History Main / SuperheroSpeciation

4th May '16 4:57:39 PM nombretomado
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* ''CaptainPlanetAndThePlaneteers'': Each Planeteer had a unique power, and some were decidedly more useful than others in certain situations.

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* ''CaptainPlanetAndThePlaneteers'': ''WesternAnimation/CaptainPlanetAndThePlaneteers'': Each Planeteer had a unique power, and some were decidedly more useful than others in certain situations.
8th Apr '16 12:36:08 PM Alarielle
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** Later mitigated by [[spoiler:Hawkman's death, and Heatwave's FaceHeelTurn.]]
5th Apr '16 1:48:34 AM Morgenthaler
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* Both played straight AND averted in ''Film/SkyHigh''. Averted in that there are known types of power categories. Many are mentioned as they try to figure out what the main character's power will be. Played straight in that all of the important characters have different powers.

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* Both played straight AND averted in ''Film/SkyHigh''.''Film/SkyHigh2005''. Averted in that there are known types of power categories. Many are mentioned as they try to figure out what the main character's power will be. Played straight in that all of the important characters have different powers.
15th Mar '16 11:44:49 PM AP
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* Marvel Netflix's ''Series/TheDefenders'' is a superhero team with two members exhibiting super strength while the remaining two members are martial-artists (although the martial-artists at least have additional powers that set them apart a bit more).
5th Mar '16 10:50:51 PM nombretomado
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* Averted in ''FreedomForce'' due to the sheer number of heroes (and the fact that you can design your own and use them in the game). It starts out this way, though. At first, we only have Minuteman (a CaptainAmerica {{Expy}}), a GeniusBruiser (he is a nuclear physicist). He is joined by a [[PsychicAliens psychic alien]] Mentor. Then a fiery Latino named El Diablo joins them with flying and flame-throwing powers. Rounding out the original core team is Man-Bot who is a slow brick. By the end of the game, a good number of heroes can (or can learn to) fly or, at least, hover. Nearly all can do ranged damage of various types. Many have SuperStrength, allowing them to pick up and [[CarFu throw heavy objects]]. The sequel only increases the number of heroes.

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* Averted in ''FreedomForce'' due to the sheer number of heroes (and the fact that you can design your own and use them in the game). It starts out this way, though. At first, we only have Minuteman (a CaptainAmerica ComicBook/CaptainAmerica {{Expy}}), a GeniusBruiser (he is a nuclear physicist). He is joined by a [[PsychicAliens psychic alien]] Mentor. Then a fiery Latino named El Diablo joins them with flying and flame-throwing powers. Rounding out the original core team is Man-Bot who is a slow brick. By the end of the game, a good number of heroes can (or can learn to) fly or, at least, hover. Nearly all can do ranged damage of various types. Many have SuperStrength, allowing them to pick up and [[CarFu throw heavy objects]]. The sequel only increases the number of heroes.
3rd Mar '16 8:59:34 AM Cuddles
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* Subverted in ''ComicBook/{{Wildguard}}'' were two of its five members have fire powers, but no-one can fly -- or, for that matter, has especially super strength. Cordelia Hardman even lampshades it. Of the fire-powered members, Ignacia discovers the power to more-or-less fly shortly after joining the team, and has greater control over fire than Freezerburn. Freezerburn, meanwhile, also has ice projection powers.

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* Subverted in ''ComicBook/{{Wildguard}}'' were where two of its five members have fire powers, but no-one can fly -- or, for that matter, has especially super strength. Cordelia Hardman even lampshades it. Of the fire-powered members, Ignacia discovers the power to more-or-less fly shortly after joining the team, and has greater control over fire than Freezerburn. Freezerburn, meanwhile, also has ice projection powers.
31st Jan '16 8:31:08 AM nombretomado
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* There can be a few common powers everyone has, in addition to their character-specific powers. Most of the ''SuperFriends'' can fly, for example, and while a team will probably only have one FlyingBrick, many NighInvulnerable characters at once can be useful.

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* There can be a few common powers everyone has, in addition to their character-specific powers. Most of the ''SuperFriends'' ''{{WesternAnimation/Superfriends}}'' can fly, for example, and while a team will probably only have one FlyingBrick, many NighInvulnerable characters at once can be useful.
25th Jan '16 4:57:37 PM DarkPhoenix94
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* In ''Fanfic/ChildOfTheStorm'', Harry's friends have this vibe. Harry himself has growing physical capabilities, but usually uses his magic (albeit as FullContactMagic, with a specialisation in PlayingWithFire that borders on Firebending) and his PsychicPowers, being far more effective from range than up close. Carol starts out as TheStrategist and a BadassNormal [[spoiler: before it's revealed that she's the great-granddaughter of Captain America and the events of chapter 60 gave the SuperSoldier genes the required kick in the pants]]. Diana's also got SuperStrength, but more emphasis is placed on her {{Flight}} and [[PsychicPowers empathic abilities]]. Jean-Paul's a straight up FragileSpeedster [[spoiler: prior to a Speed Force upgrade]] and Uhtred is a classic Brick and the most physically powerful of the kids (the jury's still out on exactly how strong Diana is, and she'll be Thor class one day, but he's probably stronger than her for the moment).
22nd Jan '16 12:09:46 PM ChronoLegion
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* Averted in ''Series/LegendsOfTomorrow''. Firestorm and Heatwave can throw fire blasts (although one is a metahuman and the other uses a high-tech flamethrower). Both Hawkman and Hawkgirl are also on the team, whose abilities are identical, although only Hawkman appears to wield a mace with Hawkgirl preferring to use hand-to-hand combat. Additionally, up to four (well, five, if you count Firestorm as two people) of the "legends" are able to fly: Firestorm (by projecting fire from hands as jets), Atom (using a high-tech suit), Hawkman (wings), and Hawkgirl (wings).

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* Averted in ''Series/LegendsOfTomorrow''. Firestorm and Heatwave can throw fire blasts (although one is a metahuman and the other uses a high-tech flamethrower). Both Hawkman and Hawkgirl are also on the team, whose abilities are identical, although only Hawkman appears to wield a mace with Hawkgirl preferring to use hand-to-hand combat. Additionally, up to four (well, five, if you count Firestorm as two people) of the "legends" are able to fly: Firestorm (by projecting fire from hands as jets), Atom (using a high-tech suit), Hawkman (wings), and Hawkgirl (wings). From a non-superhero standpoint, there are two scientists on the team: Dr. Martin Stein and Dr. Ray Palmer.
22nd Jan '16 12:08:33 PM ChronoLegion
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* Averted in ''Series/LegendsOfTomorrow''. Firestorm and Heatwave can throw fire blasts (although one is a metahuman and the other uses a high-tech flamethrower). Both Hawkman and Hawkgirl are also on the team, whose abilities are identical, although only Hawkman appears to wield a mace with Hawkgirl preferring to use hand-to-hand combat.

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* Averted in ''Series/LegendsOfTomorrow''. Firestorm and Heatwave can throw fire blasts (although one is a metahuman and the other uses a high-tech flamethrower). Both Hawkman and Hawkgirl are also on the team, whose abilities are identical, although only Hawkman appears to wield a mace with Hawkgirl preferring to use hand-to-hand combat. Additionally, up to four (well, five, if you count Firestorm as two people) of the "legends" are able to fly: Firestorm (by projecting fire from hands as jets), Atom (using a high-tech suit), Hawkman (wings), and Hawkgirl (wings).
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