History Main / SuperGemFighter

18th Mar '13 11:38:36 AM SeptimusHeap
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[[quoteright:222:http://static.tvtropes.org/pmwiki/pub/images/Gem_Fighter_sales_flyer_6488.png]]
[[caption-width-right:222:You must be cuter than Sheng Long to stand a chance!]]

''Super Gem Fighter: Mini Mix'' (Known as ''Pocket Fighter'' in Japan.) is an adorable MascotFighter of sorts by Capcom, released in 1997. It uses the same SuperDeformed character sprites last seen in ''Super Puzzle Fighter II Turbo'' as well as much of the same characters, with some replacements here and there.

While there's no over-arching plot to the game, each character has his or her own story arc consisting of an introduction cutscene at the start of their arcade mode and their own ending as well. They're all of the comical variety, given the game's tone.

It plays like a typical Capcom fighter...with only 3 main buttons, Punch, Kick and Special. it also featured a dial-a-combo system (Called "Flash Combos" by the game) which let you perform combos via set button inputs, and during these combos, or certain attacks, fighters will rapidly change costumes, from comical outfits (Like Sakura's BunnyGirl attire or Akuma [[FanDisservice in a speedo]].) to Capcom character cosplays (Lke Felicia as MegaMan or Chun-Li as [[ResidentEvil Jill Valentine]].)

And of course, there's the titular Gems, which serve to level up your character's special moves (Which all start at level 1 and can go up to level 3) when you collect them, with tiny gems providing a little boost, and huge ones giving you a whole level, making your speical moves more potent (Such as Akuma's level 3 Zanku Hadoukens becoming Shin Akuma-style double Zanku Hadoukens.) You collect gems by pummelling your opponent, or obtaining them from treasure chests that appear randomly mid battle, or flying characters from SonSon (Including the titular Sonson herself.) that fly across the screen from time to time. Said Sonson characters may also drop special orbs that can be thrown as weapons, or even food items to restore health.

There's also the Mega Crash which lets you escape combos or repel your opponent with a burst of energy, but you lose all your gems, too.

The game's roster consists of 12 fighters (10 normal, 2 "hidden",) 8 of which are, of course, ''StreetFighter'' characters as well as 3 from ''{{Darkstalkers}}'' and even one from ''RedEarth'', and several of them retain their sprites from ''Super Puzzle Fighter II Turbo'' though Donovan Baine and [[{{Cyberbots}} Devilotte]] (Who were in said game) didn't make the cut.

''Super Gem Fighter'' has seen console releases on the PlayStation (released everywhere under its Japanese name ''Pocket Fighter''), SegaSaturn and WonderSwan and most recently included on the [[PlayStationTwo PlayStation 2]] CompilationRerelease ''StreetFighterAlpha Anthology''/''Street Fighter Zero: Fighters' Generation''.

!! Roster
* ''VideoGame/StreetFighter'': Ryu and Ken Masters.
* ''VideoGame/StreetFighterII'': Chun-Li, Zangief and Akuma.
* ''VideoGame/StreetFighterIII'': Ibuki.
* ''VideoGame/StreetFighterAlpha'': Sakura Kasugano and Dan Hibiki.
* ''VideoGame/{{Darkstalkers}}'': Morrigan Aensland, Felicia and Hsien-ko
* ''VideoGame/RedEarth'': Tessa.

----
!Tropes used in this game:
* BalefulPolymorph: Tessa accidentally turns herself into a penguin in her ending. Damn that Anakaris Trading Company!
* BreakingSpeech: One of Akuma's Flash Combos/special grabs makes him don a blue robe of judgment and, if he grabs you, gives one of these to a victim that's so potent they [[TakenForGranite PETRIFY IN SHOCK.]] This also leaves them open to a extra attack.
* TheCameo: Absolutely LOADS, and this is other than all the Flash Combo cosplay cameos, or all the ending cameos.
** [[StreetFighter Cammy, E. Honda, Dee Jay, Guile, Charlie, Rose, Birdie, Sagat, Adon, M. Bison]], [[FinalFight Guy, Rolento]], [[StarGladiator June]] and [[{{Darkstalkers}} Huitzil]] in the Bar Maximum stage.
** [[StreetFighter Dhalsim, Balrog, M. Bison and Cammy as a little girl]], [[{{Darkstalkers}} Donovan, Anita, Jon Talbain, Baby Bonnie Hood]], [[{{Cyberbots}} Blodia]] and [[StarGladiator June]] in a shop window in the Shopping Center stage.
** [[StreetFighter M. Bison on a sled, Vega on skis, Yun and Yang on snowboards, Oro and Balrog on the cable cars]] (Along with [[{{Darkstalkers}} Sasquatch]]) and [[FinalFight Sodom]] sharing an igloo with [[{{Darkstalkers}} Bishamon]]) in the Ski Resort stage.
** [[StreetFighter Dhalsim, Blanka and Elena]], [[{{Darkstalkers}} Rikuo and Sasquatch]] and [[RedEarth Mai-Ling]] in the Dock stage.
** [[StreetFighter Gen, Birdie, M. Bison, Adon, Fei-Long, Dhalsim, Charlie]], [[FinalFight Guy, Rolento, Sodom]], [[{{Darkstalkers}} Jon Talbain, Victor Von Gerdenheim and Bishamon]] in the Chinese Restaurant stage.
** [[{{Darkstalkers}} Lilith]] and [[RedEarth Leo]] in Tessa's Den. Felicia can also be seen in the background when you're not playing as her. Lilith will also not be on the window ledge if you're playing as Morrigan.
** [[{{Darkstalkers}} Jon Talbain as a silhouette]] in the Aensland Castle stage.
** [[{{Darkstalkers}} Demitri and Jedah (In his (her?) Midnight Bliss form)]] in Demitri's Castle Hall.
** And more in the PSX versions' running battle, up to and including [[MegaManX X, Zero and Iris]], [[BreathOfFire Nina (young and adult), Peco, Momo and the "other" Ryu (Both young and adult)]], [[QuizNanairoDreams Kumiko, the player 1 character]], [[MegaManLegends Mega Man Volnutt, Roll Caskett, Tron Bonne and a Servbot]], [[StreetFighterAlpha Rose]], [[StreetFighterIII Oro]], [[MegaMan the original Mega Man, Roll and Rush]] and [[{{Cyberbots}} Xavier, Devilotte and Dave]]
** Ryu ends up being attacked by [[RedEarth Hauzer]] in his ending
** The zombies Akuma beats up in his ending resemble the ones from ''VideoGame/ResidentEvil.''
** Ken's ending sees him get punched out by his own wife, Eliza.
** The Russian President Not-Gorbachev from Zangief's endings in ''Street Fighter II'' and ''Alpha 2'' appears again in Zangief's ''Gem Fighter'' ending.
** Fei-Long trains Felicia in her ending.
** Lilith one-ups Morrigan in her ending.
** Tessa mentions an [[{{Darkstalkers}} Anakaris]] Trading Company in her ending.
** Ibuki encounters [[FinalFight Guy]] in her ending who distracts her with a baked potato and runs off.
* TheComicallySerious: Akuma may be a chibi here but all except one of his sprites still have him scowling and he still acts fairly serious. So of course his story has him kicked off his training island because it was turned into a leisure resort and one of his Flash comboes puts him in a Speedo and has him do stretching exercises and taking a dive into water.
** Ryu also counts since he's the only character who never changes costumes during his Flash Combos (Aside from briefly donning Dudley's gloves.) But he's still a chibi and still has comical reactions to some moves.
* CompilationRerelease: Was included in ''StreetFighterAlpha Anthology''.
* CrossOver: Yep. Street Fighter characters playing with 3 girls from Darkstalkers, with poor Tessa from ''RedEarth'' caught in the middle.
* EvolvingAttack: Collecting gems powers up your character's special attacks.
* TheExile: PlayedForLaughs in Akuma's story, where he's kicked out of his usual training spot of Gokuentou when its turned into a holiday resort.
* FlippingTheTable: One of Zangief's Flash Combos.
* FunnyBackgroundEvent: EVERYWHERE, coinciding with all the cameos, of course. For example, check out the dock stage where [[{{Darkstalkers}} Rikuo]]'s trying his hardest not to get eaten by a giant snake.
* GrievousHarmWithABody: Two of Dan's attacks has him swing the body of his father at you.
* HomeRunHitter: Hit your opponent with enough force and not only can they bounce all around the screen (hitting you if you're in their path) but you can send them flying literally around the planet!
* HumanShield: Literally. When she's low on health, Tessa's blocking animation will change from her using a magic pentagram, to using Mai-Ling as a shield.
* IdleAnimation: Periodically when you hold crouch as Felicia, she'll briefly scratch her ear.
* JokeCharacter: Dan of course. This time around he can only ever get red gems from attacking people, though at least he can get blue and yellow gems via other means.
* LazyArtist: Most characters still retain their sprites from ''Super Puzzle Fighter II Turbo'', although at least Ryu's colour scheme is now based off of his ''Street Fighter II'' appearence (White gi and red headband.) Ken's sprites have also been changed to cut his hair down to its SFII length (The original version of those sprites had his hair at its Alpha-series length complete with hairband.)
* {{Leitmotif}}: The PS2 ''Alpha Anthology'' rerelease has a special button combination that plays any character's theme. They're lifted from ''Super Puzzle Fighter II Turbo'' except in Zangief's case where he gets the arranged version of his theme from ''XMenVsStreetFighter'', Ibuki, who gets her ''StreetFighterIII: New Generation'' theme tune and Tessa, who gets her ''RedEarth'' theme.
* MassiveMultiplayerCrossover
* TheManyDeathsOfYou: There's more than on KO animation present here. You can be [[GhostsNGoblins reduced to a pile of bones]] or if you're KOed in air, [[MegaMan explode into lots of little spheres]].
* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. She doesn't believe it and punches him out.
* PersonalRaincloud: While Ryu himself isn't miserable at all in this game, one appears over him during his Shinku- sorry, Boufuu Tatsumaki Senpu Kyaku super.
* PlayingWithFire: Naturally, Ken's Shoryuken (Provided you level it up first) but now his Hadouken (Essentially turning it into Shakunetsu Hadouken, a move not actually used by Ken in the SF series) and Tatsumaki Senpukyaku gain this property when levelled up.
* PolishedPort: Surprisingly, the Wonderswan version of the game's considered a great port.
* PowerUp: The titular gems, as well as throwable spheres, much like in RedEarth.
* SecretCharacter: Stretching the term a bit, but Akuma and Dan are normally hidden, but are very easily selectable just by placing your cursor on the top-left (For Akuma) or top-right (For Dan) of the roster.
* ShockAndAwe: Ryu's Shoryuken and Tatsumaki Senpukyaku start getting these properties once you level them up.
* ShoutOut: By the hundreds.
** Dan's father appears in most of his son's moves...in the form of a red skinned man in a green gi, with a very long nose, parodying [[ArtOfFighting Takuma Sakazaki and his alternate "Mr. Karate" identity consisting of a tengu mask.]]
** Some of the things Hsien-ko can play with in her taunt include [[StreetFighterII Vega]]'s claw and Chun-Li's bracelet (Referencing that old rumour from the days of ''StreetFighterII'' where Chun-Li could throw her bracelets as a special move.)
** While he doesn't fully change clothes in his Flash Combos, Ryu dons [[StreetFighterIII Dudley's]] boxing gloves in one of them and performs one of his throws.
** Ibuki's aerial kunai throw move and Kasumi Suzaku super has her don [[FinalFight Rolento]]'s outfit since her kunai throw is similar to Rolento's Stinger special from the ''Alpha'' series. this became HilariousInHindsight when Ibuki and Rolento were paired up in ''StreetFighterXTekken''.
** One of Akuma's winquotes tells the opponent to stick to playing "puzzle games", referencing ''Super Puzzle Fighter II Turbo'', the spiritual predecessor.
** The game's intro has Felicia standing on a mountain and meowing at the full moon, a parody of Jon Talbain doing mostly the same thing in the intro to ''Night Warriors''.
* SingleStrokeBattle: One of Ibuki's supers is this, making the opponent collapse into little tiny square-shaped bits.
* SuperDeformed
* TakenForGranite: One powerup orb can, when thrown, turn the victim to stone if it connects.
* WaveMotionGun: One of Tessa's supers, Astron Cannon, has her summon her giant robot to shoot a huge laser beam. Dan's Oyaji Blast super is a smaller variant, shot out of his dead father's ghost's nose.
* WillNotTellALie: Hsien-ko says the dead don't tell lies when she's beaten by Akuma in his ending and thus shows him to a good training spot.

to:

[[quoteright:222:http://static.tvtropes.org/pmwiki/pub/images/Gem_Fighter_sales_flyer_6488.png]]
[[caption-width-right:222:You must be cuter than Sheng Long to stand a chance!]]

''Super Gem Fighter: Mini Mix'' (Known as ''Pocket Fighter'' in Japan.) is an adorable MascotFighter of sorts by Capcom, released in 1997. It uses the same SuperDeformed character sprites last seen in ''Super Puzzle Fighter II Turbo'' as well as much of the same characters, with some replacements here and there.

While there's no over-arching plot to the game, each character has his or her own story arc consisting of an introduction cutscene at the start of their arcade mode and their own ending as well. They're all of the comical variety, given the game's tone.

It plays like a typical Capcom fighter...with only 3 main buttons, Punch, Kick and Special. it also featured a dial-a-combo system (Called "Flash Combos" by the game) which let you perform combos via set button inputs, and during these combos, or certain attacks, fighters will rapidly change costumes, from comical outfits (Like Sakura's BunnyGirl attire or Akuma [[FanDisservice in a speedo]].) to Capcom character cosplays (Lke Felicia as MegaMan or Chun-Li as [[ResidentEvil Jill Valentine]].)

And of course, there's the titular Gems, which serve to level up your character's special moves (Which all start at level 1 and can go up to level 3) when you collect them, with tiny gems providing a little boost, and huge ones giving you a whole level, making your speical moves more potent (Such as Akuma's level 3 Zanku Hadoukens becoming Shin Akuma-style double Zanku Hadoukens.) You collect gems by pummelling your opponent, or obtaining them from treasure chests that appear randomly mid battle, or flying characters from SonSon (Including the titular Sonson herself.) that fly across the screen from time to time. Said Sonson characters may also drop special orbs that can be thrown as weapons, or even food items to restore health.

There's also the Mega Crash which lets you escape combos or repel your opponent with a burst of energy, but you lose all your gems, too.

The game's roster consists of 12 fighters (10 normal, 2 "hidden",) 8 of which are, of course, ''StreetFighter'' characters as well as 3 from ''{{Darkstalkers}}'' and even one from ''RedEarth'', and several of them retain their sprites from ''Super Puzzle Fighter II Turbo'' though Donovan Baine and [[{{Cyberbots}} Devilotte]] (Who were in said game) didn't make the cut.

''Super Gem Fighter'' has seen console releases on the PlayStation (released everywhere under its Japanese name ''Pocket Fighter''), SegaSaturn and WonderSwan and most recently included on the [[PlayStationTwo PlayStation 2]] CompilationRerelease ''StreetFighterAlpha Anthology''/''Street Fighter Zero: Fighters' Generation''.

!! Roster
* ''VideoGame/StreetFighter'': Ryu and Ken Masters.
* ''VideoGame/StreetFighterII'': Chun-Li, Zangief and Akuma.
* ''VideoGame/StreetFighterIII'': Ibuki.
* ''VideoGame/StreetFighterAlpha'': Sakura Kasugano and Dan Hibiki.
* ''VideoGame/{{Darkstalkers}}'': Morrigan Aensland, Felicia and Hsien-ko
* ''VideoGame/RedEarth'': Tessa.

----
!Tropes used in this game:
* BalefulPolymorph: Tessa accidentally turns herself into a penguin in her ending. Damn that Anakaris Trading Company!
* BreakingSpeech: One of Akuma's Flash Combos/special grabs makes him don a blue robe of judgment and, if he grabs you, gives one of these to a victim that's so potent they [[TakenForGranite PETRIFY IN SHOCK.]] This also leaves them open to a extra attack.
* TheCameo: Absolutely LOADS, and this is other than all the Flash Combo cosplay cameos, or all the ending cameos.
** [[StreetFighter Cammy, E. Honda, Dee Jay, Guile, Charlie, Rose, Birdie, Sagat, Adon, M. Bison]], [[FinalFight Guy, Rolento]], [[StarGladiator June]] and [[{{Darkstalkers}} Huitzil]] in the Bar Maximum stage.
** [[StreetFighter Dhalsim, Balrog, M. Bison and Cammy as a little girl]], [[{{Darkstalkers}} Donovan, Anita, Jon Talbain, Baby Bonnie Hood]], [[{{Cyberbots}} Blodia]] and [[StarGladiator June]] in a shop window in the Shopping Center stage.
** [[StreetFighter M. Bison on a sled, Vega on skis, Yun and Yang on snowboards, Oro and Balrog on the cable cars]] (Along with [[{{Darkstalkers}} Sasquatch]]) and [[FinalFight Sodom]] sharing an igloo with [[{{Darkstalkers}} Bishamon]]) in the Ski Resort stage.
** [[StreetFighter Dhalsim, Blanka and Elena]], [[{{Darkstalkers}} Rikuo and Sasquatch]] and [[RedEarth Mai-Ling]] in the Dock stage.
** [[StreetFighter Gen, Birdie, M. Bison, Adon, Fei-Long, Dhalsim, Charlie]], [[FinalFight Guy, Rolento, Sodom]], [[{{Darkstalkers}} Jon Talbain, Victor Von Gerdenheim and Bishamon]] in the Chinese Restaurant stage.
** [[{{Darkstalkers}} Lilith]] and [[RedEarth Leo]] in Tessa's Den. Felicia can also be seen in the background when you're not playing as her. Lilith will also not be on the window ledge if you're playing as Morrigan.
** [[{{Darkstalkers}} Jon Talbain as a silhouette]] in the Aensland Castle stage.
** [[{{Darkstalkers}} Demitri and Jedah (In his (her?) Midnight Bliss form)]] in Demitri's Castle Hall.
** And more in the PSX versions' running battle, up to and including [[MegaManX X, Zero and Iris]], [[BreathOfFire Nina (young and adult), Peco, Momo and the "other" Ryu (Both young and adult)]], [[QuizNanairoDreams Kumiko, the player 1 character]], [[MegaManLegends Mega Man Volnutt, Roll Caskett, Tron Bonne and a Servbot]], [[StreetFighterAlpha Rose]], [[StreetFighterIII Oro]], [[MegaMan the original Mega Man, Roll and Rush]] and [[{{Cyberbots}} Xavier, Devilotte and Dave]]
** Ryu ends up being attacked by [[RedEarth Hauzer]] in his ending
** The zombies Akuma beats up in his ending resemble the ones from ''VideoGame/ResidentEvil.''
** Ken's ending sees him get punched out by his own wife, Eliza.
** The Russian President Not-Gorbachev from Zangief's endings in ''Street Fighter II'' and ''Alpha 2'' appears again in Zangief's ''Gem Fighter'' ending.
** Fei-Long trains Felicia in her ending.
** Lilith one-ups Morrigan in her ending.
** Tessa mentions an [[{{Darkstalkers}} Anakaris]] Trading Company in her ending.
** Ibuki encounters [[FinalFight Guy]] in her ending who distracts her with a baked potato and runs off.
* TheComicallySerious: Akuma may be a chibi here but all except one of his sprites still have him scowling and he still acts fairly serious. So of course his story has him kicked off his training island because it was turned into a leisure resort and one of his Flash comboes puts him in a Speedo and has him do stretching exercises and taking a dive into water.
** Ryu also counts since he's the only character who never changes costumes during his Flash Combos (Aside from briefly donning Dudley's gloves.) But he's still a chibi and still has comical reactions to some moves.
* CompilationRerelease: Was included in ''StreetFighterAlpha Anthology''.
* CrossOver: Yep. Street Fighter characters playing with 3 girls from Darkstalkers, with poor Tessa from ''RedEarth'' caught in the middle.
* EvolvingAttack: Collecting gems powers up your character's special attacks.
* TheExile: PlayedForLaughs in Akuma's story, where he's kicked out of his usual training spot of Gokuentou when its turned into a holiday resort.
* FlippingTheTable: One of Zangief's Flash Combos.
* FunnyBackgroundEvent: EVERYWHERE, coinciding with all the cameos, of course. For example, check out the dock stage where [[{{Darkstalkers}} Rikuo]]'s trying his hardest not to get eaten by a giant snake.
* GrievousHarmWithABody: Two of Dan's attacks has him swing the body of his father at you.
* HomeRunHitter: Hit your opponent with enough force and not only can they bounce all around the screen (hitting you if you're in their path) but you can send them flying literally around the planet!
* HumanShield: Literally. When she's low on health, Tessa's blocking animation will change from her using a magic pentagram, to using Mai-Ling as a shield.
* IdleAnimation: Periodically when you hold crouch as Felicia, she'll briefly scratch her ear.
* JokeCharacter: Dan of course. This time around he can only ever get red gems from attacking people, though at least he can get blue and yellow gems via other means.
* LazyArtist: Most characters still retain their sprites from ''Super Puzzle Fighter II Turbo'', although at least Ryu's colour scheme is now based off of his ''Street Fighter II'' appearence (White gi and red headband.) Ken's sprites have also been changed to cut his hair down to its SFII length (The original version of those sprites had his hair at its Alpha-series length complete with hairband.)
* {{Leitmotif}}: The PS2 ''Alpha Anthology'' rerelease has a special button combination that plays any character's theme. They're lifted from ''Super Puzzle Fighter II Turbo'' except in Zangief's case where he gets the arranged version of his theme from ''XMenVsStreetFighter'', Ibuki, who gets her ''StreetFighterIII: New Generation'' theme tune and Tessa, who gets her ''RedEarth'' theme.
* MassiveMultiplayerCrossover
* TheManyDeathsOfYou: There's more than on KO animation present here. You can be [[GhostsNGoblins reduced to a pile of bones]] or if you're KOed in air, [[MegaMan explode into lots of little spheres]].
* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. She doesn't believe it and punches him out.
* PersonalRaincloud: While Ryu himself isn't miserable at all in this game, one appears over him during his Shinku- sorry, Boufuu Tatsumaki Senpu Kyaku super.
* PlayingWithFire: Naturally, Ken's Shoryuken (Provided you level it up first) but now his Hadouken (Essentially turning it into Shakunetsu Hadouken, a move not actually used by Ken in the SF series) and Tatsumaki Senpukyaku gain this property when levelled up.
* PolishedPort: Surprisingly, the Wonderswan version of the game's considered a great port.
* PowerUp: The titular gems, as well as throwable spheres, much like in RedEarth.
* SecretCharacter: Stretching the term a bit, but Akuma and Dan are normally hidden, but are very easily selectable just by placing your cursor on the top-left (For Akuma) or top-right (For Dan) of the roster.
* ShockAndAwe: Ryu's Shoryuken and Tatsumaki Senpukyaku start getting these properties once you level them up.
* ShoutOut: By the hundreds.
** Dan's father appears in most of his son's moves...in the form of a red skinned man in a green gi, with a very long nose, parodying [[ArtOfFighting Takuma Sakazaki and his alternate "Mr. Karate" identity consisting of a tengu mask.]]
** Some of the things Hsien-ko can play with in her taunt include [[StreetFighterII Vega]]'s claw and Chun-Li's bracelet (Referencing that old rumour from the days of ''StreetFighterII'' where Chun-Li could throw her bracelets as a special move.)
** While he doesn't fully change clothes in his Flash Combos, Ryu dons [[StreetFighterIII Dudley's]] boxing gloves in one of them and performs one of his throws.
** Ibuki's aerial kunai throw move and Kasumi Suzaku super has her don [[FinalFight Rolento]]'s outfit since her kunai throw is similar to Rolento's Stinger special from the ''Alpha'' series. this became HilariousInHindsight when Ibuki and Rolento were paired up in ''StreetFighterXTekken''.
** One of Akuma's winquotes tells the opponent to stick to playing "puzzle games", referencing ''Super Puzzle Fighter II Turbo'', the spiritual predecessor.
** The game's intro has Felicia standing on a mountain and meowing at the full moon, a parody of Jon Talbain doing mostly the same thing in the intro to ''Night Warriors''.
* SingleStrokeBattle: One of Ibuki's supers is this, making the opponent collapse into little tiny square-shaped bits.
* SuperDeformed
* TakenForGranite: One powerup orb can, when thrown, turn the victim to stone if it connects.
* WaveMotionGun: One of Tessa's supers, Astron Cannon, has her summon her giant robot to shoot a huge laser beam. Dan's Oyaji Blast super is a smaller variant, shot out of his dead father's ghost's nose.
* WillNotTellALie: Hsien-ko says the dead don't tell lies when she's beaten by Akuma in his ending and thus shows him to a good training spot.
[[redirect:VideoGame/SuperGemFighter]]
18th Mar '13 6:41:31 AM MightyKombat
Is there an issue? Send a Message

Added DiffLines:

* {{Leitmotif}}: The PS2 ''Alpha Anthology'' rerelease has a special button combination that plays any character's theme. They're lifted from ''Super Puzzle Fighter II Turbo'' except in Zangief's case where he gets the arranged version of his theme from ''XMenVsStreetFighter'', Ibuki, who gets her ''StreetFighterIII: New Generation'' theme tune and Tessa, who gets her ''RedEarth'' theme.
18th Mar '13 6:31:03 AM MightyKombat
Is there an issue? Send a Message

Added DiffLines:

[[quoteright:222:http://static.tvtropes.org/pmwiki/pub/images/Gem_Fighter_sales_flyer_6488.png]]
[[caption-width-right:222:You must be cuter than Sheng Long to stand a chance!]]

''Super Gem Fighter: Mini Mix'' (Known as ''Pocket Fighter'' in Japan.) is an adorable MascotFighter of sorts by Capcom, released in 1997. It uses the same SuperDeformed character sprites last seen in ''Super Puzzle Fighter II Turbo'' as well as much of the same characters, with some replacements here and there.

While there's no over-arching plot to the game, each character has his or her own story arc consisting of an introduction cutscene at the start of their arcade mode and their own ending as well. They're all of the comical variety, given the game's tone.

It plays like a typical Capcom fighter...with only 3 main buttons, Punch, Kick and Special. it also featured a dial-a-combo system (Called "Flash Combos" by the game) which let you perform combos via set button inputs, and during these combos, or certain attacks, fighters will rapidly change costumes, from comical outfits (Like Sakura's BunnyGirl attire or Akuma [[FanDisservice in a speedo]].) to Capcom character cosplays (Lke Felicia as MegaMan or Chun-Li as [[ResidentEvil Jill Valentine]].)

And of course, there's the titular Gems, which serve to level up your character's special moves (Which all start at level 1 and can go up to level 3) when you collect them, with tiny gems providing a little boost, and huge ones giving you a whole level, making your speical moves more potent (Such as Akuma's level 3 Zanku Hadoukens becoming Shin Akuma-style double Zanku Hadoukens.) You collect gems by pummelling your opponent, or obtaining them from treasure chests that appear randomly mid battle, or flying characters from SonSon (Including the titular Sonson herself.) that fly across the screen from time to time. Said Sonson characters may also drop special orbs that can be thrown as weapons, or even food items to restore health.

There's also the Mega Crash which lets you escape combos or repel your opponent with a burst of energy, but you lose all your gems, too.

The game's roster consists of 12 fighters (10 normal, 2 "hidden",) 8 of which are, of course, ''StreetFighter'' characters as well as 3 from ''{{Darkstalkers}}'' and even one from ''RedEarth'', and several of them retain their sprites from ''Super Puzzle Fighter II Turbo'' though Donovan Baine and [[{{Cyberbots}} Devilotte]] (Who were in said game) didn't make the cut.

''Super Gem Fighter'' has seen console releases on the PlayStation (released everywhere under its Japanese name ''Pocket Fighter''), SegaSaturn and WonderSwan and most recently included on the [[PlayStationTwo PlayStation 2]] CompilationRerelease ''StreetFighterAlpha Anthology''/''Street Fighter Zero: Fighters' Generation''.

!! Roster
* ''VideoGame/StreetFighter'': Ryu and Ken Masters.
* ''VideoGame/StreetFighterII'': Chun-Li, Zangief and Akuma.
* ''VideoGame/StreetFighterIII'': Ibuki.
* ''VideoGame/StreetFighterAlpha'': Sakura Kasugano and Dan Hibiki.
* ''VideoGame/{{Darkstalkers}}'': Morrigan Aensland, Felicia and Hsien-ko
* ''VideoGame/RedEarth'': Tessa.

----
!Tropes used in this game:
* BalefulPolymorph: Tessa accidentally turns herself into a penguin in her ending. Damn that Anakaris Trading Company!
* BreakingSpeech: One of Akuma's Flash Combos/special grabs makes him don a blue robe of judgment and, if he grabs you, gives one of these to a victim that's so potent they [[TakenForGranite PETRIFY IN SHOCK.]] This also leaves them open to a extra attack.
* TheCameo: Absolutely LOADS, and this is other than all the Flash Combo cosplay cameos, or all the ending cameos.
** [[StreetFighter Cammy, E. Honda, Dee Jay, Guile, Charlie, Rose, Birdie, Sagat, Adon, M. Bison]], [[FinalFight Guy, Rolento]], [[StarGladiator June]] and [[{{Darkstalkers}} Huitzil]] in the Bar Maximum stage.
** [[StreetFighter Dhalsim, Balrog, M. Bison and Cammy as a little girl]], [[{{Darkstalkers}} Donovan, Anita, Jon Talbain, Baby Bonnie Hood]], [[{{Cyberbots}} Blodia]] and [[StarGladiator June]] in a shop window in the Shopping Center stage.
** [[StreetFighter M. Bison on a sled, Vega on skis, Yun and Yang on snowboards, Oro and Balrog on the cable cars]] (Along with [[{{Darkstalkers}} Sasquatch]]) and [[FinalFight Sodom]] sharing an igloo with [[{{Darkstalkers}} Bishamon]]) in the Ski Resort stage.
** [[StreetFighter Dhalsim, Blanka and Elena]], [[{{Darkstalkers}} Rikuo and Sasquatch]] and [[RedEarth Mai-Ling]] in the Dock stage.
** [[StreetFighter Gen, Birdie, M. Bison, Adon, Fei-Long, Dhalsim, Charlie]], [[FinalFight Guy, Rolento, Sodom]], [[{{Darkstalkers}} Jon Talbain, Victor Von Gerdenheim and Bishamon]] in the Chinese Restaurant stage.
** [[{{Darkstalkers}} Lilith]] and [[RedEarth Leo]] in Tessa's Den. Felicia can also be seen in the background when you're not playing as her. Lilith will also not be on the window ledge if you're playing as Morrigan.
** [[{{Darkstalkers}} Jon Talbain as a silhouette]] in the Aensland Castle stage.
** [[{{Darkstalkers}} Demitri and Jedah (In his (her?) Midnight Bliss form)]] in Demitri's Castle Hall.
** And more in the PSX versions' running battle, up to and including [[MegaManX X, Zero and Iris]], [[BreathOfFire Nina (young and adult), Peco, Momo and the "other" Ryu (Both young and adult)]], [[QuizNanairoDreams Kumiko, the player 1 character]], [[MegaManLegends Mega Man Volnutt, Roll Caskett, Tron Bonne and a Servbot]], [[StreetFighterAlpha Rose]], [[StreetFighterIII Oro]], [[MegaMan the original Mega Man, Roll and Rush]] and [[{{Cyberbots}} Xavier, Devilotte and Dave]]
** Ryu ends up being attacked by [[RedEarth Hauzer]] in his ending
** The zombies Akuma beats up in his ending resemble the ones from ''VideoGame/ResidentEvil.''
** Ken's ending sees him get punched out by his own wife, Eliza.
** The Russian President Not-Gorbachev from Zangief's endings in ''Street Fighter II'' and ''Alpha 2'' appears again in Zangief's ''Gem Fighter'' ending.
** Fei-Long trains Felicia in her ending.
** Lilith one-ups Morrigan in her ending.
** Tessa mentions an [[{{Darkstalkers}} Anakaris]] Trading Company in her ending.
** Ibuki encounters [[FinalFight Guy]] in her ending who distracts her with a baked potato and runs off.
* TheComicallySerious: Akuma may be a chibi here but all except one of his sprites still have him scowling and he still acts fairly serious. So of course his story has him kicked off his training island because it was turned into a leisure resort and one of his Flash comboes puts him in a Speedo and has him do stretching exercises and taking a dive into water.
** Ryu also counts since he's the only character who never changes costumes during his Flash Combos (Aside from briefly donning Dudley's gloves.) But he's still a chibi and still has comical reactions to some moves.
* CompilationRerelease: Was included in ''StreetFighterAlpha Anthology''.
* CrossOver: Yep. Street Fighter characters playing with 3 girls from Darkstalkers, with poor Tessa from ''RedEarth'' caught in the middle.
* EvolvingAttack: Collecting gems powers up your character's special attacks.
* TheExile: PlayedForLaughs in Akuma's story, where he's kicked out of his usual training spot of Gokuentou when its turned into a holiday resort.
* FlippingTheTable: One of Zangief's Flash Combos.
* FunnyBackgroundEvent: EVERYWHERE, coinciding with all the cameos, of course. For example, check out the dock stage where [[{{Darkstalkers}} Rikuo]]'s trying his hardest not to get eaten by a giant snake.
* GrievousHarmWithABody: Two of Dan's attacks has him swing the body of his father at you.
* HomeRunHitter: Hit your opponent with enough force and not only can they bounce all around the screen (hitting you if you're in their path) but you can send them flying literally around the planet!
* HumanShield: Literally. When she's low on health, Tessa's blocking animation will change from her using a magic pentagram, to using Mai-Ling as a shield.
* IdleAnimation: Periodically when you hold crouch as Felicia, she'll briefly scratch her ear.
* JokeCharacter: Dan of course. This time around he can only ever get red gems from attacking people, though at least he can get blue and yellow gems via other means.
* LazyArtist: Most characters still retain their sprites from ''Super Puzzle Fighter II Turbo'', although at least Ryu's colour scheme is now based off of his ''Street Fighter II'' appearence (White gi and red headband.) Ken's sprites have also been changed to cut his hair down to its SFII length (The original version of those sprites had his hair at its Alpha-series length complete with hairband.)
* MassiveMultiplayerCrossover
* TheManyDeathsOfYou: There's more than on KO animation present here. You can be [[GhostsNGoblins reduced to a pile of bones]] or if you're KOed in air, [[MegaMan explode into lots of little spheres]].
* NotWhatItLooksLike: Ken tries telling this to Eliza when she sees him shopping with Morrigan in his ending. She doesn't believe it and punches him out.
* PersonalRaincloud: While Ryu himself isn't miserable at all in this game, one appears over him during his Shinku- sorry, Boufuu Tatsumaki Senpu Kyaku super.
* PlayingWithFire: Naturally, Ken's Shoryuken (Provided you level it up first) but now his Hadouken (Essentially turning it into Shakunetsu Hadouken, a move not actually used by Ken in the SF series) and Tatsumaki Senpukyaku gain this property when levelled up.
* PolishedPort: Surprisingly, the Wonderswan version of the game's considered a great port.
* PowerUp: The titular gems, as well as throwable spheres, much like in RedEarth.
* SecretCharacter: Stretching the term a bit, but Akuma and Dan are normally hidden, but are very easily selectable just by placing your cursor on the top-left (For Akuma) or top-right (For Dan) of the roster.
* ShockAndAwe: Ryu's Shoryuken and Tatsumaki Senpukyaku start getting these properties once you level them up.
* ShoutOut: By the hundreds.
** Dan's father appears in most of his son's moves...in the form of a red skinned man in a green gi, with a very long nose, parodying [[ArtOfFighting Takuma Sakazaki and his alternate "Mr. Karate" identity consisting of a tengu mask.]]
** Some of the things Hsien-ko can play with in her taunt include [[StreetFighterII Vega]]'s claw and Chun-Li's bracelet (Referencing that old rumour from the days of ''StreetFighterII'' where Chun-Li could throw her bracelets as a special move.)
** While he doesn't fully change clothes in his Flash Combos, Ryu dons [[StreetFighterIII Dudley's]] boxing gloves in one of them and performs one of his throws.
** Ibuki's aerial kunai throw move and Kasumi Suzaku super has her don [[FinalFight Rolento]]'s outfit since her kunai throw is similar to Rolento's Stinger special from the ''Alpha'' series. this became HilariousInHindsight when Ibuki and Rolento were paired up in ''StreetFighterXTekken''.
** One of Akuma's winquotes tells the opponent to stick to playing "puzzle games", referencing ''Super Puzzle Fighter II Turbo'', the spiritual predecessor.
** The game's intro has Felicia standing on a mountain and meowing at the full moon, a parody of Jon Talbain doing mostly the same thing in the intro to ''Night Warriors''.
* SingleStrokeBattle: One of Ibuki's supers is this, making the opponent collapse into little tiny square-shaped bits.
* SuperDeformed
* TakenForGranite: One powerup orb can, when thrown, turn the victim to stone if it connects.
* WaveMotionGun: One of Tessa's supers, Astron Cannon, has her summon her giant robot to shoot a huge laser beam. Dan's Oyaji Blast super is a smaller variant, shot out of his dead father's ghost's nose.
* WillNotTellALie: Hsien-ko says the dead don't tell lies when she's beaten by Akuma in his ending and thus shows him to a good training spot.
This list shows the last 3 events of 3. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.SuperGemFighter