History Main / TennisBoss

15th Oct '17 2:10:25 PM nombretomado
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* The second boss of ''VideoGame/LyleInCubeSector'' must be fought like a game of ''{{Breakout}}''.
* In ''[[NightsIntoDreams NiGHTS Journey of Dreams]]'' the Reala battles are more or less a game of dodgeball with your [[EvilTwin evil twin]].

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* The second boss of ''VideoGame/LyleInCubeSector'' must be fought like a game of ''{{Breakout}}''.
''VideoGame/{{Breakout}}''.
* In ''[[NightsIntoDreams ''[[VideoGame/NightsIntoDreams NiGHTS Journey of Dreams]]'' the Reala battles are more or less a game of dodgeball with your [[EvilTwin evil twin]].
6th Oct '17 6:40:19 PM Malady
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* During the fights in the optional stages in ''{{Bonesaw}}'', your opponent will spiral balls of green and yellow energy at you. The only way to defeat the boss is to hit the spiraling orbs with the titular weapon, which you need to charge from scratch as the boss uses YOUR Bonesaw energy to summon his own at the start of the fight.

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* During the fights in the optional stages in ''{{Bonesaw}}'', ''VideoGame/{{Bonesaw}}'', your opponent will spiral balls of green and yellow energy at you. The only way to defeat the boss is to hit the spiraling orbs with the titular weapon, which you need to charge from scratch as the boss uses YOUR Bonesaw energy to summon his own at the start of the fight.
23rd Sep '17 12:22:21 PM nombretomado
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* ''AvalonCode'' (NDS) features a variation(?) of this called "Judgement Link," although it's less like tennis and more like "how long can you keep the ball from hitting the ground" -- ''you'' smack the ''enemies'' into the air repeatedly, getting points and bonuses for long combos. In fact, there are two ways to do it: attack with one hand and send the enemies higher each time (which quickly gets insanely difficult); or alternate hands and keep them lower, but have to hit them faster (more challenging with heavier enemies). You can also play Judgement Link against other [=NPCs=], making it much closer to the trope.

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* ''AvalonCode'' ''VideoGame/AvalonCode'' (NDS) features a variation(?) of this called "Judgement Link," although it's less like tennis and more like "how long can you keep the ball from hitting the ground" -- ''you'' smack the ''enemies'' into the air repeatedly, getting points and bonuses for long combos. In fact, there are two ways to do it: attack with one hand and send the enemies higher each time (which quickly gets insanely difficult); or alternate hands and keep them lower, but have to hit them faster (more challenging with heavier enemies). You can also play Judgement Link against other [=NPCs=], making it much closer to the trope.
17th Sep '17 1:01:07 PM nombretomado
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' plays this differently than usual; Link can knock back any FrickinLaserBeams, from {{Mook}}s and bosses alike, but he has to use his shield. [[TropesAreFlexible It still qualifies for the trope]], though, because of how shield defense works in this game; if you don't hit the right button at the right time, the sheer power of the laser attack will break just about anything but the [[ArmorOfInvincibility Hylian Shield]] (and probably get you killed if you've got less than ten hearts).

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' plays this differently than usual; Link can knock back any FrickinLaserBeams, from {{Mook}}s and bosses alike, but he has to use his shield. [[TropesAreFlexible [[Administrivia/TropesAreFlexible It still qualifies for the trope]], though, because of how shield defense works in this game; if you don't hit the right button at the right time, the sheer power of the laser attack will break just about anything but the [[ArmorOfInvincibility Hylian Shield]] (and probably get you killed if you've got less than ten hearts).
19th Jul '17 10:11:19 AM Ajoura
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* A non-damaging variant occurs in ''VideoGame/{{Pokemon}}'' with the ability Magic Bounce. If the boss ever tries to inflict a status move on the Pokemon with the said ability, it is reflected back.
15th Jul '17 9:37:12 AM nombretomado
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** Similarly, the TrueFinalBoss of ''[[SonicStorybookSeries Sonic And The Secret Rings]]'' can be damaged and stunned by deflecting its giant energy ball back at it. Since there's no other way to avoid this attack, this is a wise course of action.

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** Similarly, the TrueFinalBoss of ''[[SonicStorybookSeries Sonic And The Secret Rings]]'' ''VideoGame/SonicAndTheSecretRings'' can be damaged and stunned by deflecting its giant energy ball back at it. Since there's no other way to avoid this attack, this is a wise course of action.
29th Jun '17 9:34:34 AM Dimensio
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*** The game's final boss requires that this be done with his arrows during his first phase.
13th Jun '17 7:51:44 PM Linda58
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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' features a shadow version of Agahnim during the final showdown, complete with tennis-based battle strategy. This time, the Shovel also works.

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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' features a shadow version of Agahnim during the final showdown, complete with tennis-based battle strategy. This time, the Shovel also works. The shadow also has two attacks, one of which cannot be sent back or blocked, and must be dodged.
11th Jun '17 3:57:09 PM nombretomado
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* The XboxLiveArcade version of ''VideoGame/CastleCrashers'' literally makes you play a game of volleyball with the boss of the Desert Sandcastle.

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* The XboxLiveArcade UsefulNotes/XboxLiveArcade version of ''VideoGame/CastleCrashers'' literally makes you play a game of volleyball with the boss of the Desert Sandcastle.
26th May '17 6:35:54 AM CosmicFerret
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** An unintentional example could be pulled in the SNES game adaptation of ''TheEmpireStrikesBack'' during the final battle with Vader. By switching to a blaster, firing a shot, then switching back to the lightsaber, you could play a very pointless game of pong with Vader. He has perfect deflection reflexes, and won't move until the shot clears the screen (either by hitting you or being jumped by you).

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** An unintentional example could be pulled in the SNES game adaptation of ''TheEmpireStrikesBack'' ''Film/TheEmpireStrikesBack'' during the final battle with Vader. By switching to a blaster, firing a shot, then switching back to the lightsaber, you could play a very pointless game of pong with Vader. He has perfect deflection reflexes, and won't move until the shot clears the screen (either by hitting you or being jumped by you).
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