History Main / TheCallKnowsWhereYouLive

8th Jan '17 5:09:32 PM nombretomado
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* ''ComicBook/JusticeSocietyOfAmerica''. VandalSavage gets pissed off about legacy heroes and decides to bump off entire blood lines. Works in some cases, creates new heroes in others. Try not to send the guy powered by steel to kill the relatives of Commander Steel.

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* ''ComicBook/JusticeSocietyOfAmerica''. VandalSavage ComicBook/VandalSavage gets pissed off about legacy heroes and decides to bump off entire blood lines. Works in some cases, creates new heroes in others. Try not to send the guy powered by steel to kill the relatives of Commander Steel.
28th Dec '16 2:04:21 PM Mr.Guye
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-->-- '''Erik the Swift'''[[note]]Moments before his alien abduction[[/note]], ''VideoGame/TheLostVikings''

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-->-- '''Erik the Swift'''[[note]]Moments Swift'''[[note]][[TemptingFate Moments before his alien abduction[[/note]], abduction]][[/note]], ''VideoGame/TheLostVikings''
6th Dec '16 4:53:13 PM Jeduthun
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Not to be confused with TheCallsAreComingFromInsideTheHouse.
10th Nov '16 11:18:32 AM ashlay
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* ''VideoGame/{{Persona 5}}'': The Otherworld Navigation app, which kicks off the rest of the plot, keeps reappearing on the Protagonist's phone no matter how many times he deletes it, and forcibly sends him to the MentalWorld of the Palace ''twice''.
18th Oct '16 6:38:28 PM infernape612
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* This happens to poor old Banjo in both 'VideoGame/BanjoKazooie'' and ''Banjo-Tooie'' with the kidnapping of his sister and the death of a dear friend, respectively.
* Two examples in Franchise/AssassinsCreed:

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* This happens to poor old Banjo in both 'VideoGame/BanjoKazooie'' ''VideoGame/BanjoKazooie'' and ''Banjo-Tooie'' with the kidnapping of his sister and the death of a dear friend, respectively.
* Two examples in Franchise/AssassinsCreed:''Franchise/AssassinsCreed'':
6th Oct '16 9:08:33 PM nombretomado
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* Elsewhere in the TheSlenderManMythos: Noah from TribeTwelve begins hearing noises around his house after posting his cousin's videos, and EverymanHYBRID [[spoiler: starts out as an in-universe parody, only to be hijacked by the real deal.]]

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* Elsewhere in the TheSlenderManMythos: Noah from TribeTwelve begins hearing noises around his house after posting his cousin's videos, and EverymanHYBRID WebVideo/EverymanHYBRID [[spoiler: starts out as an in-universe parody, only to be hijacked by the real deal.]]
5th Oct '16 8:46:01 AM erforce
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* An oddly literal variation occurs in the first ''PiratesOfTheCaribbean'' film: Elizabeth's cursed gold piece actually 'calls' to the pirates, which brings them to her DoomedHometown.
** Port Royal did survive the undead pirates' attack, though it got a serious dose of RapePillageAndBurn.

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* An oddly literal variation occurs in the first ''PiratesOfTheCaribbean'' film: ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl''-- Elizabeth's cursed gold piece actually 'calls' to the pirates, which brings them to her DoomedHometown.
**
[[RapePillageAndBurn raid Port Royal did survive the undead pirates' attack, though it got a serious dose of RapePillageAndBurn.Royal]], her hometown.
24th Sep '16 4:18:05 AM Morgenthaler
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* [[PlayingWithATrope Played with]] In HunterTheReckoning. The Imbued are the ones who JumpedAtTheCall, and receive powers to fight the supernatural forces. But there are those who RefusedTheCall, referred to as Bystanders - they don't get powers, but the ability to see the supernatural ''doesn't go away,'' and TheMasquerade remains [[BrokenMasquerade broken]] for them, so they ''still'' can't ignore it. TheCall is thorough indeed.

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* [[PlayingWithATrope Played with]] In HunterTheReckoning.TabletopGame/HunterTheReckoning. The Imbued are the ones who JumpedAtTheCall, and receive powers to fight the supernatural forces. But there are those who RefusedTheCall, referred to as Bystanders - they don't get powers, but the ability to see the supernatural ''doesn't go away,'' and TheMasquerade remains [[BrokenMasquerade broken]] for them, so they ''still'' can't ignore it. TheCall is thorough indeed.



* In ''LostOdyssey'', the call most definitely knows where Kaim lives. In fact, the call essentially comes (for all the immortal characters) in the form of the main villain, who, years ago, inflicted tremendous emotional pain to the point that the damage to their psyche was literally a fate worse than death, then subsequently sealed off their memories and left them to become walking corpses, eternally (but NOT desperately) searching for their purpose in life.

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* In ''LostOdyssey'', ''VideoGame/LostOdyssey'', the call most definitely knows where Kaim lives. In fact, the call essentially comes (for all the immortal characters) in the form of the main villain, who, years ago, inflicted tremendous emotional pain to the point that the damage to their psyche was literally a fate worse than death, then subsequently sealed off their memories and left them to become walking corpses, eternally (but NOT desperately) searching for their purpose in life.
17th Aug '16 3:25:18 AM Saveelich
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* Film/SherlockHolmesAGameOfShadows: Watson refuses to be involved in Holmes' investigations anymore as he wants to live a happy married life. Moriarty decides to target him anyway. Holmes thwarts the attempt on Watson's life onboard the train he took on his very honeymoon, and Watson is then forced to go back in action.

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* Film/SherlockHolmesAGameOfShadows: ''Film/SherlockHolmesAGameOfShadows'': Watson refuses to be involved in Holmes' investigations anymore as he wants to live a happy married life. Moriarty decides to target him anyway. Holmes thwarts the attempt on Watson's life onboard the train he took on his very honeymoon, and Watson is then forced to go back in action.
17th Aug '16 3:24:43 AM Saveelich
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* Film/SherlockHolmesAGameOfShadows: Watson refuses to be involved in Holmes' investigations anymore as he wants to live a happy married life. Moriarty decides to target him anyway. Holmes thwarts the attempt on Watson's life onboard the train he took on his very honeymoon, and Watson is then forced to go back in action.
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