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* The Jedi Order of ''Franchise/StarWars'', complete with SecretArt (the Force), AncientTradition (the Light Side), and EvilCounterpart (at least in some eras), the Sith. ''Franchise/StarWarsLegends'' added some extra sub-divisions: The Corellian Jedi are an offshoot of the main Order who disliked some drastic policy changes (most notably that Jedi would be forbidden to raise families or maintain a household outside of the Temple) enough to [[StartMyOwn formally schism and set up their own Temple]], and the Jedi Agricorps and Medicorps are semi-autonomous groups who apply their Force powers to the arts of [[ExactlyWhatItSaysOnTheTin agriculture and medicine]] respectively. There are also the [[FighterMageThief Jedi Shadows]], a small group of Jedi who specialise heavily in the more combat-oriented Force teachings: Their original purpose was to hunt down and eliminate [[TomeOfEldritchLore Sith holocrons]] and other darksider artefacts, but later evolved into a more general troubleshooter role for when the Jedi Council needed to remind their enemies that GoodIsNotNice.


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* ''Film/QuestOfTheDeltaKnights'': The Delta Knights are a secret society dedicated to bringing mankind out of the Dark Ages, and into an age of enlightenment. It's even referred to as The Order.
* The Jedi Order of ''Franchise/StarWars'', complete with SecretArt (the Force), AncientTradition (the Light Side), and EvilCounterpart (at least in some eras), the Sith. ''Franchise/StarWarsLegends'' added some extra sub-divisions: The Corellian Jedi are an offshoot of the main Order who disliked some drastic policy changes (most notably that Jedi would be forbidden to raise families or maintain a household outside of the Temple) enough to [[StartMyOwn formally schism and set up their own Temple]], and the Jedi Agricorps and Medicorps are semi-autonomous groups who apply their Force powers to the arts of [[ExactlyWhatItSaysOnTheTin agriculture and medicine]] respectively. There are also the [[FighterMageThief Jedi Shadows]], a small group of Jedi who specialise heavily in the more combat-oriented Force teachings: Their original purpose was to hunt down and eliminate [[TomeOfEldritchLore Sith holocrons]] and other darksider artefacts, but later evolved into a more general troubleshooter role for when the Jedi Council needed to remind their enemies that GoodIsNotNice.
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Trope was cut/disambiguated due to cleanup


* The Order from ''VideoGame/OrcsMustDie'' and it's sequels is an organization dedicated to the defense of magical rifts from Orcs attempting to invade their world. Its members consist of [[MagicKnight War Mages]], who set up traps to kill the orcs, and a host of others to help the mages HoldTheLine, including [[ArcherArchetype Archers]], Highly armored [[ThePaladin Paladins]], and Weavers, who allow the warmage access to the magic they've studied, for a small fee.

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* The Order from ''VideoGame/OrcsMustDie'' and it's sequels is an organization dedicated to the defense of magical rifts from Orcs attempting to invade their world. Its members consist of [[MagicKnight War Mages]], who set up traps to kill the orcs, and a host of others to help the mages HoldTheLine, including [[ArcherArchetype Archers]], Archers, Highly armored [[ThePaladin Paladins]], and Weavers, who allow the warmage access to the magic they've studied, for a small fee.
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* ''Literature/EmpireOfTheVampire'': The '''Ordo Argent''', a ChurchMilitant branch of the One Faith hierarchy operating out of the ancient San Michon monastery deep in the mountains of Nordlund. Though the order also counts regular staff, such as a group of secretive smiths known as "Blackthumbs" and an order of nuns called the Silver Sorority, its main members are the ''palebloods'', cursed children born of union between vampires and mortal women. To attone for the sin of their birth and rescue their souls from damnation in Hell, young ''palebloods'' are conscripted into the Ordo and trained to hunt their vampiric kin, as well as other horrors of the night. The Ordo languished in obscurity for many centuries after its founding, but after ]]TheNightThatNeverEnds Daysdeath]], with the numbers of Dead soaring, it found itself enjoying the favour of Empress-Consort Isabella, allowing them to broaden their operations.

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* ''Literature/EmpireOfTheVampire'': The '''Ordo Argent''', a ChurchMilitant branch of the One Faith hierarchy operating out of the ancient San Michon monastery deep in the mountains of Nordlund. Though the order also counts regular staff, such as a group of secretive smiths known as "Blackthumbs" and an order of nuns called the Silver Sorority, its main members are the ''palebloods'', cursed children born of union between vampires and mortal women. To attone for the sin of their birth and rescue their souls from damnation in Hell, young ''palebloods'' are conscripted into the Ordo and trained to hunt their vampiric kin, as well as other horrors of the night. The Ordo languished in obscurity for many centuries after its founding, but after ]]TheNightThatNeverEnds [[TheNightThatNeverEnds Daysdeath]], with the numbers of Dead soaring, it found itself enjoying the favour of Empress-Consort Isabella, allowing them to broaden their operations.
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* ''Literature/EmpireOfTheVampire'': The '''Ordo Argent''', a ChurchMilitant branch of the One Faith hierarchy operating out of the ancient San Michon monastery deep in the mountains of Nordlund. Though the order also counts regular staff, such as a group of secretive smiths known as "Blackthumbs" and an order of nuns called the Silver Sorority, its main members are the ''palebloods'', cursed children born of union between vampires and mortal women. To attone for the sin of their birth and rescue their souls from damnation in Hell, young ''palebloods'' are conscripted into the Ordo and trained to hunt their vampiric kin, as well as other horrors of the night. The Ordo languished in obscurity for many centuries after its founding, but after ]]TheNightThatNeverEnds Daysdeath]], with the numbers of Dead soaring, it found itself enjoying the favour of Empress-Consort Isabella, allowing them to broaden their operations.
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* ''VideoGame/{{Bastion}}'' features numerous orders in its pre-[[EndOfTheWorldAsWeKnowIt Calamity]] backstory; the city of Caelondia was organized into a collection of guilds, each named [[SpellMyNameWithAThe The]] [[[EveryoneCallsHimBarkeep Job Description]]] (eg, the Marshals, city peacekeepers; the Brushers, frontiersmen operating in the wilderness around the city) and each with their own weapons (eg, the Mason's [[DropTheHammer cael hammer]], the Mender's [[LuckilyMyShieldWillProtectMe bullhead shield]]).

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* ''VideoGame/{{Bastion}}'' features numerous orders in its pre-[[EndOfTheWorldAsWeKnowIt Calamity]] backstory; the city of Caelondia was organized into a collection of guilds, each named [[SpellMyNameWithAThe The]] [[[EveryoneCallsHimBarkeep Job Description]]] (eg, the Marshals, city peacekeepers; the Brushers, frontiersmen operating in the wilderness around the city) and each with their own weapons (eg, the Mason's [[DropTheHammer [[CarryABigStick cael hammer]], the Mender's [[LuckilyMyShieldWillProtectMe bullhead shield]]).
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* ''Fanfic/TheChaoticMasters'': The Knights of Entropy are the militant wing of Chaostism, the [[ReligionOfEvil religion based on worship of the Chaotic Masters]], tasked with manipulating world events in Meridian's favor.
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Correcting information.


** The Aes Sedai, along with being a MagicalSociety, is this. Different divisions called Ajahs exist within them, such as Blue (pursuing justice), Yellow (the scholars), Reds (who [[DePower gentle male channelers]]) etc. At least officially, their goal is to serve the {{muggle}} populace at large.

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** The Aes Sedai, along with being a MagicalSociety, is this. Different divisions called Ajahs exist within them, such as including the Blue (pursuing (who pursue justice), Yellow (the healers), Brown (the scholars), Reds Red (who [[DePower gentle male channelers]]) channelers]]), Green (who battle Shadowspawn), etc. At least officially, their goal is to serve the {{muggle}} populace at large.
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* ''Literature/TalesOfInthya'': All the gods have their own clergy and followers, with different focuses that [[FantasyPantheon depend on their domains]]. The Order of the Sun are {{the paladin}}s who swear to protect people, in service of Iolar, God of Law and Civilization.

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* ''Literature/TalesOfInthya'': All the gods have their own clergy and followers, with different focuses that [[FantasyPantheon depend on their domains]]. The Order of the Sun are {{the paladin}}s who swear is an organization sworn to protect people, in service of Iolar, God of Law and Civilization.Civilization. While their most prominent component is the {{paladin}}s, they have justices and magistrates in their ranks as well.
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* ''Literature/TalesOfInthya'': All the gods have their own clergy and followers, with different focuses that [[FantasyPantheon depend on their domains]]. The Order of the Sun are {{the paladin}}s who swear to protect people, in service of Iolar, God of Law and Civilization.
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* ''Series/TheWheelOfTime2021'':
** The Aes Sedai, along with being a MagicalSociety, is this. Different divisions called Ajahs exist within them, such as Blue (pursuing justice), Yellow (the scholars), Reds (who [[DePower gentle male channelers]]) etc. At least officially, their goal is to serve the {{muggle}} populace at large.
** Wisdoms (the rural female channelers who live in small villages like the Two Rivers) have an organization too, with a ritual to initiate new members and all wear their hair with a certain braided style. They serve their people as healers mostly.
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** The Mord Sith, a group of [[AmazonBrigade female warriors]] who serve as bodyguards and [[TortureTechnician torturers]] to D'Hara's Lords Rahl, wielding the agiel, a magical weapon capable of causing [[AgonyBeam intense pain]]. Additionally they're able to turn magic [[AntiMagic back against its casters]].

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** The Mord Sith, a group of [[AmazonBrigade female warriors]] who serve as bodyguards and [[TortureTechnician torturers]] to D'Hara's Lords Rahl, wielding the agiel, a magical weapon capable of causing [[AgonyBeam intense pain]]. Additionally they're able to turn magic [[AntiMagic [[AttackReflector back against its casters]].
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* ''Literature/ShatterTheSky'': The Aurati are an elite group of women who serve the Zefedi emperor. Most serve as the administrators in different places, reporting back to him. Some however have magical gifts, such as the {{seers}}, predicting the future for not only him but also his subjects. Any girls they find with the same gift are forcibly inducted into their ranks. Others are taken on voluntarily as apprentices.
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* ''Literature/TheChroniclesOfDorsa'':
** The Wise Men are monk-like scholars who serve as counselors and magistrates in the Empire. Strict rationalists, the Wise Men disbelieve in any gods, an afterlife, creatures like dragons or goblins and magic generally. They teach all of this is just superstition (much is revealed as being real).
** The Brotherhood of Culo are sorcerers protecting the Empire, and humankind as a whole, from the creatures in the Shadowlands. In particular, they're good at [[MasterOfIllusion magical illusions]].
** The Order of Targhan is a secret society with the opposite view from the Brotherhood, saying shadows once lived in the same world as humans, which they strive to restore, saying this is harmonious and the original, natural state that will offer them power. In pursuit of that end, they are assassins with both [[MagicKnight magic and ordinary weapons]].
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corrected folder names


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[[folder:Film]][[folder:Films -- Live-Action]]



[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



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[[folder:Myth [[folder:Mythology and Legend]]

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