History Main / TheCallKnowsWhereYouLive

6th Oct '17 3:00:03 PM FitzChippy
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Overlaps with DoomedHometown, only this trope is often viciously more [[WatchingTroyBurn personal]]; sometimes overlaps with DeathByOriginStory. Compare with TheVillainKnowsWhereYouLive, a possible reason why the call keeps coming. Contrast with PlotDetour; and StuffedIntoTheFridge, where the similarly [[ItsPersonal personal]] tragedy is exceptionally cruel but there was no RefusalOfTheCall and the event seems largely unnecessary for the story. See also NiceJobBreakingItHerod, for when this is the result of a SelfFulfillingProphecy.

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Overlaps with DoomedHometown, only this trope is often viciously more [[WatchingTroyBurn personal]]; sometimes overlaps with DeathByOriginStory. Compare with TheVillainKnowsWhereYouLive, a possible reason why the call keeps coming. Contrast with PlotDetour; and StuffedIntoTheFridge, where the similarly [[ItsPersonal personal]] tragedy is exceptionally cruel but there was no RefusalOfTheCall and the event seems largely unnecessary for the story. See also NiceJobBreakingItHerod, NiceJobBreakingItHero, for when this is the result of a SelfFulfillingProphecy.
1st Oct '17 1:28:46 PM ANTMuddle
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Even if a hero wishes to [[RefusalOfTheCall refuse]] the CallToAdventure, destiny has ways of making sure that it can't be ignored, and one of the biggest ways is by making it personal, hitting the hero right where he lives.

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Even if a hero wishes to [[RefusalOfTheCall refuse]] the CallToAdventure, destiny has ways of making sure that it can't be ignored, and one ignored. One of the biggest ways which is by making it personal, hitting to strike the hero right ''right where he lives.
lives.''



Embittered and hardened by the experience, TheHero thus takes up the call, either to avenge those that were hurt or slain, rescue those who were kidnapped, to make the villains ''stop'' making his life a living hell, and/or to make sure that whatever happened does not happen again to anyone else. Many an AntiHero has been shaped by this. HeWhoFightsMonsters almost certainly has.

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Embittered and hardened by the experience, TheHero thus takes up the call, either to avenge those that were hurt or slain, rescue those who were kidnapped, to make the villains ''stop'' making his life a living hell, and/or to make sure that whatever happened does not happen again to anyone else. Many an AntiHero has been shaped by this. HeWhoFightsMonsters almost certainly has.
has. Multiply at least twofold if TheHero tried StartingANewLife.



Overlaps with DoomedHometown, only this trope is often viciously more [[WatchingTroyBurn personal]]; sometimes overlaps with DeathByOriginStory. Compare with TheVillainKnowsWhereYouLive, a possible reason why The Call Knows Where You Live. Contrast with PlotDetour; and StuffedIntoTheFridge, where the similarly [[ItsPersonal personal]] tragedy is exceptionally cruel but there was no RefusalOfTheCall and the event seems largely unnecessary for the story. See also NiceJobBreakingItHerod, for when this is the result of a SelfFulfillingProphecy.

to:

Overlaps with DoomedHometown, only this trope is often viciously more [[WatchingTroyBurn personal]]; sometimes overlaps with DeathByOriginStory. Compare with TheVillainKnowsWhereYouLive, a possible reason why The Call Knows Where You Live.the call keeps coming. Contrast with PlotDetour; and StuffedIntoTheFridge, where the similarly [[ItsPersonal personal]] tragedy is exceptionally cruel but there was no RefusalOfTheCall and the event seems largely unnecessary for the story. See also NiceJobBreakingItHerod, for when this is the result of a SelfFulfillingProphecy.
19th Sep '17 6:17:19 AM nighttrainfm
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* ''SuperSentai''/''PowerRangers'' has instances of characters not being so eager to join the team, but for some reason or another end up getting attacked by the villains anyways. Most well known example to American viewers would be in the pilot of MMPR, when the rangers decide they aren't interested in being thrown into a fight to save the world, but Rita didn't know that and sends her [[{{Mooks}} Putty Patrol]] to kill them anyways, [[NiceJobFixingItVillain creating the team that would thwart her for the rest of the series.]]

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* ''SuperSentai''/''PowerRangers'' has ''Franchise/SuperSentai''/''Franchise/PowerRangers'':
** Both franchises have multiple
instances of characters not being so eager to join the team, but for some reason or another they end up getting attacked by the villains anyways. Most well known example to American viewers would be in the pilot of MMPR, when the rangers decide they aren't interested in being thrown into a fight to save the world, but Rita didn't know that and sends her [[{{Mooks}} Putty Patrol]] to kill them anyways, [[NiceJobFixingItVillain creating the team that would thwart her for the rest of the series.]]
19th Sep '17 6:16:09 AM nighttrainfm
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* In ''Literature/{{Animorphs}}'', Marco was reluctant to involve himself in fighting the good fight -- until he discovered that his mother was also controlled by one of the brain-stealing aliens.
** Also, Jake and Elfangor.

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* In ''Literature/{{Animorphs}}'', ''Literature/{{Animorphs}}'':
** Jake's first-book discovery that his brother has been infested by the Yeerks gives him all the motivation he needs to fight them.
**
Marco was initially the most reluctant to involve himself in fighting the good fight -- until he discovered that his mother ''his mother'', who he'd thought was ''dead'', was also controlled by one of a Controller.
** Elfangor's backstory involves years spent attempting to hide from
the brain-stealing aliens.
** Also, Jake and Elfangor.
call. It didn't take.
9th Sep '17 1:29:26 AM SeptimusHeap
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* ''Comicbook/{{Spider-Man}}'': Peter Parker was taught that power comes with [[ComesGreatResponsibility responsibility]] through the [[DeathByOriginStory death of his Uncle Ben]], who was murdered by a thief that he refused to stop.

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* ''Comicbook/{{Spider-Man}}'': ''Comicbook/SpiderMan'': Peter Parker was taught that power comes with [[ComesGreatResponsibility responsibility]] through the [[DeathByOriginStory death of his Uncle Ben]], who was murdered by a thief that he refused to stop.
1st Sep '17 5:42:14 AM Rhodes7
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Added DiffLines:

* In ''Literature/WayOfChoices'' Chen Changsheng leaves his home only because he is fated to die before turning twenty. The only ways to escape this are to either change his fate or ascend to divinity in the five years he has remaining.
22nd Aug '17 6:42:16 PM PaulA
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* ''[[Creator/MercedesLackey Children of the Night]]'': Di Tregarde, refusing the call to use her Guardianship, ignores an inept sorcerer's plans to summon an inhuman demon that was too strong for him, thinking it's [[BystanderSyndrome not her problem]]. Naturally he summoned the thing, it killed him and was wounded in the process, and it then went after Di, because even if she wasn't doing anything with it Guardianship sticks around. She beat it, but the panic attacks triggered by anything that reminded her of it lingered, as did the lesson that ignoring these things, on a purely selfish level, meant that they would meet her on ''their'' terms.

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* ''[[Creator/MercedesLackey Children of the Night]]'': ''Literature/ChildrenOfTheNight'' by Creator/MercedesLackey: Di Tregarde, refusing the call to use her Guardianship, ignores an inept sorcerer's plans to summon an inhuman demon that was too strong for him, thinking it's [[BystanderSyndrome not her problem]]. Naturally he summoned the thing, it killed him and was wounded in the process, and it then went after Di, because even if she wasn't doing anything with it Guardianship sticks around. She beat it, but the panic attacks triggered by anything that reminded her of it lingered, as did the lesson that ignoring these things, on a purely selfish level, meant that they would meet her on ''their'' terms.
11th Aug '17 6:11:38 AM DarkEmpire626
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* Played quite literally in Videogame/HotlineMiami2WrongNumber. When [[spoiler:Ritcher]] decides to ignore the phone calls that encourage him to go and kill Russian mobsters, he finds his car on fire on the next day, with the very next call telling him not to tempt fate.

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* Played quite literally in Videogame/HotlineMiami2WrongNumber. When [[spoiler:Ritcher]] [[spoiler:Richter]] decides to ignore the phone calls that encourage him to go and kill Russian mobsters, he finds his car on fire on the next day, with the very next call telling him not to tempt fate.
28th Jun '17 3:47:09 PM LentilSandEater
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** There is some ambiguity over whether the [[spoiler: 'almost everyone is killed']] bit is true, but it's not really all that important. [[spoiler: Seeing as even if most of them still live, you're not really welcome home anyway]], and by that point it's already been indicated to you that the BigBad's plan has killing you as a fairly important part.
11th Jun '17 9:48:39 PM nombretomado
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* Active in ''Roleplay/DeptHeavenApocrypha'', where [[BecauseDestinySaysSo fate]] was so insistent that Nessiah wind up exactly as messed-up as [[YggdraUnion his canon self]], his only place of sanctuary--his previous school--was destroyed when [[spoiler:his unstable magic went out of control]].

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* Active in ''Roleplay/DeptHeavenApocrypha'', where [[BecauseDestinySaysSo fate]] was so insistent that Nessiah wind up exactly as messed-up as [[YggdraUnion [[VideoGame/YggdraUnion his canon self]], his only place of sanctuary--his previous school--was destroyed when [[spoiler:his unstable magic went out of control]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.TheCallKnowsWhereYouLive