History Main / ThePointsMeanNothing

6th Sep '17 8:15:36 AM GastonRabbit
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* In Creator/{{Yuriofwind}}'s Bullshit Creepypasta Storytime segment, sometimes he removes points from the stories he reads, which doesn't really matter, given that he doesn't score the stories at all.

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* In Creator/{{Yuriofwind}}'s WebVideo/{{Yuriofwind}}'s Bullshit Creepypasta Storytime segment, sometimes he removes points from the stories he reads, which doesn't really matter, given that he doesn't score the stories at all.
2nd Jul '17 10:10:59 AM Garo1o8
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* Mike Tyson's Punch-Out awarded points for punches landed and knockdowns, the final tally determining whether or not the player would win a decision. However, since fights ''very'' rarely went the distance, this was largely meaningless (pretty much just a way to make the Tyson fight a little less painful); what was more, many of the more difficult fights were rigged such that ''you couldn't win by decision''. Since time of the match didn't figure into the score, it was useless even as bragging rights.
2nd Feb '17 3:53:48 PM ZombieAladdin
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* PlayedForLaughs in the ''[[VideoGame/RhythmHeaven Rhythm Tengoku]]'' stage Quiz Show: The host will give the contestant [[EleventyZillion an absurd amount]] of points if he can reach the final question and answer it correctly. He earns no points in any other part of the quiz show, meaning all that matters is whether the contestant's score is 0 or not.
11th Jan '17 11:54:34 PM GopherBroke
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* ''VideoGame/YumeNikki'' allows you to collect money from NPCs that you stab, which isn't technically useless since you can in fact use the money at vending machines to buy food to raise your HP. Your HP, though, does literally nothing, so both are examples either directly or indirectly.

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* ''VideoGame/YumeNikki'' allows you to collect money from NPCs characters that you stab, which isn't technically useless since you can in fact use the money at vending machines to buy food to raise your HP. Your HP, though, does literally nothing, so both are examples either directly or indirectly.
11th Jan '17 11:52:44 PM GopherBroke
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* ''VideoGame/YumeNikki'' allows you to collect money from NPCs that you stab, which isn't technically useless since you can in fact use the money at vending machines to buy food to raise your HP. Your HP, though, does literally nothing, so both are examples either directly or indirectly.
* ''VideoGame/TheWitchsHouse'', because it was created in RPGMaker, gives the protagonist hit points. Besides counting down with your steps [[spoiler:if you eat a bowl of poisoned soup]], though, they do nothing. In the one case where they have any function, they're still useless since it's impossible to keep them from hitting 0 at that point.
15th Dec '16 8:19:04 PM DoctorNemesis
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* A ''[[Series/ThatMitchellAndWebbLook That Mitchell and Webb Sound]]'' sketch once featured coverage of a game of "Football vs. Cricket", in which a team of eleven footballers battled a team of eleven cricketers, complete with most of the tools used by both sports, in a competition to finally determine which sport was better. As both sides were basically competing according to their various rule systems, things got pretty confusing on this front very quickly:
-->'''Sports Presenter:''' So what's the score, Richard?\\
'''Sports Reporter:''' Most people agree it's about 87-89 or around there.\\
'''Sports Presenter:''' To whom?\\
'''Sports Reporter:''' That's less clear.
20th Nov '16 3:40:57 PM KamenRiderOokalf
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* The original MegaMan has a point system, including a randomly generated point bonus for beating a level. This was dropped in all installments afterward, probably because it didn't have any purpose.

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* The original MegaMan ''VideoGame/MegaMan1'' has a point system, including a randomly generated point bonus for beating a level. This was dropped in all installments afterward, probably because it didn't have any purpose.
19th Sep '16 2:10:29 PM Pafman
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*Spanish musical contest Furor featured the minipoints: you had to get 3 to obtain a single point. Not that the points mattered that much as the host could randomly give points to any team whenever he felt like it.
19th Sep '16 5:26:42 AM C2
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* You might expect ''Radio/WaitWaitDontTellMe'' to be like this, but it actually keeps a fairly rigid scoring system. Subverted in that the prize is essentially bragging rights for the panelist. What does matter is how callers do - they get announcer Carl Kassel to record a message on their answering machine.

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* You might expect ''Radio/WaitWaitDontTellMe'' to be like this, but it actually keeps a fairly rigid scoring system. Subverted in that the prize is essentially bragging rights for the panelist. What does matter is how callers do - they get announcer Carl Kassel Kassell to record a message on their answering machine.
10th Aug '16 9:51:43 AM Anorgil
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* ''VideoGame/FrogFractions'' keeps score in fractions (or, with a certain upgrade, scientific notation), but the score doesn't mean anything.
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