History Main / SuspiciousVideogameGenerosity

28th May '16 5:17:03 AM PlatosAssistant
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* ''VideoGame/TheLastOfUs'' has periods within each mission where Joel will find a workbench where he can update and improve his weapons using whatever loot he found along the way. Why are these workbenches there? Because in the next few minutes, he's about to find himself in a gigantic firefight with waves upon waves of raiders or Infected.
11th May '16 12:08:45 PM FlakyPorcupine
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* With DeathIsASlapOnTheWrist, there are plenty of beds scattered around ''VideoGame/NeverendingNightmares'' which serve as checkpoints. But if you see a room with a bed inside of it, always expect some deadly obstacle right nearby.
5th May '16 10:06:46 AM Fallingwater
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* In the original ''FarCry'', Jack gets access to an armory right after he defeats the supposed "final" boss, [[spoiler:Krieger]], and is heading to kill [[spoiler:Doyle (the man who sold him out)]]. Right after you visit this armory, you get locked into an arena with several armor-plated mutated creatures who all wield rocket and grenade launchers. Hope you stocked up.

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* In the original ''FarCry'', ''FarCry'' Jack gets access to an armory right after he defeats the supposed "final" boss, [[spoiler:Krieger]], boss and is heading to kill [[spoiler:Doyle (the man who sold him out)]]. his actual target. Right after you visit this armory, armory you get locked into an arena with several armor-plated mutated creatures who all wield rocket and grenade launchers. Hope Notably, the game trolls you stocked up.pretty hard: the enemies you find are ''very'' tough and more than enough to exhaust even your newly-replenished resources - and you can't go back to the armory because the doors are locked. There's a reason this area is seen as a notable example of FakeDifficulty; in fact, the best way to beat it without enormous amounts of frustration is widely acknowledged to be pre-emptively glitching the doors open with a dropped object, so you can go back to the armory when your weapons start clicking empty.
1st May '16 4:24:30 AM erforce
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* ''Franchise/{{Terminator}}: Salvation'' lets your character see the green outline of any weapons in the area, even through walls, so when you see a big pile of green, or just green in the shape of a rocket launcher, you know a whole bunch of big machines are gonna be coming at you.

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* ''Franchise/{{Terminator}}: Salvation'' ''VideoGame/TerminatorSalvation'' lets your character see the green outline of any weapons in the area, even through walls, so when you see a big pile of green, or just green in the shape of a rocket launcher, you know a whole bunch of big machines are gonna be coming at you.
26th Apr '16 10:40:34 AM Innocent_Bystander
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* ''VideoGame/DragonAgeInquisition'' plays this trope straight. Once you've seen a crate with potions, brace for a boss fight.
22nd Apr '16 6:24:56 AM 20person
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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of [[PoweredArmor power armour]] and a mini-gun with a thousand rounds of ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Death]][[DemonicSpiders claw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].

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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of [[PoweredArmor power armour]] and a mini-gun [[GatlingGood minigun]] with a thousand rounds of ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Death]][[DemonicSpiders claw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].
22nd Apr '16 6:24:25 AM 20person
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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of power armour and a mini-gun with a thousand rounds of ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Death]][[DemonicSpiders claw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].

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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of [[PoweredArmor power armour armour]] and a mini-gun with a thousand rounds of ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Death]][[DemonicSpiders claw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].
22nd Apr '16 6:23:28 AM 20person
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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of power armour and a mini-gun with a thousand ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Deathclaw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].

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** In ''VideoGame/{{Fallout 4}}'', you're given a full suit of power armour and a mini-gun with a thousand rounds of ammo within the first hour of the game seemingly just to demolish a group of low level raiders. Then, a huge [[LightningBruiser Deathclaw]] Death]][[DemonicSpiders claw]] emerges from the sewer, acting as the game's first [[WakeUpCallBoss boss battle]].
18th Mar '16 4:45:11 AM Dark_Lord_
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* Episodes of the docudrama series ''Series/AHaunting'' usually start with people finding their [[BigFancyHouse Big Fancy Dream House]] for sale at a very low price. Obviously, as the name of the series suggests, these houses are haunted with all kinds of nasty spirits.
4th Feb '16 7:44:23 PM Stealth
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* Awfully nice of ''VideoGame/MechCommander'' to leave all these repair gantries around for you to repair your [[HumongousMecha BattleMechs]] with, isn't it? Normally you have to blow some resource points to bring a repair truck with you, costing you a deployment slot...and that's an incoming swarm of [[DemonicSpiders heavy Clan OmniMechs]] isn't it. Hope you have enough 'Mechs for those gantries to put back together between waves, Commander.
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