History Main / TheManyDeathsofYou

19th Sep '17 12:16:21 AM Doug86
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** Let's start with the grand-daddy of games, DungeonsAndDragons, and it's spin-off TableTopGames/{{Pathfinder}}. Here's an incomplete list of the major ways a "normal" player character can die in more recent editions:

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** Let's start with the grand-daddy of games, DungeonsAndDragons, TabletopGame/DungeonsAndDragons, and it's its spin-off TableTopGames/{{Pathfinder}}. Here's an incomplete list of the major ways a "normal" player character can die in more recent editions:
2nd Sep '17 10:11:01 AM intastiel
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* In ''Website/{{Bogleech}}'''s series ''Webcomic/AwfulHospital'', the protagonist Fern finds a gigantic morgue [[[http://www.bogleech.com/awfulhospital/211.html full of her own corpses]], only two of which correspond to [[DeathIsCheap deaths she remembers]], implied to be the result of a very tangled [[TheMultiverse Multiverse]] that lets a single entity have a ''lot'' of [[MesACrowd versions of themselves]] running around. She finds herself with a snapped neck, pincushioned with syringes, bisected lengthwise, missing her face, consumed by fungi, and reduced to her teeth before giving up.

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* In ''Website/{{Bogleech}}'''s series ''Webcomic/AwfulHospital'', the protagonist Fern finds a gigantic morgue [[[http://www.[[http://www.bogleech.com/awfulhospital/211.html full of her own corpses]], only two of which correspond to [[DeathIsCheap deaths she remembers]], implied to be the result of a very tangled [[TheMultiverse Multiverse]] that lets a single entity have a ''lot'' of [[MesACrowd versions of themselves]] running around. She finds herself with a snapped neck, pincushioned with syringes, bisected lengthwise, missing her face, consumed by fungi, and reduced to her teeth before giving up.
31st Aug '17 7:18:52 PM intastiel
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* In ''Literature/SixthOfTheDusk'', the title character is a trapper on the island Patji, a DeathWorld above and beyond the other Pantheon Isles. He also has a mildly prescient pet who alerts him to dangers by projecting mental images of the corpses they could leave. He is so accustomed to visions of his own creatively mangled body that he only gets annoyed sometimes at the thought that an especially obvious hazard could have finished him off.
24th Aug '17 8:46:43 PM superkeijikun
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* ''Isle of the Dead'', a FPS[=/=]point-and-click hybrid with no relation to [[Film/IsleOfTheDead]], has a number of animated cutscenes featuring the protagonist's demise or failure. Notably, one such animation plays when quitting the game where the hero [[DrivenToSuicide blows his head off with a shotgun]].
18th Aug '17 12:48:35 AM superkeijikun
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* The Game Boy adaptation of ''Film/TheLostWorldJurassicPark'' has [[https://www.youtube.com/watch?v=TDZOHBBQDbU different animated Game Over screens]] showing your demise, including getting killed by hostile plants, getting shot by [=ExoGeni=] mercs, getting crushed in a cave-in, melting in lava, drowning, or being offed by one of the many dangerous creatures in Jurassic Park.
6th Jul '17 5:20:17 AM TheDocCC
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[[folder:Table Top Games]]
* A meta-example: the number of ways to die in table top role-playing games is limited only by the collective imagination of the troupe of players. Player Characters in various games have been shot, stabbed, hacked apart, disintegrated, eaten by monsters, buried alive, burned, drowned, had their life force snuffed out by magic, flown into black holes, been blasted apart by grenades, had their souls eaten by younger vampires, been sent to impossible dimensions, been trapped in pocket realms underground, crashed asteroids into planets, went mad from reading eldritch tomes and subsequently gunned down by their compatriots, read the eldritch tomes and were killed by the terrible horror with too many tentacles, eaten by a cat, have sold their souls to the Devil, jumped into a portal into the sun, blasted apart by holy energies, sucked into Hell, drowned in strawberry jam, killed by character generation, fallen into lava, winked out of existence by angry gods, have crashed their starfighters, have crashed their cars, have slipped up with a chainsaw in combat, executed by their superior officers, and more. So many more ways to die...
** Let's start with the grand-daddy of games, DungeonsAndDragons, and it's spin-off TableTopGames/{{Pathfinder}}. Here's an incomplete list of the major ways a "normal" player character can die in more recent editions:
*** First, HitPoints can be depleted: in classic D&D, you went from fighting at full strength at 1 hp to dead at 0. Later editions phased in dying at below 0 hp and disabled before that. Hit points were depleted by any type of injury, from fireballs to sword blows. That meant death from anything from falling spikes to rapier strikes to dragon bites. Even environmental extremes and energy can eventually deplete your hp, so add in freezing to death or being roasted by a fireball.
*** Magic can simply snuff you out. There are numerous spells that bypass HP entirely and simply end your existence if you can't resist such as Symbol of Death, Power Word: Kill, and Phantasmal Killer. Note that's not quite the same thing as spells that simply banish you; plane shift, for example, can be used to literally send someone to Hell, but they are technically ''not dead.''
*** Next there is level drain, a form of draining of your essence. In early editions, you lost full levels from the ClassAndLevelSystem. Later editions changed it to a removable but painful debuff. If level-drained enough, you died and often became an undead horror of some kind.
*** Ability score damage to Constitution, your "healthiness" stat, lead to instant death if it dropped to zero. Poison and the like can do this, as can magic. In early editions, instant death poisons were far too common; later editions retained them very infrequently.
*** Next, you can simply be imprisoned such that you have no hope of release, ever.
*** Then there are things like the sphere of annihilation, a HappyFunBall of instant, permanent destruction.
*** There's always old age - every race rolls for a "maximum age" at which point the character's time is simply up. Lots of magic that restores you to life or undoes the effects of aging can't help you outrun the passage of time.
*** Offending certain god-like beings can result in them summarily erasing you from existence. Famously, the [[NamesToRunAwayFromReallyFast Lady of Pain]] doesn't care what you say about her or do - as long as you maintain the neutrality of her CityOfAdventure, don't mess with her portals, and don't [[AGodIAmNot worship her]].
*** Speaking of beings not to offend, the KillerGameMaster just looked at this list and found it quaint; there are so many more ways to kill you!
[[/folder]]
5th Jul '17 10:34:18 AM Adam43
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* ''VideoGame/RiseOfTheRobots'' has FMV cutscenes which are shown after Cyborg loses, and one of each opponent has one way of finishing off Cyborg. However, that was not always the case; the unreleased arcade version '''ALSO''' had a death scene for each robot fighter. For example, one particular death scene that is not shown in any other version is the cutscene shown if Sentry loses to Crusher, which Crusher taking off Sentry's head, and then the camera zooms in on Crusher as he looks at the camera.

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* ''VideoGame/RiseOfTheRobots'' has FMV cutscenes which are shown after Cyborg loses, loses (in some if not only one version though; the rest of the versions lacked the FMVs), and one of each opponent has one way of finishing off Cyborg. However, that was not always the case; the unreleased arcade version '''ALSO''' had a death scene for each robot fighter. For example, one particular death scene that is not shown in any other version is the cutscene shown if Sentry loses to Crusher, which shows Crusher taking off Sentry's head, and then the camera zooms in on Crusher as he looks at the camera.
5th Jul '17 10:28:16 AM Adam43
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* ''VideoGame/RiseOfTheRobots'' has FMV cutscenes which are shown after Cyborg loses, and one of each opponent has one way of finishing off Cyborg. However, that was not always the case; the unreleased arcade version '''ALSO''' had a death scene for each robot fighter. For example, one particular death scene that is not shown in any other version is the cutscene shown if Sentry loses to Crusher, which Crusher taking off Sentry's head, and then the camera zooms in on Crusher as he looks at the camera.
3rd Jul '17 8:02:42 PM Vir
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** Notable examples include "death" animations where Crash never actually ''dies'', like, for example, being mounted and kissed by a huge toad who turns into a handsome prince in ''Videogame/CrashBandicoot3Warped''.

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** Notable examples include "death" animations where Crash never actually ''dies'', like, for example, being mounted and kissed by a huge toad who turns into a handsome prince in ''Videogame/CrashBandicoot3Warped''.''VideoGame/CrashBandicoot3Warped''.



** ''Crash Tag Team Racing'' even featured a set of collectible ''Die-O-Rama'' {{F|ullMotionVideo}}MVs, which demonstrated the various, comedic ways in which Crash could off himself.

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** ''Crash Tag Team Racing'' even featured a set of collectible ''Die-O-Rama'' {{F|ullMotionVideo}}MVs, which demonstrated the various, comedic ways in which Crash could off himself.
27th Jun '17 7:45:04 PM NKgamer
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** Some more ''Goosebumps'' ones included: being trapped next to a radioactive reactor, getting savaged by an attack dog who used to be your best friend, being strangled by a worm-ridden revenant, eaten by a giant Venus flytrap, transformed into the Film/CreatureFromTheBlackLagoon...

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** Some more ''Goosebumps'' ones included: being trapped next to a radioactive reactor, you and your family getting run over by an out-of-control semi-truck because you're too busy bullying your BrattyHalfPint brother, getting savaged by an attack dog who used to be your best friend, being strangled by a worm-ridden revenant, eaten by a giant Venus flytrap, transformed into the Film/CreatureFromTheBlackLagoon...
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