History Main / TallPoppySyndrome

12th Sep '16 5:18:20 AM NoNameJones
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* ''Series/{{The Wire}} is often made of this type with its bleak neo-realist worldview saying that nothing changes and you can't break the cycle, especially with characters wanting to leave the game. In Series 1, it was [[spoiler: Boadie and Poot]] shooting [[spoiler: Wallace]]; Series 2 had [[spoiler: the murder of D'Angelo (just after his depressing, crab-barrel analysis of The Great Gatsby)]]; Season 3 went gloriously big with [[spoiler: Avon setting Stringer to be killed for wanting to go legit]].
**Averted with Cutty's gym in Series 3.
** Frank's speech to the lobbyist his union employs, who always talks about his grandfather's working-class roots despite his own upper-middle-class status.
22nd Aug '16 4:00:20 AM Mdumas43073
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Named from the phrase "the tall poppy gets cut down," an aphorism used in much of UsefulNotes/TheCommonwealthOfNations to describe resentment of those whose accomplishments elevate them in prominence above their erstwhile peers. Tall Poppy Syndrome is in play when a character or characters act to achieve parity with another character who is presented or perceived as somehow "better" not by improving themselves but by bringing the other guy down to their level.

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Named from the phrase "the tall poppy gets cut down," an aphorism used in much of UsefulNotes/TheCommonwealthOfNations to describe resentment of those whose accomplishments elevate them in prominence above their erstwhile peers. Tall Poppy Syndrome is in play when a character or characters act to achieve parity with another character who is presented or perceived as somehow "better" "better", not by improving themselves but by bringing the other guy down to their level.
22nd Aug '16 3:58:37 AM Mdumas43073
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->''"Everyone is a genius, but if you judge a fish for its ability to climb up a tree, it will spend its whole life thinking itself being stupid."''

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->''"Everyone is a genius, but if you judge a fish for its ability to climb up a tree, it will spend its whole life thinking itself being stupid."''
22nd Aug '16 3:57:23 AM Mdumas43073
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->''"Everyone is a genius, but if you judge a fish for its ability to climb up a tree, it'll spend its whole life thinking itself being stupid."''

to:

->''"Everyone is a genius, but if you judge a fish for its ability to climb up a tree, it'll it will spend its whole life thinking itself being stupid."''
22nd Aug '16 3:56:58 AM Mdumas43073
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-->-- [[BeamMeUpScotty Attributed to]] UsefulNotes/AlbertEinstein

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-->-- [[BeamMeUpScotty Attributed to]] UsefulNotes/AlbertEinstein
'''UsefulNotes/AlbertEinstein'''
21st Aug '16 9:41:29 AM Valiona
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* In ''VideoGame/{{Persona 4}}'', Ai Ebihara's family used to be poor, but after her father struck it rich, they had to move because their neighbors got jealous.
20th Aug '16 11:28:50 PM sgamer82
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* [[Videogame/FinalFantasyVii Cloud's]] [=SOLDIER=] prep squad-mates in ''[[https://www.fanfiction.net/s/4813784/1/Once-More-With-Feeling Once More With Feeling]]'' first start bullying Cloud when he's shown to be a genius, testing out of every academic class in a week each. They actually try to cripple him once Cloud starts excelling physically as well (due to training for hours every night to [[PeggySue relearn how to fight in his younger body]]).

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* [[Videogame/FinalFantasyVii [[Videogame/FinalFantasyVII Cloud's]] [=SOLDIER=] prep squad-mates in ''[[https://www.fanfiction.net/s/4813784/1/Once-More-With-Feeling Once More With Feeling]]'' first start bullying Cloud when he's shown to be a genius, testing out of every academic class in a week each. They actually try to cripple him once Cloud starts excelling physically as well (due to training for hours every night to [[PeggySue relearn how to fight in his younger body]]).



* Any city that becomes to big or technologically advanced in FinalFantasyX will be attacked and normally destroyed by Sin in short notice, the only exceptions being the city it was made to protect, and the most popular city whose warriors fight extra hard for.

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* Any city that becomes to big or technologically advanced in FinalFantasyX ''VideoGame/FinalFantasyX'' will be attacked and normally destroyed by Sin in short notice, the order. The only exceptions being are the city it was made to protect, protect and the most popular city whose warriors fight extra hard for.to protect.
31st Jul '16 6:36:03 AM DeathVoid
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* You might not believe it, but many schools operate this way, enforcing the ''Tall Poppy Syndrome''. German researchers claim, that 98% of all born children are geniuses, but after school education only 2% of the 98% remain.
** Most children express dicomfort in such schools, because they do not learn what they personally need for their own development. As a result, many talents within the children, as they themselves become stunted, as they were caged into a system, which doesn't serve their needs.
** Ask a young student this question: "''Why do you go to school?''". Most of the time, if they are honest, they will likely answer, "''Because I must.''"
*** It is known that children, which learn by their own accord something new, they will keep it in their long term memory, unlike things you are ''forced'' to learn for archieving good grades in school, only to forget the new material in a few months or weeks.
13th Jul '16 12:47:25 PM book
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*** Scrooge had previously gotten this treatment after winning the battle for the Anaconda copper mine. Upon returning to town he is reviled by those he previously counted as friends. Howard Rockerduck informs him that this is what happens when you get rich.
11th Jul '16 5:32:43 AM chc232323
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* The origin of this trope may be that humans have a great sense for when outcomes are unequal, which doesn't mean the outcome is unfair. This is coupled with a sense of indignation when we're on the short end of the stick.
** In one of the early experiments on game theory at RAND, two scientists were asked to play an iterated prisoner's dilemma game against "the bank" (ie: they could simply win money from a third party). However, the pay-off matrix was purposefully imbalanced so the best player A could do was win a sum ($5 USD, which went a lot further back then) by allowing player B to win twice as much. Rather than maximize his own profits by cooperating, he kept tanking them both because he felt the game was unfair, defecting about 30% of the time. Player A really has no reason to screw player B, since a third party made up the game and recruited them to play it.
** In another experiment, two participants play a game called Ultimatum. They flip a coin, and both are offered a sum of money by a third party. The winner of the coin flip can offer any amount to the loser, but the loser of the flip must approve the deal or neither gets any money. It's rational for the loser to accept any deal that gives them something, but a deal usually can't get much worse than 60-40 before most participants wind up rejecting it. Most players who win the coin toss also intuit this, and while they take a majority of the money, they give a substantial portion to the loser. Contrast this with Dictator, where the winner simply divides the money and keeps as much as they want, while the loser has no choice in the matter. The Dictator rarely gives away much of their windfall.
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