History Main / Supermode

14th Jul '17 10:47:43 AM BeerBaron
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** ''VideoGame/TheElderScrollsIVOblivion'':
*** The Mythic Dawn cultists that are the main enemies in the story campaign summon demonic swords and armor when threatened.
*** The Orc race's Berserker Rage halves incoming damage and doubles outgoing damage for a short time.
*** The spell crafting system makes it possible for the player to combine these and several other buff spells into one super-spell that eats their entire mana bar at a go. At high levels, one can go from a skinny mage in robes to an imposing warrior in full heavy plate armor in a few seconds... until the spell wears off.
** ''VideoGame/TheElderScrollsVSkyrim'':
*** The [[OurWerewolvesAreDifferent werewolf]] transformation counts on paper, although in practice it's usually AwesomeButImpractical to the point of nearing UselessUsefulSpell territory due to the inability to use healing potions or gear. The ''Dawnguard'' expansion makes it somewhat more useful.
*** The ''Dawnguard'' expansion also adds [[OurVampiresAreDifferent Vampire Lord]] mode for those that take their character down that route.
*** The ''Dragonborn'' expansion features a shout called [[https://images.nonexiste.net/popular/wp-content/uploads/2012/12/Dragonborn-Dragon-Aspect-Shout1.jpeg Dragon Aspect]] which gives the user increased abilities while at the same time giving them an aura glow in the form of a dragon.

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** ''VideoGame/TheElderScrollsIVOblivion'':
*** The Mythic Dawn cultists that are
Throughout the main enemies in the story campaign summon demonic swords and armor when threatened.
*** The Orc race's Berserker Rage halves incoming damage and doubles outgoing damage
series, [[OurOrcsAreDifferent Orcs]] have a racial ability which allows them to activate a [[TheBerserker Berserker]] super mode for a short time.
time once per day. Their ability to dish out and take damage increases significantly.
** Throughout the series, [[OurVampiresAreDifferent vampirism]] and [[OurWerewolvesAreDifferent lycanthropy]] play with it. While each no doubt greatly increases the strength and abilities of the infected, it tends to enter AwesomeButImpractical and BlessedWithSuck territory. While the exact details for vampires vary from game to game, making it more or less useful depending on the game, werewolves tend to Subvert it to the point of being a UselessUsefulSpell due to the inability to use healing potions or gear.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
*** The [[ReligionOfEvil Mythic Dawn]] cultists, worshipers of the [[OurGodsAreDifferent Daedric Prince]] of [[OmnicidalManiac Destruction]] Mehrunes Dagon, possess a [[UnusableEnemyEquipment unique spell]] which allows them to summon a [[SpontaneousWeaponCreation Bound Sword]] and [[InstantArmor Bound Armor]] instantly.
*** The spell crafting system makes it possible for the player to combine these and several create a similar spell, as well as add other buff spells into one super-spell that eats their entire mana bar at a go. super-spell. At high levels, one can go from a skinny mage in robes to an imposing warrior in full heavy plate armor in a few seconds... an instant... until the spell wears off.
off. It also tends to eat up the entire Magicka bar in one go.
** ''VideoGame/TheElderScrollsVSkyrim'':
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** The [[OurWerewolvesAreDifferent werewolf]] Werewolves, being a voluntary transformation counts on paper, although in practice it's usually AwesomeButImpractical to for the point of nearing UselessUsefulSpell territory due to first time in the series, have it a little better than most other games. It can in fact be a DiscOneNuke if acquired early enough. However, the aforementioned inability to use healing potions items or gear. gear cripples it at higher levels. The ''Dawnguard'' expansion DLC adds a skill tree which makes it somewhat more useful.
useful, but it still overall Downplayed as a Super Mode.
*** The ''Dawnguard'' expansion DLC also adds [[OurVampiresAreDifferent the Vampire Lord]] Lord mode for those that take their character down that route.
who choose to play as vampires.
*** The ''Dragonborn'' expansion DLC features a shout called [[https://images.nonexiste.net/popular/wp-content/uploads/2012/12/Dragonborn-Dragon-Aspect-Shout1.jpeg the "Dragon Aspect" [[MakeMeWannaShout shout]]. Dragon Aspect]] Aspect which gives the user increased abilities while at the same time giving them an a glowing aura glow in the form shape of a dragon.
6th Jul '17 2:11:07 PM Dark_Lord_
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* {{Anime/Shinzo}}: In this series, earth is populated by half animal half human creatures called Enterrans. Some Enterrans are known as Hyper Enterrans, meaning they can transform into a what is known as a Hyper Mode at will. These Hyper Modes are usually larger and more armored versions of their normal counterparts.
18th Jun '17 5:47:16 PM Jaguar1983
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** The Barbarian's Rage, which makes him all around meaner and tougher to his enemies for about half a dozen game rounds. This is a CharlesAtlasSuperpower, because it is pretty much done by further adrenalizing an already trained and powerful body. The SuperMode is powerful enough that ''the barbarian ignores all wounds, including incapacitating and fatal ones, while it is active''. Afterwards, however [[CriticalExistenceFailure ...]]
*** The Barbarian (Rage mode or not) doesn't ignore damage. The Frenzied Berserker after gaining level 4 in the [=PrC=] does while in their SuperMode.
*** Now, in 4e, it is explicitly supernatural. It's the result of temporary, willing possession by primal spirits, some of which are subtle enough you might not even notice the feats performed aren't possible. Others set you on fire. Wardens also get super modes that last for the whole combat as daily powers, temporarily transforming themselves into part-spirit beings with varying powers.

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** The Barbarian's Rage, which makes him all around meaner and tougher to his enemies for about half a dozen game rounds. This is a CharlesAtlasSuperpower, because it is pretty much done by further adrenalizing an already trained and powerful body. The SuperMode is powerful enough that ''the barbarian ignores all wounds, including incapacitating and fatal ones, while it is active''. Afterwards, however [[CriticalExistenceFailure ...]]
body.
*** The Barbarian (Rage mode or not) doesn't ignore damage. The Frenzied Berserker after gaining level 4 in the [=PrC=] does while in their SuperMode.
*** Now, in 4e,
In 4th edition, it is explicitly supernatural. It's the result of temporary, willing possession by primal spirits, some of which are subtle enough you might not even notice the feats performed aren't possible. Others set you on fire. Wardens also get super modes that last for the whole combat as daily powers, temporarily transforming themselves into part-spirit beings with varying powers.powers.
*** In 5th edition, the SuperMode is powerful enough that a barbarian can survive attacks that would render them unconscious, but not kill them.
14th Jun '17 12:55:04 PM superkeijikun
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* ''VideoGame/MarvelVsCapcomInfinite'' has Infinity Storms, which can be activated once the player has at least 50% of their Infinity Stone gauge filled. The effect depends on the Infinity Storm chosen by the player before the battle: the Power Stone functions like X-Factor from [=MVC3=], granting increased attack power and easier wall-bounces and OTG attacks; the Time Stone increases movement speed and enhances the stone's FlashStep ability; the Space Stone creates an energy cage to restrict the opponent's movement; and the Reality Stone creates flame beams, lightning strikes, and ice waves to overwhelm the opponent. This is in addition to super modes that some characters have, like Arthur's Golden Armor and Megaman X's First Armor.
5th Jun '17 5:49:38 PM darksoul4242
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** Shunkou is a technique that fires up the physical body with a massive PowerGlows boost. Only two shinigami have been shown to be able to do this, Soifon and Yoruichi. [[spoiler:Yoruichi's younger brother Yuushirou]], who's currently not a shinigami, can also use it. The each also have an enhanced version that adds elemental powers to the mix. [[BlowYouAway Wind]] (Mukyuu Shunkou) for Soifon, [[ShockAndAwe lightning]] (Shunkou: Raijin Senkei) for Yoruichi and [[PlayingWithFire fire]] (Shukou: Bakuen Musou) for [[spoiler:Yuushirou]].

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** Shunkou is a technique that fires up the physical body with a massive PowerGlows boost. Only two shinigami have been shown to be able to do this, Soifon and Yoruichi. [[spoiler:Yoruichi's younger brother Yuushirou]], who's currently not a shinigami, can also use it. The They also each also have an enhanced version that adds elemental powers to the mix. [[BlowYouAway Wind]] (Mukyuu Shunkou) for Soifon, [[ShockAndAwe lightning]] (Shunkou: Raijin Senkei) for Yoruichi and [[PlayingWithFire fire]] (Shukou: Bakuen Musou) for [[spoiler:Yuushirou]].
30th May '17 11:26:37 PM tenkyou-wa-koushiki
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** ''Anime/DigimonUniverseApplimonsters'': The usage of Applidriver DUO and its Overdrive function.
28th May '17 10:52:50 PM Gatordragon24
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* In ''VideoGame/{{Paladins}}'', Makoa and Buck have Ultimates that act as super modes. Makoa's "Ancient Rage" Ultimate fills him with an ancient power, fully healing him and doubling his health while he swings his anchor with brutal force. Buck's "Buck Wild" Ultimate lets him cut loose, resetting his cooldowns, refilling his shotgun, and making his shotgun blasts do double damage.
27th May '17 1:34:47 AM Dark_Lord_
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* Riser Shirogane in ''Series/GenSeiShinJustiriser'', a powered-up form of Riser Glen.

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* Riser Shirogane in ''Series/GenSeiShinJustiriser'', a powered-up form of Riser Glen.Glen, which is activated when Mio channels Riser Gant and Riser Kageri's power into Glen. Averted for [[SixthRanger Demon Knight]]; At the moment he attempted to transform into his Super Mode, the BigBad absorbed his powers and transformed into what would have been Demon Knight's Super Mode.


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* The main character in each of the ''Franchise/{{Garo}}'' series usually unlocks a SuperMode in his final battle, which is only used in that particular battle and never seen or referenced again in later series.
26th Apr '17 6:12:31 AM RaisinRenRen0415
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** Monkey D. Luffy develops the Gear transformations in the Enies Lobby arc. The first one, Gear Second, pumps blood in his body to strengthen his organs, giving his body a pink hue with purple, glowing veins, while sweat steams on his body, giving an appearance similar to a BattleAura. He's [[LightningBruiser MUCH faster (able to go Hypersonic+ speeds) and MUCH stronger (the mere punches he throws causes the air around him to impact onto his target)]] and names all of his attacks with the word "Jet" as a prefix for all of them. His Gear Third technique uses air to blow up his body parts to massive sizes, able to destroy entire towers in one punch. However, his speed heavily [[MightyGlacier decreases]] and afterwards he temporarily [[HeroicRROD shrinks.]] Obviously, he uses his Gear Second more. Post TimeSkip, [[spoiler:he adds Gear ''Fourth'' to the mix. This one involves blowing his muscles to massively increase his strength (blowing past Doffy's Haki Defense in one punch), speed (Gear Second Level), size (Bigger than the 10' tall Doflamingo), durability (No Selling Doflamingo's Kicks), elasticity (Change attack direction and compress his arms like a spring), and buoyancy (Can fly in this form.)]]

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** Monkey D. Luffy develops the Gear transformations in the Enies Lobby arc. The first one, Gear Second, pumps blood in his body to strengthen his organs, giving his body a pink hue with purple, glowing veins, while sweat steams on his body, giving an appearance similar to a BattleAura. He's [[LightningBruiser MUCH faster (able to go Hypersonic+ speeds) and MUCH stronger (the mere punches he throws causes the air around him to impact onto his target)]] and names prefixes all of his attacks with the word "Jet" as a prefix for all of them."Jet". His Gear Third technique uses air to blow up his body parts to massive sizes, able to destroy entire towers in one punch. However, his speed heavily [[MightyGlacier decreases]] and afterwards he temporarily [[HeroicRROD shrinks.]] Obviously, he uses his Gear Second more. Post TimeSkip, [[spoiler:he adds Gear ''Fourth'' to the mix. This one involves blowing his muscles to massively increase his strength (blowing past Doffy's Haki Defense in one punch), speed (Gear Second Level), size (Bigger than the 10' tall Doflamingo), durability (No Selling Doflamingo's Kicks), elasticity (Change attack direction and compress his arms like a spring), and buoyancy (Can fly in this form.)]]
24th Apr '17 6:48:11 PM nombretomado
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* Overlimit and its renamed variations throughout the ''TalesSeries''. It generally allows arts to be used rapidly, the temporary use of some special arts (Including the flashy [[LimitBreak Mystic Artes]]), and some degree of protection from enemy attacks.

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* Overlimit and its renamed variations throughout the ''TalesSeries''.''VideoGame/TalesSeries''. It generally allows arts to be used rapidly, the temporary use of some special arts (Including the flashy [[LimitBreak Mystic Artes]]), and some degree of protection from enemy attacks.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Supermode