History Main / TheComputerIsALyingBastard

28th May '16 4:14:46 PM storyyeller
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* ''VideoGame/{{Pickory}}'': During Tor's Eruption attack, the word "safe" and an arrow pointing down appears, but you actually have to jump as high as possible to avoid the attack. It was originally supposed to say "Not safe" but the creator forgot to add the word "not" and then decided [[ThrowItIn it was funnier that way]].
18th May '16 7:11:19 PM BillyMT
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** The exactly same method got used again a few years later in the VideoGame/MarioParty series, [[http://www.suppermariobroth.com/post/143200775965/ as documented here]].
1st May '16 6:24:56 PM billybobfred
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* ''VideoGame/DiabloII'''s character screen is notoriously inaccurate due to bugs and oversights, which were only compounded by patches changing how vital game mechanics worked, to the point the fanbase has dubbed it the "[[http://diablo2.diablowiki.net/Lying_Character_Screen Lying Character Screen]]".
30th Apr '16 10:52:50 PM thatother1dude
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** ''VideoGame/DarkSoulsIII'' lists armor as giving Poise even though the stat ''does nothing'' in the released game, with hitstun resistant coming entirely from weapons themselves.

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** ''VideoGame/DarkSoulsIII'' lists armor as giving Poise even though the stat ''does nothing'' ''[[DumpStat does nothing]]'' [[DummiedOut in the released game, game]], with hitstun resistant coming entirely from weapons themselves.
27th Apr '16 9:23:45 AM thatother1dude
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** ''VideoGame/DarkSoulsIII'' lists armor as giving Poise even though the stat ''does nothing'' in the released game, with hitstun resistant coming entirely from weapons themselves.
2nd Mar '16 10:21:30 PM billybobfred
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* In ''VideoGame/TheWorldEndsWithYou'', it is repeatedly claimed that the events of [[AlternateUniverse Another Day]] are completely separate from the events of the main storyline. This is not true; [[spoiler:the main universe Joshua appears, both Hanekoma's are there, and a few characters are aware of this.]]

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* In ''VideoGame/TheWorldEndsWithYou'', it is repeatedly claimed that the events of [[AlternateUniverse Another Day]] are completely separate from the events of the main storyline. This is not true; [[spoiler:the main universe Joshua appears, both Hanekoma's Hanekomas are there, and a few characters are aware of this.]]this -- AD!Hanekoma is searching for main!Hanekoma to arrest him for NecessaryEvil committed in the main storyline; main!Hanekoma is hiding in the BonusDungeon specifically to avoid this, and fights AD!Neku as a BonusBoss because he ''wanted'' to fight main!Neku but couldn't risk interfering with the game.]] Given the timing of these messages some of them almost feel like a SuspiciouslySpecificDenial.
17th Jan '16 12:09:54 PM thatother1dude
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** In 5, the game's claim that Prince(level 4) is the balanced difficulty is, at best, only true FromACertainPointOfView. While it is true that on Prince the AI bonuses table doesn't give any bonuses or penalties to the AI, the game doesn't tell you that the AI is always, regardless of difficulty, considered as a Chieftain level(level 2) player, and thus gets every bonus that the player gets on that difficulty, like more happiness and only 60% of all unhappiness. Which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].

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** In 5, the game's claim that Prince(level Prince (level 4) is the balanced difficulty is, at best, only true FromACertainPointOfView. While it is true that on Prince the AI bonuses table doesn't give any bonuses or penalties to the AI, the game doesn't tell you that the AI is always, regardless of difficulty, considered as a Chieftain level(level (level 2) player, and thus gets every bonus that the player gets on that difficulty, like more happiness and only 60% of all unhappiness. Which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].



** The description of the Tiny Being's Ring is a complete lie because of a translation error. It claims that when equipped, it makes your health regenerate over time. What it actually does is give a tiny boost to your maximum health.

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** The description of the Tiny Being's Ring is a complete lie completely wrong because of a translation error. It claims that when equipped, it makes your health regenerate over time. What it actually does is give a tiny boost to your maximum health.
14th Jan '16 11:04:48 PM Cag
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** In 5, the game's claim that Prince(level 4) is the balanced difficulty is, as best, only true FromACertainPointOfView. While it is true that on Prince the AI bonuses table doesn't give any bonuses or penalties to the AI, the game doesn't tell you that the AI is always, regardless of difficulty, considered as a Chieftain level(level 2) player, and thus gets every bonus that the player gets on that difficulty, like more happiness and only 60% of all unhappiness. Which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].

to:

** In 5, the game's claim that Prince(level 4) is the balanced difficulty is, as at best, only true FromACertainPointOfView. While it is true that on Prince the AI bonuses table doesn't give any bonuses or penalties to the AI, the game doesn't tell you that the AI is always, regardless of difficulty, considered as a Chieftain level(level 2) player, and thus gets every bonus that the player gets on that difficulty, like more happiness and only 60% of all unhappiness. Which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].
30th Dec '15 3:10:50 AM Cag
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* Some VideoGame/{{Civilization}} games (5 for sure) say that one of the difficulties is the "balanced" difficulty where neither the computers or players get an advantage, but really the computer does cheat in some ways; most notably, in Civ 5 they get more happiness, ''and'' only 60% of all unhappiness, which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].

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* Some VideoGame/{{Civilization}} games (5 for sure) say that one of the difficulties is the "balanced" difficulty where neither the computers or players get an advantage, but really the computer does cheat in some ways; most notably, in Civ 5 they get more happiness, ''and'' only 60% of all unhappiness, which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].ways.


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** In 5, the game's claim that Prince(level 4) is the balanced difficulty is, as best, only true FromACertainPointOfView. While it is true that on Prince the AI bonuses table doesn't give any bonuses or penalties to the AI, the game doesn't tell you that the AI is always, regardless of difficulty, considered as a Chieftain level(level 2) player, and thus gets every bonus that the player gets on that difficulty, like more happiness and only 60% of all unhappiness. Which means, all other things equal, they can have a civilization double the size with more happiness than the player, [[TheComputerShallTauntYou and they'll make sure to rub it in your face]].
12th Dec '15 11:58:32 PM LucaEarlgrey
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** After defeating the FinalBoss of ''VideoGame/{{Persona 4}}'', you get a nice epilogue section where you get to travel all over the town and say goodbye to all of the friends you've made. If you try going to the place where you enter the TV dungeons, the game explicitly tells you there's no more reason to go there. If you try again, the game reiterates that ''seriously'', there's no reason to go, and even pushes you towards wrapping up your business and going to trigger the end credits. [[spoiler:It's lying. Keep trying and you'll unlock the ''actual'' final dungeon and TrueFinalBoss. Justifid, as this is part of the game's "search for the truth, and search it ''hard''" message.]]

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** After defeating the FinalBoss of ''VideoGame/{{Persona 4}}'', you get a nice epilogue section where you get to travel all over the town and say goodbye to all of the friends you've made. If you try going to the place where you enter the TV dungeons, the game explicitly tells you there's no more reason to go there. If you try again, the game reiterates that ''seriously'', there's no reason to go, and even pushes you towards wrapping up your business and going to trigger the end credits. [[spoiler:It's lying. Keep trying and you'll unlock the ''actual'' final dungeon and TrueFinalBoss. Justifid, Justified, as this is part of the game's "search for the truth, and search it ''hard''" message.]]
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