History Main / TelepathicSpacemen

6th Dec '15 9:56:28 PM jormis29
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* In ''Series/LoisAndClark'', Superman finds out that he is a member of a Main/TelepathicSpacemen species when he encounters a group of survivors from Krypton. The only reason he never knew he was telepathic was that he had no one to "talk" to before.
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* In ''Series/LoisAndClark'', Superman finds out that he is a member of a Main/TelepathicSpacemen Telepathic Spacemen species when he encounters a group of survivors from Krypton. The only reason he never knew he was telepathic was that he had no one to "talk" to before.
6th Dec '15 9:46:15 PM kikiandlala
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* In ''Series/LoisAndClark'', Superman finds out that he is a member of a Main/TelepathicSpacemen species when he encounters a group of survivors from Krypton. The only reason he never knew he was telepathic was that he had no one to "talk" to before.
9th Nov '15 9:25:22 PM SmartGirl333
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* The Andalites from ''Literature/{{Animorphs}}'', as well as anyone who uses their morphing technology (which is a nice work-around for the issue of "How can your team communicate when everyone is a rat"). The first book seems to indicate that normal humans can do this too, as long as they focus and the recipient is in morph, and that one can broadcast images as well as verbal communication this way, but [[EarlyInstallmentWeirdness neither of these ever come up again]]. Also Leerans (in addition to being psychic mind-readers) and Garatrons. The Yeerks themselves seem to be telepathic in a sense, but only when they're inside a host body and only for Yeerk-to-host communications. It seems to be part of their physical link to the host's brain; we find that their bodies aren't as solid as they appear and they're able to spread over and through the brain, linking their neurons to the host's neurons.
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* The Andalites from ''Literature/{{Animorphs}}'', as well as anyone who uses their morphing technology (which is a nice work-around for the issue of "How can your team communicate when everyone is a rat"). The first book seems to indicate that normal humans can do this too, as long as they focus and the recipient is in morph, and that one can broadcast images as well as verbal communication this way, but [[EarlyInstallmentWeirdness neither of these ever come up again]].again]]- it's commonly accepted that the author just screwed up on that bit, and it was fixed in the reprint. Also Leerans (in addition to being psychic mind-readers) and Garatrons. The Yeerks themselves seem to be telepathic in a sense, but only when they're inside a host body and only for Yeerk-to-host communications. It seems to be part of their physical link to the host's brain; we find that their bodies aren't as solid as they appear and they're able to spread over and through the brain, linking their neurons to the host's neurons.
27th Sep '15 4:05:19 PM Llygodenfawr
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* Creator/EEDocSmith used this heavily in his ''Literature/{{Lensman}}'' series, making this OlderThanTelevision, and nearly as old as the entire concept of interstellar travel. Most of the really powerful intelligent species in the galaxy are telepaths- some of them make humans look distinctly {{puny|Earthlings}} by comparison. However, sufficiently competent members (usually the result of a long breeding program) of any species may wear a Lens, a device which allows them to communicate telepathically. Oh, and understand any language. And crack codes effortlessly. And... well, let's just say it gets more out of hand from there. The Lens serves as the ultimate TranslatorMicrobes and MindProbe, and is sometimes believed to be the inspiration for the original GreenLanternRing.
to:
* Creator/EEDocSmith used this heavily in his ''Literature/{{Lensman}}'' series, making this OlderThanTelevision, and nearly as old as the entire concept of interstellar travel. Most of the really powerful intelligent species in the galaxy are telepaths- telepaths -- some of them make humans look distinctly {{puny|Earthlings}} by comparison. However, sufficiently competent members (usually the result of a long breeding program) of any species may wear a Lens, a device which allows them to communicate telepathically. Oh, and understand any language. And crack codes effortlessly. And... well, let's just say it gets more out of hand from there. The Lens serves as the ultimate TranslatorMicrobes and MindProbe, and is sometimes believed to be the inspiration for the original GreenLanternRing.
14th Aug '15 4:06:42 PM Fyr3fly
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* The V'sori in the SavageWorlds setting Necessary Evil are highly telepathic. They communicate telepathically, can detect any other nearby telepath, which include the Atlanteans and Half-Breeds, both of which are playable races. While V'sori blood may be a cause for a player's telekinesis, most V'sori are actually not telekinetic.
16th Jun '15 12:31:37 AM Winter
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* In ''Anime/GodMars'', telepathy is the most common psychic power seen among the aliens. They're able to communicate over large distances and even speak to the dead under certain circumstances.
2nd Jun '15 12:15:57 PM wuggles
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* In VideoGame/TheSims3: Seasons'', aliens have this ability. Full-blooded aliens can "Scan", which leads to them discovering the target Sim's traits.
30th Mar '15 10:14:33 AM nombretomado
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* The Vell-Os in ''EscapeVelocity Nova's'' are telepathic post-humans who fly in shells of solid telepathic energy. There are also the Polaris, who are less powerful telepaths with technologies at least a century in advance of the rest of humanity, and use both of those things to back up their isolationism. And then there is [[spoiler: the masters of the Heron-style of martial arts]], who ''also'' appear to develop a sort of telepathy. [[spoiler: It is left uncertain just how much this trope will apply to the rest of humanity, not because humanity won't develop species-wide psychic powers (that is made clear) but because it might not happen until the point just before they all AscendToAHigherPlaneOfExistence, leaving the 'spacemen' thing far behind them.]]
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* The Vell-Os in ''EscapeVelocity ''VideoGame/EscapeVelocity Nova's'' are telepathic post-humans who fly in shells of solid telepathic energy. There are also the Polaris, who are less powerful telepaths with technologies at least a century in advance of the rest of humanity, and use both of those things to back up their isolationism. And then there is [[spoiler: the masters of the Heron-style of martial arts]], who ''also'' appear to develop a sort of telepathy. [[spoiler: It is left uncertain just how much this trope will apply to the rest of humanity, not because humanity won't develop species-wide psychic powers (that is made clear) but because it might not happen until the point just before they all AscendToAHigherPlaneOfExistence, leaving the 'spacemen' thing far behind them.]]
23rd Feb '15 7:02:38 PM JasonJD48
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* The ''Literature/{{Dune}}'' series is filled with these since [[SuperSerum the Spice]] grants psychic abilities. The ones that most fulfill this trope however are the Steersmen and Navigators of the Spacing Guild, who use their abilities to see the future and to guide the ships.
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* The ''Literature/{{Dune}}'' ''Franchise/{{Dune}}'' series is filled with these since [[SuperSerum the Spice]] grants psychic abilities. The ones that most fulfill this trope however are the Steersmen and Navigators of the Spacing Guild, who use their abilities to see the future and to guide the ships.
1st Nov '14 2:12:53 AM Zeke
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* Early episodes of ''Series/StarTrekTheNextGeneration'' gave TheEmpath Deanna Troi the ability to communicate telepathically with Riker. This was dropped later on though. Betazeds can telepathically communicate with each other; Luwaxana prefers this but Deanna considers it rude to do when among species that can't pick up on it.
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* Early episodes of ''Series/StarTrekTheNextGeneration'' gave TheEmpath Deanna Troi the ability to communicate telepathically with Riker. This was dropped later on on, though. Betazeds Betazoids can telepathically communicate with each other; Luwaxana Lwaxana prefers this but Deanna considers it rude to do when among species that can't pick up on it.
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