History Main / TheManyDeathsofYou

11th Mar '17 5:38:00 PM SecretStrategist
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* In the arcade game ''VideoGame/PockyAndRocky'', besides the standard death animation upon hitting an enemy, there is also a variation of that when you lose your final life, drowning in water, falling into a crevice and emerging out as an angel, being tackled by a baby-like enemy, and one where Sayo-chan is wrapped up by a snake.

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* In the CuteEmUp arcade game ''VideoGame/PockyAndRocky'', ''VideoGame/KikiKaiKai'', besides the standard death animation upon hitting an enemy, there is also a variation of that when you lose your final life, drowning in water, falling into a crevice and emerging out as an angel, being tackled by a baby-like enemy, and one where Sayo-chan is wrapped up by a snake.
10th Mar '17 3:37:53 PM lalalei2001
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* In the arcade game ''VideoGame/KikiKaiKai'', besides the standard death animation upon hitting an enemy, there is also a variation of that when you lose your final life, drowning in water, falling into a crevice and emerging out as an angel, being tackled by a baby-like enemy, and one where Sayo-chan is wrapped up by a snake.

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* In the arcade game ''VideoGame/KikiKaiKai'', ''VideoGame/PockyAndRocky'', besides the standard death animation upon hitting an enemy, there is also a variation of that when you lose your final life, drowning in water, falling into a crevice and emerging out as an angel, being tackled by a baby-like enemy, and one where Sayo-chan is wrapped up by a snake.
12th Feb '17 4:00:58 AM LucaEarlgrey
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* The titular protagonist of ''VideoGame/EryisAction'' has a number of unique death sprites and animations, such as for taking ClothingDamage on the way out, jumping into hot water, getting electrocuted, etc. In the Steam version, there are even achievements for each of these unique deaths!
25th Jan '17 11:09:36 PM rwe1138
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* ''VideoGame/OrganTrail'', like its inspiration, has many ways for you and your party to die, including zombie bite, being put down, trampled by zombie deer, getting killed by bandits, aondering off never to be seen again, and yes, even [[MemeticMutation dysentery]].

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* ''VideoGame/OrganTrail'', like its inspiration, has many ways for you and your party to die, including zombie bite, being put down, trampled by zombie deer, getting killed by bandits, aondering wondering off never to be seen again, and yes, even [[MemeticMutation dysentery]].
15th Jan '17 9:57:02 PM superkeijikun
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* In ''VideoGame/FridayThe13thTheGame'', there is a wide array of gruesome and violent ways Jason Voorhees can kill camp counselors.
13th Jan '17 3:58:39 AM MadSpy
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* There was this one that dealt with the Revolutionary War. One of the endings had you captured by Indians, killed, and [[ImAHumanitarian ceremoniously eaten piece by piece]].

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* There was this one that dealt with the Revolutionary War. One of the endings had you captured by Indians, killed, and [[ImAHumanitarian ceremoniously ceremonially eaten piece by piece]].
12th Jan '17 2:19:47 PM Yukianesa
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* ''VideoGame/SCPContainmentBreach'' has a number of interesting ways to die. Getting struck by a Tesla gate. [[BodyHorror Putting yourself through SCP-914]]. Looking at [[DontLookAtMe SCP-096]] and getting ripped to shreds. Walking up to [[ZombieApocalypse SCP-008's]] canister. Going into [[MindRape SCP-012, 035 or 895's]] containment cells. Reading [[BrownNote SCP-1025]]. Getting "cured" by [[DeadlyDoctor SCP-049]]. Running into [[NeckSnap SCP-173]]. [[DrugsAreBad Smoking a joint that's been through SCP-914]]. [[TooDumbToLive Ordering a cup of lava from SCP-294]]. Getting eaten by [[MoreTeethThanTheOsmondFamily SCP-939]]. Getting eaten by the creature that dwells in [[TheLostWoods SCP-860]].
2nd Jan '17 10:16:47 AM F1Krazy
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* The premise of ''LightNovel/ReZero'' is that protagonist Subaru can travel back in time to a set point, but only when he dies. Naturally, he and the other people around him die a ''lot''. Subaru's deaths include getting disemboweled by a serial killer, getting frozen [[spoiler:by Puck]] and [[LiterallyShatteredLives smashing to pieces]] (no less than thrice, in different circumstances each time), getting dismembered by an enormous spiked ball, [[DrivenToSuicide jumping off a high cliff onto jagged rocks]], and simply dying of a curse in his sleep. The other characters' deaths include dying of the same aforementioned curse, being slaughtered by cultists, being ''gruesomely'' tortured and LeftForDead by said cultists, and straight-up ''[[RetGone being erased from existence]]''.

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* The premise of ''LightNovel/ReZero'' is that protagonist Subaru can travel back in time to a set point, but only when he dies. Naturally, he and the other people around him die a ''lot''.''lot''[[note]]In the 24-episode anime adaptation, Subaru dies no less than eleven times[[/note]]. Subaru's deaths include getting disemboweled by a serial killer, getting frozen [[spoiler:by Puck]] and [[LiterallyShatteredLives smashing to pieces]] (no less than thrice, in different circumstances each time), getting dismembered by an enormous spiked ball, [[DrivenToSuicide jumping off a high cliff onto jagged rocks]], and simply dying of a curse in his sleep. The other characters' deaths include dying of the same aforementioned curse, being slaughtered by cultists, being ''gruesomely'' tortured and LeftForDead by said cultists, and straight-up ''[[RetGone being erased from existence]]''.
20th Dec '16 8:50:46 AM BillyMT
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** Don't try to kill Shakespeare with the flamethrower. You'll just end up getting eaten by a zombie.



** Don't try to kill Shakespeare with the flamethrower. You'll just end up getting eaten by a zombie.
** This is also true of the game's SpiritualSuccessor, [[http://www.e4.com/game/get-lost/play.e4 Get Lost.]] ''The manticore was in the back seat the whole time.''

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** Don't try to kill Shakespeare with the flamethrower. You'll just end up getting eaten by a zombie.
** This is also true of the game's SpiritualSuccessor, [[http://www.e4.com/game/get-lost/play.e4 atrianglemorning.com/games/get-lost.php Get Lost.]] ''The manticore was in the back seat the whole time.''time!''
20th Dec '16 8:48:38 AM BillyMT
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** In some cases, the following happens: Whenever you die, on the next game the manticore will kill you on your first move, and the game will tell you that "you can avoid the manticore by watching for clues". On the game after that, the manticore will be lying right there on the first screen and will kill you on your first move again. Only after that does the game truly restart and can be played normally.

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** In some cases, the following happens: Whenever you die, on the next game the *** The manticore will kill by itself piledrives the player into a BrickJoke. Every single time you on your first move, and get the "Killed by a manticore" ending, it kills you ''twice more'', on the starting screen even! The game will even have the gall to tell you that "you "[[BlatantLies you can avoid the manticore manticore]] [[TheComputerIsALyingBastard by watching for clues". On the game after that, the manticore will be lying right there on the first screen and will kill you on your first move again. clues]]". Only after that the third death does the game truly restart and can be played normally.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TheManyDeathsofYou