History Main / SurprisinglyEasyMiniquest

9th Dec '16 4:02:23 PM Prfnoff
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* In ''VideoGame/EarthBound'', when Ness and Paula get captured, you take control of Jeff, who is only level 1 at the time. However, Jeff gets several items and broken items (to be fixed once he level grinds to boost his IQ) from the start and he can get a temporary ally in the form of a pink monkey. Not only that, but all the enemies Jeff encounters near his school and in Dungeon Road are also at much lower levels, so you can spend some time level grinding. However, once Jeff meets with Ness and Paula, all the enemies in Winters are replaced by much higher leveled monsters.
28th Nov '16 4:13:27 PM Morgenthaler
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* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the {{Badass}} status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. There are also practically no bosses to speak of in any of the dungeons he explores, either.

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* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the {{Badass}} badass status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. There are also practically no bosses to speak of in any of the dungeons he explores, either.
16th Oct '16 1:48:27 PM nombretomado
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* ''FinalFantasyTacticsA2'' has this when Mayhew asks you to accompany her to see if there are burglars in her storage room. Turns out that there are, but they are all extremely low leveled (around levels 1-20) and they are characters you have seen earlier in the game who were all either wacky or a ButtMonkey.

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* ''FinalFantasyTacticsA2'' ''VideoGame/FinalFantasyTacticsA2'' has this when Mayhew asks you to accompany her to see if there are burglars in her storage room. Turns out that there are, but they are all extremely low leveled (around levels 1-20) and they are characters you have seen earlier in the game who were all either wacky or a ButtMonkey.
6th Jul '16 4:47:16 PM Gingerkitteh
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* There are a couple instances in ''VideoGame/GrandTheftAutoSanAndreas'' where you lose all your weapons, no matter if you never get wasted or arrested (or never save when that happens). The next few missions after each on have the good grace to drop in difficulty until you get your stock up, although it's not a cakewalk.

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* There are a couple instances in ''VideoGame/GrandTheftAutoSanAndreas'' where you lose all your weapons, no matter if you never get wasted or arrested (or [[SaveScumming never save save]] when that happens). The next few missions after each on one have the good grace to drop in difficulty until you get your stock up, although it's not a cakewalk.
6th Jul '16 4:41:00 PM Gingerkitteh
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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's with ease.

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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's spiders with ease.
29th Nov '15 9:28:05 AM Prfnoff
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!!Examples of Type 1

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!!Examples of Type 1
the side character/NPC quest type



!!Examples of Type 2

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!!Examples of Type 2
the incapacitated hero type
29th Nov '15 9:25:29 AM Prfnoff
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* In ''VideoGame/CaveStory'', after getting knocked unconscious and thrown in jail, all you have to do to get out of there is to talk to a prisoner and read a letter informing you about plot developments.
* In ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', you get SwallowedWhole by a Chompasaurus in a cutscene which uses the intimidating BossBattle music, but if you beat a fairly easy MiniGame it will let you go with a Jiggy to boot.

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* In ''VideoGame/CaveStory'', after getting knocked unconscious and thrown in jail, all you have to do to get out of there is to talk to a prisoner and read a letter informing you about plot developments.
developments. As LetsPlay/DeceasedCrab noted in his playthrough, you aren't even temporarily stripped of your weapons or anything.
* In ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', you get SwallowedWhole by a Chompasaurus in a cutscene which uses the intimidating BossBattle music, but if you beat a fairly easy ulcer-shooting MiniGame it will let you go with a Jiggy [[PlotCoupon Jiggy]] to boot.
17th Oct '15 6:38:14 PM ajbit26
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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's with ease.



** ''VideoGame/ResidentEvil2'' has easy side quests when you control Sherry (Claire's scenario) or Ada (Leon's scenario) as a type 1. The first time you control them, you have to solve a simple box pushing water raising puzzle to get a key that the main character needs. You also control the secondary characters a second time in the sewers where you just have to go through a straightforward path for a few areas. Ada has a handgun, ammo, and a first-aid spray, so she can deal with enemies just fine. Sherry, however, only has a first-aid spray since she is only 12 years old, thus, she wouldn't have a weapon. To compensate for her lack of offense, Sherry has a lot more health than the main characters and zombies will only attempt to vomit acid on her instead of grabbing and biting her (the vomit is a lot easier to avoid).
** ''VideoGame/ResidentEvil3Nemesis'' has Jill get infected with the T-Virus, which weakens her and leads into type 2. You take control of Carlos to find a cure in a nearby hospital. The puzzles are mildly challenging but can be figured out quite easily, The enemies Carlos faces are mostly the deadly Hunters, but Carlos is also armed with an assault rifle and a handgun.
** ''VideoGame/ResidentEvil4'' has Ashley and Leon get separated at some point and you temporarily take control of Ashley, leading into type 1. Ashley lacks weapons, but the enemies she runs into are easy to avoid and are fairly weak.
** In ''VideoGame/ResidentEvil6'' you're forced into a NoGearLevel in Jake and Sherry's chapter. Sherry's is a ''nightmare'' because she has to [[StealthBasedMission run and hide]], but Jake can kick just as much ass with his bare fists as he can with a handgun and can make quick work of the few J'avo who ''dare'' try to aim uzis at him.

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** ''VideoGame/ResidentEvil2'' has easy side quests when you control Sherry (Claire's scenario) or Ada (Leon's scenario) as a type 1. The first time you control them, you have to solve a simple box pushing water raising puzzle to get a key that the main character needs. You also control the secondary characters a second time in the sewers where you just have to go through a straightforward path for a few areas. Ada has a handgun, ammo, and a first-aid spray, so she can deal with enemies just fine. Sherry, however, only has a first-aid spray since she is only 12 years old, thus, she wouldn't have a weapon. To compensate for her lack of offense, Sherry has a lot more health than the main characters and zombies will only attempt to vomit acid on her instead of grabbing and biting her (the vomit is a lot easier to avoid).
** ''VideoGame/ResidentEvil3Nemesis'' has is a subversion. Jill get gets infected with the T-Virus, which weakens her and leads into type 2. You take control of Carlos to find a cure in a nearby hospital. The puzzles are mildly challenging but can be figured out quite easily, The enemies Carlos faces are mostly the deadly Hunters, but Carlos is also armed with an assault rifle and a handgun.
** ''VideoGame/ResidentEvil4'' has Ashley and Leon get separated at some point and you temporarily take control of Ashley, leading into type 1. Ashley lacks weapons, but the enemies she runs into are easy to avoid and are fairly weak.
he even can have an optional boss fight.
** In ''VideoGame/ResidentEvil6'' you're forced into a NoGearLevel in Jake and Sherry's chapter. Sherry's is a ''nightmare'' because she has to [[StealthBasedMission run and hide]], but Jake can kick just as much ass with his bare fists as he can with a handgun and can make quick work of the few J'avo who ''dare'' try to aim uzis Uzis at him.
30th Sep '15 3:56:06 PM nombretomado
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* The ''{{Onimusha}}'' game series is a major offender here. It's downplayed in the first game {{ninja}} girl {{sidekick}} Kaede can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...

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* The ''{{Onimusha}}'' ''VideoGame/{{Onimusha}}'' game series is a major offender here. It's downplayed in the first game {{ninja}} girl {{sidekick}} Kaede can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...
20th Sep '15 3:40:17 PM jordanthejq12
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* In ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic II'', on Peragus you play as T3-M4 for a period. He starts at level 3 or so, and has a powerful shock arm with unlimited uses, making the fighting almost trivially easy.
** The same thing happens again on Nar Shadda later in the game, with T3-M4 taking on 4 very powerful HK-50 assassin droids alone. He doesn't have the firepower to win, as 4 of the same droids will give a full party trouble earlier in the game. However, through a sidequest earlier in Nar Shadda, T3-M4 can pick up an ''infinitely regenerating'' [[RegeneratingShieldStaticHealth shield attachment]]. In the KOTOR series, every other personal shield in the game is disposable and limited to either 5 or 10 uses (which are time-limited in addition to damage-absorption-limited), and all but the most elite and expensive shields have low number caps on the damage they stop and are limited in the damage types they apply to. T3's shield never runs out of recharges, has a damage cap on par with the best shields in the game, and applies to every ranged damage type possible. This makes T3 essentially invincible to all but melee attacks, which the HK-50s can't use, and gives him all the time in the world to leisurely whittle down their health bars.

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* In ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic II'', ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', on Peragus you play as T3-M4 for a period. He starts at level 3 or so, and has a powerful shock arm with unlimited uses, making the fighting almost trivially easy.
** The same thing happens again on Nar Shadda Shaddaa later in the game, with T3-M4 taking on 4 3 very powerful HK-50 assassin droids alone. He The 50s themselves can be challenging even late-game thanks to sheer damage output, and T3 doesn't have the firepower a saber or Force Deflection to win, as 4 of the same droids will give a full party trouble earlier in the game. compensate. However, through a an earlier sidequest earlier in Nar Shadda, on that system, T3-M4 can pick up an ''infinitely regenerating'' [[RegeneratingShieldStaticHealth shield attachment]]. In the KOTOR series, every other personal shield in the game is disposable and limited to either 5 or 10 uses (which are time-limited in addition to damage-absorption-limited), and all but the most elite and expensive shields have low number caps on the damage they stop and are limited in the damage types they apply to. T3's shield never runs out of recharges, has a damage cap on par with the best shields in the game, and applies to every ranged damage type possible. This makes T3 essentially invincible to all but melee attacks, which the HK-50s can't use, and gives him all the time in the world to leisurely whittle down their health bars.
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