History Main / TheCoconutEffect

1st Nov '17 7:07:55 AM Wereboar
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"Clear!" is sort of TruthInTelevision. In reality, the users will say, "Clear the patient," and then check to see if all persons are no longer touching the patient. A single dramatic "Clear!" followed by no safety check and a zap is pure Hollywood. Also, a conductive gel is used on the electrodes; rubbing them together helps smear this out evenly, though in many filmed cases it's pretty clear that no gel was applied and the actor is just rubbing the electrodes together because "that's what you do."

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"Clear!" is sort of TruthInTelevision. In reality, the users will say, "Clear the patient," and then check to see if all persons are no longer touching the patient. A single dramatic "Clear!" followed by no safety check and a zap is pure Hollywood. Also, a conductive gel is used on the electrodes; rubbing them together helps smear this out evenly, though in many filmed cases it's pretty clear that no gel was applied and the actor is just rubbing the electrodes together because "that's what you do." "\\
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The high-pitched sound is a case of UpToEleven, as it is true (it is a characteristic whine of many devices using large capacitors) but it can be heard only in perfectly quiet room, not among the hectic activity that usually accompanies resuscitation, not to mention sounds of other hospital equipment, background noise etc.
29th Oct '17 5:00:21 AM gophergiggles
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* The color black as a whole for the StealthExpert was likely caused by ninjas, and you frequently see [[VideoGame/SplinterCell Sam Fisher]] and [[VideoGame/MetalGearSolid Solid Snake]] wearing all black or very dark gray. In reality, black is one of the ''worst'' colors you can wear for blending into the environment and remaining innocuous, as there are very few things in nature or even urban environments that are that dark, and groups like SWAT Teams and security guards actually wear black because it makes them stand out and they ''want to be seen''. In reality you want your outfit to match your surroundings, just like if you were blending in in broad daylight, because as logic dictates your outfit will darken right along with your surroundings as the light fades.


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** Video Game emulators for older consoles often have an option to mimic the scanlines of a CRT tv, as many gamers who grew up with the actual consoles find the games look "wrong" without them. The scanlines also help blend the pixels making them look slightly blurry, like a very early anti-alias effect.
26th Oct '17 11:18:24 AM BeerBaron
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* As they were shipped, the last three ''Franchise/ElderScrolls'' games feature a day/night system with night colors vivid enough for distant objects to be seen clearly, albeit in blue tones. Many players felt the nights were unrealistically bright and thus some of the most heavily downloaded mods for the PC versions of each of those games have been "darker nights" mods - which make it near-impossible to see what's in front of you without a torch. In fact, the vanilla games are very faithful to what a pastoral country would look like with no electric light pollution, especially considering the size of Mundus's twin moons in the sky.

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* As they were shipped, the last three ''Franchise/ElderScrolls'' ''Franchise/TheElderScrolls'' series games feature a day/night system with night colors vivid enough for distant objects to be seen clearly, albeit in blue tones. Many Naturally, many players felt the feel that these nights were are unrealistically bright and thus some of the most heavily downloaded mods for the PC versions of each of those games have been bright, leading to numerous "darker nights" mods - {{Game Mod}}s which make it near-impossible to see what's in front of you without a torch. light source (torch, lantern, [[FantasticLightSource spell]], etc.). In fact, actuality, the vanilla games are very faithful to what a pastoral country would look like with no electric light pollution, especially considering the large size and brightness of Mundus's Mundus' [[WeirdMoon twin moons moons]] in [[AlienSky the sky.night sky]].
25th Oct '17 7:09:13 PM Jagar
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** Ironically, [[StockObjectColors not all oranges are]] [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQF-dqbdgksHODki-WRuiuIGd-dVZCXLb9wJZvs970e6mVrdYuh5A orange.]] In certain climates, oranges will actually be green, but will be painted with orange food-safe paint to give it the illusion of just being another orange.
3rd Oct '17 2:16:45 PM nanakiro
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* More casual anime fans and non-fans in the West expect anime to have a particular character design, with semi-realistic bodies and distinct eyes and hair, commonly called the "anime style." As a result of this, some of these fans tend to either be baffled or react negatively whenever there's an anime that doesn't fit into their tunnel vision perceptions of Japanese media, forgetting that artists have vastly differing styles and unaware of the fact that Japanese animation was inspired by Western animation.

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* More casual anime fans and non-fans in the West expect anime to have a particular character design, with semi-realistic bodies and distinct eyes and hair, commonly called the "anime style." As a result of this, some of these fans tend to either be baffled or react negatively whenever there's an anime that doesn't fit into their tunnel vision perceptions of Japanese media, forgetting that artists have vastly differing styles and unaware of the fact that Japanese animation was inspired by Western animation. Even hardcore anime fans run into this problem; with the forthcoming involvement of Western studios helping with Japanese animation in TheNewTens, some think the more "non-standard" art styles are due to demands from said studios rather than the Japanese studios themselves.What further muddles it is that some of the more notable character designers that helped in Western animation throughout its history were in fact Japanese.
1st Oct '17 10:16:57 PM ADrago
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See also RealityIsUnrealistic, ArtisticLicense, ScienceMarchesOn, CommonHollywoodSexTraits, MickeyMousing, RadioVoice, VinylShatters, and the semi-related ExtremeGraphicalRepresentation. Related in concept is TheCSIEffect and EaglelandOsmosis. Nothing to do with CoconutSuperpowers (except insofar as both relate to ''Film/MontyPythonAndTheHolyGrail''). Thankfully, this won't be [[TelevisionIsTryingToKillUs causing any real-world casualties]]. We hope. Compare AluminumChristmasTrees and SmallReferencePools. Also see NecessaryWeasel.

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See also RealityIsUnrealistic, ArtisticLicense, ScienceMarchesOn, CommonHollywoodSexTraits, MickeyMousing, RadioVoice, VinylShatters, and the semi-related ExtremeGraphicalRepresentation. Related in concept is TheCSIEffect and EaglelandOsmosis. Nothing to do with CoconutSuperpowers (except insofar as both relate to ''Film/MontyPythonAndTheHolyGrail''). Thankfully, this won't be [[TelevisionIsTryingToKillUs [[JustForFun/TelevisionIsTryingToKillUs causing any real-world casualties]]. We hope. Compare AluminumChristmasTrees and SmallReferencePools. Also see NecessaryWeasel.
28th Sep '17 5:17:01 PM 8BrickMario
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* In ''Film/It2017'', the titular entity no longer has the original story reasons for assuming the form of Pennywise the Dancing Clown. In the book, this was because IT could not change forms on a whim and its guises followed the rules of the form it took-- a werewolf form would be vulnerable to silver bullets, but scary clowns have no rules, so it's an ideal form. In the film, though, IT can shapeshift at will and ITs weakness is simply that its victims' imaginations can overrule ITs plans, so there's no real reason for IT to default to Pennywise other than the fact that it's such an iconic character.

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* In ''Film/It2017'', the titular entity no longer has the original story reasons for assuming the form of Pennywise the Dancing Clown. In the book, this was because IT could not change forms on a whim and its [=ITs=] guises followed the rules of the form it took-- a werewolf form would be vulnerable to silver bullets, but scary clowns have no rules, so it's an ideal form. avatar. In the film, though, IT can shapeshift at will and ITs [=ITs=] weakness is simply that its victims' imaginations can overrule ITs [=ITs=] plans, so there's no real reason for IT to default to Pennywise other than the fact that it's such an iconic character.



* In real life in a normal atmosphere, a laser beam is seen as a single intense dot of light on the thing the laser is pointed at. All of the light is focused in one direction, and if that direction is not towards your eye (which hopefully it isn't), none of it enters your eye and so you don't see anything until the laser hits something and the light diffuses. Creating a visible beam in real life requires an atmosphere of smoke, fog, or dust, so that the beam is constantly reflecting off dust particles - and this reduces the power of the laser. Many items or toys which use lasers will show the item operating in such an atmosphere to create a visible beam; purchasers are often disappointed when the beam turns out not to be visible in normal circumstances. Laser tag areas often deliberately have dusty atmospheres inside to maximize the visibility of the beams. Downplayed in the case of green lasers (which cause the air to glow slightly in the path of the beam, making it visible, though it has to be in dark conditions to be seen). And averted in the case of blue lasers, which will make the air glow much more brightly, causing it to be visible even in lighted conditions. It still doesn't look like a visible Hollywood laser though.
28th Sep '17 4:11:42 PM 8BrickMario
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Added DiffLines:

* In ''Film/It2017'', the titular entity no longer has the original story reasons for assuming the form of Pennywise the Dancing Clown. In the book, this was because IT could not change forms on a whim and its guises followed the rules of the form it took-- a werewolf form would be vulnerable to silver bullets, but scary clowns have no rules, so it's an ideal form. In the film, though, IT can shapeshift at will and ITs weakness is simply that its victims' imaginations can overrule ITs plans, so there's no real reason for IT to default to Pennywise other than the fact that it's such an iconic character.
26th Sep '17 8:48:50 PM TargetOnMyBack
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* When a large group of soldiers (battle droids, clones, etc) are shown marching or doing drill, either of the following can happen: the visuals show differences in timing or movement even though the sound effects are snappy and unified, or everyone is seen to move in unison but the sound effects are more dispersed. The visual differences may be because a CGI army moving in perfect unison makes the troops look more artificial; the sound difference is to make the loud crunch of boots hitting the parade ground more impressive.
20th Sep '17 3:37:56 PM schoi30
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* Real wild beehives are not shaped like a cross between an antique bee skep and a hornet nest like in many cartoons or illustrations. They're actually walls of honeycomb hanging from trees or inside hollow tree trunks.

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* Real wild beehives are not [[StockBeehive shaped like a cross between an antique bee skep and a hornet nest like in many cartoons or illustrations.illustrations]]. They're actually walls of honeycomb hanging from trees or inside hollow tree trunks.
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