History Main / TechnologyLevels

8th Jul '17 11:47:59 AM nombretomado
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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). [[TheOtherWiki The Other Wiki]] used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). [[TheOtherWiki The Other Wiki]] Wiki/TheOtherWiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.
17th Jun '17 9:30:28 AM Chabal2
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Added DiffLines:

* ''VideoGame/EmpireEarth II'':
** The game makes an effort to make its various factions distinctive, but the need to balance armies by giving them units that they lacked historically (cavalry, siege weapons, guns...) means this doesn't always succeed. Of course, realism was never a big issue, given the fact that it has the Mayans, Aztec and Inca not only surviving but thriving throughout the modern age (even giving them crossbowmen, cannon and knights as unique units as time goes by), or America being founded in prehistory.
** The epoch system that gets applied to everyone is based on European timelines, such as Middle Ages -> Renaissance -> Enlightnment -> Industrial.
** Each faction has three unique units that can be produced during five epochs. Meaning the Japanese no longer know how to train samurai in the middle ages, and instead get the noncombat ninja instead, while the trusty Zero is able to compete with not-quite SpacePlanes. Similarly, the French have a giant catapult from prehistory onwards, 19th century cavalry in the middle ages, and a modern jet fighter in WWI.
** One of the features are twelve technologies per age that provide some kind of bonus (resource gathering, unit stats, etc.), of which six at least need to be researched to progress to the next historical era. Not only are these the same for everyone, there's no explanation on how the Inca or Zulu discovered Arabic numerals.
** One particularly egregious application has the evolution of infantry: light infantry (bowmen) eventually become mortars, while heavy infantry (sword- and spearmen) eventually get assault rifles and miniguns. The latter two can attack helicopters, while mortars can't... and setting up a Rock vs Laser match will show the bowmen not reacting to helicopters attacking them, while the macemen are bludgeoning the helicopter's shadow to death.
26th Apr '17 1:33:45 AM PaulA
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* In the Icerigger trilogy of Creator/AlanDeanFoster, the residents of Tran-Ky-Ky are an Iron Age culture that never invented the wheel. That's because Tran-Ky-Ky is an [[SingleBiomePlanet Ice World]], and the natives mount anything heavy that needs to be transported on ice skates.

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* In the Icerigger ''Literature/{{Icerigger}}'' trilogy of by Creator/AlanDeanFoster, the residents of Tran-Ky-Ky are an Iron Age culture that never invented the wheel. That's because Tran-Ky-Ky is an [[SingleBiomePlanet Ice World]], and the natives mount anything heavy that needs to be transported on ice skates.
2nd Mar '17 11:24:00 PM zombiew1zard45
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This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). The other wiki used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.

to:

This has some actual reference in the real world [[http://en.wikipedia.org/wiki/Kardashev_scale Kardashev Scale]] (''how much'' total energy one gets to play with, no matter ''how''). [[TheOtherWiki The other wiki Other Wiki]] used to have a list. See AbusingTheKardashevScaleForFunAndProfit for some fun speculation.
26th Dec '16 11:19:19 AM nombretomado
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* At first glance, [[Franchise/AvatarTheLastAirbender the Avatar franchise]] seems to play this straight. The nations use their bending powers to help create technology- for example, [[PlayingWithFire Fire Benders]] use their head to power the steam industry. There is a clear progression in technology; in [[WesternAnimation/AvatarTheLastAirbender the original series]], we see a nation having their industrial revolution while the majority of people used more old fashioned methods, while by ''WesternAnimation/TheLegendOfKorra'' they've got things such as cars and motorcycles readily available. In the end, its subverted. Although there's a progression in technology, it seems rather chaotic. Lampshaded by the [[AvatarTheAbridgedSeries abridged series]] as follows.

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* At first glance, [[Franchise/AvatarTheLastAirbender the Avatar franchise]] seems to play this straight. The nations use their bending powers to help create technology- for example, [[PlayingWithFire Fire Benders]] use their head to power the steam industry. There is a clear progression in technology; in [[WesternAnimation/AvatarTheLastAirbender the original series]], we see a nation having their industrial revolution while the majority of people used more old fashioned methods, while by ''WesternAnimation/TheLegendOfKorra'' they've got things such as cars and motorcycles readily available. In the end, its subverted. Although there's a progression in technology, it seems rather chaotic. Lampshaded by the [[AvatarTheAbridgedSeries [[WebVideo/AvatarTheAbridgedSeries abridged series]] as follows.
6th Nov '16 1:29:34 PM nombretomado
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* Creator/GregEgan's ''Incandescence'' gleefully avoids this. Mostly it concerns itself with physics concepts -- when you're a pre-industrial civilization orbiting a black hole, physics is ''really important'' -- but, for example, the aliens in question discover the Kerr metric for a rotating black hole (which we derived in 1963) slightly before they figure out universal gravitation (discovered by some guy named IsaacNewton in the late 17th century).

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* Creator/GregEgan's ''Incandescence'' gleefully avoids this. Mostly it concerns itself with physics concepts -- when you're a pre-industrial civilization orbiting a black hole, physics is ''really important'' -- but, for example, the aliens in question discover the Kerr metric for a rotating black hole (which we derived in 1963) slightly before they figure out universal gravitation (discovered by some guy named IsaacNewton UsefulNotes/IsaacNewton in the late 17th century).
30th Oct '16 11:03:21 AM nombretomado
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* ''{{Traveller}}'''s first edition [[TropeCodifier originated (or at least popularized) the idea]] in [=RPGs=].

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* ''{{Traveller}}'''s ''TabletopGame/{{Traveller}}'''s first edition [[TropeCodifier originated (or at least popularized) the idea]] in [=RPGs=].



* The ''{{GURPS}}'' RPG has a similar system of tech levels. It's very helpful when calculating whether a certain piece of equipment is available for purchase (and what it costs). Crafty game masters are advised to assign different tech levels to various sections of society. Tech Level 5, for example, is the Industrial Revolution, while modern developed countries would be at [=TL8=] [[TechnologyMarchesOn (although when the game was created in the early 1990s, "modern" tech was [=TL7=])]].

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* The ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' RPG has a similar system of tech levels. It's very helpful when calculating whether a certain piece of equipment is available for purchase (and what it costs). Crafty game masters are advised to assign different tech levels to various sections of society. Tech Level 5, for example, is the Industrial Revolution, while modern developed countries would be at [=TL8=] [[TechnologyMarchesOn (although when the game was created in the early 1990s, "modern" tech was [=TL7=])]].
28th Sep '16 1:00:02 AM Morgenthaler
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** Likewise in ''IrregularWebcomic'', possibly as an homage to the former. When asked about the low population of elves, a PC replies, "Elven children breast feed for 30 years, teethe for 20 years, throw tantrums for about 100 years... and don't take to toilet training until they're about 200." "Yeah. Elves invented effective contraception before we could use fire."

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** * Likewise in ''IrregularWebcomic'', ''Webcomic/IrregularWebcomic'', possibly as an homage to the former. When asked about the low population of elves, a PC replies, "Elven children breast feed for 30 years, teethe for 20 years, throw tantrums for about 100 years... and don't take to toilet training until they're about 200." "Yeah. Elves invented effective contraception before we could use fire."
23rd Sep '16 5:34:33 AM MadSpy
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* Farming and domesticated animals are often brought up together as if they presuppose one another or "naturally" arise together. As a matter of fact, they don't. The dog was domesticated long before any crops were and societies in Oceania and the Americas had domesticated a wide variety of crops and only a handful of animals if that (llamas, guinea pigs and sorta-kinda turkeys), because those were all they had. The fact that the old world contained so many domesticable animals caused many diseases to jump from humans to animals and back in the old world but not the new world. The result when Europeans happened upon the Americas was devastating and not entirely understood until the 20th century. On the other hand some of the real live MultipurposeMonoculturedCrops were first domesticated in the Americas, above all corn (maize) and potatoes. And even today there are societies with animal herding but hardly any farming and vice versa.

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* Farming and domesticated animals are often brought up together as if they presuppose one another or "naturally" arise together. As a matter of fact, they don't. The dog was domesticated long before any crops were and societies in Oceania and the Americas had domesticated a wide variety of crops and only a handful of animals if that (llamas, guinea pigs and sorta-kinda turkeys), because those were all they had. The fact that the old world contained so many domesticable animals caused many diseases to jump from humans to animals and back in the old world but not the new world. The result when Europeans happened upon the Americas was devastating and not entirely understood until the 20th century. On the other hand some of the real live MultipurposeMonoculturedCrops life MultipurposeMonoculturedCrop were first domesticated in the Americas, above all corn (maize) and potatoes. And even today there are societies with animal herding but hardly any farming and vice versa.
23rd Sep '16 5:33:42 AM MadSpy
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* Farming and domesticated animals are often brought up together as if they presuppose one another or "naturally" arise together. As a matter of fact, they don't. The dog was domesticated long before any crops were and societies in Oceania and the Americas had domesticated a wide variety of crops and only a handful of animals if that (llamas, guinea pigs and sorta-kinda turkeys), because those were all they had. The fact that the old world contained so many domesticable animals caused many diseases to jump from humans to animals and back in the old world but not the new world. The result when Europeans happened upon the Americas was devastating and not entirely understood until the 20th century. On the other hand some of the real live {{MultipurposeMonoculturedCrop}}s were first domesticated in the Americas, above all corn (maize) and potatoes. And even today there are societies with animal herding but hardly any farming and vice versa.

to:

* Farming and domesticated animals are often brought up together as if they presuppose one another or "naturally" arise together. As a matter of fact, they don't. The dog was domesticated long before any crops were and societies in Oceania and the Americas had domesticated a wide variety of crops and only a handful of animals if that (llamas, guinea pigs and sorta-kinda turkeys), because those were all they had. The fact that the old world contained so many domesticable animals caused many diseases to jump from humans to animals and back in the old world but not the new world. The result when Europeans happened upon the Americas was devastating and not entirely understood until the 20th century. On the other hand some of the real live {{MultipurposeMonoculturedCrop}}s MultipurposeMonoculturedCrops were first domesticated in the Americas, above all corn (maize) and potatoes. And even today there are societies with animal herding but hardly any farming and vice versa.
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