History Main / SwampsAreEvil

10th Aug '17 5:46:25 AM Yora
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* The third Witcher game, ''VideoGame/TheWitcher3WildHunt'' cranks this up to eleven with the Crookback Bog in [[{{Uberwald}} Velen]].

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* The third Witcher game, ''VideoGame/TheWitcher3WildHunt'' cranks this up to eleven with the Crookback Bog in [[{{Uberwald}} Velen]]. The swamp itself is not that bad, but the spirits that make it their home are easily the most terrifying in the whole series.
9th Aug '17 11:36:20 PM Scoutstr295
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** Alternately, no one ventured into Seminole territory because the Seminoles were lethally capable of defending themselves in swampy terrain terribly unsuited to major offensive operations. The American government did ultimately make the attempt to dispossess them after their "success" with the Cherokee in Georgia. It is believed that the Second Seminole War led to more American casualties than there were Seminole warriors arrayed against them (contemporary Andrew Jackson estimated around 900 total and modern historians treating 1400 as a maximum possible amount, with the Americans losing 1600 soldiers and uncounted settlers). Though an American victory, it was Pyrrhic at best when the bodies were counted and the economic costs made apparent, and in spite of everything, hundreds of Seminoles still remained in the swamps at the conclusion of hostilities, a source of significant pride to modern Florida Seminoles. An aversion by any measure, as far as escaped slaves and the Seminole alike are concerned.

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** Alternately, no one ventured into Seminole territory because the Seminoles were lethally capable of defending themselves in swampy terrain terribly unsuited to major offensive operations. The American U.S. government did ultimately make the attempt to dispossess them after their "success" with the Cherokee in Georgia. It is believed that the Second Seminole War led to more American U.S. casualties than there were Seminole warriors arrayed against them (contemporary Andrew (President Jackson estimated around 900 total and modern historians treating 1400 as a maximum possible amount, with the Americans losing 1600 soldiers and uncounted settlers). Though an American victory, The U.S. won, but it was Pyrrhic a PyrrhicVictory at best when the bodies were counted and the economic costs made apparent, and in spite of everything, hundreds of Seminoles still remained in the swamps at the conclusion of hostilities, a source of significant pride to modern Florida Seminoles.Seminoles (who call themselves the "Unconquered People"). An aversion by any measure, as far as escaped slaves and the Seminole alike are concerned.
9th Aug '17 11:31:31 PM Scoutstr295
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* It is not uncommon for swamps (or bogs or bayous or the like) to become dumping grounds after murders are committed. There's even an [[https://www.investigationdiscovery.com/tv-shows/swamp-murders/ Investigation Discovery show]] dealing with murder mysteries involving swamps.
31st Jul '17 8:18:49 AM CosmicFerret
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* In both ''Franchise/DragonQuest'' and ''VideoGame/{{Ultima}}'', swamps deplete HitPoints and sometimes inflict the "Poison" StandardStatusEffect.

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* In both ''Franchise/DragonQuest'' ''VideoGame/DragonQuest'' and ''VideoGame/{{Ultima}}'', swamps deplete HitPoints and sometimes inflict the "Poison" StandardStatusEffect.
26th Jul '17 11:58:38 AM Argon2
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* ''VideoGame/SpyroAHerosTail'' has Crocovile Swamp, a level which is more dangerous than the BigBad's lair. Invincible spear traps that impale anyone who walks over them, natural flytraps that ''bend over'' to catch you, infinitely respawning giant spiders, [[SuperDrowningSkills insta-kill mud patches]] everywhere...
3rd Jul '17 6:04:11 PM Skagit
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* The third Witcher game, ''VideoGame/TheWitcher3WildHunt'' cranks this up to eleven with the Crookback Bog in [[{{Uberwald}} Velen]].
2nd Jul '17 10:18:41 AM Theriocephalus
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** The Old World's swamps also home to the Fimir, a race of monstrous, one-eyed LizardFolk that worship Chaos.

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** The More generally, the Old World's swamps are almost invariably rotting, unwholesome places full of disease, hydras, trolls and similarly pleasant company. They are also home to the Fimir, a race of monstrous, evil, one-eyed LizardFolk that worship Chaos.
27th Jun '17 8:25:07 PM angie710
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Not to be confused with BubblegloopSwamp, though the two may overlap.

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Not to be confused with BubblegloopSwamp, though the two may overlap.
overlap. Compare DontGoInTheWoods.
20th Jun '17 5:12:21 AM gb00393
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* ''Series/GameOfThrones'': Played with, with House Reed. Played straight in that the swamps of the Neck are very dangerous to outsiders and, combined with the fact that the isthmus is a natural choke point to begin with, have served as a very effective buffer against invasion from the south for centuries. In the "Histories & Lore" videos, Jon Snow says that the Neck is nearly as effective a barrier as the Wall itself on the other side of the North. The swamps are impassable by large armies, filled with quicksand, disease-carrying insects, and "Lizard-lions" (huge crocodiles of some kind). House Reed and their Crannogmen ambush outsiders using poisoned arrows. Even the Ironborn, who managed to take Moat Cailin from its undefended northern side, as we see at the end of Season 4, are being bled very badly by attrition from the surrounding Crannogmen. The trope is inverted in that House Reed is ''staunchly'' loyal to House Stark itself, so it depends on your points of view.
20th May '17 12:06:56 PM nombretomado
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* In both ''Franchise/DragonQuest'' and ''Franchise/{{Ultima}}'', swamps deplete HitPoints and sometimes inflict the "Poison" StandardStatusEffect.

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* In both ''Franchise/DragonQuest'' and ''Franchise/{{Ultima}}'', ''VideoGame/{{Ultima}}'', swamps deplete HitPoints and sometimes inflict the "Poison" StandardStatusEffect.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SwampsAreEvil