History Main / SuspiciouslySmallArmy

3rd Dec '17 4:11:06 PM NogaiKhan
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* ''Film/ThorRagnarok'' has the "mighty" army of Asgard trying to take on [[OneManArmy Hela]], only to all get slaughtered. There were no more than a few hundred of them in total. Yet after Hela kills these few hundred, not only is Asgard nearly out of soldiers (only a few are visible in the final battle, and they're clearly second-stringers) but it is bereft almost entirely of healthy males of fighting age, as every shot of the Asgardian civilian population afterwards shows nothing but women, children, elderly, and teenagers, with the occasional young man mixed in.
1st Jul '17 7:15:12 PM sdsmo
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* ''Film/{{Gladiator}}'' has an in-universe example when the Colosseum stages a historical reenactment of the Battle of Zama with a few dozen men.
26th May '17 1:50:31 PM Morgenthaler
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** Averted in ''[[VideoGame/FireEmblemElibe Blazing Sword]]'', where outside of the prologue and one main campaign battle (both against a single province in a confederation that is one of the weakest countries in the world militarily even with all its members united), you never control or fight an �army,� just a small expedition of soldiers fighting against a cult and an assassin league.

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** Averted in ''[[VideoGame/FireEmblemElibe Blazing Sword]]'', where outside of the prologue and one main campaign battle (both against a single province in a confederation that is one of the weakest countries in the world militarily even with all its members united), you never control or fight an �army,� "army," just a small expedition of soldiers fighting against a cult and an assassin league.



* ''VideoGame/{{Castles}} II: Siege & Conquest'' did this at the presentation level, as �zooming� in or out would use the exact same scenery and troop graphics, but portray clustered soldiers and large background features as single troops and more compact landscape.

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* ''VideoGame/{{Castles}} II: Siege & Conquest'' did this at the presentation level, as �zooming� "zooming" in or out would use the exact same scenery and troop graphics, but portray clustered soldiers and large background features as single troops and more compact landscape.



* ''VideoGame/{{ARMA}} Armed Assault 2'' averts this trope to an extent, allowing you to simulate battalion-sized meeting engagements between [[UsefulNotes/YanksWithTanks Cold War-era]] [[RedsWithRockets armies]]� if your PC can handle this without melting your motherboard. The [[http://www.youtube.com/watch?v=i6TnEyrN55I end results]], however are well worth it.

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* ''VideoGame/{{ARMA}} Armed Assault 2'' averts this trope to an extent, allowing you to simulate battalion-sized meeting engagements between [[UsefulNotes/YanksWithTanks Cold War-era]] [[RedsWithRockets armies]]� armies]]... if your PC can handle this without melting your motherboard. The [[http://www.youtube.com/watch?v=i6TnEyrN55I end results]], however are well worth it.
26th May '17 1:49:15 PM Morgenthaler
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* The Finnish 19th century period piece ''Hovimäki'' has a scene where Major Lindhof inspects his troops. There are a total of four shown onscreen.

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* The Finnish 19th century period piece ''Hovimäki'' has a scene where Major Lindhof inspects his troops. There are a total of four shown onscreen.



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** Averted in ''[[VideoGame/FireEmblemElibe Blazing Sword]]'', where outside of the prologue and one main campaign battle (both against a single province in a confederation that is one of the weakest countries in the world militarily even with all its members united), you never control or fight an “army,” just a small expedition of soldiers fighting against a cult and an assassin league.
** Some of the games, such as the [[VideoGame/FireEmblemTellius Tellius duology]] and ''VideoGame/FireEmblemAwakening'', justify this by having the player control only the vanguard of an actual army, with said army doing its own share of fighting offscreen.

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** Averted in ''[[VideoGame/FireEmblemElibe Blazing Sword]]'', where outside of the prologue and one main campaign battle (both against a single province in a confederation that is one of the weakest countries in the world militarily even with all its members united), you never control or fight an “army,” �army,� just a small expedition of soldiers fighting against a cult and an assassin league.
league.
** Some of the games, such as the [[VideoGame/FireEmblemTellius Tellius duology]] and ''VideoGame/FireEmblemAwakening'', justify this by having the player control only the vanguard of an actual army, with said army doing its own share of fighting offscreen.



* ''VideoGame/{{Castles}} II: Siege & Conquest'' did this at the presentation level, as “zooming” in or out would use the exact same scenery and troop graphics, but portray clustered soldiers and large background features as single troops and more compact landscape.

to:

* ''VideoGame/{{Castles}} II: Siege & Conquest'' did this at the presentation level, as “zooming” �zooming� in or out would use the exact same scenery and troop graphics, but portray clustered soldiers and large background features as single troops and more compact landscape.



* ''VideoGame/{{ARMA}} Armed Assault 2'' averts this trope to an extent, allowing you to simulate battalion-sized meeting engagements between [[UsefulNotes/YanksWithTanks Cold War-era]] [[RedsWithRockets armies]]… if your PC can handle this without melting your motherboard. The [[http://www.youtube.com/watch?v=i6TnEyrN55I end results]], however are well worth it.

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* ''VideoGame/{{ARMA}} Armed Assault 2'' averts this trope to an extent, allowing you to simulate battalion-sized meeting engagements between [[UsefulNotes/YanksWithTanks Cold War-era]] [[RedsWithRockets armies]]… armies]]� if your PC can handle this without melting your motherboard. The [[http://www.youtube.com/watch?v=i6TnEyrN55I end results]], however are well worth it.



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24th Mar '17 2:45:13 PM UnassumingOne69
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**''VideoGame/TheElderScrollsVSkyrim'' follows suit, with Ulfric/Tullius delivering his epic speech about the fate of Skyrim at the gates of Solitude/Windhelm, he is attended usually by the Dragonborn and half-a-dozen random Nords.
21st Feb '17 9:21:32 AM MasterHero
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* ''Anime/MacrossDelta'': Even for a mercenary group, [[PrivateMilitaryContractors Chaos]]'s Ragna branch is absolutely tiny, especially compared to the more advanced and sophisticated [=SMS=] branch we saw in ''Anime/MacrossFrontier''. They operate out of a single warship, on a single planet, with a few squads of new-model fighters. Their pilots have to pull double duty for ground combat and infiltration when the need arises, and the singers also provide tactical support and maintenance. Thanks to the current war, they are low on funds and support from the [=UN=] and make do with what they have.
18th Nov '16 11:31:06 AM VutherA
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** Space Marine chapters have only around 1000 marines each, and most of their deployments are company sized at best, but they are still sometimes depicted as conquering entire planets by themselves.

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** Space Marine chapters have only around 1000 marines each, and most of their deployments are company sized at best, but they are still sometimes depicted as conquering entire planets by themselves.
themselves...but in their case, it's (probably) [[BadassArmy more]] [[EmpoweredBadAssNormal intentional]].
9th Nov '16 7:33:12 PM dmcreif
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* Prohibition under the 18th Amendment to the United States Constitution was unsuccessful for many reasons. First, the Volstead Act (the federal law banning alcohol as enabled by the 18th Amendment) was to be enforced by only 1,520 federal agents tasked with covering the whole of the continental United States. Under censuses at the time, that resulted in a ratio of one agent per every 70,000 people and thus the Prohibition agents were wholly inadequate to either enforce the 18th Amendment within society or controlling America's vast coastlines and huge unguarded borders with Mexico and Canada. Second, the act was riddled with loopholes, as people were allowed to quite legally brew wine and cider for personal consumption at home whilst doctors were allowed to prescribe alcohol for medicinal purposes and clergymen for religious sacraments, legal technicalities which were extensively exploited and abused. Furthermore it was not actually illegal to ''drink'' alcohol, only to sell it, transport it or manufacture beer/spirits, allowing many people to quite legitimately consume whatever they had stockpiled in the period between the act passing in October 1919 and becoming law in January 1920.
4th Nov '16 6:23:42 AM ChronoLegion
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* In ''Series/LegendsOfTomorrow'', the episodes showing Savage's army in the future are limited to about a dozen guys at most, which is probably the only reason why a mish-mash of superheroes and {{Badass Normals}} is able to take them down instead of being wiped out in a massed laser barrage. Savage's army is supposed to be overrunning the entire world at this point. Also, in Season 2, Shogun Tokugawa Iemitsu can barely scrape together a few dozen samurai (and ''only'' samurai, no lower-ranking ashigaru at all) to wipe out a small village. How is he supposed to keep all of Japan in line? Then there's the AmericanCivilWar, where we see a few dozen Confederate and Union soldiers deciding the fate of the country. Obviously, the show doesn't have much of a budget, and most of that is being used on CGI.
14th Oct '16 6:30:58 PM KillerClowns
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* Justified in ''VideoGame/{{Tyranny}}'', where expensive, hard-to-work bronze and similarly Bronze Age populations means most nations have a small, elite army and a occasionally a powerful mage as their entire armed forces. The armies of [[EvilOverlord Kyros]] [[TheBadGuyWins conquered]] [[VillainWorld the world]] by averting this with ''iron''. It is heavy and inferior to bronze (steel has not yet been invented), but cheap and so easily mass-produced that Kyros' legions can simply overrun any resistance.
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