History Main / TheComputerIsAcheatingBastard

21st May '17 10:50:53 AM Dai-Elsewhere
Is there an issue? Send a Message


They also out right clip through course obstacles like Thwomps and pipes while you need a Star to smash through the same things yourself. The only thing they they ''can'' bump into that slows them down are the walls, and that's if you push them hard enough into a wall.\\

to:

They also out right clip through course obstacles like Thwomps and pipes while you need a Star to smash through the same things yourself. The only thing they they ''can'' bump into that slows them down are the walls, and that's if you push them hard enough into a wall.\\
21st May '17 10:43:36 AM Dai-Elsewhere
Is there an issue? Send a Message


* In ''VideoGame/SuperMarioKart'', the AI opponents didn't just have RubberBandAI, but had infinite stores of super-special weapons and items that in several cases the player was never able to use -- namely, the poisoned mushrooms, dinosaur eggs, and meandering fireballs. Then there's the Mario brothers, who could activate Stars at will, making them nigh-impossible to beat if they were in the lead. For the items the player ''could'' launch, the AI opponent also had the ability to dodge by ''jumping'' the kart its own height above the track (basicly an infinite supply of jump feathers).\\

to:

* In ''VideoGame/SuperMarioKart'', the AI opponents didn't just have RubberBandAI, but had infinite stores of super-special weapons and items that in several cases the player was never able to use -- namely, the poisoned mushrooms, dinosaur eggs, and meandering fireballs. Then there's the Mario brothers, who could activate Stars at will, making them nigh-impossible to beat if they were in the lead. For the items the player ''could'' launch, the AI opponent also had the ability to dodge by ''jumping'' the kart its own height above the track (basicly (basically an infinite supply of jump feathers).\\
3rd May '17 6:14:50 PM Sammettik
Is there an issue? Send a Message


** Surprised while Crash Team Racing gets mention, its sequel Crash Nitro Kart doesn't, as that game's final boss Emperor Velo puts Oxide's cheating to pure shame. Not only is Velo faster than you substantially, he races with two companions that drop extra power ups for you to dodge and act as a shield to him from your projectiles. He drops static orbs like mad and can roll bombs backwards at you with pin point accuracy, to the point that there is no way a human player could pull off the stunts he uses with those bombs. Now, other bosses in the series, their challenge is to get in front then stay in front as they cannot hit you while you're in front of them; but if you're in front of Velo not only does he speed up immensely, but he starts spamming homing missiles on you! Better pray to the RNG gods you get in front of him early and stay ahead or he'll get so far ahead, you'll never even see him during the race.

to:

** Surprised while Crash Team Racing gets mention, its sequel Crash ''Crash Nitro Kart doesn't, as that game's Kart'''s final boss Emperor Velo puts Oxide's cheating to pure shame. Not only is Velo faster than you substantially, he races with two companions that drop extra power ups for you to dodge and act as a shield to him from your projectiles. He drops static orbs like mad and can roll bombs backwards at you with pin point accuracy, to the point that there is no way a human player could pull off the stunts he uses with those bombs. Now, other bosses in the series, their challenge is to get in front then stay in front as they cannot hit you while you're in front of them; but if you're in front of Velo not only does he speed up immensely, but he starts spamming homing missiles on you! Better pray to the RNG gods you get in front of him early and stay ahead or he'll get so far ahead, you'll never even see him during the race.
3rd May '17 6:11:33 PM Sammettik
Is there an issue? Send a Message


* Where to start with Duolingo? First off, the progress bar on a lesson will only fill up ever so slightly, and Lord help you if you even misspell or have a word slightly out of order.
* IXL is easily the epitome of this trope.
** You only earn 1 - 3 points for each correct question, and then the program takes away 8 points for each wrong question. Let the RageQuits and PercussiveTherapy ensue.
* Khan Academy. Enough said.

to:

* Where to start with Duolingo? ''Duolingo''? First off, the progress bar on a lesson will only fill up ever so slightly, and Lord help you if you even misspell or have a word slightly out of order.
* IXL ''IXL'' is easily the epitome of this trope.
**
trope. You only earn 1 - 3 points for each correct question, and then the program takes away 8 points for each wrong question. Let the RageQuits and PercussiveTherapy ensue.
* Khan Academy. Enough said.
ensue.



** In WesternAnimation/TheGrimAdventuresOfBillyAndMandy when Grim complains that the game he is playing is cheating, the in-game character actually calls him a wimp and shoots his score, resetting it to zero.

to:

** In WesternAnimation/TheGrimAdventuresOfBillyAndMandy ''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'' when Grim complains that the game he is playing is cheating, the in-game character actually calls him a wimp and shoots his score, resetting it to zero.
3rd May '17 12:54:41 PM Sammettik
Is there an issue? Send a Message


* ''F-Zero X''...don't even get me started on this one. The game is fairly simple if you can figure out the Side-Attack Turn and the right boosting technique, even on Expert. When you get to Master, however, you'll want to start ripping your hair out. For starters, it feels like every single pilot just slams on their brakes once they're directly lined up in front of you. Because of the sheer speed you're going at, this can be impossible to react to. Combine this with the fact that an absolutely perfect first lap is required to win at some tracks (Example: Silence - High Speed) and you have a race that comes down to a total crapshoot. Oh, by the way...if you make contact with any of them, even if it's them hitting you, you'll immediately be sent into an uncontrollable slide. (Unless you let off the accelerator, then punch it again straight after.)

to:

* ''F-Zero X''...don't even get me started on this one. The game X'' is fairly simple if you can figure out the Side-Attack Turn and the right boosting technique, even on Expert. When you get to Master, however, you'll want to start ripping your hair out. For starters, it feels like every single pilot just slams on their brakes once they're directly lined up in front of you. Because of the sheer speed you're going at, this can be impossible to react to. Combine this with the fact that an absolutely perfect first lap is required to win at some tracks (Example: Silence - High Speed) and you have a race that comes down to a total crapshoot. Oh, by the way...if you make contact with any of them, even if it's them hitting you, you'll immediately be sent into an uncontrollable slide. (Unless you let off the accelerator, then punch it again straight after.)



** I think I can actually explain all this. As you accumulate your winning streak, you gain reputation. Naturally, your team would gain reputation too, so trainers visiting any of these facilities will pack a team meant to counter you in the event that you become their opponent.
25th Apr '17 2:31:04 PM 1810072342
Is there an issue? Send a Message


** When you play a Contest against Lisia in ''OR/AS'', her Altaria will have a Condition that is higher than you can reach through the use of [=PokéBlocks=].

to:

** When you play a Contest against Lisia in ''OR/AS'', her Altaria will have a Condition that is higher than you can possibly reach through the use of [=PokéBlocks=].[=PokéBlocks=], even if you also add a scarf.
14th Apr '17 4:14:15 PM Sabrewing
Is there an issue? Send a Message


* In the NES game ''Anticipation'', computer controlled opponents can guess the string's length of letters and can screw up as many times as there are letters in the word(s) while humans only get two chances to guess a letter before their turn is over. On the hardest difficulty, the opponents buzz in the instant the die shows the number of spaces they want to move and can guess the answer correctly without even knowing what the category is, how long the word is, or even before anything is actually drawn.

to:

* In the NES game ''Anticipation'', which is basically ''Pictionary'', computer controlled opponents can guess the string's subject's entire character length of letters and can screw up as many times as there are letters in the word(s) while humans only get two chances to guess a letter before their turn is over. over.[[note]]This can actually be somewhat beneficial; wrong AI inputs will be marked with asterisks, while correct ones will be left as is.[[/note]] On the hardest difficulty, the opponents buzz in the instant the die shows the number of spaces they want to move and can guess give the answer correctly without even knowing what the category is, how long many letters are in the word is, answer, or even before anything is actually drawn.
8th Apr '17 4:58:49 PM nombretomado
Is there an issue? Send a Message


* In ''VideoGame/RidgeRacer 6'' for the Xbox 360 (and perhaps other RidgeRacer games), the computer cheats so often it's almost pointless to even try the harder difficulty levels and race types. Special races, for example, pit you against a car that you can win if you beat it. This car is always better than any car you have available at the time. Also, the "Reverse Nitro" races are well known for rampant cheating. In a Reverse Nitro race, your car cannot gain nitro from drifting like it can normally, so you are given an extra two tanks to work with and the only way to get them back is to go into what the game calls "Ultimate Charge" (coming out of a nitro blast while drifting). Somehow, all computer-controlled cars in these races can gain nitro simply by driving in a straight line for a couple of seconds, completely ignoring all the rules for nitro boosts set out for you. This means they can, suddenly, blow past you with a fully charged 3-tank nitro boost just after they finished another 3-tank nitro boost.

to:

* In ''VideoGame/RidgeRacer 6'' for the Xbox 360 (and perhaps other RidgeRacer ''VideoGame/RidgeRacer'' games), the computer cheats so often it's almost pointless to even try the harder difficulty levels and race types. Special races, for example, pit you against a car that you can win if you beat it. This car is always better than any car you have available at the time. Also, the "Reverse Nitro" races are well known for rampant cheating. In a Reverse Nitro race, your car cannot gain nitro from drifting like it can normally, so you are given an extra two tanks to work with and the only way to get them back is to go into what the game calls "Ultimate Charge" (coming out of a nitro blast while drifting). Somehow, all computer-controlled cars in these races can gain nitro simply by driving in a straight line for a couple of seconds, completely ignoring all the rules for nitro boosts set out for you. This means they can, suddenly, blow past you with a fully charged 3-tank nitro boost just after they finished another 3-tank nitro boost.
3rd Apr '17 2:06:28 PM LegoLover58
Is there an issue? Send a Message


** You only earn 1 - 3 points for each correct, and then the program takes away 8 points for each wrong question. Let the RageQuits and PercussiveTherapy ensue.

to:

** You only earn 1 - 3 points for each correct, correct question, and then the program takes away 8 points for each wrong question. Let the RageQuits and PercussiveTherapy ensue.ensue.
* Khan Academy. Enough said.
2nd Apr '17 8:06:42 PM Nicoaln
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/XenobladeChronicles'' also has this in the player's favour. A big part of the game's battle system is being able to knock down enemies. However, some enemies will have an ability referred to as "Spikes" that, when you knock them over, deals damage to everyone nearby them. The only way for a player to know this is to knock down an enemy and get hit. The CPU allies, however, somehow know this by default, so the ''real'' way to figure out an enemy has a spike ability is to note that Reyn never uses his Break-topple combo (something his AI is [[ArtificialBrilliance actually pretty good at]]) or that your party members never knock down enemies you use "Break" on.
This list shows the last 10 events of 472. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.TheComputerIsAcheatingBastard