History Main / ThePointsMeanNothing

28th Apr '16 3:33:49 AM ThatBitterTase
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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.

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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful).painful); what was more, many of the more difficult fights were rigged such that ''you couldn't win by decision''. Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:58:39 PM DKW001
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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.

to:

* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:58:14 PM DKW001
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** As there was no timer, and no forced advancement of any kind before passing the gate leading to the boss, it was possible to backtrack and kill enemies for additional points ''indefinitely''. This made points completely useless even as the traditional measure of skill, as racking up a big score was more a matter of patience and the willingness to grind endlessly than anything else.


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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:36:50 PM DKW001
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** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.

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** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one each kill will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.
24th Apr '16 8:36:22 PM DKW001
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Added DiffLines:

** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.
15th Apr '16 6:28:51 AM Eon-the-Dragon
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* In ''VideoGame/{{Eversion}}'', the points really don't matter and [[spoiler: when you everse to higher levels, the score counter goes mad…]]

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* In ''VideoGame/{{Eversion}}'', the points really don't matter and [[spoiler: when you everse evert to higher levels, X-6 the score counter goes mad…]]mad, and in X-7 and X-8 it disappears completely.]]


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* Even ''Franchise/SuperMarioBros'' tends to play with this trope. While in some games points do have a purpose (such as letting the player continue in Super Mario Land or giving the player a [[AndYourRewardIsClothes crown]] in Multiplayer mode in Super Mario 3D World) most of the later games just have points around purely to give a player a sense of how close they are to getting a 1-UP chain from jumping off of enemies.
12th Apr '16 12:11:40 PM DarkHunter
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* ''VideoGame/DistortedTravesty'' has Awesome Points, which you get for doing... well, just about anything. They do absolutely nothing.
22nd Feb '16 12:40:01 PM thatother1dude
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* In ''Anime/DragonBallZ'', the concept of power levels and how they relate to practical combat performance is nebulous from the start. The numbers are subject to ever-more-RidiculousFutureInflation as the series continues, until the concept is largely dropped from the show after the Freeza arc. For the in-universe explanation, it was impractical because the [[ReadingsBlewUpTheScale scouters kept exploding.]]
13th Feb '16 9:25:49 PM DarkHunter
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* ''Series/{{QI}}'': rewards contestants with points based on how interesting they are (and deduct points for obvious wrong answers). Occasionally, the host will say they get points for it; but by the end, there are often looks of shock from the contestants over the score. Creator John Lloyd said that he himself doesn't understand the scoring system - they apparently just hire someone to sit in a room and record scores, and no one knows quite what logic he uses, if any. One rule that is clear though, is that 10 points are deducted for an answer that "everyone knows" but is wrong, such as Sweden having the world's highest suicide rate. [[note]]actually, it's Lithuania[[/note]]
-->'''Stephen Fry''': I think we can all agree that nobody ''in this universe'' understands QI's scoring system!

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* ''Series/{{QI}}'': ''Series/{{QI}}'' is notable for having a scoring system so ridiculous that even the host doesn't understand it:
** The show
rewards contestants with points based on how interesting they are (and deduct points for obvious wrong answers). Occasionally, the host will say they get points for it; but by the end, there are often looks of shock from the contestants over the score. Creator John Lloyd said that he himself doesn't understand the scoring system - they apparently just hire someone to sit in a room and record scores, and no one knows quite what logic he uses, if any. One rule that is clear though, is that 10 points are deducted for an answer that "everyone knows" but is wrong, such as Sweden having the world's highest suicide rate. [[note]]actually, it's Lithuania[[/note]]
-->'''Stephen Fry''': I think we can all agree that nobody ''in this universe'' understands QI's scoring system!system!\\
'''David Mitchell''': What about the person who does QI's scoring? Wouldn't they now feel rather sad? They, at least presumably, are sitting there thinking that they know.\\
'''Stephen Fry''': His name is Colin, he's very brilliant; he works for Lumina, the scoring system people, and, ''he'' knows what he's doing, but it is a little bit of a puzzle to the rest of the world.
16th Jan '16 3:38:01 AM Anddrix
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** One episode featured Drew telling the viewers to go out and buy "the official Whose Line Is It Anyway? Scorebook...[[ViewersAreMorons ya big dope]]."

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** One episode featured Drew telling the viewers to go out and buy "the official Whose Line Is It Anyway? Scorebook...[[ViewersAreMorons ya big dope]].dope."
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