History Main / TheMainCharactersDoEverything

19th Apr '17 8:21:54 AM smalltime
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* In ''WesternAnimation/Patrol03'', the three main characters handle most of the policework. Justified, as every other member on the force is either [[DirtyCop corrupt]] or [[PoliceAreUseless incompetent]].

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* In ''WesternAnimation/Patrol03'', the three main characters handle most of the policework. Justified, as every other member on of the force is either [[DirtyCop corrupt]] or [[PoliceAreUseless incompetent]].
19th Apr '17 8:20:38 AM smalltime
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* In ''WesternAnimation/Patrol03'', the three main characters handle most of the policework. Justified, as every other member on the force is either [[DirtyCop corrupt]] or [[PoliceAreUseless incompetent]].
13th Apr '17 5:32:57 AM ImpudentInfidel
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** Played straight with the in-game map areas. The Inquisitor and their companions do ''everything'' here, including raiding keeps and forts, saving villages, performing random petty deeds, and fighting dragons and demons. Sometimes this is unavoidable (Fade Rifts can ''only'' be closed by the Inquisitor), but sometimes it's downright silly (the Inquisitor could send a small company or group of agents to deliver flowers to a grave site or look for a lost pet--there is no credible reason s/he would need to waste their own time personally).

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** Played straight with the in-game map areas. The Inquisitor and their companions do ''everything'' here, including raiding keeps and forts, saving villages, performing random petty deeds, and fighting dragons and demons. Sometimes this is unavoidable (Fade Rifts can ''only'' be closed by the Inquisitor), but sometimes it's downright silly (the Inquisitor could send a small company or group of agents to deliver flowers to a grave site or look for a lost pet--there is no credible reason s/he would need to waste their own time personally). It may be justified by simple efficiency; when you do send teams of agents to gather resources, their output is always a small fraction of what the Inquisitor would gather in person in that time.
2nd Mar '17 7:50:46 PM Rebu
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* On ''WesternAnimation/TheFairlyOddParents'', Timmy seems to be the only kid with fairies who makes wishes that alter reality.

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* On ''WesternAnimation/TheFairlyOddParents'', Timmy seems to be the only kid with fairies who makes wishes that alter reality. Mainly because the others are implicitly too sensible to make the boneheaded mistakes Timmy does to twice a week. When Chloe was introduced to share Cosmo and Wanda, she made big mistakes too.
12th Feb '17 11:31:56 AM Vox
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* ''Franchise/{{Batman}}:'' Sort of kind of justified with the Gotham Police Department, which any casual reader would think consisted of about five people (one commissioner, a few detectives and the odd nervous rookie) doing all the jobs of a major metropolitan police force. Of course, the GPD is massively corrupt or incompetent, so the members of the Major Crimes Unit (the commissioner's pet project), being the few non-corrupt officers, are usually the ones who have to deal with Batman and the supervillains.

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* ''Franchise/{{Batman}}:'' Sort of kind of justified with the Gotham Police Department, which any casual reader would think consisted of about five people (one commissioner, a few detectives and the odd nervous rookie) doing all the jobs of a major metropolitan police force. Of course, the GPD is usually depicted as massively corrupt or and/or incompetent, so the members of the Major Crimes Unit (the commissioner's pet project), being the few non-corrupt officers, are usually the ones who have to deal with Batman and the supervillains.
7th Feb '17 11:35:30 AM ChaoticNovelist
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* Actually justified in ''[[VideoGame/AssassinsCreedI Assassin's Creed]]'': player character Altaïr breaks every tenet of [[TitleDrop the Assassin's Creed]] at the beginning of the game and is demoted from Master to Novice as punishment. Throughout the game, Altaïr has to investigate the patterns and behavior of every target (which he previously had other, lower-ranked Assassins do ''for'' him), devise his own way to get close to them, and then kill them all by himself. The only thing the other Assassins give him is the list of targets.

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* Actually It's justified in ''[[VideoGame/AssassinsCreedI Assassin's Creed]]'': player character Altaïr breaks every tenet of [[TitleDrop the Assassin's Creed]] at the beginning of the game and is demoted from Master to Novice as punishment. Throughout the game, Altaïr has to investigate the patterns and behavior of every target (which he previously had other, lower-ranked Assassins do ''for'' him), devise his own way to get close to them, and then kill them all by himself. The only thing Bureau leaders recommend places to start his investigation and Assassin Informers will provide useful intel but in the other Assassins give him is the list of targets.latter case he has to do them a favor first.
26th Dec '16 12:25:39 PM MiddleEighth
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*The four openly reject this trope in ''Fanfic/TheKeysStandAlone''. During the book they're expected to be spies, healers, rescuers, detectives, delivery boys, warriors... none of which they're prepared to do. George and John in particular make a point of asking “Why do ''we'' have to do this when there are guards around, or other outworlders around, who could do it?”
29th Nov '16 10:45:20 PM BattleMaster
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* [[LampshadeHanging Lampshaded]] in ''Anime/HeavyObject''- Qwenser and Hevia are supposed to be maintenance team members and comment on this fact frequently when they're repeatedly assigned to combat roles.
2nd Nov '16 6:59:47 AM ChronoLegion
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* Justified in ''Literature/TheLostFleet'' series; having managed to get home from a disastrous raid on the enemy rear with a high percentage of his fleet intact, recently recovered HumanPopsicle and ''very'' reluctant legendary war hero Michael Geary is immediately sent off on another mission as far from his home nation -much to his own considerable displeasure- as possible because he scares the living daylights out of his political leadership; relations between the military and the government have become exceedingly strained thanks to a century of brutal and bloody warfare, and there was already a serious threat of a coup before a man who is FamedInStory as some hybrid of Admiral Nelson and Captain America came back from the dead. It also doesn't hurt that he's just about the only really competent fleet commander they have ''left'' at this point, because casualties have been so appalling that training and experience are in short supply.

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* Justified in ''Literature/TheLostFleet'' series; having managed to get home from a disastrous raid on the enemy rear with a high percentage of his fleet intact, recently recovered HumanPopsicle and ''very'' reluctant legendary war hero Michael John Geary is immediately sent off on another mission as far from his home nation -much to his own considerable displeasure- as possible because he scares the living daylights out of his political leadership; relations between the military and the government have become exceedingly strained thanks to a century of brutal and bloody warfare, and there was already a serious threat of a coup before a man who is FamedInStory as some hybrid of Admiral Nelson and Captain America came back from the dead. It also doesn't hurt that he's just about the only really competent fleet commander they have ''left'' at this point, because casualties have been so appalling that training and experience are in short supply.
15th Oct '16 9:15:42 AM ImpudentInfidel
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* Played with in ''VideoGame/TheWalkingDead'': Season 2. The main character is an 11- year old girl, and as per usual, she is at least somewhat involved in pretty much everything important that happens to the group. Sometimes the trope is entirely justified, for example when someone small and/or lightweight is required. Sometimes the player is even allowed to [[LampshadeHanging call the other characters out]] for sending a child to do a dangerous task. Sometimes played entirely straight.

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* Played with in ''VideoGame/TheWalkingDead'': Season 2. The main character is an 11- year old girl, and as per usual, she is at least somewhat involved in pretty much everything important that happens to the group. Sometimes the trope is entirely justified, for example when someone small and/or lightweight is required. Sometimes the player is even allowed to [[LampshadeHanging call the other characters out]] for sending a child to do a dangerous task. It's lampshaded at one point when the main human villain points out she's the only credible threat in her group, simply do to the others' sheer incompetence. Sometimes played entirely straight.
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