History Main / SuicideAttack

8th Sep '16 5:36:22 AM JackG
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* In "Fearless", an enemy of Manga/Golgo13 tries to kill him by kidnapping and brainwashing people who have survived a NearDeathExperience and therefore [[Film/{{Fearless}} no longer have a fear of death]]. Thus Golgo 13 finds himself being attacked by apparently ordinary citizens who are carrying suicide bombs. Golgo [[InvicibleHero of course]] survives these attacks, pointing out that it's the fear of death that keeps him from dying.

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* In "Fearless", an enemy of Manga/Golgo13 tries to kill him by kidnapping and brainwashing people who have survived a NearDeathExperience and therefore [[Film/{{Fearless}} no longer have a fear of death]]. Thus Golgo 13 finds himself being attacked by apparently ordinary citizens who are carrying suicide bombs. Golgo [[InvicibleHero [[InvincibleHero of course]] survives these attacks, pointing out that it's the fear of death that keeps him from dying.
8th Sep '16 5:35:31 AM JackG
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* In "Fearless", an enemy of Manga/Golgo13 tries to kill him by kidnapping and brainwashing people who have survived a NearDeathExperience and therefore [[Film/{{Fearless}} no longer have a fear of death]]. Thus Golgo 13 finds himself being attacked by apparently ordinary citizens who are carrying suicide bombs.

to:

* In "Fearless", an enemy of Manga/Golgo13 tries to kill him by kidnapping and brainwashing people who have survived a NearDeathExperience and therefore [[Film/{{Fearless}} no longer have a fear of death]]. Thus Golgo 13 finds himself being attacked by apparently ordinary citizens who are carrying suicide bombs. Golgo [[InvicibleHero of course]] survives these attacks, pointing out that it's the fear of death that keeps him from dying.
8th Sep '16 5:29:55 AM JackG
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Added DiffLines:

* In "Fearless", an enemy of Manga/Golgo13 tries to kill him by kidnapping and brainwashing people who have survived a NearDeathExperience and therefore [[Film/{{Fearless}} no longer have a fear of death]]. Thus Golgo 13 finds himself being attacked by apparently ordinary citizens who are carrying suicide bombs.
6th Sep '16 6:57:11 AM valkorus
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* In ''Series/{{Farscape}}, this tactic is employed by the ''Hynerians'', of all people. After the Charrids invaded their space (devouring more than a million Hynerian children in the process), the Dominar of the day ordered endless waves of suicide attacks against the much more capable Charrid forces. This eventually proved successful in driving the invaders out of Hynerian territory.

to:

* In ''Series/{{Farscape}}, ''Series/{{Farscape}}'', this tactic is employed by the ''Hynerians'', of all people. After the Charrids invaded their space (devouring more than a million Hynerian children in the process), the Dominar of the day ordered endless waves of suicide attacks against the much more capable Charrid forces. This eventually proved successful in driving the invaders out of Hynerian territory.
6th Sep '16 6:56:45 AM valkorus
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Added DiffLines:

* In ''Series/{{Farscape}}, this tactic is employed by the ''Hynerians'', of all people. After the Charrids invaded their space (devouring more than a million Hynerian children in the process), the Dominar of the day ordered endless waves of suicide attacks against the much more capable Charrid forces. This eventually proved successful in driving the invaders out of Hynerian territory.
18th Aug '16 1:09:57 AM PaulA
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* In ''[[Literature/VorkosiganSaga Shards of Honor]]'', the Barrayarans cover their retreat from Escobar by having a ship self-destruct in the middle of a wormhole, making the wormhole unusable for weeks afterward.

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* In ''[[Literature/VorkosiganSaga Shards of Honor]]'', ''Literature/ShardsOfHonor'', the Barrayarans cover their retreat from Escobar by having a ship self-destruct in the middle of a wormhole, making the wormhole unusable for weeks afterward.
14th Aug '16 11:10:46 PM UmbrellasWereAwesome
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** From ''VideoGame/{{Halo 3}}'' onward, Grunts will sometimes light up two plasma grenades in their hands and charge at you. Suicide Grunts are even a specific unit in ''VideoGame/HaloWars''. Additionally, Flood Carrier Forms have no means of attack other than walking up to someone and exploding; the Infection Forms they carry are a half-example, as they only explode when attacking shielded foes.

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** From ''VideoGame/{{Halo 3}}'' onward, Grunts will sometimes light up two plasma grenades in their hands and charge at you. Suicide Grunts are even a specific unit in ''VideoGame/HaloWars''.
**
Additionally, Flood Carrier Forms have no means of attack other than walking up to someone and exploding; the Infection Forms they carry are a half-example, as they only explode when attacking shielded foes.
10th Aug '16 2:09:06 PM UmbrellasWereAwesome
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** In the backstory, Miranda Keyes once combined this with RammingAlwaysWorks to take out a Covenant destroyer with an ''unarmed science vessel''; only two crew members from the latter, one of them being Keyes herself, made it to the escape pods in time.
10th Aug '16 2:08:16 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'': From ''VideoGame/{{Halo 3}}'' onward, Grunts will sometimes light up two plasma grenades in their hands and charge at you. Suicide Grunts are even a specific unit in ''VideoGame/HaloWars''. Additionally, Flood Carrier Forms have no means of attack other than walking up to someone and exploding; the Infection Forms they carry are a half-example, as they only explode when attacking shielded foes.

to:

* ''Franchise/{{Halo}}'': ''Franchise/{{Halo}}'':
**
From ''VideoGame/{{Halo 3}}'' onward, Grunts will sometimes light up two plasma grenades in their hands and charge at you. Suicide Grunts are even a specific unit in ''VideoGame/HaloWars''. Additionally, Flood Carrier Forms have no means of attack other than walking up to someone and exploding; the Infection Forms they carry are a half-example, as they only explode when attacking shielded foes.foes.
** In the backstory, Miranda Keyes once combined this with RammingAlwaysWorks to take out a Covenant destroyer with an ''unarmed science vessel''; only two crew members from the latter, one of them being Keyes herself, made it to the escape pods in time.
10th Aug '16 2:05:50 PM UmbrellasWereAwesome
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* Bungie's ''Myth'' games have Wights, zombies that explode when attacked or when they get close to enemies, and spray a paralyzing toxin over nearby units. The ''VideoGame/Left4Dead'' games feature similar enemies called Boomers.
** Also from Bungie, the ''VideoGame/{{Marathon}}'' games feature Assimilated [=BoBs=], who look like civilians but run up to the player and explode, and in ''Franchise/{{Halo}} 3'' and ''Reach'', some grunts use suicide attacks with grenades.

to:

* Bungie's Creator/{{Bungie}}'s ''Myth'' games have Wights, zombies that explode when attacked or when they get close to enemies, and spray a paralyzing toxin over nearby units. The ''VideoGame/Left4Dead'' games feature similar enemies called Boomers.
** Also from Bungie, the * Creator/{{Bungie}}'s ''VideoGame/{{Marathon}}'' games feature Assimilated [=BoBs=], who look like civilians but run up to the player and explode, explode,
* ''Franchise/{{Halo}}'': From ''VideoGame/{{Halo 3}}'' onward, Grunts will sometimes light up two plasma grenades in their hands
and charge at you. Suicide Grunts are even a specific unit in ''Franchise/{{Halo}} 3'' ''VideoGame/HaloWars''. Additionally, Flood Carrier Forms have no means of attack other than walking up to someone and ''Reach'', some grunts use suicide attacks with grenades.exploding; the Infection Forms they carry are a half-example, as they only explode when attacking shielded foes.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.SuicideAttack