History Main / TheBoardGame

2nd Jul '16 11:39:54 AM nombretomado
Is there an issue? Send a Message


* ''{{Bionicle}}'' had three separate board games over the course of its development. The first was Quest for Makuta, a tile-exploration game that was generally well-received by the fans. The second was known as the Mask of Light, with a variable board size but a more linear gameplay. Finally there was one called simply The Quest, which introduced random cards but had no board variation.

to:

* ''{{Bionicle}}'' ''Toys/{{Bionicle}}'' had three separate board games over the course of its development. The first was Quest for Makuta, a tile-exploration game that was generally well-received by the fans. The second was known as the Mask of Light, with a variable board size but a more linear gameplay. Finally there was one called simply The Quest, which introduced random cards but had no board variation.
10th Jun '16 8:23:04 AM Andyroid
Is there an issue? Send a Message

Added DiffLines:

* ''Lords of Waterdeep'' is a worker placement game taking place in the TabletopGame/ForgottenRealms setting of ''TabletopGame/DungeonsAndDragons''.
16th Jan '16 7:39:04 AM Morgenthaler
Is there an issue? Send a Message


** A number of the Parker Brothers ''Star Wars'' licensed versions of regular games actually add in new game mechanics to make the game a bit different. Force Jumping {{Stratego}} pieces, anyone?

to:

** A number of the Parker Brothers ''Star Wars'' licensed versions of regular games actually add in new game mechanics to make the game a bit different. Force Jumping {{Stratego}} TabletopGame/{{Stratego}} pieces, anyone?
31st Dec '15 5:19:34 PM Masterweaver
Is there an issue? Send a Message


* ''{{Bionicle}}'' had a board game that was generally well-recieved by the fans.

to:

* ''{{Bionicle}}'' had a three separate board games over the course of its development. The first was Quest for Makuta, a tile-exploration game that was generally well-recieved well-received by the fans.fans. The second was known as the Mask of Light, with a variable board size but a more linear gameplay. Finally there was one called simply The Quest, which introduced random cards but had no board variation.
16th Oct '15 4:24:35 AM Eyclonus
Is there an issue? Send a Message

Added DiffLines:

** Middle Earth Quest is regarded as one of the best licensed games for LOTR. It has up to three players as champions of the forces of good against one player acting as Sauron. Its popularity stems from the way it lets the Sauron player set up a web of schemes and smokescreens while the heroes struggle to uncover and stop their plans.
17th Sep '15 6:59:10 AM Midna
Is there an issue? Send a Message


[[folder:Adapted From Comic Books]]
* ''ComicBook/TheWalkingDead'' has at least two board games, one of which is not at all bad for a standard "move around the board collecting tokens and avoiding hazards" adaptation. What makes it is the sheer brutality; zombie encounters require decent weapons to even have a chance at escaping intact, but most weapons are single-use and once the deck is exhausted there's no more to scavenge. Allies act as extra hit points but again are removed permanently once they die. Oh, and the first couple of players to be eliminated come back as zombies trying to kill the survivors.
[[/folder]]



* ''TabletopGame/ArkhamHorror'', a highly-rated and much-expanded boardgame set in the Franchise/CthulhuMythos universe. Not a short game, though, and not easy either.



* The ''VideoGame/HarryPotter'' series spawned a large non-trading card game based on the game Quidditch. It wasn't half bad, actually.
* Both ''Film/{{Jumanji}}'' and ''{{Zathura}}'' received board-game adaptations. The Zathura one could even be considered a mass-produced prop replica, too.



* ''Series/BuffyTheVampireSlayer'' has a fun search-and-fight boardgame adaptation with scenarios covering the first four seasons. There was also a different ''Buffy'' game, and an ''Series/{{Angel}}'' one, which were the usual awful licensed fodder.



* ''Franchise/StarTrek''-based wargame ''StarFleetBattles'' is one of the most successful tabletop space combat games out there. However, with the exception of a few names, it has almost nothing to do with the show or movies. This is because it was mostly taken from the ''Technical Manuals'', and went off into its own universe (and license) prior to the movies.



[[folder:Adapted From Toys]]
* ''{{Bionicle}}'' had a board game that was generally well-recieved by the fans.
[[/folder]]



* The ''VideoGame/HarryPotter'' games spawned a large non-trading card game based on the game Quidditch. It wasn't half bad, actually.
* ''Franchise/StarTrek''-based wargame ''StarFleetBattles'' is one of the most successful tabletop space combat games out there. However, with the exception of a few names, it has almost nothing to do with the show or movies. This is because it was mostly taken from the ''Technical Manuals'', and went off into its own universe (and license) prior to the movies.
* ''{{Bionicle}}'' had a board game that was generally well-recieved by the fans.
* ''Series/BuffyTheVampireSlayer'' has a fun search-and-fight boardgame adaptation with scenarios covering the first four seasons. There was also a different ''Buffy'' game, and an ''Series/{{Angel}}'' one, which were the usual awful licensed fodder.
* ''TabletopGame/ArkhamHorror'', a highly-rated and much-expanded boardgame set in the Franchise/CthulhuMythos universe. Not a short game, though, and not easy either.
* ''ComicBook/TheWalkingDead'' has at least two board games, one of which is not at all bad for a standard "move around the board collecting tokens and avoiding hazards" adaptation. What makes it is the sheer brutality; zombie encounters require decent weapons to even have a chance at escaping intact, but most weapons are single-use and once the deck is exhausted there's no more to scavenge. Allies act as extra hit points but again are removed permanently once they die. Oh, and the first couple of players to be eliminated come back as zombies trying to kill the survivors.
* Both ''Film/{{Jumanji}}'' and ''{{Zathura}}'' received board-game adaptations. The Zathura one could even be considered a mass-produced prop replica, too.
19th Aug '15 4:06:05 PM HighCrate
Is there an issue? Send a Message


** Back in its glory days in 1977, SPI produced ''The War of the Ring'' in its usual hexagon-and-die-cut-counter format. It was a visually appealing game with nice Tim Kirk art (characters in the story were represented on cards with a Tim Kirk portrait of the character). It was also a fairly decent simulation of the war. It won the 1977 Charles S. Roberts Best Fantasy Board Game of the Year award. SPI also produced two other games to accompany it simulating the siege of Minas Tirith (''Gondor'') and the battle of Dagorlad (the climax of the Last Alliance) (''Sauron'').

to:

** Back in its glory days in 1977, SPI produced ''The War of the Ring'' in its usual hexagon-and-die-cut-counter format. It was It's a visually appealing game with nice Tim Kirk art (characters in the story were represented on cards with a Tim Kirk portrait of the character). It was It's also a fairly decent simulation of the war. war that allows for some interesting and weird "what-if" scenarios. (E.g. what if Gandalf had stayed dead? What if Merry and Pippin had stayed behind in Rivendell?) It won the 1977 Charles S. Roberts Best Fantasy Board Game of the Year award. SPI also produced two other games to accompany it simulating the siege of Minas Tirith (''Gondor'') and the battle of Dagorlad (the climax of the Last Alliance) (''Sauron'').
6th Aug '15 8:23:28 AM Prfnoff
Is there an issue? Send a Message


* ''TabletopGame/{{Warhammer}}'' AND ''TabletopGame/{{Warhammer 40000}}'' have seen a number of quality games from Fantasy Flight Games. Chaos In The Old World puts each player in the role of the Chaos Powers in a race to conquer the WarhammerFantasy world first. Literature/HorusHeresy is ExactlyWhatItSaysOnTheTin, an reenactment of the infamous event with one player as the traitors and the other as the Imperium. Part of what makes these games fun is the multiple paths to victory in addition to the random events/scenarios that prevent the game from getting stale too quickly.



[[folder:Adapted From Webcomics]]
* ''Webcomic/TheOrderOfTheStick'' has a board game that's basically a much simplified version of ''TabletopGame/DungeonsAndDragons'', filled to the brim with lampshade hangings. Of course even when simplified, it still takes a good hour to get through all the rules of the game and understanding how it all works. To help this he also includes a small comic to explain the basic gist of the game, and says if you don't feel like reading the manual, you can just wing it on stuff you don't get.
[[/folder]]



* Inversion: The board game ''Clue'' has been adapted into a campy movie, a TV series, a musical, and a series of books.



* A ''Mortal Kombat'' CCG.
* Webcomic/TheOrderOfTheStick has a board game that's basically a much simplified version of Dungeons and Dragons, filled to the brim with lampshade hangings. Of course even when simplified, it still takes a good hour to get through all the rules of the game and understanding how it all works. To help this he also includes a small comic to explain the basic gist of the game, and says if you don't feel like reading the manual, you can just wing it on stuff you don't get.



* TabletopGame/{{Warhammer}} AND TabletopGame/{{Warhammer 40000}} have seen a number of quality games from Fantasy Flight Games. Chaos In The Old World puts each player in the role of the Chaos Powers in a race to conquer the WarhammerFantasy world first. Literature/HorusHeresy is ExactlyWhatItSaysOnTheTin, an reenactment of the infamous event with one player as the traitors and the other as the Imperium. Part of what makes these games fun is the multiple paths to victory in addition to the random events/scenarios that prevent the game from getting stale too quickly.
* There is a TabletopGame/BackToTheFuture card game that is a version of {{Chrononauts}}, but much more streamlined and with the rules tweaked a bit. It is actually better than the original.



* ''MagicTheGathering'', when it first came out, launched a craze of [[CollectibleCardGame Collectible Card Games]], most of which were both licensed and imitations of Magic.
* ''HikaruNoGo'' deserves an honorary mention for being an inversion; a {{Shonen}} anime about playing [[MundaneMadeAwesome a classic boardgame]].



* The CBS 1960 game show ''Video Village'' was patterned like a life-sized board game. It was done locally in Los Angeles as ''Shenanigans'' and was revived for ABC under that name in 1964.
* Two inversions: ABC's ''Monopoly'' had three contestants solving crossword clues to obtain properties on a giant lighted Monopoly board, and NBC's ''Scrabble'' had two players solving crossword clues to create their words on a Scrabble board.
6th Aug '15 8:20:54 AM Prfnoff
Is there an issue? Send a Message


* ''Literature/TheLordOfTheRings'' has had many, many board game adaptations.
** ''Lord of the Rings: the Confrontation'' is a highly rated boardgame that is similar to ''Stratego'', except vastly better, seeing as each piece has different abilities, and players also get a hand of cards that they play to alter the course of a conflict. More importantly, it gets the feel of the books right. Boromir always dies early, Sauron's forces are MUCH stronger combat wise but lose if Frodo sneaks by them, and Gandalf god-modes the **censored** out of everything.
** ''TabletopGame/TheLordOfTheRingsStrategyBattleGame'' from Games Workshop, which may very well be the most financially successful tabletop adaptation ever. It is (as of this writing) the third most popular game that the company offers, behind the two ''Warhammer'' franchises.
** Back in its glory days in 1977, SPI produced ''The War of the Ring'' in its usual hexagon-and-die-cut-counter format. It was a visually appealing game with nice Tim Kirk art (characters in the story were represented on cards with a Tim Kirk portrait of the character). It was also a fairly decent simulation of the war. It won the 1977 Charles S. Roberts Best Fantasy Board Game of the Year award. SPI also produced two other games to accompany it simulating the siege of Minas Tirith (''Gondor'') and the battle of Dagorlad (the climax of the Last Alliance) (''Sauron'').
** There's also the Reiner Knizia version, in which the players play as the four hobbits (plus Fatty Bolger in the five-player game) and, rather than competing against each other, have to cooperate and plan strategies to beat the game.



* ''VideoGame/PacMan'' received a ''Hungry Hungry Hippos''-ish game in which players moved their Pacs along a maze; these could actually "eat" the marble dots. There were ghosts and energizers, too, and one could even use a differently-colored marble as a "fruit" piece. Sadly, it was quite boring. A ''VideoGame/MsPacMan'' game was made, but with very different mechanics.



* ''TheLordOfTheRings'' has had many, many board game adaptations.
** ''Lord of the Rings: the Confrontation'' is a highly rated boardgame that is similar to ''Stratego'', except vastly better, seeing as each piece has different abilities, and players also get a hand of cards that they play to alter the course of a conflict. More importantly, it gets the feel of the books right. Boromir always dies early, Sauron's forces are MUCH stronger combat wise but lose if Frodo sneaks by them, and Gandalf god-modes the **censored** out of everything.
** The ''LordOfTheRings Strategy Battle Game'' from Games Workshop, which may very well be the most financially successful tabletop adaptation ever. It is (as of this writing) the third most popular game that the company offers, behind the two ''Warhammer'' franchises.
** Back in its glory days in 1977, SPI produced ''The War of the Ring'' in its usual hexagon-and-die-cut-counter format. It was a visually appealing game with nice Tim Kirk art (characters in the story were represented on cards with a Tim Kirk portrait of the character). It was also a fairly decent simulation of the war. It won the 1977 Charles S. Roberts Best Fantasy Board Game of the Year award. SPI also produced two other games to accompany it simulating the siege of Minas Tirith (''Gondor'') and the battle of Dagorlad (the climax of the Last Alliance) (''Sauron'').
** There's also the Reiner Knizia version, in which the players play as the four hobbits (plus Fatty Bolger in the five-player game) and, rather than competing against each other, have to cooperate and plan strategies to beat the game.



* ''VideoGame/PacMan'' received a ''Hungry Hungry Hippos''-ish game in which players moved their Pacs along a maze; these could actually "eat" the marble dots. There were ghosts and energizers, too, and one could even use a differently-colored marble as a "fruit" piece. Sadly, it was quite boring. A ''VideoGame/MsPacMan'' game was made, but with very different mechanics.
6th Aug '15 8:17:29 AM Prfnoff
Is there an issue? Send a Message


** To be sure, it can be argued that [=RPGs=] are a sort of "Lord of the Rings" adaptation...
** A ''Lord of the Rings'' version of Risk
** Did they make a ''LOTR'' version of Chutes and Ladders?
This list shows the last 10 events of 34. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.TheBoardGame