History Main / TheCoconutEffect

17th May '17 5:01:14 AM LordDynasmon
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* Ninjas do not dress up in all black from head to toe. Instead the best disguise for a ninja is to look like the everyman from farmers to monks. The trope started from kabuki by stagehands dressed in all black. These stage hands are suppose to be invisible so the audience are suppose to pretend they don't exist. When a character is killed by a ninja, a stagehand does it to show that the character has been killed out of nowhere for dramatic effect. In modern times, the only way you can recognize a ninja is from this costume.

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* Ninjas do not dress up in all black from head to toe. Instead the best disguise for a ninja is to look like the everyman from farmers to monks. The trope started from kabuki by stagehands dressed in all black. These stage hands are suppose supposed to be invisible so the audience are suppose supposed to pretend they don't exist. When a character is killed by a ninja, a stagehand does it to show that the character has been killed out of nowhere for dramatic effect. In modern times, the only way you can recognize a ninja is from this costume.
6th May '17 7:21:45 PM Golondrina
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** The 2002 VideoGameRemake of VideoGame/ResidentEvil1 features thunder that lags several seconds behind the lightning, typically seen through windows. This arguably creates a sort of setting-based UncannyValley that further reinforces the HauntedHouse vibe you get from exploring the mansion.

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** The 2002 VideoGameRemake of VideoGame/ResidentEvil1 ''VideoGame/ResidentEvil1'' features thunder that lags several seconds behind the lightning, typically seen through windows. This arguably creates a sort of setting-based UncannyValley that further reinforces the HauntedHouse vibe you get from exploring the mansion.
6th May '17 5:26:46 PM CrowTR0bot
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** The 2002 VideoGameRemake of VideoGame/ResidentEvil1 features thunder that lags several seconds behind the lightning, typically seen through windows. This arguably creates a sort of setting-based UncannyValley that further reinforces the HauntedHouse vibe you get from exploring the mansion.
5th May '17 2:03:48 PM schoi30
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* Here are few things about fruit that may seem wrong if they aren't portrayed wrong:

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* Here are few things about fruit that may seem wrong if they aren't [[ArtisticLicenseBiology portrayed wrong:wrong]]:
28th Apr '17 8:28:47 PM Wuz
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* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detonates when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, never being a proximity mine (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated (though most HandWave it by adding fictional laser tripwire triggers).

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* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detonates when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, never being a proximity mine (while laser detonators are just not invented yet).mine. However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated (though most HandWave it by adding fictional laser tripwire triggers).
24th Apr '17 6:48:43 PM Wuz
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* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detects enemies in front of it with things like lasers or proximity sensors, detonating when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, never being a proximity mine (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated (though most HandWave it by adding fictional laser tripwire triggers).

to:

* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detects enemies in front of it with things like lasers or proximity sensors, detonating detonates when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, never being a proximity mine (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated (though most HandWave it by adding fictional laser tripwire triggers).
24th Apr '17 1:46:24 AM Wuz
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* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detects enemies in front of it with things like lasers or proximity sensors, detonating when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, and proximity firing mechanisms are rarely used (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated.

to:

* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detects enemies in front of it with things like lasers or proximity sensors, detonating when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, and never being a proximity firing mechanisms are rarely used mine (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated.command-detonated (though most HandWave it by adding fictional laser tripwire triggers).
24th Apr '17 1:41:48 AM Wuz
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Added DiffLines:

* For military shooter players, how does the M18 Claymore mine work? It's a directional proximity mine that detects enemies in front of it with things like lasers or proximity sensors, detonating when enemies pass in front of it, right? Actually, no. As the LandMineGoesClick page will tell you, it's fired by remote control like a block of C4, and proximity firing mechanisms are rarely used (while laser detonators are just not invented yet). However, the perception of the M18 Claymore mine being a directional proximity mine is so ingrained into people's minds that almost all depictions of the Claymore in video games feature it being proximity-detonated instead of command-detonated.
23rd Apr '17 8:32:48 PM schoi30
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* Real wild beehives are not shaped like a cross between a antique bee skep and a hornet nest like in many cartoons or illustrations. They're actually walls of honeycomb hanging from trees or inside hollow tree trunks.
22nd Apr '17 7:00:26 PM uhema
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** There are a few examples of sculpture still retaining its paint. One example in Turkey that had been buried underground was preserved well enough for restorers to see a (faded) version of the original color and infrared tech is now allowing us to see the invisible pants. Many of the statues found by 19th century archeologists had visible traces of paint on them - which they then carefully scrubbed off, because that's not how they were supposed to look!

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** There are a few examples of sculpture still retaining its paint. One example in Turkey that had been buried underground was preserved well enough for restorers to see a (faded) version of the original color and infrared tech is now allowing us to see the invisible pants.paints. Many of the statues found by 19th century archeologists had visible traces of paint on them - which they then carefully scrubbed off, because that's not how they were supposed to look!
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