History Main / TheClan

29th Jan '16 5:24:15 PM foxley
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* ''Literature/JoePickett'': The principal bad guys in ''Endangered'' are the Cates: a clan of murderous white trash.
15th Jan '16 4:39:28 PM zarpaulus
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* ''TabletopGame/{{Ironclaw}}'': ** The nobles of the kingdom of Calabria are divided among four Great Houses (Rinaldi, Avoirdupois, Bisclavret, and Doloreaux) and a few dozen minor Houses. Each of the four Great Houses once ruled an independent kingdom, but over the course of 600 years the Rinaldi manged to vassalize the other three, though their power is waning. ** The Phelan have five tribes or clans, both terms are used to describe them, House Bisclavret used to be the sixth. The tribes are further divided into matrilineal derbfine and septs.
20th Dec '15 4:34:56 PM nombretomado
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* The House of Finwë from ''TheSilmarillion''. The Fëanorians wear the AxCrazy hat (but Maedhros and Maglor at least are shaded with rather more subtlety than that), whereas the Fingolfinians and Finarfinians are much easier to live with. Creator/JRRTolkien loves this trope. Most of his heroes are part of one clan or another. Hobbits have lots of clans like the Tooks, the Brandybucks, the Bagginses, and of course the Proudfoots[[note]] Proud''feet!''[[/note]].
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* The House of Finwë from ''TheSilmarillion''.''Literature/TheSilmarillion''. The Fëanorians wear the AxCrazy hat (but Maedhros and Maglor at least are shaded with rather more subtlety than that), whereas the Fingolfinians and Finarfinians are much easier to live with. Creator/JRRTolkien loves this trope. Most of his heroes are part of one clan or another. Hobbits have lots of clans like the Tooks, the Brandybucks, the Bagginses, and of course the Proudfoots[[note]] Proud''feet!''[[/note]].
24th Nov '15 2:57:56 PM Greystone101
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* The noble houses of Westeros in ''Literature/ASongOfIceAndFire''. House Targaryen is a house of beautiful mad geniuses. House Stark is stoic and honorable. House Frey is backbiting and greedy. House Bolton are Machiavellian bastards. House Greyjoy are grim raiders. House Lannister is vain. Some of the hats are strongly influenced by the current heads of the family, while other hats seem to go back generations. Houses also try to brand themselves with their particular hat through a house motto.
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* The noble houses of Westeros in ''Literature/ASongOfIceAndFire''. House Targaryen is a house of beautiful mad geniuses. House Stark is stoic and honorable. House Frey is backbiting and greedy. House Bolton are Machiavellian bastards. House Greyjoy are grim raiders. House Lannister is vain. Some of the hats are strongly influenced by the current heads of the family, while other hats seem to go back generations. Houses also try to brand themselves with their particular hat through a house motto. In more wild parts of Westeros there are actual clans that fit the more tribal version of the trope, such as the semi-civilised Mountain Clans of the Vale and the civilised, but distant and very traditional Northern Mountain Clans (who essentially are to Northerners what Northerners are to the rest of Westeros).
21st Sep '15 2:11:15 PM StFan
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* The society of the city of Anvard in ''{{Finder}}'' is heavily based on clans. It's strongly implied that the similarity of their members is the result of past genetic engineering.
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* The society of the city of Anvard in ''{{Finder}}'' ''ComicBook/{{Finder}}'' is heavily based on clans. It's strongly implied that the similarity of their members is the result of past genetic engineering. engineering.
16th Sep '15 3:25:15 AM Morgenthaler
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* ''SaiunkokuMonogatari'' has tons of these, the most prominently featured being the Kou Clan, which the main character belongs to. Most of the plotlines involve some kind of politics between clans or within a specific clan.
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* ''SaiunkokuMonogatari'' ''Literature/SaiunkokuMonogatari'' has tons of these, the most prominently featured being the Kou Clan, which the main character belongs to. Most of the plotlines involve some kind of politics between clans or within a specific clan.

* Most of the main characters in ''WarAndPeace'' are from, or vaguely related to, one of three aristocratic Russian families: the Bezukhovs, the Rostovs, and the Bolkonskys. Other clans are also mentioned often throughout the book. * The [[OurElvesAreBetter Aurënfaie]] in ''{{Nightrunner}}'' are divided up into clans. They include almost-literal hats in the form of headscarves with distinctive colors and styles.
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* Most of the main characters in ''WarAndPeace'' ''Literature/WarAndPeace'' are from, or vaguely related to, one of three aristocratic Russian families: the Bezukhovs, the Rostovs, and the Bolkonskys. Other clans are also mentioned often throughout the book. * The [[OurElvesAreBetter Aurënfaie]] in ''{{Nightrunner}}'' ''Literature/{{Nightrunner}}'' are divided up into clans. They include almost-literal hats in the form of headscarves with distinctive colors and styles.

* ''SecretHistories'': The Droods from the books by Simon R. Green.
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* ''SecretHistories'': ''Literature/SecretHistories'': The Droods from the books by Simon R. Green.

* In TheSevenwatersTrilogy the "tuath"(clan) of Sevenwaters holds an easily defended forested zone in Ireland and engages in feuding with British, Viking, and other Irish tribes as well as interacting with TheFairFolk.
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* In TheSevenwatersTrilogy ''Literature/TheSevenwatersTrilogy'' the "tuath"(clan) of Sevenwaters holds an easily defended forested zone in Ireland and engages in feuding with British, Viking, and other Irish tribes as well as interacting with TheFairFolk.
31st Aug '15 8:03:12 AM GrigorII
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Not to be confused with TheKlan, a certain PoliticallyIncorrectVillain organization from the DeepSouth of the United States.
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Not to be confused with TheKlan, a certain PoliticallyIncorrectVillain organization from the DeepSouth of the United States. States. For the Argentine film, see Film/ElClan.
9th Aug '15 12:49:05 AM Gamermaster
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* The Jinnouchi Clan in ''SummerWars''. It goes back 16 generations.
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\n* The Jinnouchi Clan in ''SummerWars''.''Anime/SummerWars''. It goes back 16 generations.
7th Aug '15 7:30:31 PM karstovich2
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* The foundation of society in stateless UsefulNotes/{{Somalia}}, there are four "noble" clans (Darod, Dir, Hawiye and Isaaq) which each have several sub-clans, and a number of "mixed" clans. And they're frequently at each other's throats.

** Truth be told, Arab societies in many countries have a habit of behaving as "clans." For instance, the "tribes" everyone talks about holding oh-so-much authority in UsefulNotes/{{Iraq}} are really more like clans--large, patrilineally-defined extended family groups that serve as one touchstone of identity (among several), with the clan "chief" serving as a living symbol of its unity. (If this sounds like the Scottish clan system...it kind of is. Truth be told, Iraq is sometimes seen as the Scotland of the Fertile Crescent or even of the Arab world more generally, with a reputation for honor-related violence, clannishness, impenetrable accents, and bad food--but also beautiful music and poetry and serious scholarship and love of literature.)
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** * Truth be told, Arab societies in many countries have a habit of behaving as "clans." For instance, the "tribes" everyone talks about holding oh-so-much authority in UsefulNotes/{{Iraq}} are really more like clans--large, patrilineally-defined extended family groups that serve as one touchstone of identity (among several), with the clan "chief" serving as a living symbol of its unity. (If this sounds like the Scottish clan system...it kind of is. Truth be told, Iraq is sometimes seen as the Scotland of the Fertile Crescent or even of the Arab world more generally, with a reputation for honor-related violence, clannishness, impenetrable accents, and bad food--but also beautiful music and poetry and serious scholarship and love of literature.)) The ascent of the Iraqi "tribes" in recent years is largely attributable to the fall of UsefulNotes/SaddamHussein and his centralized regime; with a unified Iraqi identity being damaged by the chaos of the post-Saddam period, Iraqis have increasingly turned to their tribes for support and identification where before many Iraqis, especially urban ones, wouldn't have given much thought to their tribe/clan. * The foundation of society in stateless UsefulNotes/{{Somalia}}, there are four "noble" clans (Darod, Dir, Hawiye and Isaaq) which each have several sub-clans, and a number of "mixed" clans. And they're frequently at each other's throats. We should note that, like the Iraqi clans, these identities had faded into the background during the period of the centralizing, nationalist regimes of the independent united Somalia starting in 1960 (if not earlier, under colonial and quasi-colonial UN "Trust Territory" rule), and only came back to the forefront when the regime of Siad Barre collapsed in 1991.
6th Jul '15 11:17:55 AM harostar
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* In ''Manga/TokyoGhoul'', the the [[TheHunter CCG]] is headed by the [[BadassFamily Washuu Clan]]. They started out as a clan of professional Ghoul Hunters in FeudalJapan, prior to the Emperor giving them authority and making them a government agency. Since then, they have commanded the CCG for more than a century with ThreeSuccessfulGenerations representing the current Chairman, Chief, and one of the Division Commanders. While considered very good at what they do, the Washuu are noted for [[WeHaveReserves treating human lives]] like numbers and readily throwing away their forces for victory. There are hints of a power struggle brewing, with Chief Yoshitoki Washuu noted as an unusually [[TokenGoodTeammate kind]] superior while his son, Division II Commander Matsuri Washuu, is so [[TokenEvilTeammmate ruthless]] that many in the organization are afraid of what could happen should he take over the Washuu Clan and CCG.
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* In ''Manga/TokyoGhoul'', the the *''Manga/TokyoGhoul'': ** The [[TheHunter CCG]] is headed by the [[BadassFamily Washuu Clan]]. They started out as a clan of professional Ghoul Hunters in FeudalJapan, prior to the Emperor giving them authority and making them a government agency. Since then, they have commanded the CCG for more than a century with ThreeSuccessfulGenerations representing the current Chairman, Chief, and one of the Division Commanders. While considered very good at what they do, the Washuu are noted for [[WeHaveReserves treating human lives]] like numbers and readily throwing away their forces for victory. There are hints of a power struggle brewing, with Chief Yoshitoki Washuu noted as an unusually [[TokenGoodTeammate kind]] superior while his son, Division II Commander Matsuri Washuu, is so [[TokenEvilTeammmate [[TokenEvilTeammate ruthless]] that many in the organization are afraid of what could happen should he take over the Washuu Clan and CCG.CCG. ** Over on the Ghoul side of things, the Dynasty version of the trope is represented by the Tsukiyama family. Distantly related to the mostly-exterminated German Rosewald family, they are a major financial, business, and political powerhouse that established themselves within the human world generations ago. Their influence allows them to exist among human society, while also taking active roles within the upper-class Ghoul society. Noted for their eccentric members and long history of cousin-marriages, they are considered strange by other Ghouls and seem to be able to get away with considerable bloodshed without authorities catching them.
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