Anime/Persona3TheMovie Makoto]]/etc.) from ''VideoGame/Persona3'' fits this trope to a T. To elaborate, he is a HeroicMime who's never actually heard to speak (outside of [[CallingYourAttacks summoning his Persona]]). However, the player is able to choose dialogue options for him when speaking to others. None of these options are ever more than one sentence long, and other characters have [[LampshadeHanging commented]] on his quietness.
*** The Protagonist of ''VideoGame/Persona4'', [[CanonName canonically known as Yu Narukami]], actually has a large number of responses that are "....."
*** Played with and invoked in ''VideoGame/Persona5''; the Protagonist's seemingly quiet nature is actually a ruse used to hide his true self, as he is significantly hammier when in Phantom Thief mode. Nonetheless, he still never speaks more than a single sentence at a time.
*** In a nice bit of subtle characterization, the ''Persona 3'' and ''Persona 4'' heroes are implied to have different reasons for why they each have so many '...' options. The former seems to use silence to indicate apathy towards whatever's being discussed, while the latter tends to have the option available when it will spare someone's feelings or if the situation is simply too awkward to comment on.
*** Played with in ''VideoGame/PersonaQShadowOfTheLabyrinth'', which involves both the P3 and P4 casts; the P4 hero only talks in the P3 route and the P3 hero only talks in the P4 route (which also highlights the above-mentioned contrast in personality when you see how each one does speak).
4th Jan '17 6:29:13 PM bt8257
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A subtrope of TheStoic. See also TheSilentBob. Compare HeroicMime, SilentAntagonist. Contrast SesquipedalianLoquaciousness, MotorMouth. If The Quiet One has a BerserkButton, it could be BewareTheQuietOnes.

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A subtrope SubTrope of TheStoic. See also TheSilentBob. Compare HeroicMime, SilentAntagonist. Contrast SesquipedalianLoquaciousness, MotorMouth. If The Quiet One has a BerserkButton, it could be BewareTheQuietOnes.
26th Dec '16 6:58:01 PM Nat567
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** [[spoiler: Hazel from Salem's Inner Circle speaks the least among them.]]
15th Dec '16 12:25:22 AM PaulA
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* Ulath, from the ''[[Literature/TheElenium Elenium]]'' and ''Tamuli'' series. He's actually very intelligent, but tends to respond quite cryptically and briefly with one or two word comments. It's explained that he works out all the logical steps in his head, but sees no reason to share any more than the conclusion.
** Then subverted when he usually has to explain what his one-word outburst means anyway.

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* Ulath, from the ''[[Literature/TheElenium Elenium]]'' ''Literature/TheElenium'' and ''Tamuli'' ''Literature/TheTamuli'' series. He's actually very intelligent, but tends to respond quite cryptically and briefly with one or two word comments. It's explained that he works out all the logical steps in his head, but sees no reason to share any more than the conclusion.
**
conclusion. Then subverted when he usually has to explain what his one-word outburst means anyway.
11th Dec '16 3:15:35 PM KillerClowns
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* The [[PlayerCharacter Fatebinder]] in ''VideoGame/{{Tyranny}}'' can be played this way, with frequent use of the memetic "glare silently" dialogue options, which, depending on context, imply anything from SarcasmFailure in response to stupidity to a DeathGlare to an enemy about to be crushed. Overdoing it leads to them being regarded as eccentric, with [[SarcasticDevotee Eb]] being especially likely to tease you. And remaining silent when Tunon asks you a question is [[BerserkButton a surefire path to his enmity]].
27th Nov '16 12:55:23 PM eroock
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[[quoteright:339:[[Manga/TheWorldGodOnlyKnows http://static.tvtropes.org/pmwiki/pub/images/Shiori_quiet_9713.jpg]]]]

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[[quoteright:339:[[Manga/TheWorldGodOnlyKnows http://static.tvtropes.org/pmwiki/pub/images/Shiori_quiet_9713.org/pmwiki/pub/images/shiori_quiet.jpg]]]]



->''"I ain't quiet''

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->''"I ain't quiet''quiet.''
20th Nov '16 6:02:19 PM ILikeRobots
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** [[FaceOfAThug Sweden]] and [[DeadpanSnarker Norway]] are this as well. While Norway is mysterious and seemingly unconcerned with the everyday world, Sweden at times ''wants'' to [[HiddenDepths speak up more]], but he gets [[HugeSchoolgirl very easily embarrassed]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TheQuietOne