History Main / SuperPersistentPredator

16th Feb '17 6:26:50 PM TroperBeDoper
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* The VideoGame/{{Fallout 4}} mission "The Devil's Due" introduces possibly the most persistent Deathclaw in history. Who tracks a group of Gunners across a huge swath of territory to [[spoiler: retrieve its stolen egg.]]
5th Feb '17 8:36:47 AM trulymadmoves
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* Briefly in ''WesternAnimation/FindingDory'': the three heroes are pursued by a Humboldt squid, eventually managing to trick it into getting stuck in a huge shipping container. Rather than make any attempt to escape from its predicament, the squid continues to focus its energy on trying to eat Nemo.
16th Jan '17 1:16:24 PM 309216364
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* It from ''Film/ItFollows'' [[spoiler: how did this not get mentioned earlier?]] The closest definition of the trope that you can get. Once it targets you, it never gives up. It will always hunt you and will always find you. It cannot be killed or trapped. The only way to stave it off, is to have sex with someone else, but when It targets and kills them, it comes right back after you...


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3rd Jan '17 8:08:03 PM Gingerkitteh
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** In gameplay, running away from a wild Pokemon is determined primarily by the difference in speed between the combatants. Fast wild Pokemon will simply not let you escape from battle.

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*** Possibly averted in Sun and Moon, where a Pokédex entry notes that it has been known to become so angry that it ''dies''.
** In gameplay, running away from a wild Pokemon is determined primarily by the difference in speed between the combatants. Fast wild Pokemon will simply not let you escape from battle. Some of them even use a move (Mean Look) or an inherent Ability (Magnet Pull, Arena Trap) to lock you into the battle until either your 'Mon has fainted, or they have been knocked out or caught.
3rd Jan '17 8:02:55 PM Gingerkitteh
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** Although technically Samus is [[BerserkButton also a Metroidin this game]], [[AccidentallyAccurate and only this one]].

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** Although technically Samus is [[BerserkButton also a Metroidin Metroid in this game]], [[AccidentallyAccurate and only this one]].
2nd Dec '16 12:18:44 AM TheRoguePenguin
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* The Graboids in ''Film/{{Tremors}}'' are willing to wait out for days, weeks, months to catch a prey marooned in high ground. It doesn't help that they learn ''very'' quickly, and sitting and waiting for trapped prey to move requires zero energy expenditure compared to searching all over the valley for food.

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* The Graboids in ''Film/{{Tremors}}'' are willing to wait out for days, weeks, months to catch a prey marooned in high ground.for at least long enough for that prey to starve to death or die of dehydration, whichever comes first. As long as they can detect movement, they'll stay there until they can either grab it or it stops moving. It doesn't help that they learn ''very'' quickly, and sitting and waiting for trapped prey to move requires zero energy expenditure compared to searching all over the valley for food. It seems just as likely the Graboids would starve to death themselves trying to wait out prey, but the likelihood of prey outliving them on that front is pretty low.
3rd Nov '16 8:13:59 PM Lopiny
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* Invoked for horror in ''Videogame/SunlessSea'': Most zee-monsters behave relatively normally in this regard, and will stop chasing you once it's clear you've gotten away. The Constant Companion, however, doesn't. If you dare dive beneath the surface [[SanityMeter with your Terror above 70]], this [[GiantSpider gigantic arachnid monstrosity]] will pop itself out of the zeefloor and will ''not stop hunting you'', even if it means having to literally chase you through the entire map. At least it can't float, so resurfacing will keep you safe, but it will gladly wait for you to come back with high Terror to begin its chase again.



* Invoked for horror in ''Videogame/SunlessSea'': Most zee-monsters behave relatively normally in this regard, and will stop chasing you once it's clear you've gotten away. The Constant Companion, however, doesn't. If you dare dive beneath the surface [[SanityMeter with your Terror above 70]], this [[GiantSpider gigantic arachnid monstrosity]] will pop itself out of the zeefloor and will ''not stop hunting you'', even if it means having to literally chase you through the entire map. At least it can't float, so resurfacing will keep you safe, but it will gladly wait for you to come back with high Terror to begin its chase again.
18th Oct '16 4:01:15 PM Lopiny
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* Invoked for horror in ''Videogame/SunlessSea'': Most zee-monsters behave relatively normally in this regard, and will stop chasing you once it's clear you've gotten away. The Constant Companion, however, doesn't. If you dare dive beneath the surface [[SanityMeter with your Terror above 70]], this [[GiantSpider gigantic arachnid monstrosity]] will pop itself out of the zeefloor and will ''not stop hunting you'', even if it means having to literally chase you through the entire map. At least it can't float, so resurfacing will keep you safe, but it will gladly wait for you to come back with high Terror to begin its chase again.
3rd Oct '16 1:26:01 PM MrDeath
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*** The [[WebVideo/TheNostalgiaCritic Nostalgia Critic]] theorizes that, to the ''Spinosaurus'', humans all look like moving middle fingers, which is why it is so upset and chasing them all the time.
26th Sep '16 10:29:38 AM BattleMaster
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* In one issue of ''Comicbook/XenozoicTales'', Jack has been stranded in the wilderness without weapons and has the misfortune to attract the attention of a cutter ([[CallingARabbitASmeerp Allosaurus]]) that keeps coming after him, over and over again. Justified in this case because the cutter has an injured jaw and isn't capable of hunting its normal prey. Jack is the first animal it has encountered in some time that combines being large enough to hunt with being defenseless. Just his luck!

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* In one issue of ''Comicbook/XenozoicTales'', Jack has been stranded in the wilderness without weapons and has the misfortune to attract the attention of a cutter ([[CallingARabbitASmeerp Allosaurus]]) that keeps coming after him, over and over again. Justified in this case because the cutter has an injured jaw and isn't capable of hunting its normal prey. Jack is the first animal it has encountered in some time that combines being large slow enough to hunt with while being defenseless.small enough to not be able to significantly fight back. Just his luck!
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SuperPersistentPredator