History Main / TechnologyLevels

7th Apr '18 9:43:25 PM nombretomado
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* Averted, at least on the primitive end of the scale, in ''The Ringworld Throne''. Discussing whether or not a troublesome species of {{Ringworld}} hominid is sentient or non-sentient, it's mentioned that different borderline species have developed different skills: an aquatic variety can't use fire in its native habitat, but has developed flaked stone tools; a raw-meat-eating species doesn't ''need'' fire, but raises livestock; and so on.

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* Averted, at least on the primitive end of the scale, in ''The Ringworld Throne''. Discussing whether or not a troublesome species of {{Ringworld}} Literature/{{Ringworld}} hominid is sentient or non-sentient, it's mentioned that different borderline species have developed different skills: an aquatic variety can't use fire in its native habitat, but has developed flaked stone tools; a raw-meat-eating species doesn't ''need'' fire, but raises livestock; and so on.
24th Mar '18 11:34:25 PM nombretomado
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* ''WebOriginal/OrionsArm'' carefully lays out post-{{Singularity}} tech levels based around the relative intelligence levels of ever more complex transhuman and AI minds. Pre-Singularity humans can at best make basic nanotech and antimatter drives. At S1 BrainUploading and matter-to-energy conversion drives become possible. S3 minds can create Wormholes, and S4 or higher can produce {{Reactionless Drive}}s.

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* ''WebOriginal/OrionsArm'' carefully lays out post-{{Singularity}} post-[[TheSingularity Singularity]] tech levels based around the relative intelligence levels of ever more complex transhuman and AI minds. Pre-Singularity humans can at best make basic nanotech and antimatter drives. At S1 BrainUploading and matter-to-energy conversion drives become possible. S3 minds can create Wormholes, and S4 or higher can produce {{Reactionless Drive}}s.
1st Jan '18 11:07:36 AM nombretomado
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* The movie version of ''HarrisonBergeron'' created an elaborate setting where, while technology's capability was late-21st century, everything appeared to be set in the mid-'50s of the US, as people seemed to be "happiest" then, according to the SpaceClothes wearing people who managed the conspiracy of the average.

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* The movie version of ''HarrisonBergeron'' ''Film/HarrisonBergeron'' created an elaborate setting where, while technology's capability was late-21st century, everything appeared to be set in the mid-'50s of the US, as people seemed to be "happiest" then, according to the SpaceClothes wearing people who managed the conspiracy of the average.
18th Dec '17 8:03:38 PM Fireblood
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* ''Series/TheOrville'': The series appears to play this straight, with an alien species we see in "Mad Idolatry" following the same ascent of technological and social progress we see the Earth underwent before, while surpassing them in the end.
6th Nov '17 7:31:31 AM Chabal2
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* Somehow, in ''Literature/{{Animorphs}}'', the Andalites invented computers before books. They consider books to be more convenient. [[SarcasmMode Apparently they have yet to invent a "Search" function.]]

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* Somehow, in ''Literature/{{Animorphs}}'', the ''Literature/{{Animorphs}}'':
** The
Andalites somehow invented computers before books. They consider books to be more convenient. [[SarcasmMode Apparently they have yet to invent a "Search" function.]]]]
** Discussed when it's mentioned the Howlers had functional spaceships before humanity left the trees. The idea that they're therefore unbeatable is shot down since there are some areas in which they're far behind.
8th Oct '17 7:16:43 PM ElectroKraken
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** Each faction has three unique units that can be produced during five epochs. Meaning the Japanese no longer know how to train samurai in the middle ages, and instead get the noncombat ninja instead, while the trusty Zero is able to compete with not-quite SpacePlanes. Similarly, the French have a giant catapult from prehistory onwards, 19th century cavalry in the middle ages, and a modern jet fighter in WWI.

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** Each faction has three unique units that can be produced during five epochs. Meaning the Japanese no longer know how to train samurai in the middle ages, and instead get the noncombat ninja instead, while the trusty Zero is able to compete with not-quite SpacePlanes.{{Space Plane}}s. Similarly, the French have a giant catapult from prehistory onwards, 19th century cavalry in the middle ages, and a modern jet fighter in WWI.
7th Oct '17 10:50:45 AM nombretomado
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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). Wiki/TheOtherWiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). Wiki/TheOtherWiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit JustForFun/AbusingTheKardashevScaleForFunAndProfit for some fun speculation.
6th Oct '17 8:18:10 PM Psychadelico
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* Writing in general is an aversion of this trope. Most societies (e.g. the Inca, above) with more than one city and a centralized government of any kind end up inventing a system for representing numbers and identifying objects, so that tax reports can be filed and the empire maintained; only very, ''very'' few times has anyone independently had the idea to take this to the next level and try to represent sentence structures, so that narrative structure could also be recorded. We know it happened at least twice, in Mesoamerica (Olmec pictograms) and Mesopotamia (Sumerian cuneiform). All other known writing systems ''could have'' gotten the idea from one of these two; the most likely candidate to have been a third independent invention is Chinese oracle bone script, but it's possible that the ''idea'', if not the format, was carried to China by traders. Likewise, it is unknown if Egyptian writing was inspired by Sumerian cuneiform or was an independent invention as well - indeed, there are some indications their phonetic writing may even ''predate'' cuneiform, and the symbolic basis for their language is known to be independent. Rongorongo may or may not be yet another (semi) independent invention of writing, though whether Rongorongo even represents "true" writing is unknown, and there is a great deal of suspicion that if it does represent writing, it was inspired by seeing instances of writing in the past.

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* Writing in general is an aversion of this trope. Most (but not all, see below) societies (e.g. the Inca, above) with more than one city and a centralized government of any kind end up inventing a system for representing numbers and identifying objects, so that tax reports can be filed and the empire maintained; only very, ''very'' few times has anyone independently had the idea to take this to the next level and try to represent sentence structures, so that narrative structure could also be recorded. We know it happened at least twice, in Mesoamerica (Olmec pictograms) and Mesopotamia (Sumerian cuneiform). All other known writing systems ''could have'' gotten the idea from one of these two; the most likely candidate to have been a third independent invention is Chinese oracle bone script, but it's possible that the ''idea'', if not the format, was carried to China by traders. Likewise, it is unknown if Egyptian writing was inspired by Sumerian cuneiform or was an independent invention as well - indeed, there are some indications their phonetic writing may even ''predate'' cuneiform, and the symbolic basis for their language is known to be independent. Rongorongo may or may not be yet another (semi) independent invention of writing, though whether Rongorongo even represents "true" writing is unknown, and there is a great deal of suspicion that if it does represent writing, it was inspired by seeing instances of writing in the past.past.
** Writing is not even a prerequisite for large-scale social institutions. There were a number of Western African empires (perhaps most famously the Kingdom of Mali's) that dominated fairly large expanses of territory without any form writing whatsoever, instead relying on oral communication and the memory of specially-trained [[TheStoryteller Griots]] to maintain commercial, legal, and historical records.
8th Jul '17 11:47:59 AM nombretomado
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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). [[TheOtherWiki The Other Wiki]] used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

to:

This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). [[TheOtherWiki The Other Wiki]] Wiki/TheOtherWiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.
17th Jun '17 9:30:28 AM Chabal2
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* ''VideoGame/EmpireEarth II'':
** The game makes an effort to make its various factions distinctive, but the need to balance armies by giving them units that they lacked historically (cavalry, siege weapons, guns...) means this doesn't always succeed. Of course, realism was never a big issue, given the fact that it has the Mayans, Aztec and Inca not only surviving but thriving throughout the modern age (even giving them crossbowmen, cannon and knights as unique units as time goes by), or America being founded in prehistory.
** The epoch system that gets applied to everyone is based on European timelines, such as Middle Ages -> Renaissance -> Enlightnment -> Industrial.
** Each faction has three unique units that can be produced during five epochs. Meaning the Japanese no longer know how to train samurai in the middle ages, and instead get the noncombat ninja instead, while the trusty Zero is able to compete with not-quite SpacePlanes. Similarly, the French have a giant catapult from prehistory onwards, 19th century cavalry in the middle ages, and a modern jet fighter in WWI.
** One of the features are twelve technologies per age that provide some kind of bonus (resource gathering, unit stats, etc.), of which six at least need to be researched to progress to the next historical era. Not only are these the same for everyone, there's no explanation on how the Inca or Zulu discovered Arabic numerals.
** One particularly egregious application has the evolution of infantry: light infantry (bowmen) eventually become mortars, while heavy infantry (sword- and spearmen) eventually get assault rifles and miniguns. The latter two can attack helicopters, while mortars can't... and setting up a Rock vs Laser match will show the bowmen not reacting to helicopters attacking them, while the macemen are bludgeoning the helicopter's shadow to death.
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