History Main / Telefrag

23rd Feb '18 8:46:29 PM vexusdylandasecond
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* ''WebAnimation/DSBTInsaniT'': Killer uses this tactic with Dimension Claw, like emerging out of peoples backs.
20th Feb '18 4:33:40 AM StFan
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[[folder:Anime and Manga]]
* ''Manga/MahouSenseiNegima'': the cast had just traveled a ten-day leap backwards in time to SetRightWhatOnceWentWrong, unfortunately without enough time to give any idea as to ''where'' they would appear. They nearly fell several thousand feet, but afterward one character remarked about their luck of not appearing inside a rock.

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[[folder:Anime and & Manga]]
* ''Manga/MahouSenseiNegima'': the The cast had has just traveled a ten-day leap backwards in time to SetRightWhatOnceWentWrong, unfortunately without enough time to give any idea as to ''where'' they would appear. They nearly fell several thousand feet, but afterward one character remarked about their luck of not appearing inside a rock.



* The [[AbsurdlySharpBlade Dimension Sword]] technique in ''Manga/RosarioToVampire'' is a combination of Telefrag and {{Vibroweapon}}. By shifting dimensions, a user can pass through objects unchallenged -- and by shifting back, they will promptly ''destroy'' whatever they are currently within - from a block of wood to a suit of armour to human flesh. The most efficient form is doing this 'shift away, shift back' action ''one hundred times per second.''[[note]]Ling-Ling Huang uses a less practiced form of sixteen shifts per second, and promptly gets her ass kicked against a user of the 100 s/s version.[[/note]]

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* The [[AbsurdlySharpBlade Dimension Sword]] technique in ''Manga/RosarioToVampire'' is a combination of Telefrag and {{Vibroweapon}}. By shifting dimensions, a user can pass through objects unchallenged -- and by shifting back, they will promptly ''destroy'' whatever they are currently within - -- from a block of wood to a suit of armour to human flesh. The most efficient form is doing this 'shift away, shift back' action ''one hundred times per second.''[[note]]Ling-Ling Huang uses a less practiced form of sixteen shifts per second, and promptly gets her ass kicked against a user of the 100 s/s version.[[/note]]



* {{Defied}} by Doc in ''Film/BackToTheFuturePartIII''. He explains the reason they're out in the middle of the desert is because the De Lorean will have plenty of run-off space in a wide-open area. Sending Marty back to a place that is populated or geographically unknown would be ''very'' dangerous idea; there's a risk he could easily [[PortalSplat crash into]] someone or something that once existed there. Doc doesn't clarify if this also extends to materialising ''inside'' something that once existed as well, but the implication is that it would be just as much of a danger.
** In an example of MythologyGag, Doc warns Marty that he might crash on a tree that was there 100 years ago... unaware that the first thing Marty did [[Film/BackToTheFuture when he first traveled back in time]] was crashing on a tree that was there 50 years ago.
* The way the Fantastic Four gain their powers in the [[Film/FantasticFour2015 2015 film]] is implied to be this, as rocks and fire from Planet Zero get into the pods of Ben Grimm and Johnny Storm, respectively, as they're being teleported back to earth, whilst Sue Storm (who didn't go on the mission) accidentally gets caught in the blast radius as the teleporter comes back.
* At the end of ''Film/TheRockyHorrorPictureShowLetsDoTheTimeWarpAgain'' when Riff Raff and Magenta beam off to the planet Transsexual in the Galaxy of Trasylvania, they demolish one of the castle's towers on the way out.

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* {{Defied}} by Doc in ''Film/BackToTheFuturePartIII''. He explains the reason they're out in the middle of the desert is because the De Lorean will have plenty of run-off space in a wide-open area. Sending Marty back to a place that is populated or geographically unknown would be ''very'' dangerous idea; there's a risk he could easily [[PortalSplat crash into]] someone or something that once existed there. Doc doesn't clarify if this also extends to materialising materializing ''inside'' something that once existed as well, but the implication is that it would be just as much of a danger.
**
danger. In an example of MythologyGag, Doc warns Marty that he might crash on a tree that was there 100 years ago... unaware that the first thing Marty did [[Film/BackToTheFuture when he first traveled back in time]] was crashing on a tree that was there 50 years ago.
* The way the Fantastic Four Film/{{Fantastic Four|2015}} gain their powers in the [[Film/FantasticFour2015 2015 film]] film is implied to be this, as rocks and fire from Planet Zero get into the pods of Ben Grimm and Johnny Storm, respectively, as they're being teleported back to earth, whilst Sue Storm (who didn't go on the mission) accidentally gets caught in the blast radius as the teleporter comes back.
* At the end of ''Film/TheRockyHorrorPictureShowLetsDoTheTimeWarpAgain'' when Riff Raff and Magenta beam off to the planet Transsexual in the Galaxy of Trasylvania, Transylvania, they demolish one of the castle's towers on the way out.



** Also referenced in the ''Literature/DoctorWhoMissingAdventures'' novel ''The Dark Path'', as a semi-standard military tactic used to cripple starships (e.g., by teleporting someone or something into the location where a ship's pilot is sitting) without actually damaging the ship itself - and yes, the technique was actually referred to as "telefragging".

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** Also referenced in the ''Literature/DoctorWhoMissingAdventures'' novel ''The Dark Path'', as a semi-standard military tactic used to cripple starships (e.g., by teleporting someone or something into the location where a ship's pilot is sitting) without actually damaging the ship itself - -- and yes, the technique was actually referred to as "telefragging".



* In the TabletopGame/{{Starfire}} novels, ships normally proceed through jump points one at a time because there's a risk that ships going through simultaneously could intersect when they emerge, which results in their immediate destruction. As a result, jump points can usually be defended because defenders should theoretically always have more firepower that only has to focus on one ship at a time. If an attacker is desperate (or uses WeHaveReserves tactics), sending a mass of ships through at once will inevitably result in at least some of them interpenetrating, but enough could survive to clear a space big enough for the rest of the fleet to come through normally.

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* In the TabletopGame/{{Starfire}} ''TabletopGame/{{Starfire}}'' novels, ships normally proceed through jump points one at a time because there's a risk that ships going through simultaneously could intersect when they emerge, which results in their immediate destruction. As a result, jump points can usually be defended because defenders should theoretically always have more firepower that only has to focus on one ship at a time. If an attacker is desperate (or uses WeHaveReserves tactics), sending a mass of ships through at once will inevitably result in at least some of them interpenetrating, but enough could survive to clear a space big enough for the rest of the fleet to come through normally.



** "The Time Monster" and "Logopolis" demonstrate that when two [=TARDISes=] try to materialise in the same space, they somehow '''both''' materialise simultaneously in both the outside world and the other's console room, leading to {{Mind Screw}}y but harmless effects. However, "The Time Monster" also explains that it is possible to override the safety features and cause a "Time Ram", which is a straight example of this and will destroy them both.

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** "The Time Monster" and "Logopolis" demonstrate that when two [=TARDISes=] try to materialise materialize in the same space, they somehow '''both''' materialise materialize simultaneously in both the outside world and the other's console room, leading to {{Mind Screw}}y but harmless effects. However, "The Time Monster" also explains that it is possible to override the safety features and cause a "Time Ram", which is a straight example of this and will destroy them both.



* In the season two finale of ''Series/AgentsOfSHIELD'', Gordon [[TeleportSpam abuses his teleportation powers]] while fighting Coulson's team [[spoiler:and winds up impaling himself on a pipe that Fitz was wielding]].

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* ''Series/AgentsOfSHIELD'':
**
In the season two finale of ''Series/AgentsOfSHIELD'', finale, Gordon [[TeleportSpam abuses his teleportation powers]] while fighting Coulson's team [[spoiler:and winds up impaling himself on a pipe that Fitz was wielding]].



* The ''Webcomic/AwkwardZombie'' comic in the illustration for this trope.

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* %%* The ''Webcomic/AwkwardZombie'' comic in the illustration for this trope.



* Not teleportation but the same thing: in the ''WesternAnimation/AdventureTime'' episode "A Glitch is a Glitch", the Ice King gets his comeuppance for his unsuccessful attempt to destroy the world when a house that had been destroyed rematerialises where he's standing and traps him in its wall.

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* Not teleportation but the same thing: in the ''WesternAnimation/AdventureTime'' episode "A Glitch is Is a Glitch", the Ice King gets his comeuppance for his unsuccessful attempt to destroy the world when a house that had been destroyed rematerialises where he's standing and traps him in its wall.



** In the Season 3 premier, Rick telefrags an entire space station... with another space station.

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** In the Season 3 premier, Rick telefrags an entire space station... with within another space station.
17th Feb '18 10:39:25 AM intastiel
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* In ''Literature/VoidDomain'', "Blinking" runs the risk of fusing a mage with anything in the destination point, leaving Eva unable to use it while temporarily blind. It's a sign of Genoa's phenomenal skill as a MagicKnight that she's able to TeleportSpam around a debris-filled battlefield.
30th Jan '18 6:36:12 PM Kishou
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* ''WesternAnimation/SpongeBobSquarePants'': [=SpongeBob=] visits Sandy and sees that she made a teleporter. Because he's getting late for work, he asks her to send him to the front of the Krusty Krab... just as Squidward is opening the door. They fuse together. Sandy tries hard to separate them but fails. [[spoiler:Squidward has to perform, so he tries to hide the [=SpongeBob=] parts under a cape, but they are revealed. However, the audience seems to be impressed by this "freak" and they applaud. Sandy charges in with a "separator" she just invented, and not hearing Squidward's screams to leave them (he loves the applause), separates them. As most people get bored by the "normal" Squidward and [=SpongeBob=] and leave, Squidward freaks out and starts hitting random buttons on the separator to try to fuse back together. It explodes, making Squidward, [=SpongeBob=], Sandy, Mr. Krabs and Mrs. Puff all fuse together into a [[NightmareFuel disgusting blob]]]].

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* ''WesternAnimation/SpongeBobSquarePants'': [=SpongeBob=] visits Sandy and sees that she made a teleporter. Because he's getting late for work, he asks her to send him to the front of the Krusty Krab... just as Squidward is opening the door. They fuse together. Sandy tries hard to separate them but fails. [[spoiler:Squidward has to perform, so he tries to hide the [=SpongeBob=] parts under a cape, but they are revealed. However, the audience seems to be impressed by this "freak" and they applaud. Sandy charges in with a "separator" she just invented, and not hearing Squidward's screams to leave them (he loves the applause), separates them. As most people get bored by the "normal" Squidward and [=SpongeBob=] and leave, Squidward freaks out and starts hitting random buttons on the separator to try to fuse back together. It explodes, making Squidward, [=SpongeBob=], Sandy, Patrick, Mr. Krabs Krabs, Pearl, Larry, and Mrs. Puff all fuse together into a [[NightmareFuel disgusting blob]]]].
29th Dec '17 11:57:55 AM MadCat221
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** Opening a [[SubspaceOrHyperspace jump point]] inside an active [[CoolGate jump gate]] is called the "Bonehead Maneuver". It got that name because it's pretty much a [[TakingYouWithMe suicide attack]], since a larger ship wouldn't have the speed to get out of the blast radius in time, and a smaller ship wouldn't have the power output to open its own jump point in the first place. [[spoiler:Not even warships built by the [[{{Precursors}} First Ones]] can survive it]]. [[CoolShip White]] [[PintSizedPowerhouse Star]] corvettes used by the Rangers have [[ExploitedImmunity both]] the requisite speed and self-jump capability, however.

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** Opening a [[SubspaceOrHyperspace jump point]] inside an active [[CoolGate jump gate]] is called the "Bonehead Maneuver". It got that name because it's pretty much a [[TakingYouWithMe suicide attack]], since a larger ship wouldn't have the speed to get out of the blast radius in time, and a smaller ship wouldn't have the power output to open its own jump point in the first place. [[spoiler:Not even warships built by the [[{{Precursors}} First Ones]] can survive it]]. [[CoolShip White]] [[PintSizedPowerhouse Star]] corvettes used by the Rangers have [[ExploitedImmunity both]] the requisite escape speed and self-jump capability, however.
29th Dec '17 11:57:26 AM MadCat221
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** Opening a [[SubspaceOrHyperspace jump point]] inside an active [[CoolGate jump gate]] is called the "Bonehead Maneuver". It got that name because it's pretty much a [[TakingYouWithMe suicide attack]], since a larger ship wouldn't have the speed to get out of the blast radius in time, and a smaller ship wouldn't have the power output to open its own jump point in the first place. [[spoiler:Not even warships built by the [[{{Precursors}} First Ones]] can survive it]].

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** Opening a [[SubspaceOrHyperspace jump point]] inside an active [[CoolGate jump gate]] is called the "Bonehead Maneuver". It got that name because it's pretty much a [[TakingYouWithMe suicide attack]], since a larger ship wouldn't have the speed to get out of the blast radius in time, and a smaller ship wouldn't have the power output to open its own jump point in the first place. [[spoiler:Not even warships built by the [[{{Precursors}} First Ones]] can survive it]]. [[CoolShip White]] [[PintSizedPowerhouse Star]] corvettes used by the Rangers have [[ExploitedImmunity both]] the requisite speed and self-jump capability, however.
22nd Dec '17 1:42:30 PM erforce
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* ''Film/XMen'':

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* ''Film/XMen'':''Film/XMenFilmSeries''
12th Dec '17 8:28:07 PM 64SuperNintendo
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]



** In Creator/KevinSmith's ''Spider-Man & Black Cat: The Evil that Men Do'', Nightcrawler remarks on the effects of killing someone by teleporting into their body. He avoids the act based on the squick factor, and because he [[TechnicalPacifist doesn't kill people]]. The villain of the piece, Francis Klum, performs this on his brother to prevent him from raping Black Cat.

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** In Creator/KevinSmith's ''Spider-Man & Black ''Spider-Man/Black Cat: The Evil that That Men Do'', Nightcrawler remarks on the effects of killing someone by teleporting into their body. He avoids the act based on the squick factor, and because he [[TechnicalPacifist doesn't kill people]]. The villain of the piece, Francis Klum, performs this on his brother to prevent him from raping Black Cat.
5th Dec '17 10:38:51 PM DastardlyDemolition
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** The Orks of use a heavy weapon called a Shokk Attack gun, that fires a small orkoid called a snotling through the Warp (40k's version of hyperspace and hell) to emerge inside its target. Consider also that the Warp is, at best, insanity inducing, so this gun basically teleports a gibbering, homicidally mad imp into either your vehicle's cockpit... or a unit's abdominal cavity. HilarityEnsues (as does Squick).

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** The Orks of use a heavy weapon called a Shokk Attack gun, that fires a small orkoid called a snotling through the Warp (40k's version of hyperspace and hell) to emerge inside its target. Consider also that the Warp is, at best, insanity inducing, so this gun basically teleports a gibbering, homicidally mad imp into either your vehicle's cockpit... or a unit's abdominal cavity. HilarityEnsues (as does Squick).Squick) and that's when it ''works''! The sheer amount of mishaps a Big Mek can have with it is both hilarious and terrifying to both sides of the fight.
5th Dec '17 5:04:44 PM ZimFan89
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** In the season five premiere, the team gets teleported to the Lighthouse space station. When they arrive, May ends up with a piece of rebar through her leg.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Telefrag