History Main / TechnicallyLivingZombie

5th Apr '17 12:53:46 AM Troperinik
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* ''WesternAnimation/{{Kaeloo}}'': In the show's HalloweenEpisode, Kaeloo and Quack Quack are turned into zombies after they are bitten by zombies. At the end, they are restored to normal [[MakesSenseInContext after they throw up.]]
23rd Mar '17 11:48:37 AM BeerBaron
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* Corprus Stalkers in ''VideoGame/TheElderScrollsIIIMorrowind'' are shambling creatures with powerful regenerative abilities driven (usually, some rare examples are a bit more docile, and some just die instead) by the Corprus disease to attack non-infected people. Further progression of the disease turns the victims of Corprus into 'Lame Corprus', with more extensive physical [[BodyHorror mutation]]. This being a ''fantasy'' setting, said disease is explicitly supernatural (indicated to be ''divine'' in nature, even), and there are also actual (un)dead zombies around ([[NotUsingTheZWord not by that name in Morrowind]], but that's an in-universe naming quirk of the region the game takes place in).

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* Corprus Stalkers in ''VideoGame/TheElderScrollsIIIMorrowind'' are shambling creatures with powerful regenerative abilities driven (usually, some rare examples are a bit more docile, and some just die instead) by In ''VideoGame/TheElderScrollsIIIMorrowind'', victims of the Corprus disease to attack non-infected people. Further progression of Disease are this. Corprus victims are still living and, in-fact, are TheAgeless and have IdealIllnessImmunity. As the disease turns the victims of Corprus into 'Lame Corprus', with more extensive physical progresses, their [[BodyHorror mutation]]. This being a ''fantasy'' setting, said bodies mutate]] and their mental faculties devolve to animalistic levels, driven to attack those who are not afflicted with the disease. [[spoiler: [[PlayerCharacter The Nerevarine]] is technically one of these, as they still have the disease is explicitly supernatural (indicated to be ''divine'' in nature, even), and there but get the negative effects cured]]. There are also actual (un)dead undead zombies around ([[NotUsingTheZWord not by that name in Morrowind]], but that's an in-universe naming quirk of the region the game takes place in).as well, but they are known as "[[NotUsingTheZWord Bonewalkers]]" by the Dunmer people. (Elsewhere in Tamriel, they are actually referred to as zombies.)
21st Mar '17 9:50:51 PM angie710
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* The alcoholic drink known as [[https://en.wikipedia.org/wiki/Zombie_(cocktail) "the zombie"]] is called this because it is (as its name would suggest) such a strong drink that those who drink it are said to become "zombie-like" (i.e. lethargic and clumsy). The name could also be a reference to the VoodooZombie, seeing as the main ingredient in the various forms of the drink is rum. (Actually, several different ''kinds'' of rum.) The drink is so strong that the bar where it was invented established a 2-per-customer limit. (Most people, however, can only handle one, if that.)
21st Mar '17 9:43:58 PM angie710
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* In the ''CollegeHumor'' sketch, "The Six Monsters You'll Have as Roommates," the "zombie" is not actually a zombie, but a [[TheSlacker lazy]], [[TrashOfTheTitans messy]] person (who is probably [[TheStoner stoned]], sleep-deprived, or both).
16th Mar '17 7:24:57 PM Octorok103
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* In ''VideoGame/{{Warframe}}'', the Infested are victims of the Technocyte virus, a highly-virulent plague that twists them into [[BodyHorror horrific abominations]]. Most of the time, the process leaves the victim mindless and feral, but a few have been left with their minds intact, albeit subverted by the greater HiveMind controlling the rest. The virus was apparently created by the [[{{Precursors}} Orokin]] as a weapon against the [[AIIsACrapshoot Sentients]], but it failed abysmally and had to be sealed away. Then [[MorallyAmbiguousDoctorate Dr. Tengus]] discovered it and tried to weaponize it for the Grineer, only to accidentally unleash it upon the solar system. And most recently, Alad V's experiments with the virus have created a new strain [[OhCrap capable of infecting machines]].
21st Feb '17 1:28:43 PM Kakai
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* The Cleaved of ''Literature/TheWitchlands'' aren't technically ''dead'', but they act like zombies. Fast, superpowered zombies. Fortunately, though, they're Cleaved manually by a Weaverwitch, and don't spread by biting.
14th Feb '17 7:19:31 PM ZerroDefex
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** Which also makes one wonder how they take weeks to dehydrate when they appear to be constantly bleeding and vomiting.
13th Feb '17 6:31:55 PM M84
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* The Nameless One from ''Videogame/PlanescapeTorment'' has ResurrectiveImmortality that still leaves him with the scars from all of his lives. He is so CoveredWithScars that he has no actual skin anymore. His body is so badly ruined that healing spells that normally only work on TheUndead work on him.

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* The Nameless One from ''Videogame/PlanescapeTorment'' has ResurrectiveImmortality that still leaves him with the scars from all of his lives. He is so CoveredWithScars that he has no actual skin anymore. His body is so badly ruined that healing spells items that normally only work on TheUndead work on him.
13th Feb '17 6:31:03 PM M84
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* The Nameless One from ''Videogame/PlanescapeTorment'' has ResurrectiveImmortality that still leaves him with the scars from all of his lives. He is so CoveredWithScars that he has no actual skin anymore. His body is so badly ruined that healing spells that normally only work on TheUndead work on him.
25th Jan '17 3:33:48 PM KhymChanur
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Since they ''are'' living people instead of animate corpses, these zombies are almost always easier to kill than the undead kind. They may disregard nonfatal (or not-immediately-fatal) wounds, but anything that would kill a human will kill them. It does run into a bit of a problem if you want a true ZombieApocalypse, since just like rabid animals they should die of starvation and/or dehydration fairly quickly; even more so if they're zombies that refuse to attack other zombies, refuse to eat dead meat, and will only attack and consume live humans, and aren't shown to seek out water sources. By the time a few weeks have passed, the original zombie infectees should be dead (in the permanent sense) as a lack of resources cause their bodies to fail. This trope is not recommended if you want Earth to be covered in zombies for longer than a month.

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Since they ''are'' living people instead of animate corpses, these zombies are almost always easier to kill than the undead kind. They may disregard nonfatal (or not-immediately-fatal) wounds, but anything that would kill a human will kill them. It does run into a bit of a problem if you want a true ZombieApocalypse, since just like rabid animals they should die of starvation and/or dehydration fairly quickly; even more so if they're [[NoZombieCannibals zombies that refuse to attack other zombies, zombies]], refuse to eat dead meat, and will only attack and consume live humans, and aren't shown to seek out water sources. By the time a few weeks have passed, the original zombie infectees should be dead (in the permanent sense) as a lack of resources cause their bodies to fail. This trope is not recommended if you want Earth to be covered in zombies for longer than a month.
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