History Main / TheNightThatNeverEnds

13th May '17 4:31:44 PM nombretomado
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* The StarCraft world Shakuras was shrouded in perpetual twilight for a considerable length of time. There were no plants, but plenty of fossils. The world lightened up after a significant plot event, but the ExpandedUniverse novels tell us the world is still fairly dark.

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* The StarCraft ''VideoGame/StarCraft'' world Shakuras was shrouded in perpetual twilight for a considerable length of time. There were no plants, but plenty of fossils. The world lightened up after a significant plot event, but the ExpandedUniverse novels tell us the world is still fairly dark.
24th Apr '17 6:51:58 PM DSRClone
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* The ''VideoGame/{{Darkstalkers}}'' OVA has Demitri inflicting this upon the Earth, driving humanity to desperation -- and setting up LightIsNotGood symbolism when BigBad Pyron drives the night away with his presence. Incidentally, if the sky's perpetually covered with clouds, [[FridgeLogic how can]] [[OurWerewolvesAreDifferent Jon Tailban]] turn into a wolfman if there's no moon?

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* The ''VideoGame/{{Darkstalkers}}'' OVA has Demitri inflicting this upon the Earth, driving humanity to desperation -- and setting up LightIsNotGood symbolism when BigBad Pyron drives the night away with his presence. Incidentally, if the sky's perpetually covered with clouds, [[FridgeLogic how can]] [[OurWerewolvesAreDifferent Jon Tailban]] Talbain]] turn into a wolfman if there's no moon?moon?
** Talbain was born able to shift into his wolf-form-- no moon needed (though in the games he wanted to be rid of that form, and learned to control it when it became apparent it was a part of his blood). Ironically, some shots in the OVA show the clouds parting during night-time itself to show the moon.
23rd Apr '17 12:58:09 PM nombretomado
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* Thanks to ''[[TMNT2003 TMNT: Fast Forward]]'' BigBad Sh'Okanabo and his progeny's [[WeaksauceWeakness weaksauce]] aversion to Earth's sun, part of his ultimate plan for world domination involved preventing the sun from reaching Earth via a series of satellites. It worked, too...for a few minutes.

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* Thanks to ''[[TMNT2003 ''[[WesternAnimation/TeenageMutantNinjaTurtles2003 TMNT: Fast Forward]]'' BigBad Sh'Okanabo and his progeny's [[WeaksauceWeakness weaksauce]] aversion to Earth's sun, part of his ultimate plan for world domination involved preventing the sun from reaching Earth via a series of satellites. It worked, too...for a few minutes.
15th Apr '17 6:51:11 PM ArchmarschalVonLowen
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** The "Plague of the Stars" in ''VideoGame/FinalFantasyXV''. [[spoiler:And how; Daemons dying causes particles that absorb light to enter the atmosphere. The final chapter is set in a time where the night has lasted for ten years leading to the entire planet to be infested by Daemons leading to the near extinction of all life.]]

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** The "Plague of the Stars" Starscourge in ''VideoGame/FinalFantasyXV''. [[spoiler:And how; Daemons dying causes particles that absorb light to enter the atmosphere. The final chapter is set in a time where the night has lasted for ten years leading to the entire planet to be infested by Daemons leading to the near extinction of all life.]]
13th Apr '17 3:41:43 AM Chabal2
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* ''TabletopGame/{{Warhammer}}'': One of the realms of [[TheLostWoods the forest of Athel Loren]], Modryn the Night Glens, is shrouded in eternal night, and the forest spirits and elves that live there are known to practice dark magic prohibited in the rest of the forest. It used to have a regular day-night cycle in the distant past, but became shrouded in darkness after the dark elf queen Morathi poisoned the soul of Ariel, the queen of Athel Loren. Ariel eventually recovered, but night never lifted again from Modryn.

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* ''TabletopGame/{{Warhammer}}'': ''TabletopGame/{{Warhammer}}'':
**
One of the realms of [[TheLostWoods the forest of Athel Loren]], Modryn the Night Glens, is shrouded in eternal night, and the forest spirits and elves that live there are known to practice dark magic prohibited in the rest of the forest. It used to have a regular day-night cycle in the distant past, but became shrouded in darkness after the dark elf queen Morathi poisoned the soul of Ariel, the queen of Athel Loren. Ariel eventually recovered, but night never lifted again from Modryn.Modryn.
** Kholek Sun-Eater, one of the oldest Dragon-Ogre Shaggoths is so named because his approach is heralded by storm clouds that precede and follow him. Whatever it is the dragon-ogres did so the Chaos gods would give them immortality at the beginning of the world, Kholek's deed was so horrible the sun refuses to see him, hence the clouds.
8th Apr '17 6:14:55 PM nombretomado
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* Happens in ''RockADoodle''... sort of?

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* Happens in ''RockADoodle''...''WesternAnimation/RockADoodle''... sort of?
9th Mar '17 12:49:12 AM ArbyWorks
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** The "Plague of the Stars" in ''VideoGame/FinalFantasyXV''.

to:

** The "Plague of the Stars" in ''VideoGame/FinalFantasyXV''. [[spoiler:And how; Daemons dying causes particles that absorb light to enter the atmosphere. The final chapter is set in a time where the night has lasted for ten years leading to the entire planet to be infested by Daemons leading to the near extinction of all life.]]
5th Mar '17 1:29:40 PM Theriocephalus
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* The ''Dawnguard'' DLC for ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has a [[BigBad Vampire Lord]] seeking to blot out the sun through the use an Elder Scroll. You eventually gain the tools to do this yourself, [[spoiler:and learn it isn't quite as permanent as advertised, though easy enough to repeat on a daily basis]]. In addition to the vampire hunters opposing the Big Bad's scheme, he is also opposed by another ''vampire'', not so much due to any moral or ethical concerns as that she judges the end result of the scheme to be less 'eternal vampiric reign' and more 'mortals get ''really'' pissed off and focus on killing off every vampire they can find until day returns'.

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* The ''Dawnguard'' DLC for ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has a [[BigBad Vampire Lord]] seeking to blot out the sun through the use an Elder Scroll. You eventually gain the tools to do this yourself, [[spoiler:and learn it isn't quite as permanent as advertised, though easy enough to repeat on a daily basis]]. In addition to the vampire hunters opposing the Big Bad's scheme, he is also opposed by another ''vampire'', other ''vampires'', although at least one does so not so much due to any moral or ethical concerns as that she judges the end result of the scheme to be less 'eternal vampiric reign' and more 'mortals get ''really'' pissed off and focus on killing off every vampire they can find until day returns'.
5th Mar '17 1:28:49 PM Theriocephalus
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** During The Week of Nightmares, Kuei-Jin elders created a supernatural storm to shield them from the sun to battle Ravana, the Antediluvian ancestor of the Clan Ravnos -- who was practically a vampire-god at this point. Then the Technocracy bombed them all, killing everyone who joined the battle; werewolves, Kuei-Jin and their ''own'' Agents. After storm dissipated, they scorched Ravana with orbital mirrors, a [[FantasticNuke spirit nuke]] and then some more end-world scenario weapons. The battle damaged the reality so much that it started the events that nearly ended the world. Perhaps letting the night from never ending was the better idea in the long run?
** This is also one of the long-term goals of Clan Giovanni - tear down the Shroud that separates the world of the dead from the world of the living, thus creating an endless twilight kingdom where flesh and ephemera are one.

to:

** During The Week of Nightmares, Kuei-Jin elders created a supernatural storm to shield them from the sun to battle Ravana, the Antediluvian ancestor of the Clan Ravnos -- who was practically a vampire-god at this point. Then the Technocracy bombed them all, killing everyone who joined the battle; werewolves, Kuei-Jin and their ''own'' Agents. After storm dissipated, they scorched Ravana with orbital mirrors, a [[FantasticNuke spirit nuke]] and then some more end-world scenario weapons. The battle damaged the reality so much that it started the events that nearly ended the world. Perhaps letting the night from never ending end was the better idea in the long run?
** This is also one of the long-term goals of Clan Giovanni - -- tear down the Shroud that separates the world of the dead from the world of the living, thus creating an endless twilight kingdom where flesh and ephemera are one.



* In Palladium's game ''TabletopGame/{{Nightbane}}'', the Day of Darkness - 24 full hours of unnatural darkness (no stars, just a solid sheet of darkness across the sky) - heralded the weakening of the barrier between our world and the Nightlands, allowing the Nightlords and their minions easy access to our world.

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* In Palladium's game ''TabletopGame/{{Nightbane}}'', the Day of Darkness - -- 24 full hours of unnatural darkness (no stars, just a solid sheet of darkness across the sky) - -- heralded the weakening of the barrier between our world and the Nightlands, allowing the Nightlords and their minions easy access to our world.



* ''TabletopGame/{{Warhammer}}'': One of the realms of [[TheLostWoods the forest of Athel Loren]], Modryn the Night Glens, is shrouded in eternal night, and the forest spirits and elves that live there are known to practice dark magic prohibited in the rest of the forest. It used to have a regular day-night cycle in the distant past, but became shrouded in darkness after the dark elf queen Morathi poisoned the soul of Ariel, the queen of Athel Loren. Ariel eventually recovered, but night never lifted again from Modryn.



* In ''VideoGame/TheLegendOfZeldaTheWindWaker,'' Ganondorf casts a curse onto the Great Sea that [[http://zelda.wikia.com/wiki/Endless_Night prevents dawn from ever coming.]] Fortunately, this does Link more good than bad, as it ensures that Link will [[TakeYourTime always get Nayru's Pearl first]] due to the pirates taking time off at Windfall Island until morning; the curse is lifted once the Pearl is obtained. This same curse is also used in a more-localized fashion in the Forsaken Fortress, Ganondorf's base of operations. [[spoiler:When Ganondorf abandons the joint to go after Zelda, however, the curse is lifted there, as well.]]

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* In ''VideoGame/TheLegendOfZeldaTheWindWaker,'' Ganondorf casts a curse onto the Great Sea that [[http://zelda.wikia.com/wiki/Endless_Night prevents dawn from ever coming.]] coming]]. Fortunately, this does Link more good than bad, as it ensures that Link will [[TakeYourTime always get Nayru's Pearl first]] due to the pirates taking time off at Windfall Island until morning; the curse is lifted once the Pearl is obtained. This same curse is also used in a more-localized fashion in the Forsaken Fortress, Ganondorf's base of operations. [[spoiler:When Ganondorf abandons the joint to go after Zelda, however, the curse is lifted there, as well.]]



* In ''VideoGame/{{Bloodborne}}'', Yharnam is a land without sunlight, shined only by the moon. [[spoiler: This is justified however, as the Hunter is trapped inside a dream. And the Moon existed as a [[EldritchAbomination presence]]. Should he freed himself from the dream, the morning sun would be seen again, or in some cases, the Hunter would never see the sun again.]]
* The ''Dawnguard'' DLC for ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has a [[BigBad Vampire Lord]] seeking to blot out the sun through the use an Elder Scroll. You eventually gain the tools to do this yourself, [[spoiler:and learn it isn't quite as permanent as advertised, though easy enough to repeat on a daily basis]]. In addition to the vampire hunters opposing the Big Bad's scheme, he is also opposed by some ''vampires'', at least one not so much due to any moral or ethical concern as that she judges the end result of the scheme to be less 'eternal vampiric reign' and more 'mortals get ''really'' pissed off and focus on killing off every vampire they can find until day returns'.

to:

* In ''VideoGame/{{Bloodborne}}'', Yharnam is a land without sunlight, shined lit only by the moon. [[spoiler: This is justified however, as the Hunter is trapped inside a dream. And the Moon existed as a [[EldritchAbomination presence]]. Should he freed free himself from the dream, the morning sun would be seen again, or in again. In some cases, however, the Hunter would will never see the sun again.]]
* The ''Dawnguard'' DLC for ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' has a [[BigBad Vampire Lord]] seeking to blot out the sun through the use an Elder Scroll. You eventually gain the tools to do this yourself, [[spoiler:and learn it isn't quite as permanent as advertised, though easy enough to repeat on a daily basis]]. In addition to the vampire hunters opposing the Big Bad's scheme, he is also opposed by some ''vampires'', at least one another ''vampire'', not so much due to any moral or ethical concern concerns as that she judges the end result of the scheme to be less 'eternal vampiric reign' and more 'mortals get ''really'' pissed off and focus on killing off every vampire they can find until day returns'.



* In ''Two Moons'', the sun hasn't risen in 500 years, and [[CrapsackWorld life sucks.]] Humanity is kept alive, at least in one little city, entirely through genetically engineered food grown in unregulated for-profit labs. [[spoiler:Much later the sun does rise, and it apparently won't set for another 500 years, which will probably make life suck almost as much. The cause is never explained, but the planet's orbit and rotation have likely been whacked by asteroids.]]

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* In ''Two Moons'', ''Webcomic/TwoMoons'', the sun hasn't risen in 500 years, and [[CrapsackWorld life sucks.]] Humanity is kept alive, at least in one little city, entirely through genetically engineered food grown in unregulated for-profit labs. [[spoiler:Much later the sun does rise, and it apparently won't set for another 500 years, which will probably make life suck almost as much. The cause is never explained, but the planet's orbit and rotation have likely been whacked by asteroids.]]
18th Feb '17 2:17:49 PM gb00393
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* ''Series/GameOfThrones'': Winter is coming, and with it the days grow shorter. There is an in-universe FairyTale of a Long Night that lasted a generation the last time the White Walkers invaded Westeros. Stannis mentions it by name in "Second Sons" when discussing Melisandre's prophecies with Davos.
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