History Main / SwordBeam

10th Sep '17 5:35:48 AM Owlorange1995
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* In ''WesternAnimation/TheLegendOfZelda'' animated TV series, Link's sword is really more of a sword-shaped MagicWand that he [[SwordPointing points at things]] in order to shoot {{Disintegrator Ray}}s. He never attempts to actually swing it at enemies, and indeed when he gets another sword he considers it "useless" because it can't shoot beams. Likewise, his bow is depicted as an EnergyBow with identical powers. Presumably this is because [[MoralGuardians slashing something with a sword is imitatable, but shooting a laser out of it isn't]].

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* In ''WesternAnimation/TheLegendOfZelda'' animated TV series, Link's sword is really more of a sword-shaped MagicWand that he [[SwordPointing points at things]] in order to shoot {{Disintegrator Ray}}s. He never attempts to actually swing it at enemies, and indeed enemies except when he gets another sword he considers it "useless" because it can't shoot beams. parrying or feinting in battle. Likewise, his bow is the bows wielded by Zelda are depicted as an EnergyBow with identical powers. Presumably this is because [[MoralGuardians slashing something with a sword is imitatable, but shooting a laser out of it isn't]].
15th Aug '17 11:40:09 PM Adbot
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* ''Videogame/SenranKagura'': one of Ikaruga's LimitBreaks is her swinging her katana that then launches a fire bird-shaped sword beam forward.

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* ''Videogame/SenranKagura'': one of Ikaruga's LimitBreaks [[LimitBreak Limit Breaks]] is her swinging her katana that then launches a fire bird-shaped sword beam forward.
15th Aug '17 11:39:23 PM Adbot
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* Several of the swords in ''{{VideoGame/Terraria}}'' have this ability. For most, it is in the form of 'thrown' magical swords generated by swinging it, but the ''Flying Dragon''. has a much more traditional crescent-shaped beam attack.

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* Several of the swords in ''{{VideoGame/Terraria}}'' have this ability. For most, it is in the form of 'thrown' magical swords generated by swinging it, but the ''Flying Dragon''. Dragon'' has a much more traditional crescent-shaped beam attack.
15th Aug '17 11:38:58 PM Adbot
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* ''Videogame/SenranKagura'': one of Ikaruga's LimirBreaks is her swinging her katana that then launches a fire bird-shaped sword beam forward.

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* ''Videogame/SenranKagura'': one of Ikaruga's LimirBreaks LimitBreaks is her swinging her katana that then launches a fire bird-shaped sword beam forward.forward.
* Several of the swords in ''{{VideoGame/Terraria}}'' have this ability. For most, it is in the form of 'thrown' magical swords generated by swinging it, but the ''Flying Dragon''. has a much more traditional crescent-shaped beam attack.
8th Aug '17 11:36:21 PM Abodos
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Added DiffLines:

** ''[[VideoGame/TheLegendOfZeldaTriForceHeroes Tri Force Heroes]]'' requires you to wear special outfits on top of having full health to use sword beams.
6th Aug '17 11:42:47 AM Generality
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** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild BreathOfTheWild]]'', in one of many nods to the original game, reintroduces the sword beam as a basic ability that can only be used at full health, but is limited to the Master Sword, and uses the game's throwing mechanic to activate.

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** ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild BreathOfTheWild]]'', Breath of the Wild]]'', in one of many nods to the original game, reintroduces the sword beam as a basic ability that can only be used at full health, but is limited to the Master Sword, and uses the game's throwing mechanic to activate.
6th Aug '17 11:42:22 AM Generality
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** ''BreathOfTheWild'', in one of many nods to the original game, reintroduces the sword beam as a basic ability that can only be used at full health, but is limited to the Master Sword, and uses the game's throwing mechanic to activate.

to:

** ''BreathOfTheWild'', ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild BreathOfTheWild]]'', in one of many nods to the original game, reintroduces the sword beam as a basic ability that can only be used at full health, but is limited to the Master Sword, and uses the game's throwing mechanic to activate.
6th Aug '17 11:41:36 AM Generality
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** In some games, Link can fire beams from his sword. Usually, [[SituationalSword this can only be done at full health]], though ''VideoGame/TheLegendOfZeldaTheMinishCap'' (and the ''VideoGame/TheLegendOfZeldaOracleGames'' with the right {{Ring| of power}}) also features a [[CriticalStatusBuff "Peril Beam"]] which can only be used at ''low'' health.
** The Skyward Strike from ''VideoGame/TheLegendOfZeldaSkywardSword'', the first 3D Zelda game to have this as a regular ability, can be used at any amount of health, though the sword has to be raised to the sky to charge up for use, leaving Link vulnerable to possible injury. The beam can be shot off vertically, horizontally, diagonally, and as a tiny bullet using a thrust, or used to power up the SpinAttack, extending its range.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' allows you to do this when you equip the upgraded Spirit of Courage.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' had the sword spin move which, when combined with magic, gave off a circle of energy that expanded beyond the range of the sword and damaged enemies. Not the classic Zelda sword beam, but still...
** ''VideoGame/TheLegendOfZeldaMajorasMask'' has the Fierce Deity's Mask, a boss-only item that gives you the most powerful sword in the game that shoots sword beams that attack from all sides. All it costs is a little magic, which, for 200 rupees, you can have an unlimited supply of for the remaining 2 1/2 days of a given cycle.
* Franchise/{{Kirby}}
** Franchise/{{Kirby}}, as seen in the page picture, can fire beams from his sword when he becomes Sword Kirby (In the games it only works while he's at full health, in homage to the Zelda example). Final Cutter a move that can be used by Sword or Cutter Kirby depending on the game is a blade combo ending in one of these and appears as Kirby's Up B special in the ''VideoGame/SuperSmashBros'' games. In ''VideoGame/KirbyTripleDeluxe'' Sword Kirby can fire off a Skyward Strike like in ''VideoGame/TheLegendOfZeldaSkywardSword''. [[spoiler: Master/Galaxia]] Kirby can use a charged version of the move (that closly resembles the anime depiction of the move) in ''VideoGame/KirbyAndTheAmazingMirror''.

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** In some games, Link can fire beams from his sword. Usually, [[SituationalSword this can only be done at full health]], though ''VideoGame/TheLegendOfZeldaTheMinishCap'' ''TheMinishCap'' (and the ''VideoGame/TheLegendOfZeldaOracleGames'' with the right {{Ring| of power}}) also features a [[CriticalStatusBuff "Peril Beam"]] which can only be used at ''low'' health.
** The Skyward Strike from ''VideoGame/TheLegendOfZeldaSkywardSword'', ''SkywardSword'', the first 3D Zelda game to have this as a regular ability, can be used at any amount of health, though the sword has to be raised to the sky to charge up for use, leaving Link vulnerable to possible injury. The beam can be shot off vertically, horizontally, diagonally, and as a tiny bullet using a thrust, or used to power up the SpinAttack, extending its range.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' ''PhantomHourglass'' allows you to do this when you equip the upgraded Spirit of Courage.
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ''OcarinaOfTime'' had the sword spin move which, when combined with magic, gave off a circle of energy that expanded beyond the range of the sword and damaged enemies. Not the classic Zelda sword beam, but still...
** ''VideoGame/TheLegendOfZeldaMajorasMask'' ''MajorasMask'' has the Fierce Deity's Mask, a boss-only item that gives you the most powerful sword in the game that shoots sword beams that attack from all sides. All it costs is a little magic, which, for 200 rupees, you can have an unlimited supply of for the remaining 2 1/2 days of a given cycle.
* Franchise/{{Kirby}}
** Franchise/{{Kirby}}, ''BreathOfTheWild'', in one of many nods to the original game, reintroduces the sword beam as a basic ability that can only be used at full health, but is limited to the Master Sword, and uses the game's throwing mechanic to activate.
* ''Franchise/{{Kirby}}''
** Kirby,
as seen in the page picture, can fire beams from his sword when he becomes Sword Kirby (In the games it only works while he's at full health, in homage to the Zelda example). Final Cutter a move that can be used by Sword or Cutter Kirby depending on the game is a blade combo ending in one of these and appears as Kirby's Up B special in the ''VideoGame/SuperSmashBros'' games. In ''VideoGame/KirbyTripleDeluxe'' Sword Kirby can fire off a Skyward Strike like in ''VideoGame/TheLegendOfZeldaSkywardSword''. [[spoiler: Master/Galaxia]] Kirby can use a charged version of the move (that closly resembles the anime depiction of the move) in ''VideoGame/KirbyAndTheAmazingMirror''.
9th Jun '17 9:11:32 AM erforce
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** Cloud and Sephiroth both feature an attack literally named Blade Beam that makes them fire off a wave from their sword. Cloud being a Blow Smasher will do this in a single giant ground based blast while Sephiroth will do so in smaller waves but in more accurate and greater quantities.
*** Cloud's "Blade Beam" attack from ''VideoGame/FinalFantasyVII'' not only does four times as much damage as a regular attack, but also dissipates after hitting the intended target, hitting every other enemy for regular damage. In addition, he also has Meteorain (or Meteor Shots, whichever you prefer) that literally throws meteors from his sword.

to:

** Cloud and Sephiroth from ''VideoGame/FinalFantasyVII'' both feature an attack literally named Blade Beam that makes them fire off a wave from their sword. Cloud being a Blow Smasher will do this in a single giant ground based blast while Sephiroth will do so in smaller waves but in more accurate and greater quantities.
*** Cloud's "Blade Beam" attack from ''VideoGame/FinalFantasyVII'' not only does four times as much damage as a regular attack, but also dissipates after hitting the intended target, hitting every other enemy for regular damage. In addition, he also has Meteorain (or Meteor Shots, whichever you prefer) that literally throws meteors from his sword.
9th Jun '17 9:10:46 AM erforce
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** Squall pulls this off with shining colors. His Fated Circle, Blasting Zone and [[strike:End of Heart]] Lion Heart techniques all have an expansion wave swing that increases your range to many times its original size. This is referenced in Dissidia, when, during his EX Mode, Squall's range increases significantly (the model of his blade becomes the much longer Lionheart, but the range is almost half again the length of THAT blade).
*** Blasting Zone is really more of a Blade Extension Beam...that's roughly several thousand feet long.
*** Seifer also does the same.
*** Squall also has a ''delayed'' sword beam attack: Rough Divide involves slashing upwards, followed by a massive upwards explosion from directly below the enemy it hits.



*** Cloud's "Blade Beam" attack not only does four times as much damage as a regular attack, but also dissipates after hitting the intended target, hitting every other enemy for regular damage. In addition, he also has Meteorain (or Meteor Shots, whichever you prefer) that literally throws meteors from his sword.

to:

*** Cloud's "Blade Beam" attack from ''VideoGame/FinalFantasyVII'' not only does four times as much damage as a regular attack, but also dissipates after hitting the intended target, hitting every other enemy for regular damage. In addition, he also has Meteorain (or Meteor Shots, whichever you prefer) that literally throws meteors from his sword.



** Squall from ''VideoGame/FinalFantasyVIII'' pulls this off with shining colors. His Fated Circle, Blasting Zone and [[strike:End of Heart]] Lion Heart techniques all have an expansion wave swing that increases your range to many times its original size. This is referenced in Dissidia, when, during his EX Mode, Squall's range increases significantly (the model of his blade becomes the much longer Lionheart, but the range is almost half again the length of THAT blade).
*** Blasting Zone is really more of a Blade Extension Beam...that's roughly several thousand feet long.
*** Seifer also does the same.
*** Squall also has a ''delayed'' sword beam attack: Rough Divide involves slashing upwards, followed by a massive upwards explosion from directly below the enemy it hits.



** FE 6 has the "King's Lance" Eckesachs -- wielded by the [[DiscOneFinalBoss not so]] FinalBoss, a HUGE {{BFS}} that splits into a trident. Swinging it around launches one even if said Boss smashes your face with it.

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** FE 6 ''FE 6'' has the "King's Lance" Eckesachs -- wielded by the [[DiscOneFinalBoss not so]] FinalBoss, a HUGE {{BFS}} that splits into a trident. Swinging it around launches one even if said Boss smashes your face with it.



* Dante has this in the form of his "Drive" attack in ''VideoGame/DevilMayCry 3'' and ''4'', which causes a shockwave to jet across the ground and damage all enemies in its path. In ''4'', Nero has Maximum Bet, a [[SuperMode Devil Trigger]]-exclusive move where he uses his sword(s) to fire off a wide X-shaped energy wave that also pierces through targets, but the crescent beam he uses is only seen during cutscenes. Vergil in ''3'' (and Dante in ''4'') has the Yamato, which can slash enemies far outside its normal range with a delayed effect. It does this for all of its moves, but Judgement Cut is the only one that's actually a projectile (to be precise, he does a quick draw slash and then a sphere of "slashes" appear in front of him).

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* Dante has this in the form of his "Drive" attack in ''VideoGame/DevilMayCry 3'' ''VideoGame/DevilMayCry3DantesAwakening'' and ''4'', ''VideoGame/DevilMayCry4'', which causes a shockwave to jet across the ground and damage all enemies in its path. In ''4'', Nero has Maximum Bet, a [[SuperMode Devil Trigger]]-exclusive move where he uses his sword(s) to fire off a wide X-shaped energy wave that also pierces through targets, but the crescent beam he uses is only seen during cutscenes. Vergil in ''3'' (and Dante in ''4'') has the Yamato, which can slash enemies far outside its normal range with a delayed effect. It does this for all of its moves, but Judgement Cut is the only one that's actually a projectile (to be precise, he does a quick draw slash and then a sphere of "slashes" appear in front of him).



* In the PC game "Little Fighter", Deep does this, while Woody does it ''with his ARMS''.

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* In the PC game "Little Fighter", ''Little Fighter'', Deep does this, while Woody does it ''with his ARMS''.



* Sonic Boom/Wave/Blast in ''VideoGame/DragonForce''.

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* %%* Sonic Boom/Wave/Blast in ''VideoGame/DragonForce''.



* In ''VideoGame/{{XenobladeChroniclesX}}'', Phonton Saber users can learn this as a battle art, Longswords have something like this too though it requires the player to be at a closer range to the enemy

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* In ''VideoGame/{{XenobladeChroniclesX}}'', ''VideoGame/XenobladeChroniclesX'', Phonton Saber users can learn this as a battle art, Longswords have something like this too though it requires the player to be at a closer range to the enemy
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