History Main / TechnicalPacifist

31st Dec '16 12:34:39 PM rjd1922
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* ''VideoGame/NetHack'' has an [[SelfImposedChallenge optional conduct]] "{{pacifist|Run}}", generally considered one of the most difficult to win with. A ''VideoGame/NetHack'' pacifist must avoid killing a single monster... directly. However, this does not preclude them from leading their army of powerful pets to a monster and letting violence ensue. In fact, it doesn't preclude their whaling on monsters all they like, provided [[ThouShaltNotKill they don't personally land the killing blow]]; although this is extremely risky to try without a thorough knowledge of how much damage various attacks do, and a way of tracking monster HP.

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* ''VideoGame/NetHack'' has an [[SelfImposedChallenge optional conduct]] "{{pacifist|Run}}", generally considered one of the most difficult to win with. A ''VideoGame/NetHack'' ''[=NetHack=]'' pacifist must avoid killing a single monster... directly. However, this does not preclude them from leading their army of powerful pets to a monster and letting violence ensue. In fact, it doesn't preclude their whaling on monsters all they like, provided [[ThouShaltNotKill they don't personally land the killing blow]]; although this is extremely risky to try without a thorough knowledge of how much damage various attacks do, and a way of tracking monster HP.



** It should be definitely noted though that this is a trend that only begins from ''Videogame/MetalGearSolid2'' on wards. In ''Videogame/MetalGearSolid'' Psycho Mantis notes that Snake is an EXTREMELY violent person and he's one to always find himself in a new battle since normal life doesn't suit him very well. It seems like hanging around people like Otacon has helped him lighten up significantly over time.

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** It should be definitely noted though that this is a trend that only begins from ''Videogame/MetalGearSolid2'' on wards.onwards. In ''Videogame/MetalGearSolid'' Psycho Mantis notes that Snake is an EXTREMELY violent person and he's one to always find himself in a new battle since normal life doesn't suit him very well. It seems like hanging around people like Otacon has helped him lighten up significantly over time.
31st Dec '16 12:32:17 PM rjd1922
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** Some of the games in the series require this perspective for a PacifistRun to be possible. The final boss of Fallout 2 ''must'' be killed -- but it is possible to reprogram the turrets in the room to attack him instead, convince an escaping Enclave combat unit to help out (the final boss is [[EnemyMine blocking the way to the exit]]) and have your companions help out, at which point you yourself fighting might not be necessary. New Vegas require either neutralizing Mr. House or destroying the [[spoiler: Brotherhood]] bunker -- but the neutralization can be done in a way that doesn't actually kill House there and then, and the bunker's self-destruct has a long enough countdown that it is ''possible'' the inhabitants all got out before it went up.

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** Some of the games in the series require this perspective for a PacifistRun to be possible. The final boss of Fallout 2 ''VideoGame/{{Fallout 2}}'' ''must'' be killed -- but it is possible to reprogram the turrets in the room to attack him instead, convince an escaping Enclave combat unit to help out (the final boss is [[EnemyMine blocking the way to the exit]]) and have your companions help out, at which point you yourself fighting might not be necessary. New Vegas ''VideoGame/FalloutNewVegas'' require either neutralizing Mr. House or destroying the [[spoiler: Brotherhood]] bunker -- but the neutralization can be done in a way that doesn't actually kill House there and then, and the bunker's self-destruct has a long enough countdown that it is ''possible'' the inhabitants all got out before it went up.



* ''VideoGame/MonsterHunter'' allows you to invoke this trope by capturing a large monster without actually killing it, by using a trap followed by tranquilizer weapons. In quests where the goal is to hunt large monsters, a capture counts as taking down a monster; you only have to kill the target(s) if the quest objective explicitly says ''slay'' rather than ''hunt''. Some other quests explicitly require you to capture a large monster, and cause a NonstandardGameOver if you kill the target monster. Capturing is in fact easier than killing the target, as a capture only requires that a large majority of the monster's health be depleted, rather than all of it. However, you don't get to carve materials from a monster you capture rather than kill.

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* ''VideoGame/MonsterHunter'' allows you to invoke this trope by capturing a large monster without actually killing it, by using a trap followed by tranquilizer weapons. In quests where the goal is to hunt large monsters, a capture counts as taking down a monster; you only have to kill the target(s) if the quest objective explicitly says ''slay'' rather than ''hunt''. Some other quests explicitly require you to capture a large monster, and cause a NonstandardGameOver NonStandardGameOver if you kill the target monster. Capturing is in fact easier than killing the target, as a capture only requires that a large majority of the monster's health be depleted, rather than all of it. However, you don't get to carve materials from a monster you capture rather than kill.



* Vertical Drop Heroes HD (very different from the flash version): You can do a mostly-pacifist run (but good luck getting the final boss to kill himself), and there's an achievement for completing 3 areas without directly killing anyone in a single run, and can acquire experience orbs until you kill an enemy. However, pacifist mode doesn't count indirect kills, and so you can use wit and finesse to lay down a canyon landscape of death and destruction without directly killing anything; use magic to position enemies toward spikes, have the other heroes kill for you, etc.. There's even an achievement for it (It Wasn't Me!).

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* Vertical ''Vertical Drop Heroes HD HD'' (very different from the flash version): You can do a mostly-pacifist run (but good luck getting the final boss to kill himself), and there's an achievement for completing 3 areas without directly killing anyone in a single run, and can acquire experience orbs until you kill an enemy. However, pacifist mode doesn't count indirect kills, and so you can use wit and finesse to lay down a canyon landscape of death and destruction without directly killing anything; use magic to position enemies toward spikes, have the other heroes kill for you, etc.. There's even an achievement for it (It Wasn't Me!).
9th Dec '16 6:39:17 AM Derkhan
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* Tenka from ''Manga/DontenNiWarau'' will cheerfully beat the living crap out of you while laughing maniacally and proclaiming himself to be the law, but he will not kill you even if you're a mass murdering psychopath. In fact, that was the route of the dispute he left the [[spoiler: Yamainu]] over.


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* Tenka from ''Manga/LaughingUnderTheClouds'' will cheerfully beat the living crap out of you while laughing maniacally and proclaiming himself to be the law, but he will not kill you even if you're a mass murdering psychopath. In fact, that was the route of the dispute he left the [[spoiler: Yamainu]] over.
29th Nov '16 12:52:52 AM Morgenthaler
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* Jackie Chan, from ''WesternAnimation/JackieChanAdventures'' does not fight for the sake of fighting, and he clearly points this out, despite the fact that he is obviously a {{badass}} at doing it. He states that he will resort to fighting only when there is no other alternative. Of course since one of the points of the show is to show off Jackie's badassery of the martial arts, this typically means every episode. But still, he usually fights only when threatened and only enough to prevent the villains from actually doing anything bad.

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* Jackie Chan, from ''WesternAnimation/JackieChanAdventures'' does not fight for the sake of fighting, and he clearly points this out, despite the fact that he is obviously a {{badass}} badass at doing it. He states that he will resort to fighting only when there is no other alternative. Of course since one of the points of the show is to show off Jackie's badassery of the martial arts, this typically means every episode. But still, he usually fights only when threatened and only enough to prevent the villains from actually doing anything bad.
30th Oct '16 8:48:45 AM Anddrix
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* Played with in a rather creepy way in Creator/TimBurton's ''Film/AliceInWonderland''. It's against the White Queen's vows to harm other beings, but she's surprisingly well-prepared for Alice to do so in her stead (even having armor made for Alice to wear) and leads an army out against the Red Queen. WordOfGod says the reason she swore this vow is out of fear of turning into a monster like the Red Queen if she starts harming others and can't stop. She was so well prepared because Alice was predestined to kill the Red Queen's [[TheDragon Dragon]].

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* Played with in a rather creepy way in Creator/TimBurton's ''Film/AliceInWonderland''.''Film/AliceInWonderland2010''. It's against the White Queen's vows to harm other beings, but she's surprisingly well-prepared for Alice to do so in her stead (even having armor made for Alice to wear) and leads an army out against the Red Queen. WordOfGod says the reason she swore this vow is out of fear of turning into a monster like the Red Queen if she starts harming others and can't stop. She was so well prepared because Alice was predestined to kill the Red Queen's [[TheDragon Dragon]].
29th Oct '16 9:00:35 PM DarkHunter
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** The Doctor's level of pacifism varies by the series and incarnation, but he has become increasingly a Technical Pacifist. Although he often kills the MonsterOfTheWeek and at times even wipes whole races out, he insists on always giving them a chance to stop their destructive ways, even if it means possibly sacrificing himself in the attempt. The Doctor also has a vicious streak in him that occasionally comes out, causing him to be more brutal than normal. He's ashamed of this part of himself and relies on his companions to keep him in check. The Doctor also DoesntLikeGuns, though on rare occasions he's seen carrying them for various reasons, and in some versions is a crack shot.

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** The Doctor's level of pacifism varies by the series and incarnation, but he has become increasingly a Technical Pacifist. Although he often kills the MonsterOfTheWeek and at times even wipes whole races out, he insists on always giving them a chance to stop their destructive ways, even if it means possibly sacrificing himself in the attempt. The Doctor also has a vicious streak in him that occasionally comes out, causing out when he's angry, which can be scary enough that some enemies who have pushed him that far have wished they were dead instead of [[FateWorseThanDeath what he did to be more brutal than normal.them]]. He's ashamed of this part of himself and relies on his companions to keep him in check. The Doctor also DoesntLikeGuns, though on rare occasions he's seen carrying them for various reasons, and in some versions is a crack shot.
23rd Oct '16 1:56:59 PM NekoHybrid
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* Josuke is the only [=JoJo=] in ''Anime/JojosBizarreAdventure'' who has never killed a single person. But that doesn't mean he's not above beating the crap out of people. And don't even think about hurting his mother, or [[FateWorseThanDeath he'll make you]] ''[[FateWorseThanDeath wish]]'' [[FateWorseThanDeath he would kill you.]]

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* Josuke is the only [=JoJo=] in ''Anime/JojosBizarreAdventure'' who has never killed a single person. But that doesn't mean he's not above beating the crap out of people. And don't even think about hurting his mother, or [[FateWorseThanDeath he'll make you]] ''[[FateWorseThanDeath wish]]'' [[FateWorseThanDeath he would kill you.]]]] Oh, and never insult his hair ''ever''.
18th Oct '16 5:12:04 PM Tahaneira
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* The [[ProudMerchantRace Roving Clans]] of ''VideoGame/EndlessLegend'' have as one of their primary faction traits an inability to declare war on other factions, considering war a poor substitute for trade. However, this attitude does absolutely nothing to stop them from hiring neutral mercenaries to carry out a FalseFlagOperation (which another faction trait of theirs allows them to unlock earlier in the game than other players), hiring spies to assassinate enemy heroes and sabotage their cities, or gearing up and marching forth when another faction declares war on them.
7th Sep '16 4:04:14 AM moloch
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* Literature/TheCulture epitomize this trope: they are a bunch of hippies with WMD who built a galactic empire and they [[BewareTheNiceOnes don't take it very well]] when someone tries to stop them from spreading their way of life.

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* Literature/TheCulture epitomize this trope: they are a bunch of space hippies with WMD who built a galactic empire and the ability to make suns go nova. A character even points out that, since they actively and vocally prefer peace, [[BewareTheNiceOnes don't take it very well]] they've had to learn to be extremely effective at war]], when someone tries another civilization thinks they'll be a pushover. It's helped by the fact that Special Circumstances exists to stop them from spreading their way of life.intervene as nastily and precisely as needed to avoid larger conflict.
14th Aug '16 12:14:21 AM Wooboo
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** And while the majority of police officers won't kill you, there's nothing stopping them from applying pain or violence to counter a violent offender. That said, any good police officer will exercise restraint, [[PoliceBrutality as going too far, even non-lethally, will get you into trouble just as deep as if you killed someone, depending on the circumstances.]]
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