History Main / SuspiciousVideogameGenerosity

25th May '18 1:15:39 PM Hjortron18
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->''Well, what have we got here? A pile o' bones, and a pile o' guns. Subtle they ain't.''

to:

->''Well, ->''"Well, what have we got here? A pile o' bones, and a pile o' guns. Subtle they ain't.''"''
21st Apr '18 10:29:35 PM nombretomado
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** ''VideoGame/TheLegendOfZeldaSkywardSword'' contains a particularly {{egregious}} example: In the Shipyard, an area with just 2 enemies, after going through what basically amounts to a minigame, you suddenly find a SavePoint in front of seemingly nondescript room. So naturally, you get suspicious. So you go through the door and surprise! [[spoiler: [[DegradedBoss Moldarach's back!]]]]

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** ''VideoGame/TheLegendOfZeldaSkywardSword'' contains a particularly {{egregious}} JustForFun/{{egregious}} example: In the Shipyard, an area with just 2 enemies, after going through what basically amounts to a minigame, you suddenly find a SavePoint in front of seemingly nondescript room. So naturally, you get suspicious. So you go through the door and surprise! [[spoiler: [[DegradedBoss Moldarach's back!]]]]
18th Apr '18 8:40:00 PM jormis29
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* In the original ''FarCry'' Jack gets access to an armory right after he defeats the supposed "final" boss and is heading to kill his actual target. Right after you visit this armory you get locked into an arena with several armor-plated mutated creatures who all wield rocket and grenade launchers. Notably, the game trolls you pretty hard: the enemies you find are ''very'' tough and more than enough to exhaust even your newly-replenished resources - and you can't go back to the armory because the doors are locked. There's a reason this area is seen as a notable example of FakeDifficulty; in fact, the best way to beat it without enormous amounts of frustration is widely acknowledged to be pre-emptively glitching the doors open with a dropped object, so you can go back to the armory when your weapons start clicking empty.

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* In the original ''FarCry'' ''VideoGame/FarCry1'' Jack gets access to an armory right after he defeats the supposed "final" boss and is heading to kill his actual target. Right after you visit this armory you get locked into an arena with several armor-plated mutated creatures who all wield rocket and grenade launchers. Notably, the game trolls you pretty hard: the enemies you find are ''very'' tough and more than enough to exhaust even your newly-replenished resources - and you can't go back to the armory because the doors are locked. There's a reason this area is seen as a notable example of FakeDifficulty; in fact, the best way to beat it without enormous amounts of frustration is widely acknowledged to be pre-emptively glitching the doors open with a dropped object, so you can go back to the armory when your weapons start clicking empty.
14th Apr '18 7:12:23 AM jormis29
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* ''VideoGame/MedalOfHonor: Frontline'' grants you a Gewehr, BAR and Bazooka, along with generous ammo, at the beginning of Clipping Their Wings. You're going to need it for the rest of the level.

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* ''VideoGame/MedalOfHonor: Frontline'' ''VideoGame/MedalOfHonorFrontline'' grants you a Gewehr, BAR and Bazooka, along with generous ammo, at the beginning of Clipping Their Wings. You're going to need it for the rest of the level.
6th Apr '18 11:22:36 AM CerotechOmega
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Added DiffLines:

* The ''VideoGame/GodOfWarSeries'' has chests which replenish your life, your magic, or alternate between them. If you see two of those boxes alongside a save point, [[ThatOneLevel the gods are going to put you through hell real soon]], if they're not trying to kill you outright.
6th Apr '18 11:13:04 AM CerotechOmega
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Added DiffLines:

** ''VideoGame/KirbyStarAllies'' has a pedestal lined with four empty ability trophy stands, upon which you can stand and revert your current abilities and Friends into ability trophies. There are also a few abilities just beyond as well. You might as well just write the words "BOSS AHEAD" in 300-foot tall neon green letters if you're going to go that far.
11th Mar '18 4:29:33 PM rjd1922
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** In ''VideoGame/BioshockInfinite'', look around for tears that change the scenery. If you can count more than three and at least one contains some sort of weapon, be prepared for a showdown.

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** In ''VideoGame/BioshockInfinite'', ''VideoGame/BioShockInfinite'', look around for tears that change the scenery. If you can count more than three and at least one contains some sort of weapon, be prepared for a showdown.
3rd Mar '18 7:38:52 AM TeraChimera
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[[quoteright:350: [[VideoGame/Doom2016 http://static.tvtropes.org/pmwiki/pub/images/379720_screenshots_20170708143038_1.jpg]]]] [[caption-width-right:350: In the depths of Hell, you've gotta be prepared...]]

to:

[[quoteright:350: [[VideoGame/Doom2016 [[quoteright:256:[[VideoGame/Rockman4MinusInfinity http://static.tvtropes.org/pmwiki/pub/images/379720_screenshots_20170708143038_1.jpg]]]] [[caption-width-right:350: In the depths of Hell, you've gotta be prepared...]]
org/pmwiki/pub/images/holy_6817.png]]]]
[[caption-width-right:256:Wow, look at all those bonuses! ''[[http://www.youtube.com/watch?v=jAc8xrCbP-E#t=9m44s You're]] [[DamageSpongeBoss gonna need 'em.]]'']]
20th Feb '18 6:55:18 PM nombretomado
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* {{Eg|opolis}}gmanland in ''VideoGame/SonicUnleashed'' has extra lives everywhere.[[note]]At least for PS3 and 360 players. Wii players have a fixed number of lives.[[/note]] This is because the level itself is a [[CircusOfFear sprawling monstrosity of an amusement park]] that will [[NintendoHard kill you again and again]] [[ThatOneLevel and again]] until you're ready to break the controller. It also has all power-ups in one place at the end of the level, just in time for the [[ThisIsGonnaSuck fun]] you will have with [[DemonicSpiders two Dark Titans]].

to:

* {{Eg|opolis}}gmanland in ''VideoGame/SonicUnleashed'' has extra lives everywhere.[[note]]At least for PS3 [=PS3=] and 360 players. Wii players have a fixed number of lives.[[/note]] This is because the level itself is a [[CircusOfFear sprawling monstrosity of an amusement park]] that will [[NintendoHard kill you again and again]] [[ThatOneLevel and again]] until you're ready to break the controller. It also has all power-ups in one place at the end of the level, just in time for the [[ThisIsGonnaSuck fun]] you will have with [[DemonicSpiders two Dark Titans]].
11th Feb '18 4:45:56 AM Sammettik
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** One level (unsure if in the retail game or in ''Resurrection of Evil'', or in a mod...) played with this trope; you'd find a whole lot of goodies, and of course you'd tense up and expect the very gates to hell to open once you picked up all the stuff. Instead... nothing. So you gingerly keep going on, and after you turn a corner, ''then'' eleventy million monsters come forth and attack you. ''VideoGame/{{Doom}}'' was never as scary as in that point.
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