History Main / ThePointsMeanNothing

24th Jul '16 2:39:54 PM nombretomado
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** Gets heavily lampshaded in series I episode "International" when they discuss points with Stephen basically pointing out nobody really knows how the system works other than the guys they pay to do it. Note that this is the very start of the show and when asked to recap the scores (before any questions), BillBailey (who first pointed this out) is winning by a whole 3 points... cue more mocking.

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** Gets heavily lampshaded in series I episode "International" when they discuss points with Stephen basically pointing out nobody really knows how the system works other than the guys they pay to do it. Note that this is the very start of the show and when asked to recap the scores (before any questions), BillBailey Music/BillBailey (who first pointed this out) is winning by a whole 3 points... cue more mocking.
5th Jul '16 9:43:23 AM themisterfree
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** In yet another episode, Drew simply brought in a ''tape recorder'' of himself saying "One thousand points!" Wayne stole it during a commercial break and overwrote the tape with himself chanting "My ass... my ass... my ass..."

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** In yet another episode, Drew simply brought in a ''tape recorder'' of himself saying "One thousand points!" [[https://www.youtube.com/watch?v=41oHePob_Nw Wayne stole it during a commercial break break]] and overwrote the tape with himself chanting "My ass... my ass... my ass..."
31st May '16 9:45:53 AM MegaMarioMan
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** It's worth pointing out that early videos had a stricter point system with films normally coming in under 70 sin points; mainly for for plot inconsistencies, bad editing, etc. As the show has evolved the point system (and the iconic *din*) has become more of a joke in true keeping with this trope.

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** It's worth pointing out that early videos had a stricter point system with films normally coming in under 70 sin points; mainly for for plot inconsistencies, bad editing, etc. As the show has evolved the point system (and the iconic *din*) *ding*) has become more of a joke in true keeping with this trope.trope.
* In Creator/{{Yuriofwind}}'s Bullshit Creepypasta Storytime segment, sometimes he removes points from the stories he reads, which doesn't really matter, given that he doesn't score the stories at all.
11th May '16 3:32:06 PM DaibhidC
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* ''Radio/TheNewsQuiz'' works similarly to HIGNFY, its SoundToScreenAdaptation. Former host Simon Hoggart used to regularly offer "two points to ''somebody''" or "two points to Jeremy for getting the right answer, and a bonus point to Alan for telling us what it was", and often ended with "And thanks to my unique scoring system, the winner is..." Before him was Barry Took, who gave points to Richard Ingrams if it looked like he might have once known the answer, or at least once known ''an'' answer. The last chair, Sandi Toksvig, deducted points for height jokes (although [[HypocriticalHumour she herself would make them about Andy Hamilton]]). (Like ''HIGNFY'' and ''QI'' above, not all the awarded points make it into the on-air version anyway, making the final score seem a bit arbitary to the listener.)

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* ''Radio/TheNewsQuiz'' works similarly to HIGNFY, its SoundToScreenAdaptation. Former host Simon Hoggart used to regularly offer "two points to ''somebody''" ''somebody''"[[note]]On one occasion Alan Coren got quite worked up about this, leading John Sargent to comment that Alan had been getting more competitive ever since he and Sandi became team captains on the new ''Call My Bluff''.[[/note]] or "two points to Jeremy for getting the right answer, and a bonus point to Alan for telling us what it was", and often ended with "And thanks to my unique scoring system, the winner is..." Before him was Barry Took, who gave points to Richard Ingrams if it looked like he might have once known the answer, or at least once known ''an'' answer. The last chair, Sandi Toksvig, deducted points for height jokes (although [[HypocriticalHumour she herself would make them about Andy Hamilton]]). Thus far, there don't seem to be any notable irregularities in Miles Jupp's scoring. (Like ''HIGNFY'' and ''QI'' above, not all the awarded points make it into the on-air version anyway, making the final score seem a bit arbitary to the listener.)
28th Apr '16 3:33:49 AM ThatBitterTase
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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.

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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful).painful); what was more, many of the more difficult fights were rigged such that ''you couldn't win by decision''. Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:58:39 PM DKW001
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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.

to:

* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:58:14 PM DKW001
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Added DiffLines:

** As there was no timer, and no forced advancement of any kind before passing the gate leading to the boss, it was possible to backtrack and kill enemies for additional points ''indefinitely''. This made points completely useless even as the traditional measure of skill, as racking up a big score was more a matter of patience and the willingness to grind endlessly than anything else.


Added DiffLines:

* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determined whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful). Since time of the match didn't figure into the score, it was useless even as bragging rights.
24th Apr '16 8:36:50 PM DKW001
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** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.

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** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one each kill will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.
24th Apr '16 8:36:22 PM DKW001
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Added DiffLines:

** To elaborate: For the first one, you have a limited number of scenes to kill the girls, and killing one will draw either a big or small laugh from Strong Bad. You're judged based on how many big laughs you get, with a small laugh being worth half as much as a big one, and of course a perfect score requires four big laughs. The second one is the same except that there are a total of five possible big laughs (one after you've killed all the girls) and a small laugh is only worth a third as much. Results for the first one are -10, 0 (.5 BL), 12, 38, 211, and 5,000; for the second they're are -20, 0, 18, 41, 358, and 6,000.
15th Apr '16 6:28:51 AM Eon-the-Dragon
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* In ''VideoGame/{{Eversion}}'', the points really don't matter and [[spoiler: when you everse to higher levels, the score counter goes madů]]

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* In ''VideoGame/{{Eversion}}'', the points really don't matter and [[spoiler: when you everse evert to higher levels, X-6 the score counter goes madů]]mad, and in X-7 and X-8 it disappears completely.]]


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* Even ''Franchise/SuperMarioBros'' tends to play with this trope. While in some games points do have a purpose (such as letting the player continue in Super Mario Land or giving the player a [[AndYourRewardIsClothes crown]] in Multiplayer mode in Super Mario 3D World) most of the later games just have points around purely to give a player a sense of how close they are to getting a 1-UP chain from jumping off of enemies.
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