History Main / SwampsAreEvil

1st Feb '18 5:25:54 PM foxley
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* ''Series/MacGyver1985'': [=MacGyver=] must rescue Pete and his family from a Louisiana swamp in "Family Matter".
13th Jan '18 9:37:35 PM dvorak
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* The CreepyPasta ''Bog of Whispers'' is about a guy and his buddy out on a fishing trip who get lured out into the titular bog, which has become not only sapient but completely batshit nutso because of the horror of everything thats died there. And it loves to share visions: people eaten by the trees, a child at the bottom of a pool, a deer sinking in a quicksand, and millions more.
8th Dec '17 9:38:14 AM nombretomado
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* Blighttown in ''VideoGame/DarkSouls'' is the [[DemonsSouls Valley of Defilement]] reborn. The game throws you a bone at least in the form of artifacts like the Rusted Iron Ring and the Poisonbite Ring that makes trudging through the swamp much easier. ''If'' you know where to find them.

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* Blighttown in ''VideoGame/DarkSouls'' is the [[DemonsSouls [[VideoGame/DemonsSouls Valley of Defilement]] reborn. The game throws you a bone at least in the form of artifacts like the Rusted Iron Ring and the Poisonbite Ring that makes trudging through the swamp much easier. ''If'' you know where to find them.
5th Dec '17 10:49:05 AM Theriocephalus
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* The Muddletop Moors in ''Literature/{{Spellinger}}'' is similar to The Swamp of Sadness from ''Literature/TheNeverEndingStory''. The entire place is filled with sentient mushrooms which, being immobile, are [[AndIMustScream bored to the point of suicidal depression]]. The aura of depression and boredom is so strong that anyone who enters just stops and lies around immobile until they starve to death... nourishing the mushrooms, naturally. The ''only'' thing that saves Jon-Tom's party is [[spoiler:his offworlder's knowledge of basic psychoanalysis.]]

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* The Muddletop Moors in ''Literature/{{Spellinger}}'' is similar to The the Swamp of Sadness from ''Literature/TheNeverEndingStory''. The entire place is filled with sentient mushrooms which, being immobile, are [[AndIMustScream bored to the point of suicidal depression]]. The aura of depression and boredom is so strong that anyone who enters just stops and lies around immobile until they starve to death... nourishing the mushrooms, naturally. The ''only'' thing that saves Jon-Tom's party is [[spoiler:his offworlder's knowledge of basic psychoanalysis.]]psychoanalysis]].
15th Nov '17 6:41:23 PM PaulA
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* The Muddletop Moors in ''Literature/{{Spellinger}}'' is similar to The Swamp of Sadness from TheNeverEndingStory. The entire place is filled with sentient mushrooms which, being immobile, are [[AndIMustScream bored to the point of suicidally depression]]. The aura of depression and boredom is so strong that anyone who enters just stops lies around immobile until they starve to death... nourishing the mushrooms, naturally. The ''only'' thing that saves Jon-Tom's party is [[spoiler: his offworlder's knowledge of basic psychoanalysis.]]

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* The Muddletop Moors in ''Literature/{{Spellinger}}'' is similar to The Swamp of Sadness from TheNeverEndingStory. ''Literature/TheNeverEndingStory''. The entire place is filled with sentient mushrooms which, being immobile, are [[AndIMustScream bored to the point of suicidally suicidal depression]]. The aura of depression and boredom is so strong that anyone who enters just stops and lies around immobile until they starve to death... nourishing the mushrooms, naturally. The ''only'' thing that saves Jon-Tom's party is [[spoiler: his [[spoiler:his offworlder's knowledge of basic psychoanalysis.]]
14th Nov '17 10:56:50 AM Theriocephalus
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In fiction, swamps are often portrayed as godforsaken places that no man enters willingly. When they aren't infested with undead horrors, they hide tribes of hideous [[FrogMen frog]]-, [[LizardFolk lizard-]], or [[FishPeople fish-men]] (or possibly [[NinjaPirateZombieRobot fishlizardfrogmen]]) who slink from their half-sunken temples to grasp the unwary with their cold hands and drag them beneath the still black water. At the very least, they are the home of poisonous snakes and strange, incurable diseases. Often, there are ancient curses that cause travelers to become lost and wander the swamps forever. A WillOTheWisp (also called corpse candles) may lead the unwary into quickbogs to die. For extra horror, people who get lost in the swamp may themselves [[TragicMonster become one of the monsters]] infesting it. Swamps are also a popular home for [[WickedWitch witches]], [[HollywoodVoodoo voodoo ladies]], families of inbred {{cannibal|Tribe}}s, [[OurZombiesAreDifferent zombies]], and other unsavoury types.

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In fiction, swamps are often portrayed as godforsaken places that no man enters willingly. When they aren't infested with undead horrors, they hide tribes of hideous [[FrogMen frog]]-, [[LizardFolk lizard-]], or [[FishPeople fish-men]] (or possibly [[NinjaPirateZombieRobot [[ColdBloodedWhatever fishlizardfrogmen]]) who slink from their half-sunken temples to grasp the unwary with their cold hands and drag them beneath the still black water. At the very least, they are the home of poisonous snakes and strange, incurable diseases. Often, there are ancient curses that cause travelers to become lost and wander the swamps forever. A WillOTheWisp (also called corpse candles) may lead the unwary into quickbogs to die. For extra horror, people who get lost in the swamp may themselves [[TragicMonster become one of the monsters]] infesting it. Swamps are also a popular home for [[WickedWitch witches]], [[HollywoodVoodoo voodoo ladies]], families of inbred {{cannibal|Tribe}}s, [[OurZombiesAreDifferent zombies]], and other unsavoury types.
13th Nov '17 10:59:38 AM RaineyH
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%%* The huge number of myths and folktales centering on this trope could fill a book -- [[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have]]. [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another]].%%Zero-context example -- an example need more than a web link or two.

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%%* * The huge number Hydra of myths and folktales centering Myth/ClassicalMythology made its home in the swamps at Lerna. (As did Karkinos the crab, which, depending on this trope could fill a book -- [[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have]]. [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another]].%%Zero-context example -- an example need the version of the myth, managed to snip off one of Hercules' toes, doing considerably more to hurt him than a web link or two.the Hydra did.)
26th Oct '17 2:14:50 PM Theriocephalus
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There is an element of TruthInTelevision to this: Swamps were long regarded as dangerous and unsanitary. They tend to attract a lot of insects, which can spread disease; the sodden terrain can make traversing them on foot difficult; many swamps are prone to heavy fog because of all the water, which can make it easy to get lost; and some swamps are also inhabited by dangerous animals, such as [[NeverSmileAtACrocodile alligators]] and [[PiranhaProblem piranhas]]. More realistic depictions will have swamps as [[NatureIsNotNice dangerous and unpleasant]] rather than outright evil. Expect lots of complaining about mud, leeches, and over-sized mosquitoes, and (in summer) the godawful humidity.

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There is an element of TruthInTelevision to this: Swamps swamps were long regarded as dangerous and unsanitary. They tend to attract a lot of insects, which can spread disease; the sodden terrain can make traversing them on foot difficult; many swamps are prone to heavy fog because of all the water, which can make it easy to get lost; and some swamps are also inhabited by dangerous animals, such as [[NeverSmileAtACrocodile alligators]] and [[PiranhaProblem piranhas]]. More realistic depictions will have swamps as [[NatureIsNotNice dangerous and unpleasant]] rather than outright evil. Expect lots of complaining about mud, leeches, and over-sized mosquitoes, and (in summer) the godawful humidity.



* Comicbook/SwampThing and Comicbook/ManThing were both "born" in swamps, as was their [[UsefulNotes/TheGoldenAgeOfComicBooks Golden Age]] inspiration, The Heap.

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* Comicbook/SwampThing and Comicbook/ManThing were both "born" in swamps, as was their [[UsefulNotes/TheGoldenAgeOfComicBooks Golden Age]] inspiration, The the Heap.



* Played with in ''Fanfic/WithStringsAttached'' with the Poison Swamp. The four and the Hunter have to cross Goblin Valley and enter the swamp in order to get to the next portgate. The journey is more nerve-wracking than the swamp, which is blessedly goblin-free, and the four are not at all worried about protecting themselves from the various denizens of the swamp. [[PoorCommunicationKills Too bad they didn't tell the Hunter this.]] After the Hunter slaughters half a pack of Poison Wolves, it's clear the only “evil” in the swamp is him.
** John even pegs the swamp as artificial, though he doesn't know why anyone would want a swamp there.

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* Played with in ''Fanfic/WithStringsAttached'' with the Poison Swamp. The four and the Hunter have to cross Goblin Valley and enter the swamp in order to get to the next portgate. The journey is more nerve-wracking than the swamp, which is blessedly goblin-free, and the four are not at all worried about protecting themselves from the various denizens of the swamp. [[PoorCommunicationKills Too bad they didn't tell the Hunter this.]] this]]. After the Hunter slaughters half a pack of Poison Wolves, it's clear the only “evil” "evil" in the swamp is him.
**
him. John even pegs the swamp as artificial, though he doesn't know why anyone would want a swamp there.



* In L. Jagi Lamplighter's ''[[Literature/ProsperosDaughter Prospero Regained]]'', parts of Hell.
* The Marram Marshes in ''Literature/SeptimusHeap'' may not ''be'' evil ''per se'', but they are infested with ghosts, wraiths and all manner of evil stuff.

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* %%* In L. Jagi Lamplighter's ''[[Literature/ProsperosDaughter Prospero Regained]]'', parts of Hell.
* The Marram Marshes in ''Literature/SeptimusHeap'' may not ''be'' evil ''per se'', but they are infested with ghosts, wraiths wraiths, an enormous serpent, and all manner of evil stuff.



* In Creator/HPLovecraft's ''Literature/TheCallOfCthulhu'', a cult are sacrificing people in a horrible area of Louisiana swampland.
* The Sucking Pit, in the moronic horror novel ''The Sucking Pit'' by Guy N. Smith, is a bottomless bog full of rotting corpses that sucks people in, whereupon the rotting corpses have sex with them.

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* In Creator/HPLovecraft's ''Literature/TheCallOfCthulhu'', a cult are is sacrificing people in a horrible area of Louisiana swampland.
* The Sucking Pit, in the moronic horror novel ''The Sucking Pit'' by Guy N. Smith, is a bottomless bog full of rotting corpses that sucks people in, whereupon the rotting corpses [[{{Squick}} have sex with them.them]].



* The huge number of myths and folktales centering on this trope could fill a book--[[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have]]. [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another]].

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* %%* The huge number of myths and folktales centering on this trope could fill a book--[[https://www.book -- [[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have]]. [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another]].%%Zero-context example -- an example need more than a web link or two.



** The Yozi Metagaos. His entire body [[GeniusLoci is a swamp]], and he's fond of snacking on anything that enters him. And when we say anything, we mean ''[[ExtremeOmnivore anything]]'' -- he eats mortals, demons, time, space, identity, [[{{Autocannibalism}} himself...]] If you manage to survive a trip through him, you'll probably wish you hadn't, because you'll be infected with numerous diseases that will [[ViralTransformation turn you]] into an outgrowth of Metagaos.

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** The Yozi Metagaos. His entire body [[GeniusLoci is a swamp]], and he's fond of snacking on anything that enters him. And when we say anything, we mean ''[[ExtremeOmnivore anything]]'' -- he eats mortals, demons, time, space, identity, [[{{Autocannibalism}} himself...]] If if you manage to survive a trip through him, you'll probably wish you hadn't, because you'll be infected with numerous diseases that will [[ViralTransformation turn you]] into an outgrowth of Metagaos.



* ''Monster Mansion'' at Six Flags in Atlanta, where you meet all kinds of friendly, silly monsters until you make a wrong turn. "Stay out of the marsh," indeed.
* Averted with the Blue Bayou restaurant at several Ride/DisneyThemeParks.

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* ''Monster Mansion'' at Six Flags in Atlanta, where you meet all kinds of friendly, silly monsters until you make a wrong turn. "Stay out of the marsh," indeed.
* Averted with the Blue Bayou restaurant at several Ride/DisneyThemeParks.
marsh", indeed.



** Zangarmarsh on the other hand, subverts this trope. It has plenty of creatures trying to kill you, but the zone's main threat is the Naga draining the marsh.

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** Zangarmarsh Zangarmarsh, on the other hand, subverts this trope. It has plenty of creatures trying to kill you, but the zone's main threat is the Naga draining the marsh.



* ''VideoGame/TheWitcher'' has the swamp near Vizima in chapters two and three that runneth over with undead and all sorts of monsters. Ironically, with a single notable exception (the Order and the Scoia'tel clash), the quests you get in the swamps are usually much less morally ambiguous and dark as in the HubCity of Vizima itself--because the swamp is so evil, you don't have to question your every move, and just kill everything that moves.

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* ''VideoGame/TheWitcher'' has the swamp near Vizima in chapters two and three that runneth over with undead and all sorts of monsters. Ironically, with a single notable exception (the Order and the Scoia'tel clash), the quests you get in the swamps are usually much less morally ambiguous and dark as in the HubCity of Vizima itself--because itself -- because the swamp is so evil, you don't have to question your every move, and just kill everything that moves.



* ''TheMagicSchoolBus'' does an episode about wetlands where the kids start by believing in this trope but eventually learn the importance of a swamp in the ecosystem.
* On ''[[{{WesternAnimation/Superfriends}} Challenge of the Superfriends]]'', the LegionOfDoom is headquartered in "The Swamp." It is always referred to as "The Swamp," in such a way as to imply that there is only the one swamp in the world (in fact, at least one episode contains a minor plot hole if you assume that there ''are'' other swamps). In one episode, the Legion hassles a witch they spot in The Swamp, only to discover that she works for an entity even more evil than they are, who also dwells in the Swamp.

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* ''TheMagicSchoolBus'' ''WesternAnimation/TheMagicSchoolBus'' does an episode about wetlands where the kids start by believing in this trope but eventually learn the importance of a swamp in the ecosystem.
* On ''[[{{WesternAnimation/Superfriends}} ''[[WesternAnimation/{{Superfriends}} Challenge of the Superfriends]]'', the LegionOfDoom is headquartered in "The Swamp." It is always referred to as "The Swamp," in such a way as to imply that there is only the one swamp in the world (in fact, at least one episode contains a minor plot hole if you assume that there ''are'' other swamps). In one episode, the Legion hassles a witch they spot in The Swamp, only to discover that she works for an entity even more evil than they are, who also dwells in the Swamp.



* The [[https://en.wikipedia.org/wiki/Great_Dismal_Swamp Great Dismal Swamp]], in the eastern USA. Or the name at least. It actually isn't evil--it isn't even that ugly, and is an important wildlife refuge.

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* The [[https://en.wikipedia.org/wiki/Great_Dismal_Swamp Great Dismal Swamp]], in the eastern USA. Or the name at least. It actually isn't evil--it evil-- it isn't even that ugly, and is an important wildlife refuge.refuge. Most of its reputation, however, comes from its history before the Civil War: the swamp was left undeveloped by white settlers, being unattractive and difficult land notable chiefly for its difficult terrain and for being inhabited by biting insects, poisonous snakes and {{bears|AreBadNews}}. The swamp's resulting nature as a large stretch of trackless wilderness in the middle of the South made it an ideal refuge for escaped black slaves -- a population of a few thousand of them is thought to have been living in the swamp in the seventeenth to nineteenth centuries -- as well as others hiding from the authorities -- white fugitives and Native Americans are also known to have had a presence in the swamp. Obviously, this trope was very much averted for the swamp communities, but their presence would have added to the swamp's sinister reputation in the eyes of the slaveowners: like every other slaver society, the antebellum South lived in constant fear of a slave revolt, and a large population of escaped slaves like that hiding in the Great Dismal Swamp would have been a constant source of paranoia for them. Of course, the inhabitants of the Great Dismal Swamp would have been counting on the fact that Swamps are Evil to begin with -- the fact that nobody wanted to set foot in the Great Dismal Swamp to begin with, let alone settle there, was a big part of why so many fugitives fled there.



* A notable aversion: If you were a slave in the antebellum South, the swamps of Florida were home to [[LaResistance the Seminoles]]. Of course, this could also qualify as an exploitation, since nobody would venture into Seminole territory because swamps are evil.
** Alternately, no one ventured into Seminole territory because the Seminoles were lethally capable of defending themselves in swampy terrain terribly unsuited to major offensive operations. The U.S. government did ultimately make the attempt to dispossess them after their "success" with the Cherokee in Georgia. It is believed that the Second Seminole War led to more U.S. casualties than there were Seminole warriors arrayed against them (President Jackson estimated around 900 total and modern historians treating 1400 as a maximum possible amount, with the Americans losing 1600 soldiers and uncounted settlers). The U.S. won, but it was a PyrrhicVictory at best when the bodies were counted and the economic costs made apparent, and in spite of everything, hundreds of Seminoles still remained in the swamps at the conclusion of hostilities, a source of significant pride to modern Florida Seminoles (who call themselves the "Unconquered People"). An aversion by any measure, as far as escaped slaves and the Seminole alike are concerned.

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* A notable aversion: If you were a slave in the antebellum South, the swamps of Florida were home to [[LaResistance the Seminoles]]. Of course, this could also qualify as an exploitation, since nobody would venture into Seminole territory because swamps are evil.
**
evil. Alternately, no one ventured into Seminole territory because the Seminoles were lethally capable of defending themselves in swampy terrain terribly unsuited to major offensive operations. The U.S. government did ultimately make the attempt to dispossess them after their "success" with the Cherokee in Georgia. It is believed that the Second Seminole War led to more U.S. casualties than there were Seminole warriors arrayed against them (President Jackson estimated around 900 total and modern historians treating 1400 as a maximum possible amount, with the Americans losing 1600 soldiers and uncounted settlers). The U.S. won, but it was a PyrrhicVictory at best when the bodies were counted and the economic costs made apparent, and in spite of everything, hundreds of Seminoles still remained in the swamps at the conclusion of hostilities, a source of significant pride to modern Florida Seminoles (who call themselves the "Unconquered People"). An aversion by any measure, as far as escaped slaves and the Seminole alike are concerned.
25th Oct '17 8:43:12 AM Theriocephalus
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* The huge number of myths and folktales centering on this trope could fill a book--[[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have.]] [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another.]]
* In "The Buried Moon," from Lincolnshire in eastern England, moonlight is the only way people can navigate the [[https://en.wikipedia.org/wiki/Carr_(landform) Carrs]] at night, (relatively) safe from the [[ThingsThatGoBumpInTheNight assorted nasties]] that live there. [[SpoilerTitle Until...]]

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* The huge number of myths and folktales centering on this trope could fill a book--[[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have.]] have]]. [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another.]]
another]].
* In "The Buried Moon," Moon", from Lincolnshire in eastern England, moonlight is the only way people can navigate the [[https://en.wikipedia.org/wiki/Carr_(landform) Carrs]] at night, (relatively) safe from the [[ThingsThatGoBumpInTheNight assorted nasties]] that live there. [[SpoilerTitle Until...]]
16th Oct '17 2:51:43 PM RaineyH
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Added DiffLines:

[[folder:Mythology & Folklore]]

* The huge number of myths and folktales centering on this trope could fill a book--[[https://www.amazon.com/Great-Dismal-Swamp-Myth-Legend/dp/1434997596 and have.]] [[https://www.amazon.com/Haunted-Bayou-Stories-American-Storytelling/dp/0874833841 Here's another.]]
* In "The Buried Moon," from Lincolnshire in eastern England, moonlight is the only way people can navigate the [[https://en.wikipedia.org/wiki/Carr_(landform) Carrs]] at night, (relatively) safe from the [[ThingsThatGoBumpInTheNight assorted nasties]] that live there. [[SpoilerTitle Until...]]

[[/folder]]
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