History Main / TechnologyLevels

26th Apr '16 11:26:16 PM aye_amber
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** While not as egregious as some of these examples, in FreeCiv, it is perfectly possible to build Ironclad units without having researched Iron Working, and to build and launch a spaceship without ever having discovered Sanitation.

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** While not as egregious as some of these examples, in FreeCiv, VideoGame/FreeCiv, it is perfectly possible to build Ironclad units without having researched Iron Working, and to build and launch a spaceship without ever having discovered Sanitation.
10th Apr '16 11:39:07 PM Adeon
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Added DiffLines:

*** They had llamas which can be used to pull carts, although they aren't as good at it as horses and the large numbers of slopes might well make llama carts impractical anyway.
3rd Mar '16 12:43:27 PM Morgenthaler
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* ''RiseOfNations'', which covers a much broader range of history (from the Stone Age right through to TwentyMinutesIntoTheFuture), has eight - three of which are in the 20th century.

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* ''RiseOfNations'', ''VideoGame/RiseOfNations'', which covers a much broader range of history (from the Stone Age right through to TwentyMinutesIntoTheFuture), has eight - three of which are in the 20th century.
23rd Jan '16 9:14:53 AM Pastykake
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Similarly, seemingly distinct, diverse technologies will always develop at the same rate. An alien world with 'Renaissance' era technology (ignoring for the moment that the Renaissance spanned four centuries and giant changes in technology) in, say, firearms, will also possess lenses, ships, building materials and mathematical principles identical to those that Earth (read: the inter-continental trade powers of north-western Europe) possessed along with said firearms.

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Similarly, seemingly distinct, distinct and diverse technologies will always develop at the same rate. An alien world with 'Renaissance' era "Renaissance-era" technology (ignoring for the moment that the Renaissance spanned four centuries and giant changes in technology) in, say, firearms, firearms will also possess lenses, ships, building materials materials, and mathematical principles identical to those that Earth (read: the inter-continental trade powers of north-western Europe) possessed along with said firearms.



This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one get to play with, no matter ''how''). The other wiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one get gets to play with, no matter ''how''). The other wiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.
8th Jan '16 11:19:11 PM DelShiftB
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See also: EnforcedTechnologyLevels, EvolutionaryLevels, InSpiteOfANail. Contrast SchizoTech, AliensNeverInventedTheWheel, SufficientlyAdvancedBambooTechnology, AlternateTechline, AnachronismStew and/or FantasyGunControl.

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See also: EnforcedTechnologyLevels, EvolutionaryLevels, InSpiteOfANail.InSpiteOfANail, and TierSystem. Contrast SchizoTech, AliensNeverInventedTheWheel, SufficientlyAdvancedBambooTechnology, AlternateTechline, AnachronismStew and/or FantasyGunControl.
19th Nov '15 11:19:03 AM StFan
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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



** The [[{{Alien Non-Interference Clause}} Prime Directive]] prevents them from interfering with cultures "below the [[SubspaceOrHyperspace warp drive]] level."

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** The [[{{Alien Non-Interference Clause}} [[AlienNonInterferenceClause Prime Directive]] prevents them from interfering with cultures "below the [[SubspaceOrHyperspace warp drive]] level."



* ''Series/StargateSG1'' is pretty much built around this premise. Although the plot explains that [[SufficientlyAdvancedAlien aliens posing as gods]] are purposely shaping development across the galaxy, this usually constitutes keeping people from becoming advanced enough to be a threat, and cultures which have broken-off from alien control continue to advance 'as expected'.

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* ''Series/StargateSG1'' is pretty much built around this premise. Although the plot explains that [[SufficientlyAdvancedAlien aliens posing as gods]] are purposely shaping development across the galaxy, this usually constitutes keeping people from becoming advanced enough to be a threat, and cultures which have broken-off from alien control continue to advance 'as expected'."as expected".



[[folder:Tabletop RPG]]

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[[folder:Tabletop RPG]]Games]]



[[folder:Web Original]]
* OrionsArm carefully lays out post-{{Singularity}} tech levels based around the relative intelligence levels of ever more complex transhuman and AI minds. Pre-Singularity humans can at best make basic nanotech and antimatter drives. At S1 BrainUploading and matter-to-energy conversion drives become possible. S3 minds can create Wormholes, and S4 or higher can produce {{Reactionless Drive}}s.
[[/folder]]



[[folder:Web Original]]
* OrionsArm carefully lays out post-{{Singularity}} tech levels based around the relative intelligence levels of ever more complex transhuman and AI minds. Pre-Singularity humans can at best make basic nanotech and antimatter drives. At S1 BrainUploading and matter-to-energy conversion drives become possible. S3 minds can create Wormholes, and S4 or higher can produce {{Reactionless Drive}}s.
[[/folder]]
18th Sep '15 4:13:12 PM nombretomado
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* An interesting take on this trope happens in one of [[DisneyDucksComicUniverse Disney Ducks]] comics, where it is played as a natural result of reaching consequent EvolutionaryLevels. While robbing Gyro's laboratory, one of the Beagle Boys gets accidentally hit in the head by Gyro's experimental "[[DevolutionDevice evolutionary ray]]". Over the next couple of days, he uses his newly heightened intelligence to develop a flawless bank robbery plan. This prompts the other Boys to give him the next dose. The hyper-intelligent Boy then turns to [[TheCracker cyber-crime and ATM machine cracking]]. Amazed with the results, the other Boys ignore his warnings and break into Gyro's lab for the [[RuleOfThree third time...]] only to discover the next day that he had reached the CrystalSpiresAndTogas level of intellectual development, gave all their money to charity, and went on to the UN to give a lecture on the elimination of crime and poverty. (They manage to reverse the effect, [[FrazettaMan but the switch gets stuck]].)

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* An interesting take on this trope happens in one of [[DisneyDucksComicUniverse [[ComicBook/DisneyDucksComicUniverse Disney Ducks]] comics, where it is played as a natural result of reaching consequent EvolutionaryLevels. While robbing Gyro's laboratory, one of the Beagle Boys gets accidentally hit in the head by Gyro's experimental "[[DevolutionDevice evolutionary ray]]". Over the next couple of days, he uses his newly heightened intelligence to develop a flawless bank robbery plan. This prompts the other Boys to give him the next dose. The hyper-intelligent Boy then turns to [[TheCracker cyber-crime and ATM machine cracking]]. Amazed with the results, the other Boys ignore his warnings and break into Gyro's lab for the [[RuleOfThree third time...]] only to discover the next day that he had reached the CrystalSpiresAndTogas level of intellectual development, gave all their money to charity, and went on to the UN to give a lecture on the elimination of crime and poverty. (They manage to reverse the effect, [[FrazettaMan but the switch gets stuck]].)
14th Sep '15 6:49:18 PM Fireblood
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Similarly, seemingly distinct, diverse technologies will always develop at the same rate. An alien world with 'renaissance' era technology (ignoring for the moment that the renaissance spanned four centuries and giant changes in technology) in, say, firearms, will also posses lenses, ships, building materials and mathematical principles identical to those that Earth (read: the inter-continental trade-powers of north-western Europe) possessed along with said firearms.

It's only rarely that a civilization will break off the path, and usually as a result of external forces [[LowCultureHighTech providing them with something outside their capabilities]] (intentionally, accidentally or incidentally), such as a 1920s planet with fusion power, or a 1700s planet with radios. However, mastering this technology does not actually give them an understanding of related concepts, or even concepts which would be required to use this technology in the first place. (Thus averting PossessionImpliesMastery)

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Similarly, seemingly distinct, diverse technologies will always develop at the same rate. An alien world with 'renaissance' 'Renaissance' era technology (ignoring for the moment that the renaissance Renaissance spanned four centuries and giant changes in technology) in, say, firearms, will also posses possess lenses, ships, building materials and mathematical principles identical to those that Earth (read: the inter-continental trade-powers trade powers of north-western Europe) possessed along with said firearms.

It's only rarely that a civilization will break off the path, and usually as a result of external forces [[LowCultureHighTech providing them with something outside their capabilities]] (intentionally, accidentally or incidentally), such as a 1920s planet with fusion power, or a 1700s planet with radios. However, mastering this technology does not actually give them an understanding of related concepts, or even concepts which would be required to use this technology in the first place. (Thus place (thus averting PossessionImpliesMastery)
PossessionImpliesMastery).



Has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one get to play with, no matter ''how''). The other wiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

to:

Has This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one get to play with, no matter ''how''). The other wiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.



* Parodied by ''Franchise/TheHitchhikersGuideToTheGalaxy,'' where a species with a lot of arms is specifically cited as being the only species to invent the underarm deodorant before the wheel.

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* Parodied {{Parodied}} by ''Franchise/TheHitchhikersGuideToTheGalaxy,'' where a species with a lot of arms is specifically cited as being the only species to invent the underarm deodorant before the wheel.



* Averted, at least at the primitive end of the scale, in ''The Ringworld Throne''. Discussing whether or not a troublesome species of {{Ringworld}} hominid is sentient or non-sentient, it's mentioned that different borderline species have developed different skills: an aquatic variety can't use fire in its native habitat, but has developed flaked stone tools; a raw-meat-eating species doesn't ''need'' fire, but raises livestock; and so on.

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* Averted, at least at on the primitive end of the scale, in ''The Ringworld Throne''. Discussing whether or not a troublesome species of {{Ringworld}} hominid is sentient or non-sentient, it's mentioned that different borderline species have developed different skills: an aquatic variety can't use fire in its native habitat, but has developed flaked stone tools; a raw-meat-eating species doesn't ''need'' fire, but raises livestock; and so on.



* in the E3 universe in Ian [=McDonald=]'s ''Planesrunner'' the electric motor was invented before the steam engine and everything is powered by coal because there is no oil.
* Subverted in ''[[Literature/DykstrasWar Dykstra's War]]'' by Jeffrey D. Kooistra. The Phinons have had space travel for eons, but [[spoiler: they are a species with barely animal-level intelligence. They naturally live in the comet clouds between solar systems, and they evolved spacecraft-building as an instinctive behavior, like bees building a hive or beavers building a dam. Their ships' "design" is incredibly weird-looking and their "technology" extremely counter-intuitive, because it's not the product of engineering in the human sense.]]

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* in In the E3 universe in Ian [=McDonald=]'s ''Planesrunner'' the electric motor was invented before the steam engine and everything is powered by coal because there is no oil.
* Subverted {{Subverted}} in ''[[Literature/DykstrasWar Dykstra's War]]'' by Jeffrey D. Kooistra. The Phinons have had space travel for eons, but [[spoiler: they are a species with barely animal-level intelligence. They naturally live in the comet clouds between solar systems, and they evolved spacecraft-building as an instinctive behavior, like bees building a hive or beavers building a dam. Their ships' "design" is incredibly weird-looking and their "technology" extremely counter-intuitive, because it's not the product of engineering in the human sense.]]
4th Sep '15 4:53:37 PM nombretomado
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* ''MythAdventures'' has vastly different dimensions, but also trade in both technology (dimension travelers posing as inventors) and ready goods. So there's obvious difference between "rustic" and "advanced" places, but whether any given world is stronger or weaker in magical, technological or [[{{Magitek}} combined]] areas depends on tastes of its denizens, local resources and chance. And it can be [[PlanetOfHats specialized]], of course.

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* ''MythAdventures'' ''Literature/MythAdventures'' has vastly different dimensions, but also trade in both technology (dimension travelers posing as inventors) and ready goods. So there's obvious difference between "rustic" and "advanced" places, but whether any given world is stronger or weaker in magical, technological or [[{{Magitek}} combined]] areas depends on tastes of its denizens, local resources and chance. And it can be [[PlanetOfHats specialized]], of course.
1st Aug '15 10:13:18 PM Buran
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Added DiffLines:

** The Incans had no traction animals, so even if they'd built carts and wagons, they had nothing to pull them with. As with the steam engine example above, while the theory existed, the support structure necessary to make the technology practical just wasn't there, and so the Incans never built carts or wagons.
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